This commit is contained in:
Bilou 2023-03-31 16:14:34 +02:00
parent 64cfead736
commit 161624a82b
59 changed files with 2522 additions and 68 deletions

1
app/.gitignore (copy 1) Normal file
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/build

40
app/build (copy 1).gradle Normal file
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plugins {
id 'com.android.application'
}
android {
namespace 'com.example.jmastermind'
compileSdk 33
defaultConfig {
applicationId "com.example.jmastermind"
minSdk 19
targetSdk 33
versionCode 1
versionName "1.0"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
buildToolsVersion '33.0.0'
}
dependencies {
implementation 'androidx.appcompat:appcompat:1.6.1'
implementation 'com.google.android.material:material:1.8.0'
implementation 'androidx.constraintlayout:constraintlayout:2.1.4'
testImplementation 'junit:junit:4.13.2'
androidTestImplementation 'androidx.test.ext:junit:1.1.5'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.5.1'
}

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# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable
# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile

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package com.example.jmastermind;
import android.content.Context;
import androidx.test.platform.app.InstrumentationRegistry;
import androidx.test.ext.junit.runners.AndroidJUnit4;
import org.junit.Test;
import org.junit.runner.RunWith;
import static org.junit.Assert.*;
/**
* Instrumented test, which will execute on an Android device.
*
* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
*/
@RunWith(AndroidJUnit4.class)
public class ExampleInstrumentedTest {
@Test
public void useAppContext() {
// Context of the app under test.
Context appContext = InstrumentationRegistry.getInstrumentation().getTargetContext();
assertEquals("com.example.jmastermind", appContext.getPackageName());
}
}

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools">
<application
android:allowBackup="true"
android:dataExtractionRules="@xml/data_extraction_rules"
android:fullBackupContent="@xml/backup_rules"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/Theme.JMastermind"
tools:targetApi="31">
<activity
android:name=".MainActivity"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name=".Game.SoloGame"
android:exported="true">
</activity>
</application>
</manifest>

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@ -0,0 +1,19 @@
package com.example.jmastermind.Deck;
import android.graphics.Color;
import java.util.List;
public interface Deck {
/**
* Recuperer la combinaison stockés dans la class
* @return La combinaison du deck
* */
public abstract List<Integer> getDeck();
/**
* Retourne la combinaison sous forme de chaine de caractere
* @return Une facon personnaliser d'afficher la combinaison (debug)
* */
public abstract String displayComb();
}

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@ -5,6 +5,15 @@ import android.graphics.Color;
import java.util.List; import java.util.List;
public interface Deck { public interface Deck {
/**
* Recuperer la combinaison stockés dans la class
* @return La combinaison du deck
* */
public abstract List<Integer> getDeck(); public abstract List<Integer> getDeck();
/**
* Retourne la combinaison sous forme de chaine de caractere
* @return Une facon personnaliser d'afficher la combinaison (debug)
* */
public abstract String displayComb(); public abstract String displayComb();
} }

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@ -0,0 +1,109 @@
package com.example.jmastermind.Deck;
import android.graphics.Color;
import java.util.LinkedList;
import java.util.List;
import java.util.Objects;
public class DeckCheck implements Deck {
private List<Integer> deck;
private Deck lambda;
private Deck winner;
/**
* Permet de comparer une combinaison attaquante avec une combinaison gagnante
* @param lambda La combinaison attaquante
* @param winner La combinaison gagnante
* */
public DeckCheck(Deck lambda, Deck winner) {
this.deck = new LinkedList<>();
this.lambda = lambda;
this.winner = winner;
}
/**
* Lancement de la verification
* @return Le deck comprenant les pions de verification Noir et Blanc
* */
public Deck doCheck() {
this.deck = new LinkedList<>();
List<Integer> winner = this.winner.getDeck();
List<Integer> lambda = this.lambda.getDeck();
for(int i = 0; i <= winner.size()-1; i++) {
Integer win = winner.get(i);
Integer lam = lambda.get(i);
if(Objects.equals(win, lam)) {
this.deck.add(Color.BLACK);
} else {
if(winner.contains(lam)) {
this.deck.add(Color.WHITE);
} else {
this.deck.add(Color.GRAY);
}
}
}
Deck check = new DeckLambda(
this.deck.get(0),
this.deck.get(1),
this.deck.get(2),
this.deck.get(3)
);
return check;
}
@Override
public List<Integer> getDeck() {
return this.deck;
}
@Override
public String displayComb() {
StringBuilder sb = new StringBuilder();
for(int i = 0; i <= this.deck.size()-1; i++) {
switch(this.deck.get(i)) {
case Color.BLACK: {
sb.append("Noir").append(", ");
break;
}
case Color.WHITE: {
sb.append("Blanc").append(", ");
break;
}
case Color.GRAY: {
sb.append("Gris").append(", ");
break;
}
case Color.GREEN: {
sb.append("Vert").append(", ");
break;
}
case Color.RED: {
sb.append("Rouge").append(", ");
break;
}
case Color.YELLOW: {
sb.append("Jaune").append(", ");
break;
}
case Color.BLUE: {
sb.append("Bleu").append(", ");
break;
}
}
}
return sb.toString();
}
}

