La fonction qui ajoute les bloque et qui ne le fait pas si la case est déjà prise est faite youuuuuuuuhouuuuuuu

This commit is contained in:
ozvann
2024-11-15 20:26:26 +01:00
parent d11b5b8b51
commit b543e6e252
3 changed files with 49 additions and 15 deletions

View File

@@ -24,9 +24,7 @@ void compJCJ(int taille){
if(taby == 0 || taby == taille + 1 || tabx == 0 || tabx == taille + 1){
grille[tabx][taby] = 9;
}
printf("%d", grille[tabx][taby]);
}
printf("\n");
}
EcrireTexte(30, 40, "Joueur 1 choisissez l'emplacement de base du pion 1", 1);
while(initi == 0){
@@ -71,14 +69,36 @@ void compJCJ(int taille){
if(tour == 0){
Efface();
EcrireTexte(30, 40, "Tour du joueur 1", 2);
SourisX = 0;
SourisY = 0;/*
while(placer == 1){
if(SourisCliquee()){
SourisX = _X;
SourisY = _Y;
}
}*/
placer = 1;
tour++;
}else if(tour == 1){
Efface();
EcrireTexte(30, 40, "Joueur 1 place le bloc", 2);
SourisX = 0;
SourisY = 0;
while(placer == 1){
VerifBlock1(maxX, maxY, taille, empblock);
if(empblock[2] == 6){
printf("%d, %d", empblock[0], empblock[1]);
if(SourisCliquee()){
SourisX = _X;
SourisY = _Y;
}
VerifBlock1(SourisX, SourisY, maxX, maxY, taille, empblock);
if(empblock[0] != 0){
ChargerSprite("croix1.png");
grille[empblock[0]][empblock[1]];
if(grille[empblock[1]][empblock[0]] == 0){
empblock[2] = coordonerX(SourisX);
empblock[3] = coordonerY(SourisY);
AfficherSprite(3, empblock[2], empblock[3]);
placer = 0;
}
}
}
placer = 1;
@@ -86,12 +106,31 @@ void compJCJ(int taille){
}else if(tour == 2){
Efface();
EcrireTexte(30, 40, "Tour du joueur 2", 2);
while(1){}
/*while(1){}*/
tour++;
}else if(tour == 3){
Efface();
EcrireTexte(30, 40, "Joueur 2 place le bloc", 2);
while(1){}
SourisX = 0;
SourisY = 0;
while(placer == 1){
if(SourisCliquee()){
SourisX = _X;
SourisY = _Y;
}
VerifBlock1(SourisX, SourisY, maxX, maxY, taille, empblock);
if(empblock[0] != 0){
ChargerSprite("croix2.png");
grille[empblock[0]][empblock[1]];
if(grille[empblock[1]][empblock[0]] == 0){
empblock[2] = coordonerX(SourisX);
empblock[3] = coordonerY(SourisY);
AfficherSprite(4, empblock[2], empblock[3]);
placer = 0;
}
}
}
placer = 1;
tour = 0;
}
}

View File

@@ -3,17 +3,12 @@
#include "initialisation.h"
int VerifBlock1(int maxX, int maxY, int taille, int* coordoner){
int SourisX = 0, SourisY = 0, placement = 1, placementX = 0, placementY = 0;
if(SourisCliquee()){
SourisX = _X;
SourisY = _Y;
}
int VerifBlock1(int SourisX, int SourisY, int maxX, int maxY, int taille, int* coordoner){
int placement = 1, placementX = 0, placementY = 0;
if(SourisX >= 50 && SourisX <= maxX && SourisY >= 100 && SourisY <= maxY){
placementX = initialisationXbox(SourisX, maxX, taille);
placementY = initialisationYbox(SourisY, maxY, taille);
}
coordoner[0] = placementX;
coordoner[1] = placementY;
coordoner[2] = 6;
}

View File

@@ -1,7 +1,7 @@
#ifndef VERIFICATIONBLOCK_H
#define VERIFICATIONBLOCK_H
int VerifBlock1(int maxX, int maxY, int taille, int* coordoner);
int VerifBlock1(int SourisX, int SourisY, int maxX, int maxY, int taille, int* coordoner);
#endif