ajout des block mais pas fini car plus de temps de semaine donc travaille a la maison requis
This commit is contained in:
5
Makefile
5
Makefile
@@ -17,6 +17,7 @@ OFILES = taille.o \
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initialisation.o \
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coordoner.o \
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effacehaut.o \
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verificationblock.o \
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main.o
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@@ -34,11 +35,13 @@ effacehaut.o : effacehaut.h
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coordoner.o : coordoner.h
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verificationblock.o : verificationblock.h
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initialisation.o : initialisation.h
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nbjoueur.o : nbjoueur.h
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comportementJCJ.o : comportementJCJ.h definirMaxXY.h initialisation.h coordoner.h effacehaut.h
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comportementJCJ.o : comportementJCJ.h definirMaxXY.h initialisation.h coordoner.h effacehaut.h verificationblock.h
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comportementJCIA.o : comportementJCIA.h
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@@ -7,13 +7,15 @@
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#include "initialisation.h"
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#include "coordoner.h"
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#include "effacehaut.h"
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#include "verificationblock.h"
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void compJCJ(int taille){
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int fin = 0, tabx = 0, taby = 0, tour = 0, initi = 0, SourisX = 0, SourisY = 0, x = 50, y = 100, initialiser = 0;
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int maxX = 0, maxY = 0, joueurx1 = 0, joueury1 = 0, joueurx2 = 0, joueury2 = 0;
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int maxX = 0, maxY = 0, joueurx1 = 0, joueury1 = 0, joueurx2 = 0, joueury2 = 0, placer = 1;
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int emplacementcooX1 = 0, emplacementcooX2 = 0, emplacementcooY1 = 0, emplacementcooY2 = 0;
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int grille[taille+2][taille+2];
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int empblock[4] = {0, 0, 0, 0};
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maxX = DefMaxX(taille);
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maxY = DefMaxY(taille);
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for(tabx = 0; tabx < taille + 2; tabx++){
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@@ -51,7 +53,7 @@ void compJCJ(int taille){
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if(SourisX >= 50 && SourisX <= maxX && SourisY >= 100 && SourisY <= maxY){
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ChargerSprite("pion2.png");
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joueurx2 = initialisationX(SourisX, maxX, taille);
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joueury2 = initialisationY(SourisY, maxX, taille);
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joueury2 = initialisationY(SourisY, maxY, taille);
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if(grille[joueury2][joueurx2] != 1){
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emplacementcooX2 = coordonerX(SourisX);
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emplacementcooY2 = coordonerY(SourisY);
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@@ -70,20 +72,27 @@ void compJCJ(int taille){
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Efface();
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EcrireTexte(30, 40, "Tour du joueur 1", 2);
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tour++;
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}else if(tour == 2){
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}else if(tour == 1){
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Efface();
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EcrireTexte(30, 40, "Joueur 1 place le bloc", 2);
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while(1){
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while(placer == 1){
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VerifBlock1(maxX, maxY, taille, empblock);
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if(empblock[2] == 6){
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printf("%d, %d", empblock[0], empblock[1]);
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}
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}
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placer = 1;
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tour++;
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}else if(tour == 2){
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Efface();
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EcrireTexte(30, 40, "Tour du joueur 2", 2);
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while(1){}
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tour++;
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}else if(tour == 3){
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Efface();
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EcrireTexte(30, 40, "Tour du joueur 2", 2);
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tour++;
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}else if(tour == 4){
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Efface();
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EcrireTexte(30, 40, "Joueur 2 place le bloc", 2);
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tour++;
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while(1){}
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tour = 0;
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}
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}
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}
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@@ -25,3 +25,34 @@ int initialisationY(int SourisY, int maxY, int taille){
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}
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return casejoueur;
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}
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int initialisationXbox(int SourisX, int maxX, int taille){
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int caseblock = 0, x = 0, y = 50, verou = 0;
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for(x = 0; x <= taille; x++){
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if(SourisX >= 50 && SourisX <= maxX){
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if(SourisX <= y && verou == 0){
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caseblock = x;
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verou++;
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}
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y += 50;
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}
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}
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return caseblock;
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}
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int initialisationYbox(int SourisY, int maxY, int taille){
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int caseblock = 0, x = 0, y = 100, verou = 0;
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for(x = 0; x <= taille; x++){
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if(SourisY >= 100 && SourisY <= maxY){
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if(SourisY <= y && verou == 0){
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caseblock = x;
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verou++;
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}
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y += 50;
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}
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}
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return caseblock;
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}
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@@ -3,7 +3,10 @@
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int initialisationX(int SourisX, int maxX, int taille);
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int initialisationY(int SourisY, int maxY, int taille);
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int initialisationXbox(int SourisX, int maxX, int taille);
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int initialisationYbox(int SourisY, int maxY, int taille);
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#endif
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19
verificationblock.c
Normal file
19
verificationblock.c
Normal file
@@ -0,0 +1,19 @@
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#include <graph.h>
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#include "initialisation.h"
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int VerifBlock1(int maxX, int maxY, int taille, int* coordoner){
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int SourisX = 0, SourisY = 0, placement = 1, placementX = 0, placementY = 0;
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if(SourisCliquee()){
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SourisX = _X;
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SourisY = _Y;
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}
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if(SourisX >= 50 && SourisX <= maxX && SourisY >= 100 && SourisY <= maxY){
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placementX = initialisationXbox(SourisX, maxX, taille);
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placementY = initialisationYbox(SourisY, maxY, taille);
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}
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coordoner[0] = placementX;
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coordoner[1] = placementY;
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coordoner[2] = 6;
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}
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7
verificationblock.h
Normal file
7
verificationblock.h
Normal file
@@ -0,0 +1,7 @@
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#ifndef VERIFICATIONBLOCK_H
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#define VERIFICATIONBLOCK_H
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int VerifBlock1(int maxX, int maxY, int taille, int* coordoner);
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#endif
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