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@ -11,12 +11,21 @@ public class DeckCheck implements Deck {
private Deck lambda; private Deck lambda;
private Deck winner; private Deck winner;
/**
* Permet de comparer une combinaison attaquante avec une combinaison gagnante
* @param lambda La combinaison attaquante
* @param winner La combinaison gagnante
* */
public DeckCheck(Deck lambda, Deck winner) { public DeckCheck(Deck lambda, Deck winner) {
this.deck = new LinkedList<>(); this.deck = new LinkedList<>();
this.lambda = lambda; this.lambda = lambda;
this.winner = winner; this.winner = winner;
} }
/**
* Lancement de la verification
* @return Le deck comprenant les pions de verification Noir et Blanc
* */
public Deck doCheck() { public Deck doCheck() {
this.deck = new LinkedList<>(); this.deck = new LinkedList<>();
List<Integer> winner = this.winner.getDeck(); List<Integer> winner = this.winner.getDeck();

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@ -0,0 +1,75 @@
package com.example.jmastermind.Deck;
import android.graphics.Color;
import java.util.LinkedList;
import java.util.List;
public class DeckLambda implements Deck{
List<Integer> deck;
/**
* Composition de la combinaison attaquante
* @param c1 Couleur en int du Pion n1
* @param c2 Couleur en int du Pion n2
* @param c3 Couleur en int du Pion n3
* @param c4 Couleur en int du Pion n4
* */
public DeckLambda(Integer c1, Integer c2, Integer c3, Integer c4) {
this.deck = new LinkedList<>();
this.deck.add(c1);
this.deck.add(c2);
this.deck.add(c3);
this.deck.add(c4);
}
@Override
public List<Integer> getDeck() {
return this.deck;
}
@Override
public String displayComb() {
StringBuilder sb = new StringBuilder();
for(int i = 0; i <= this.deck.size()-1; i++) {
switch(this.deck.get(i)) {
case Color.BLACK: {
sb.append("Noir").append(", ");
break;
}
case Color.WHITE: {
sb.append("Blanc").append(", ");
break;
}
case Color.GREEN: {
sb.append("Vert").append(", ");
break;
}
case Color.RED: {
sb.append("Rouge").append(", ");
break;
}
case Color.YELLOW: {
sb.append("Jaune").append(", ");
break;
}
case Color.BLUE: {
sb.append("Bleu").append(", ");
break;
}
case Color.GRAY: {
sb.append("Gris").append(", ");
break;
}
}
}
return sb.toString();
}
}

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@ -7,6 +7,13 @@ import java.util.List;
public class DeckLambda implements Deck{ public class DeckLambda implements Deck{
List<Integer> deck; List<Integer> deck;
/**
* Composition de la combinaison attaquante
* @param c1 Couleur en int du Pion n1
* @param c2 Couleur en int du Pion n2
* @param c3 Couleur en int du Pion n3
* @param c4 Couleur en int du Pion n4
* */
public DeckLambda(Integer c1, Integer c2, Integer c3, Integer c4) { public DeckLambda(Integer c1, Integer c2, Integer c3, Integer c4) {
this.deck = new LinkedList<>(); this.deck = new LinkedList<>();
this.deck.add(c1); this.deck.add(c1);

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@ -0,0 +1,76 @@
package com.example.jmastermind.Deck;
import android.graphics.Color;
import java.util.LinkedList;
import java.util.List;
public class DeckWinner implements Deck{
List<Integer> deck;
/**
* Composition de la combinaison gagante
* @param c1 Couleur en int du Pion n1
* @param c2 Couleur en int du Pion n2
* @param c3 Couleur en int du Pion n3
* @param c4 Couleur en int du Pion n4
* */
public DeckWinner(Integer c1, Integer c2, Integer c3, Integer c4) {
this.deck = new LinkedList<>();
this.deck.add(c1);
this.deck.add(c2);
this.deck.add(c3);
this.deck.add(c4);
}
@Override
public List<Integer> getDeck() {
return this.deck;
}
@Override
public String displayComb() {
StringBuilder sb = new StringBuilder();
for(int i = 0; i <= this.deck.size()-1; i++) {
switch(this.deck.get(i)) {
case Color.BLACK: {
sb.append("Noir").append(", ");
break;
}
case Color.WHITE: {
sb.append("Blanc").append(", ");
break;
}
case Color.GREEN: {
sb.append("Vert").append(", ");
break;
}
case Color.RED: {
sb.append("Rouge").append(", ");
break;
}
case Color.YELLOW: {
sb.append("Jaune").append(", ");
break;
}
case Color.BLUE: {
sb.append("Bleu").append(", ");
break;
}
case Color.GRAY: {
sb.append("Gris").append(", ");
break;
}
}
}
return sb.toString();
}
}

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@ -8,6 +8,13 @@ import java.util.List;
public class DeckWinner implements Deck{ public class DeckWinner implements Deck{
List<Integer> deck; List<Integer> deck;
/**
* Composition de la combinaison gagante
* @param c1 Couleur en int du Pion n1
* @param c2 Couleur en int du Pion n2
* @param c3 Couleur en int du Pion n3
* @param c4 Couleur en int du Pion n4
* */
public DeckWinner(Integer c1, Integer c2, Integer c3, Integer c4) { public DeckWinner(Integer c1, Integer c2, Integer c3, Integer c4) {
this.deck = new LinkedList<>(); this.deck = new LinkedList<>();
this.deck.add(c1); this.deck.add(c1);

