diff --git a/R4.01_R4.A.10/td_tp/tp1/src.tar.gz b/R4.01_R4.A.10/td_tp/tp1/src.tar.gz index 890db3b..432277b 100644 Binary files a/R4.01_R4.A.10/td_tp/tp1/src.tar.gz and b/R4.01_R4.A.10/td_tp/tp1/src.tar.gz differ diff --git a/R4.01_R4.A.10/td_tp/tp1/src/array/array.html b/R4.01_R4.A.10/td_tp/tp1/src/array/array.html index 841b016..67ded3a 100644 --- a/R4.01_R4.A.10/td_tp/tp1/src/array/array.html +++ b/R4.01_R4.A.10/td_tp/tp1/src/array/array.html @@ -3,8 +3,11 @@ <head> <meta charset="utf-8"> <meta name="viewport" content="initial-scale=1,witdh=device-width"> + <link + rel="stylesheet" + href="https://cdn.jsdelivr.net/npm/bulma@1.0.2/css/bulma.min.css" + > - <link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bulma@0.9.4/css/bulma.min.css"> <script src="graph.js" type="text/javascript"></script> <script> diff --git a/R4.01_R4.A.10/td_tp/tp1/src/array/minmax.html b/R4.01_R4.A.10/td_tp/tp1/src/array/minmax.html index 2c743e6..7247789 100644 --- a/R4.01_R4.A.10/td_tp/tp1/src/array/minmax.html +++ b/R4.01_R4.A.10/td_tp/tp1/src/array/minmax.html @@ -2,7 +2,14 @@ <html> <head> <meta charset="utf-8"> - <link rel="stylesheet" href="http://www.iut-fbleau.fr/css/tacit.css"> + <meta name="viewport" content="initial-scale=1,witdh=device-width"> + + <link + rel="stylesheet" + href="https://cdn.jsdelivr.net/npm/bulma@1.0.2/css/bulma.min.css" + > + + </head> <body class="m-6"> <main class="container"> diff --git a/R4.01_R4.A.10/td_tp/tp1/src/langton/css/style.css b/R4.01_R4.A.10/td_tp/tp1/src/langton/css/style.css new file mode 100644 index 0000000..192272f --- /dev/null +++ b/R4.01_R4.A.10/td_tp/tp1/src/langton/css/style.css @@ -0,0 +1,8 @@ +canvas { + position : absolute ; + top : 0; + left : 0; + z-index : -1; +} + + diff --git a/R4.01_R4.A.10/td_tp/tp1/src/langton/index.html b/R4.01_R4.A.10/td_tp/tp1/src/langton/index.html index 6d4e836..1a85b74 100644 --- a/R4.01_R4.A.10/td_tp/tp1/src/langton/index.html +++ b/R4.01_R4.A.10/td_tp/tp1/src/langton/index.html @@ -6,41 +6,35 @@ <meta name="viewport" content="initial-scale=1,witdh=device-width"> <title>Fourmi de Langton</title> + <link + rel="stylesheet" + href="https://cdn.jsdelivr.net/npm/bulma@1.0.2/css/bulma.min.css" + > - <link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bulma@0.9.4/css/bulma.min.css"> - <style> - canvas { - position : absolute ; - top : 0; - left : 0; - z-index : -1; - } - .control { - position : absolute ; - top : 0; - left : 0; - width : auto; - } - </style> + <link rel="stylesheet" href="./css/style.css"> </head> <body> - <div class="control m-6 has-text-centered"> - <h4 class="has-text-primary-dark title is-4"> - Fourmi de Langton - </h4> + <div class="is-pulled-left m-6 has-text-centered"> - <nav class="m-3"> - <button class="button" id="next-move">Next</button> - <button class="button" id="autoplay">Auto</button> - <button class="button" id="plus-100">+100</button> - </nav> + <h4 class="has-text-primary-dark title is-4"> + Fourmi de Langton + </h4> + + <nav class="m-3"> + <button class="button" id="next-move">Next</button> + <button class="button" id="autoplay">Auto</button> + <button class="button" id="plus-100">+100</button> + </nav> + + <p class="mb-6 is-size-7"> + Nombre de mouvements : <span id="move-value"></span> + </p> - <p class="mb-6 is-size-7"> - Nombre de mouvements : <span id="move-value"></span> - </p> </div> - <canvas></canvas> + + <canvas></canvas> + <script type="module" src="app.js"></script> </body> </html> diff --git a/R4.01_R4.A.10/td_tp/tp1/src/langton/modules/langton-renderer-canvas2d.js b/R4.01_R4.A.10/td_tp/tp1/src/langton/modules/langton-renderer-canvas2d.js index 1551e5a..c5fdf60 100644 --- a/R4.01_R4.A.10/td_tp/tp1/src/langton/modules/langton-renderer-canvas2d.js +++ b/R4.01_R4.A.10/td_tp/tp1/src/langton/modules/langton-renderer-canvas2d.js @@ -30,8 +30,8 @@ function render(langtonsAnt, canvas, options) { // We're going to draw each square with a given edge size - const tileSizeW = tileSize//w / gridSizeW ; - const tileSizeH = tileSize //h / gridSizeH ; + const tileSizeW = tileSize;//w / gridSizeW ; + const tileSizeH = tileSize; //h / gridSizeH ; // Get the drawing context. var ctx = canvas.getContext('2d');