parcoursup/node_modules/mocha/lib/nodejs/serializer.js

413 lines
13 KiB
JavaScript
Raw Normal View History

2023-03-05 13:23:23 +01:00
/**
* Serialization/deserialization classes and functions for communication between a main Mocha process and worker processes.
* @module serializer
* @private
*/
'use strict';
const {type} = require('../utils');
const {createInvalidArgumentTypeError} = require('../errors');
// this is not named `mocha:parallel:serializer` because it's noisy and it's
// helpful to be able to write `DEBUG=mocha:parallel*` and get everything else.
const debug = require('debug')('mocha:serializer');
const SERIALIZABLE_RESULT_NAME = 'SerializableWorkerResult';
const SERIALIZABLE_TYPES = new Set(['object', 'array', 'function', 'error']);
/**
* The serializable result of a test file run from a worker.
* @private
*/
class SerializableWorkerResult {
/**
* Creates instance props; of note, the `__type` prop.
*
* Note that the failure count is _redundant_ and could be derived from the
* list of events; but since we're already doing the work, might as well use
* it.
* @param {SerializableEvent[]} [events=[]] - Events to eventually serialize
* @param {number} [failureCount=0] - Failure count
*/
constructor(events = [], failureCount = 0) {
/**
* The number of failures in this run
* @type {number}
*/
this.failureCount = failureCount;
/**
* All relevant events emitted from the {@link Runner}.
* @type {SerializableEvent[]}
*/
this.events = events;
/**
* Symbol-like value needed to distinguish when attempting to deserialize
* this object (once it's been received over IPC).
* @type {Readonly<"SerializableWorkerResult">}
*/
Object.defineProperty(this, '__type', {
value: SERIALIZABLE_RESULT_NAME,
enumerable: true,
writable: false
});
}
/**
* Instantiates a new {@link SerializableWorkerResult}.
* @param {...any} args - Args to constructor
* @returns {SerializableWorkerResult}
*/
static create(...args) {
return new SerializableWorkerResult(...args);
}
/**
* Serializes each {@link SerializableEvent} in our `events` prop;
* makes this object read-only.
* @returns {Readonly<SerializableWorkerResult>}
*/
serialize() {
this.events.forEach(event => {
event.serialize();
});
return Object.freeze(this);
}
/**
* Deserializes a {@link SerializedWorkerResult} into something reporters can
* use; calls {@link SerializableEvent.deserialize} on each item in its
* `events` prop.
* @param {SerializedWorkerResult} obj
* @returns {SerializedWorkerResult}
*/
static deserialize(obj) {
obj.events.forEach(event => {
SerializableEvent.deserialize(event);
});
return obj;
}
/**
* Returns `true` if this is a {@link SerializedWorkerResult} or a
* {@link SerializableWorkerResult}.
* @param {*} value - A value to check
* @returns {boolean} If true, it's deserializable
*/
static isSerializedWorkerResult(value) {
return (
value instanceof SerializableWorkerResult ||
(type(value) === 'object' && value.__type === SERIALIZABLE_RESULT_NAME)
);
}
}
/**
* Represents an event, emitted by a {@link Runner}, which is to be transmitted
* over IPC.
*
* Due to the contents of the event data, it's not possible to send them
* verbatim. When received by the main process--and handled by reporters--these
* objects are expected to contain {@link Runnable} instances. This class
* provides facilities to perform the translation via serialization and
* deserialization.
* @private
*/
class SerializableEvent {
/**
* Constructs a `SerializableEvent`, throwing if we receive unexpected data.
*
* Practically, events emitted from `Runner` have a minumum of zero (0)
* arguments-- (for example, {@link Runnable.constants.EVENT_RUN_BEGIN}) and a
* maximum of two (2) (for example,
* {@link Runnable.constants.EVENT_TEST_FAIL}, where the second argument is an
* `Error`). The first argument, if present, is a {@link Runnable}. This
* constructor's arguments adhere to this convention.
* @param {string} eventName - A non-empty event name.
* @param {any} [originalValue] - Some data. Corresponds to extra arguments
* passed to `EventEmitter#emit`.
* @param {Error} [originalError] - An error, if there's an error.
* @throws If `eventName` is empty, or `originalValue` is a non-object.
*/
constructor(eventName, originalValue, originalError) {
if (!eventName) {
throw createInvalidArgumentTypeError(
'Empty `eventName` string argument',
'eventName',
'string'
);
}
/**
* The event name.