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@ -0,0 +1,175 @@
package com.example.jmastermind.Events;
import android.graphics.Color;
import android.view.View;
import android.widget.TextView;
import androidx.appcompat.app.AppCompatActivity;
import com.example.jmastermind.Deck.Deck;
import com.example.jmastermind.Deck.DeckCheck;
import com.example.jmastermind.Deck.DeckLambda;
import com.example.jmastermind.Game.Popup;
import com.example.jmastermind.Geometrics.Circle;
import com.example.jmastermind.R;
import org.w3c.dom.Text;
import java.util.LinkedList;
import java.util.List;
public class ColorSelectorEvent extends View implements View.OnClickListener {
private AppCompatActivity context;
/**
* [0] = x
* [1] = y
* */
private int[] coords;
private Deck winner;
private int tentative;
/**
* Evenement declanché lorsque le joueur selectionne une couleur
* @param context Le contexte de l'app
* @param winner La combinaison gagnante
* */
public ColorSelectorEvent(AppCompatActivity context, Deck winner) {
super(context);
this.context = context;
this.winner = winner;
this.coords = new int[]{1, 1};
this.tentative = 10;
}
/**
* Relier indirectement au bouton "Valider"
* Changer de ligne et lancer la verification des combinaisons
* */
public void goNext() {
List<Integer> listOfColors = new LinkedList<>();
for(int i = 1; i <= 4; i++) {
int id = this.context.getResources()
.getIdentifier("normalCircle" + this.coords[0] + i, "id", this.context.getPackageName());
Circle c = this.context.findViewById(id);
listOfColors.add(c.getColor());
}
Deck lambda = new DeckLambda(
listOfColors.get(0),
listOfColors.get(1),
listOfColors.get(2),
listOfColors.get(3)
);
DeckCheck checker = new DeckCheck(lambda, this.winner);
Deck checkerPions = checker.doCheck();
List<Integer> checkColors = checkerPions.getDeck();
int countOfBlack = 0;
for(int i = 1; i <= 4; i++) {
int id = this.context.getResources()
.getIdentifier("checkCircle" + this.coords[0] + i, "id", this.context.getPackageName());
Circle c = this.context.findViewById(id);
c.setColor(checkColors.get(i-1));
if(checkColors.get(i-1) == Color.BLACK) {
countOfBlack++;
}
}
if(countOfBlack == 4) {
String[] opts = new String[] {
"Rejouer",
"Voir votre jeu",
"Retourner au menu"
};
Popup popup = new Popup(this.context, opts, true, (10 - this.tentative + 1));
popup.show();
}
this.tentative--;
TextView tx = (TextView) this.context.findViewById(R.id.counter);
tx.setText("Tentative rest. \n" + this.tentative);
tx.invalidate();
this.coords[1] = 1;
this.coords[0]++;
}
/**
* Relier indirectement au bouton "Effacer"
* Permet d'effacer la combinaison non validé par le joueur
* */
public void resetCombi() {
for(int i = 1; i <= this.coords[1]; i++) {
int id = this.context.getResources()
.getIdentifier("normalCircle" + this.coords[0] + i, "id", this.context.getPackageName());
Circle c = this.context.findViewById(id);
c.setColor(Color.GRAY);
}
this.coords[1] = 1;
}
@Override
public void onClick(View view) {
int idOfClickedColor = view.getId();
Circle circleClicked = (Circle) this.context.findViewById(idOfClickedColor);
int colorChoosed = circleClicked.getColor();
int id = this.context.getResources()
.getIdentifier("normalCircle" + this.coords[0] + this.coords[1], "id", this.context.getPackageName());
Circle c = this.context.findViewById(id);
switch(colorChoosed) {
case Color.RED: {
c.setColor(Color.RED);
break;
}
case Color.GREEN: {
c.setColor(Color.GREEN);
break;
}
case Color.BLUE: {
c.setColor(Color.BLUE);
break;
}
case Color.YELLOW: {
c.setColor(Color.YELLOW);
break;
}
case Color.BLACK: {
c.setColor(Color.BLACK);
break;
}
case Color.WHITE: {
c.setColor(Color.WHITE);
break;
}
case Color.GRAY: {
c.setColor(Color.GRAY);
break;
}
default: {
break;
}
}
if(this.coords[1] < 4) {
this.coords[1]++;
}
}
}

