ajout des boutton cliquable pour le menu
BIN
3.png
|
Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 747 B |
BIN
4.png
|
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 453 B |
BIN
5.png
|
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 603 B |
BIN
6.png
|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 933 B |
BIN
7.png
|
Before Width: | Height: | Size: 4.7 KiB After Width: | Height: | Size: 522 B |
BIN
8.png
|
Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 660 B |
BIN
9.png
|
Before Width: | Height: | Size: 5.0 KiB After Width: | Height: | Size: 918 B |
67
taille.c
@@ -7,37 +7,6 @@
|
||||
|
||||
/* Code permettant de choisir la taille de la grille en fonction du chiffre que l'utilisateur a entrer qui est compris entre 3 et 9 */
|
||||
|
||||
|
||||
int Test(){
|
||||
int taillegrille = 1;
|
||||
if(taillegrille == 1){
|
||||
if(ToucheEnAttente()){
|
||||
KeySym touchPresse = Touche(); /* Prend en compte la touche presser et renvoie la touche presser */
|
||||
if(touchPresse == XK_KP_3 || touchPresse == XK_3){
|
||||
taillegrille = 3;
|
||||
} else if(touchPresse == XK_KP_4 || touchPresse == XK_4){
|
||||
taillegrille = 4;
|
||||
} else if(touchPresse == XK_KP_5 || touchPresse == XK_5){
|
||||
taillegrille = 5;
|
||||
} else if(touchPresse == XK_KP_6 || touchPresse == XK_6){
|
||||
taillegrille = 6;
|
||||
} else if(touchPresse == XK_KP_7 || touchPresse == XK_7){
|
||||
taillegrille = 7;
|
||||
} else if(touchPresse == XK_KP_8 || touchPresse == XK_8){
|
||||
taillegrille = 8;
|
||||
} else if(touchPresse == XK_KP_9 || touchPresse == XK_9){
|
||||
taillegrille = 9;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(taillegrille != 1){
|
||||
/* Prend taillegrille et l'envoie dans le fichier Grille pour initialisation de la grille du jeu */
|
||||
printf("taille grille de taille %d\n", taillegrille);
|
||||
Grille(taillegrille);
|
||||
return taillegrille;
|
||||
}
|
||||
}
|
||||
|
||||
int GererChoixTaille(){
|
||||
int taille = 0, SourisX = 0, SourisY = 0;
|
||||
while(taille == 0){
|
||||
@@ -46,51 +15,75 @@ int GererChoixTaille(){
|
||||
SourisX = _X;
|
||||
SourisY = _Y;
|
||||
}
|
||||
/* Vérifi si le joueur a cliquer dans la zone d'un des choix de taille de grille */
|
||||
if(SourisX >= 100 && SourisX <= 150 && SourisY >= 100 && SourisY <= 200){
|
||||
taille = 3;
|
||||
}else if(SourisX >= 200 && SourisX <= 250 && SourisY >= 100 && SourisY <= 200){
|
||||
taille = 4;
|
||||
}else if(SourisX >= 300 && SourisX <= 350 && SourisY >= 100 && SourisY <= 200){
|
||||
taille = 5;
|
||||
}else if(SourisX >= 400 && SourisX <= 450 && SourisY >= 100 && SourisY <= 200){
|
||||
taille = 6;
|
||||
}else if(SourisX >= 500 && SourisX <= 550 && SourisY >= 100 && SourisY <= 200){
|
||||
taille = 7;
|
||||
}else if(SourisX >= 100 && SourisX <= 150 && SourisY >= 250 && SourisY <= 350){
|
||||
taille = 8;
|
||||
}else if(SourisX >= 200 && SourisX <= 250 && SourisY >= 250 && SourisY <= 350){
|
||||
taille = 9;
|
||||
}
|
||||
}
|
||||
if(taille != 0){
|
||||
printf("Taille de taille.c = %d\n", taille);
|
||||
Grille(taille);
|
||||
return taille;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/* Trouver comment afficher les immages car la n'affiche aucune image */
|
||||
void AfficherSelectionBoutton(){
|
||||
int x = 100, y = 100, xx = 150, yy = 100;
|
||||
DessinerSegment(100, 100, 150, 100);
|
||||
DessinerSegment(100, 200, 150, 200);
|
||||
DessinerSegment(100, 100, 100, 200);
|
||||
DessinerSegment(150, 100, 150, 200);
|
||||
ChargerImage("3.xpm", 100, 100, 150, 200, 400, 50);
|
||||
ChargerImage("3.png", 100, 100, 150, 200, 50, 100);
|
||||
|
||||
DessinerSegment(200, 100, 250, 100);
|
||||
DessinerSegment(200, 200, 250, 200);
|
||||
DessinerSegment(200, 200, 200, 100);
|
||||
DessinerSegment(250, 200, 250, 100);
|
||||
ChargerImage("4.png", 200, 100, 250, 200, 50, 100);
|
||||
|
||||
DessinerSegment(300, 100, 350, 100);
|
||||
DessinerSegment(300, 200, 350, 200);
|
||||
DessinerSegment(300, 100, 300, 200);
|
||||
DessinerSegment(350, 100, 350, 200);
|
||||
ChargerImage("5.png", 300, 100, 350, 200, 50, 100);
|
||||
|
||||
DessinerSegment(400, 100, 450, 100);
|
||||
DessinerSegment(400, 200, 450, 200);
|
||||
DessinerSegment(400, 100, 400, 200);
|
||||
DessinerSegment(450, 100, 450, 200);
|
||||
ChargerImage("6.png", 400, 100, 450, 200, 50, 100);
|
||||
|
||||
DessinerSegment(500, 100, 550, 100);
|
||||
DessinerSegment(500, 200, 550, 200);
|
||||
DessinerSegment(500, 100, 500, 200);
|
||||
DessinerSegment(550, 100, 550, 200);
|
||||
ChargerImage("7.png", 500, 100, 550, 200, 50, 100);
|
||||
|
||||
DessinerSegment(100, 250, 150, 250);
|
||||
DessinerSegment(100, 350, 150, 350);
|
||||
DessinerSegment(100, 250, 100, 350);
|
||||
DessinerSegment(150, 250, 150, 350);
|
||||
DessinerSegment(150, 250, 150, 350);
|
||||
ChargerImage("8.png", 100, 250, 150, 350, 50, 100);
|
||||
|
||||
DessinerSegment(200, 250, 250, 250);
|
||||
DessinerSegment(200, 350, 250, 350);
|
||||
DessinerSegment(200, 250, 200, 350);
|
||||
DessinerSegment(250, 250, 250, 350);
|
||||
ChargerImage("9.png", 200, 250, 250, 350, 50, 100);
|
||||
}
|
||||
|
||||
|
||||
|
||||