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@ -28,6 +28,11 @@ public class ColorSelectorEvent extends View implements View.OnClickListener {
private Deck winner; private Deck winner;
private int tentative; private int tentative;
/**
* Evenement declanché lorsque le joueur selectionne une couleur
* @param context Le contexte de l'app
* @param winner La combinaison gagnante
* */
public ColorSelectorEvent(AppCompatActivity context, Deck winner) { public ColorSelectorEvent(AppCompatActivity context, Deck winner) {
super(context); super(context);
this.context = context; this.context = context;
@ -36,6 +41,82 @@ public class ColorSelectorEvent extends View implements View.OnClickListener {
this.tentative = 10; this.tentative = 10;
} }
/**
* Relier indirectement au bouton "Valider"
* Changer de ligne et lancer la verification des combinaisons
* */
public void goNext() {
List<Integer> listOfColors = new LinkedList<>();
for(int i = 1; i <= 4; i++) {
int id = this.context.getResources()
.getIdentifier("normalCircle" + this.coords[0] + i, "id", this.context.getPackageName());
Circle c = this.context.findViewById(id);
listOfColors.add(c.getColor());
}
Deck lambda = new DeckLambda(
listOfColors.get(0),
listOfColors.get(1),
listOfColors.get(2),
listOfColors.get(3)
);
DeckCheck checker = new DeckCheck(lambda, this.winner);
Deck checkerPions = checker.doCheck();
List<Integer> checkColors = checkerPions.getDeck();
int countOfBlack = 0;
for(int i = 1; i <= 4; i++) {
int id = this.context.getResources()
.getIdentifier("checkCircle" + this.coords[0] + i, "id", this.context.getPackageName());
Circle c = this.context.findViewById(id);
c.setColor(checkColors.get(i-1));
if(checkColors.get(i-1) == Color.BLACK) {
countOfBlack++;
}
}
if(countOfBlack == 4) {
String[] opts = new String[] {
"Rejouer",
"Voir votre jeu",
"Retourner au menu"
};
Popup popup = new Popup(this.context, opts, true, (10 - this.tentative + 1));
popup.show();
}
this.tentative--;
TextView tx = (TextView) this.context.findViewById(R.id.counter);
tx.setText("Tentative rest. \n" + this.tentative);
tx.invalidate();
this.coords[1] = 1;
this.coords[0]++;
}
/**
* Relier indirectement au bouton "Effacer"
* Permet d'effacer la combinaison non validé par le joueur
* */
public void resetCombi() {
for(int i = 1; i <= this.coords[1]; i++) {
int id = this.context.getResources()
.getIdentifier("normalCircle" + this.coords[0] + i, "id", this.context.getPackageName());
Circle c = this.context.findViewById(id);
c.setColor(Color.GRAY);
}
this.coords[1] = 1;
}
@Override @Override
public void onClick(View view) { public void onClick(View view) {
int idOfClickedColor = view.getId(); int idOfClickedColor = view.getId();
@ -91,72 +172,4 @@ public class ColorSelectorEvent extends View implements View.OnClickListener {
this.coords[1]++; this.coords[1]++;
} }
} }
public void goNext() {
List<Integer> listOfColors = new LinkedList<>();
for(int i = 1; i <= 4; i++) {
int id = this.context.getResources()
.getIdentifier("normalCircle" + this.coords[0] + i, "id", this.context.getPackageName());
Circle c = this.context.findViewById(id);
listOfColors.add(c.getColor());
}
Deck lambda = new DeckLambda(
listOfColors.get(0),
listOfColors.get(1),
listOfColors.get(2),
listOfColors.get(3)
);
DeckCheck checker = new DeckCheck(lambda, this.winner);
Deck checkerPions = checker.doCheck();
List<Integer> checkColors = checkerPions.getDeck();
int countOfBlack = 0;
for(int i = 1; i <= 4; i++) {
int id = this.context.getResources()
.getIdentifier("checkCircle" + this.coords[0] + i, "id", this.context.getPackageName());
Circle c = this.context.findViewById(id);
c.setColor(checkColors.get(i-1));
if(checkColors.get(i-1) == Color.BLACK) {
countOfBlack++;
}
}
if(countOfBlack == 4) {
String[] opts = new String[] {
"Rejouer",
"Voir votre jeu",
"Retourner au menu"
};
Popup popup = new Popup(this.context, opts, true, (10 - this.tentative + 1));
popup.show();
}
this.tentative--;
TextView tx = (TextView) this.context.findViewById(R.id.counter);
tx.setText("Tentative rest. \n" + this.tentative);
tx.invalidate();
this.coords[1] = 1;
this.coords[0]++;
}
public void resetCombi() {
for(int i = 1; i <= this.coords[1]; i++) {
int id = this.context.getResources()
.getIdentifier("normalCircle" + this.coords[0] + i, "id", this.context.getPackageName());
Circle c = this.context.findViewById(id);
c.setColor(Color.GRAY);
}
this.coords[1] = 1;
}
} }

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@ -0,0 +1,38 @@
package com.example.jmastermind.Events;
import android.content.Context;
import android.view.View;
import android.widget.Button;
import androidx.appcompat.app.AppCompatActivity;
import com.example.jmastermind.Game.Controller;
public class ControlEvent extends View implements View.OnClickListener {
private final AppCompatActivity context;
private Controller controller;
/**
* Event relier aux boutons "Valider" et "Effacer"
* @param context Le context
* @param controller Le controller du jeu
* */
public ControlEvent(AppCompatActivity context, Controller controller) {
super(context);
this.context = context;
this.controller = controller;
}
@Override
public void onClick(View view) {
int idOfButton = view.getId();
Button btnClicked = (Button) this.context.findViewById(idOfButton);
CharSequence text = btnClicked.getText();
if ("Valider".equals(text)) {
this.controller.viewValidate();
} else if ("Effacer".equals(text)) {
this.controller.viewReset();
}
}
}

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@ -12,6 +12,11 @@ public class ControlEvent extends View implements View.OnClickListener {
private final AppCompatActivity context; private final AppCompatActivity context;
private Controller controller; private Controller controller;
/**
* Event relier aux boutons "Valider" et "Effacer"
* @param context Le context
* @param controller Le controller du jeu
* */
public ControlEvent(AppCompatActivity context, Controller controller) { public ControlEvent(AppCompatActivity context, Controller controller) {
super(context); super(context);
this.context = context; this.context = context;

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@ -0,0 +1,26 @@
package com.example.jmastermind.Events;
import android.content.Intent;
import android.view.View;
import androidx.appcompat.app.AppCompatActivity;
public class MenuEvent implements View.OnClickListener {
private Class option;
private AppCompatActivity ac;
/**
* Event lié au menu de depart
* @param ac Le contexte
* @param option La class de l'activité a demarrer
* */
public MenuEvent(AppCompatActivity ac, Class option) {
this.ac = ac;
this.option = option;
}
@Override
public void onClick(View view) {
Intent i = new Intent(this.ac, this.option);
this.ac.startActivity(i);
}
}

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@ -8,6 +8,11 @@ public class MenuEvent implements View.OnClickListener {
private Class option; private Class option;
private AppCompatActivity ac; private AppCompatActivity ac;
/**
* Event lié au menu de depart
* @param ac Le contexte
* @param option La class de l'activité a demarrer
* */
public MenuEvent(AppCompatActivity ac, Class option) { public MenuEvent(AppCompatActivity ac, Class option) {
this.ac = ac; this.ac = ac;
this.option = option; this.option = option;

View File

@ -0,0 +1,44 @@
package com.example.jmastermind.Events;
import android.content.DialogInterface;
import android.content.Intent;
import androidx.appcompat.app.AppCompatActivity;
import com.example.jmastermind.Game.Popup;
import com.example.jmastermind.Game.SoloGame;
import com.example.jmastermind.MainActivity;
public class PopupEvent implements DialogInterface.OnClickListener {
private AppCompatActivity context;
/**
* Event lié au popup de fin de partie
* @param context Le context
* */
public PopupEvent(AppCompatActivity context) {
this.context = context;
}
@Override
public void onClick(DialogInterface dialogInterface, int i) {
switch(i) {
case 0: {
Intent a = new Intent(this.context, SoloGame.class);
this.context.startActivity(a);
break;
}
case 1: {
dialogInterface.cancel();
break;
}
case 2: {
Intent c = new Intent(this.context, MainActivity.class);
this.context.startActivity(c);
break;
}
}
}
}

View File

@ -12,6 +12,10 @@ import com.example.jmastermind.MainActivity;
public class PopupEvent implements DialogInterface.OnClickListener { public class PopupEvent implements DialogInterface.OnClickListener {
private AppCompatActivity context; private AppCompatActivity context;
/**
* Event lié au popup de fin de partie
* @param context Le context
* */
public PopupEvent(AppCompatActivity context) { public PopupEvent(AppCompatActivity context) {
this.context = context; this.context = context;
} }

View File

@ -0,0 +1,63 @@
package com.example.jmastermind.Game;
import android.graphics.Color;
import androidx.appcompat.app.AppCompatActivity;
import com.example.jmastermind.Deck.Deck;
import com.example.jmastermind.Deck.DeckWinner;
import com.example.jmastermind.Events.ColorSelectorEvent;
import com.example.jmastermind.Events.ControlEvent;
import java.util.Random;
public class Controller {
private Vuew vuew;
private Model model;
private AppCompatActivity context;
private ColorSelectorEvent event;
private ControlEvent controlEvent;
/**
* Controlleur du jeu
* @param context Le contexte
* @param mode 0 Solo ou 1 multi
* */
public Controller(AppCompatActivity context, int mode) {
this.context = context;
this.controlEvent = new ControlEvent(this.context, this);
this.model = new Model(this.context);
this.model.init();
if(mode == 0) {
this.model.genWinner();
Deck winner = this.model.getWinner();
System.out.println(winner.displayComb());
this.event = new ColorSelectorEvent(this.context, winner);
}
this.vuew = new Vuew(
this.context,
this.model.getListOfNormalCircle(),
this.model.getListOfCheckCircle(),
this.event,
this.controlEvent
);
this.vuew.init();
}
/**
* Quand le joueur appuie sur "valider"
* */
public void viewValidate() {
this.event.goNext();
}
/**
* Quand le joueur appuie sur "effacer"
* */
public void viewReset() {
this.event.resetCombi();
}
}

View File

@ -17,6 +17,11 @@ public class Controller {
private ColorSelectorEvent event; private ColorSelectorEvent event;
private ControlEvent controlEvent; private ControlEvent controlEvent;
/**
* Controlleur du jeu
* @param context Le contexte
* @param mode 0 Solo ou 1 multi
* */
public Controller(AppCompatActivity context, int mode) { public Controller(AppCompatActivity context, int mode) {
this.context = context; this.context = context;
this.controlEvent = new ControlEvent(this.context, this); this.controlEvent = new ControlEvent(this.context, this);
@ -42,10 +47,16 @@ public class Controller {
this.vuew.init(); this.vuew.init();
} }
/**
* Quand le joueur appuie sur "valider"
* */
public void viewValidate() { public void viewValidate() {
this.event.goNext(); this.event.goNext();
} }
/**
* Quand le joueur appuie sur "effacer"
* */
public void viewReset() { public void viewReset() {
this.event.resetCombi(); this.event.resetCombi();
} }

View File

@ -0,0 +1,139 @@
package com.example.jmastermind.Game;
import android.graphics.Color;
import android.view.View;
import androidx.appcompat.app.AppCompatActivity;
import com.example.jmastermind.Deck.DeckWinner;
import com.example.jmastermind.Geometrics.Circle;
import java.util.LinkedList;
import java.util.List;
import java.util.Random;
public class Model extends View {
private List<Circle> listOfNormalCircle;
private List<Circle> listOfCheckCircle;
private DeckWinner winner;
private AppCompatActivity context;
/**
* Le model du jeu
* @param context Le contexte
* */
public Model(AppCompatActivity context) {
super(context);
this.context = context;
this.listOfNormalCircle = new LinkedList<>();
this.listOfCheckCircle = new LinkedList<>();
this.winner = null;
}
/**
* Genere une combinaison aleatoire
* */
public void genWinner() {
Integer[] color = new Integer[]{0, 0, 0, 0};
for(int i = 0; i <= 3; i++) {
Random rand = new Random();
int ran = rand.nextInt(6) + 1;
switch(ran) {
case 1: {
color[i] = Color.RED;
break;
}
case 2: {
color[i] = Color.YELLOW;
break;
}
case 3: {
color[i] = Color.BLUE;
break;
}
case 4: {
color[i] = Color.GREEN;
break;
}
case 5: {
color[i] = Color.WHITE;
break;
}
case 6: {
color[i] = Color.BLACK;
break;
}
case 7: {
color[i] = Color.GRAY;
break;
}
default: {
break;
}
}
}
this.winner = new DeckWinner(color[1], color[0], color[2], color[3]);
}
/**
* Recupere le deck gagant du jeu
* @return DeckWinner Le deck gagant du jeu
* */
public DeckWinner getWinner() {
return this.winner;
}
/**
* Demarrage du Model
* @return Si oui ou non ca a fonctionné
* */
public Boolean init() {
try {
for(int i = 1; i <= 10; i++) {
for(int j = 1; j <= 4; j++) {
int normalId = this.context.getResources().
getIdentifier("normalCircle" + i + j, "id", this.context.getPackageName());
Circle normal = this.context.findViewById(normalId);
int checkId = this.context.getResources()
.getIdentifier("checkCircle" + i + j, "id", this.context.getPackageName());
Circle check = this.context.findViewById(checkId);
this.listOfNormalCircle.add(normal);
this.listOfCheckCircle.add(check);
}
}
return true;
} catch(ArrayIndexOutOfBoundsException e) {
System.out.println("[!] Probleme lors de l'initiliation du model (ArrayIndexOutOfBoundsException).");
return false;
} catch(NullPointerException e) {
System.out.println("[!] Probleme lors de l'initiliation du model (NullPointerException).");
return false;
}
}
/**
* Recuperation des cercles normaux du jeu (id="normalCircleXY" du xml)
* @return La liste des references vers les cercles normaux
* */
public List<Circle> getListOfNormalCircle() {
return this.listOfNormalCircle;
}
/**
* Recuperation des clercles de verification du jeu (noir et blanc) (id="checkCircleXY" du xml)
* @return La liste des references vers les cercles de verification
* */
public List<Circle> getListOfCheckCircle() {
return this.listOfCheckCircle;
}
}

View File

@ -15,6 +15,10 @@ public class Model extends View {
private DeckWinner winner; private DeckWinner winner;
private AppCompatActivity context; private AppCompatActivity context;
/**
* Le model du jeu
* @param context Le contexte
* */
public Model(AppCompatActivity context) { public Model(AppCompatActivity context) {
super(context); super(context);
this.context = context; this.context = context;
@ -23,6 +27,9 @@ public class Model extends View {
this.winner = null; this.winner = null;
} }
/**
* Genere une combinaison aleatoire
* */
public void genWinner() { public void genWinner() {
Integer[] color = new Integer[]{0, 0, 0, 0}; Integer[] color = new Integer[]{0, 0, 0, 0};
@ -75,10 +82,18 @@ public class Model extends View {
this.winner = new DeckWinner(color[1], color[0], color[2], color[3]); this.winner = new DeckWinner(color[1], color[0], color[2], color[3]);
} }
/**
* Recupere le deck gagant du jeu
* @return DeckWinner Le deck gagant du jeu
* */
public DeckWinner getWinner() { public DeckWinner getWinner() {
return this.winner; return this.winner;
} }
/**
* Demarrage du Model
* @return Si oui ou non ca a fonctionné
* */
public Boolean init() { public Boolean init() {
try { try {
for(int i = 1; i <= 10; i++) { for(int i = 1; i <= 10; i++) {
@ -106,10 +121,18 @@ public class Model extends View {
} }
} }
/**
* Recuperation des cercles normaux du jeu (id="normalCircleXY" du xml)
* @return La liste des references vers les cercles normaux
* */
public List<Circle> getListOfNormalCircle() { public List<Circle> getListOfNormalCircle() {
return this.listOfNormalCircle; return this.listOfNormalCircle;
} }
/**
* Recuperation des clercles de verification du jeu (noir et blanc) (id="checkCircleXY" du xml)
* @return La liste des references vers les cercles de verification
* */
public List<Circle> getListOfCheckCircle() { public List<Circle> getListOfCheckCircle() {
return this.listOfCheckCircle; return this.listOfCheckCircle;
} }

View File

@ -0,0 +1,4 @@
package com.example.jmastermind.Game;
public class MultiGame {
}

View File

@ -0,0 +1,30 @@
package com.example.jmastermind.Game;
import androidx.appcompat.app.AlertDialog;
import androidx.appcompat.app.AppCompatActivity;
import com.example.jmastermind.Events.PopupEvent;
public class Popup extends AlertDialog.Builder {
private AppCompatActivity context;
/**
* Affiche la popup de fin de jeu
* @param context Le context
* @param options La liste des options (rejouer, ...)
* @param isWinner Esceque le joueur a gagner la partie
* @param tentative Le nombre de tentatives
* */
public Popup(AppCompatActivity context, String[] options, Boolean isWinner, int tentative) {
super(context);
this.context = context;
if(isWinner) {
this.setTitle("Félicitation ! Vous avez gagner en : " + tentative + " coup(s).");
} else {
this.setTitle("Perdu !");
}
this.setItems(options, new PopupEvent(this.context));
}
}

View File

@ -7,6 +7,13 @@ import com.example.jmastermind.Events.PopupEvent;
public class Popup extends AlertDialog.Builder { public class Popup extends AlertDialog.Builder {
private AppCompatActivity context; private AppCompatActivity context;
/**
* Affiche la popup de fin de jeu
* @param context Le context
* @param options La liste des options (rejouer, ...)
* @param isWinner Esceque le joueur a gagner la partie
* @param tentative Le nombre de tentatives
* */
public Popup(AppCompatActivity context, String[] options, Boolean isWinner, int tentative) { public Popup(AppCompatActivity context, String[] options, Boolean isWinner, int tentative) {
super(context); super(context);

View File

@ -0,0 +1,21 @@
package com.example.jmastermind.Game;
import android.os.Bundle;
import androidx.annotation.Nullable;
import androidx.appcompat.app.AppCompatActivity;
import com.example.jmastermind.R;
public class SoloGame extends AppCompatActivity {
/**
* Le jeu mode SOLO
* */
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.game);
Controller controller = new Controller(this, 0);
}
}

View File

@ -7,6 +7,10 @@ import androidx.appcompat.app.AppCompatActivity;
import com.example.jmastermind.R; import com.example.jmastermind.R;
public class SoloGame extends AppCompatActivity { public class SoloGame extends AppCompatActivity {
/**
* Le jeu mode SOLO
* */
@Override @Override
protected void onCreate(@Nullable Bundle savedInstanceState) { protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState); super.onCreate(savedInstanceState);

View File

@ -0,0 +1,86 @@
package com.example.jmastermind.Game;
import android.graphics.Color;
import android.widget.Button;
import androidx.appcompat.app.AppCompatActivity;
import com.example.jmastermind.Events.ColorSelectorEvent;
import com.example.jmastermind.Events.ControlEvent;
import com.example.jmastermind.Geometrics.Circle;
import com.example.jmastermind.R;
import java.util.List;
public class Vuew {
private ColorSelectorEvent event;
private List<Circle> normalCircle;
private List<Circle> checkedCircle;
private AppCompatActivity context;
private ControlEvent controlEvent;
/**
* La vue du jeu
* @param context Le context
* @param normalCircle Les references vers les cercles normaux
* @param checkCircle Les references vers les cercles de verification
* @param event L'event de la selection de couleur
* @param controlEvent L'event vers les deux boutons Valider et Effacer
* */
public Vuew(AppCompatActivity context, List<Circle> normalCircle, List<Circle> checkCircle, ColorSelectorEvent event, ControlEvent controlEvent) {
this.context = context;
this.normalCircle = normalCircle;
this.checkedCircle = checkCircle;
this.event = event;
this.controlEvent = controlEvent;
}
/**
* Parametrage du plateau de jeu
* */
public Boolean init() {
try {
Circle yellow = (Circle) this.context.findViewById(R.id.yellow);
yellow.setColor(Color.YELLOW);
yellow.setOnClickListener(this.event);
Circle red = (Circle) this.context.findViewById(R.id.red);
red.setColor(Color.RED);
red.setOnClickListener(this.event);
Circle green = (Circle) this.context.findViewById(R.id.green);
green.setColor(Color.GREEN);
green.setOnClickListener(this.event);
Circle blue = (Circle) this.context.findViewById(R.id.blue);
blue.setColor(Color.BLUE);
blue.setOnClickListener(this.event);
Circle gray = (Circle) this.context.findViewById(R.id.gray);
gray.setColor(Color.GRAY);
gray.setOnClickListener(this.event);
Circle white = (Circle) this.context.findViewById(R.id.white);
white.setColor(Color.WHITE);
white.setOnClickListener(this.event);
Circle black = (Circle) this.context.findViewById(R.id.black);
black.setColor(Color.BLACK);
black.setOnClickListener(this.event);
Button validate = (Button) this.context.findViewById(R.id.validate);
validate.setOnClickListener(this.controlEvent);
Button reset = (Button) this.context.findViewById(R.id.reset);
reset.setOnClickListener(this.controlEvent);
return true;
} catch(NullPointerException e) {
System.out.println("[!] Probleme lors de l'initiliation de la vue (NullPointerException).");
return false;
} catch(ArrayIndexOutOfBoundsException e) {
System.out.println("[!] Probleme lors de l'initiliation de la vue (ArrayIndexOutOfBoundsException).");
return false;
}
}
}

View File

@ -19,6 +19,14 @@ public class Vuew {
private AppCompatActivity context; private AppCompatActivity context;
private ControlEvent controlEvent; private ControlEvent controlEvent;
/**
* La vue du jeu
* @param context Le context
* @param normalCircle Les references vers les cercles normaux
* @param checkCircle Les references vers les cercles de verification
* @param event L'event de la selection de couleur
* @param controlEvent L'event vers les deux boutons Valider et Effacer
* */
public Vuew(AppCompatActivity context, List<Circle> normalCircle, List<Circle> checkCircle, ColorSelectorEvent event, ControlEvent controlEvent) { public Vuew(AppCompatActivity context, List<Circle> normalCircle, List<Circle> checkCircle, ColorSelectorEvent event, ControlEvent controlEvent) {
this.context = context; this.context = context;
this.normalCircle = normalCircle; this.normalCircle = normalCircle;
@ -27,6 +35,9 @@ public class Vuew {
this.controlEvent = controlEvent; this.controlEvent = controlEvent;
} }
/**
* Parametrage du plateau de jeu
* */
public Boolean init() { public Boolean init() {
try { try {
Circle yellow = (Circle) this.context.findViewById(R.id.yellow); Circle yellow = (Circle) this.context.findViewById(R.id.yellow);

View File

@ -0,0 +1,55 @@
package com.example.jmastermind.Geometrics;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.view.View;
import androidx.annotation.Nullable;
public class Circle extends View {
private Paint picasso;
private int color;
/**
* Les cercles du jeu "programmiser" en Java
* @param context Le context
* @param attrs Les attributs (notamment id)
* */
public Circle(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
this.color = Color.GRAY;
this.picasso = new Paint();
}
/**
* Recuperer la couleur du cercle
* @return La couleur du cercle en int
* */
public int getColor() {
return this.color;
}
/**
* Changer la couleur d'un cercle
* @param c La nouvelle couleur
* */
public void setColor(int c) {
this.color = c;
this.invalidate();
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
int centerX = getWidth() / 2;
int centerY = getHeight() / 2;
int radius = Math.min(centerX, centerY);
this.picasso.setColor(this.color);
canvas.drawCircle(centerX, centerY, radius, this.picasso);
}
}

View File

@ -13,16 +13,29 @@ public class Circle extends View {
private Paint picasso; private Paint picasso;
private int color; private int color;
/**
* Les cercles du jeu "programmiser" en Java
* @param context Le context
* @param attrs Les attributs (notamment id)
* */
public Circle(Context context, @Nullable AttributeSet attrs) { public Circle(Context context, @Nullable AttributeSet attrs) {
super(context, attrs); super(context, attrs);
this.color = Color.GRAY; this.color = Color.GRAY;
this.picasso = new Paint(); this.picasso = new Paint();
} }
/**
* Recuperer la couleur du cercle
* @return La couleur du cercle en int
* */
public int getColor() { public int getColor() {
return this.color; return this.color;
} }
/**
* Changer la couleur d'un cercle
* @param c La nouvelle couleur
* */
public void setColor(int c) { public void setColor(int c) {
this.color = c; this.color = c;
this.invalidate(); this.invalidate();

View File

@ -0,0 +1,22 @@
package com.example.jmastermind;
import androidx.appcompat.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.Button;
import com.example.jmastermind.Events.MenuEvent;
import com.example.jmastermind.Game.*;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.menu);
Button btnSoloGame = (Button) findViewById(R.id.robotselect);
btnSoloGame.setOnClickListener(new MenuEvent(this, SoloGame.class));
Button btnMultiGame = (Button) findViewById(R.id.jcjselect);
btnMultiGame.setOnClickListener(new MenuEvent(this, MultiGame.class));
}
}

View File

@ -0,0 +1,30 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:aapt="http://schemas.android.com/aapt"
android:width="108dp"
android:height="108dp"
android:viewportWidth="108"
android:viewportHeight="108">
<path android:pathData="M31,63.928c0,0 6.4,-11 12.1,-13.1c7.2,-2.6 26,-1.4 26,-1.4l38.1,38.1L107,108.928l-32,-1L31,63.928z">
<aapt:attr name="android:fillColor">
<gradient
android:endX="85.84757"
android:endY="92.4963"
android:startX="42.9492"
android:startY="49.59793"
android:type="linear">
<item
android:color="#44000000"
android:offset="0.0" />
<item
android:color="#00000000"
android:offset="1.0" />
</gradient>
</aapt:attr>
</path>
<path
android:fillColor="#FFFFFF"
android:fillType="nonZero"
android:pathData="M65.3,45.828l3.8,-6.6c0.2,-0.4 0.1,-0.9 -0.3,-1.1c-0.4,-0.2 -0.9,-0.1 -1.1,0.3l-3.9,6.7c-6.3,-2.8 -13.4,-2.8 -19.7,0l-3.9,-6.7c-0.2,-0.4 -0.7,-0.5 -1.1,-0.3C38.8,38.328 38.7,38.828 38.9,39.228l3.8,6.6C36.2,49.428 31.7,56.028 31,63.928h46C76.3,56.028 71.8,49.428 65.3,45.828zM43.4,57.328c-0.8,0 -1.5,-0.5 -1.8,-1.2c-0.3,-0.7 -0.1,-1.5 0.4,-2.1c0.5,-0.5 1.4,-0.7 2.1,-0.4c0.7,0.3 1.2,1 1.2,1.8C45.3,56.528 44.5,57.328 43.4,57.328L43.4,57.328zM64.6,57.328c-0.8,0 -1.5,-0.5 -1.8,-1.2s-0.1,-1.5 0.4,-2.1c0.5,-0.5 1.4,-0.7 2.1,-0.4c0.7,0.3 1.2,1 1.2,1.8C66.5,56.528 65.6,57.328 64.6,57.328L64.6,57.328z"
android:strokeWidth="1"
android:strokeColor="#00000000" />
</vector>

View File

@ -0,0 +1,170 @@
<?xml version="1.0" encoding="utf-8"?>
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="108dp"
android:height="108dp"
android:viewportWidth="108"
android:viewportHeight="108">
<path
android:fillColor="#3DDC84"
android:pathData="M0,0h108v108h-108z" />
<path
android:fillColor="#00000000"
android:pathData="M9,0L9,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M19,0L19,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M29,0L29,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M39,0L39,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M49,0L49,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M59,0L59,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M69,0L69,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M79,0L79,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M89,0L89,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M99,0L99,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,9L108,9"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,19L108,19"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,29L108,29"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,39L108,39"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,49L108,49"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,59L108,59"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,69L108,69"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,79L108,79"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,89L108,89"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
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<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity"
android:screenOrientation="portrait"
android:background="#FFC0CB"
android:gravity="center"
android:orientation="vertical"
>
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textSize="40dp"
android:textColor="@color/purple_700"
android:gravity="center"
android:text="JMastermind" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:gravity="center"
>
<Button
android:id="@+id/robotselect"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Joueur vs Robot"
/>
<Button
android:id="@+id/jcjselect"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Joueur contre Joueur" />
<Button
android:id="@+id/rules"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Regles du jeu" />
</LinearLayout>
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<foreground android:drawable="@drawable/ic_launcher_foreground" />
<monochrome android:drawable="@drawable/ic_launcher_foreground" />
</adaptive-icon>

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