* @memberof SerializableEvent
*/
this.eventName = eventName;
const originalValueType = type(originalValue);
if (originalValueType !== 'object' && originalValueType !== 'undefined') {
throw createInvalidArgumentTypeError(
`Expected object but received ${originalValueType}`,
'originalValue',
'object'
);
}
/**
* An error, if present.
* @memberof SerializableEvent
*/
Object.defineProperty(this, 'originalError', {
value: originalError,
enumerable: false
});
/**
* The raw value.
*
* We don't want this value sent via IPC; making it non-enumerable will do that.
*
* @memberof SerializableEvent
*/
Object.defineProperty(this, 'originalValue', {
value: originalValue,
enumerable: false
});
}
/**
* In case you hated using `new` (I do).
*
* @param {...any} args - Args for {@link SerializableEvent#constructor}.
* @returns {SerializableEvent} A new `SerializableEvent`
*/
static create(...args) {
return new SerializableEvent(...args);
}
/**
* Used internally by {@link SerializableEvent#serialize}.
* @ignore
* @param {Array<object|string>} pairs - List of parent/key tuples to process; modified in-place. This JSDoc type is an approximation
* @param {object} parent - Some parent object
* @param {string} key - Key to inspect
* @param {WeakSet<Object>} seenObjects - For avoiding circular references
*/
static _serialize(pairs, parent, key, seenObjects) {
let value = parent[key];
if (seenObjects.has(value)) {
parent[key] = Object.create(null);
return;
}
let _type = type(value);
if (_type === 'error') {
// we need to reference the stack prop b/c it's lazily-loaded.
// `__type` is necessary for deserialization to create an `Error` later.
// `message` is apparently not enumerable, so we must handle it specifically.
value = Object.assign(Object.create(null), value, {
stack: value.stack,
message: value.message,
__type: 'Error'
});
parent[key] = value;
// after this, set the result of type(value) to be `object`, and we'll throw
// whatever other junk is in the original error into the new `value`.
_type = 'object';
}
switch (_type) {
case 'object':
if (type(value.serialize) === 'function') {
parent[key] = value.serialize();
} else {
// by adding props to the `pairs` array, we will process it further
pairs.push(
...Object.keys(value)
.filter(key => SERIALIZABLE_TYPES.has(type(value[key])))
.map(key => [value, key])
);
}
break;
case 'function':
// we _may_ want to dig in to functions for some assertion libraries
// that might put a usable property on a function.
// for now, just zap it.
delete parent[key];
break;
case 'array':
pairs.push(
...value
.filter(value => SERIALIZABLE_TYPES.has(type(value)))
.map((value, index) => [value, index])
);
break;
}
}
/**
* Modifies this object *in place* (for theoretical memory consumption &
* performance reasons); serializes `SerializableEvent#originalValue` (placing
* the result in `SerializableEvent#data`) and `SerializableEvent#error`.
* Freezes this object. The result is an object that can be transmitted over
* IPC.
* If this quickly becomes unmaintainable, we will want to move towards immutable
* objects post-haste.
*/
serialize() {
// given a parent object and a key, inspect the value and decide whether
// to replace it, remove it, or add it to our `pairs` array to further process.
// this is recursion in loop form.
const originalValue = this.originalValue;
const result = Object.assign(Object.create(null), {
data:
type(originalValue) === 'object' &&
type(originalValue.serialize) === 'function'
? originalValue.serialize()
: originalValue,
error: this.originalError
});
const pairs = Object.keys(result).map(key => [result, key]);
const seenObjects = new WeakSet();
let pair;
while ((pair = pairs.shift())) {
SerializableEvent._serialize(pairs, ...pair, seenObjects);
seenObjects.add(pair[0]);
}
this.data = result.data;
this.error = result.error;
return Object.freeze(this);
}
/**
* Used internally by {@link SerializableEvent.deserialize}; creates an `Error`
* from an `Error`-like (serialized) object
* @ignore
* @param {Object} value - An Error-like value
* @returns {Error} Real error
*/
static _deserializeError(value) {
const error = new Error(value.message);
error.stack = value.stack;
Object.assign(error, value);
delete error.__type;
return error;
}
/**
* Used internally by {@link SerializableEvent.deserialize}; recursively
* deserializes an object in-place.
* @param {object|Array} parent - Some object or array
* @param {string|number} key - Some prop name or array index within `parent`
*/
static _deserializeObject(parent, key) {
if (key === '__proto__') {
delete parent[key];
return;
}
const value = parent[key];
// keys beginning with `$$` are converted into functions returning the value
// and renamed, stripping the `$$` prefix.
// functions defined this way cannot be array members!
if (type(key) === 'string' && key.startsWith('$$')) {
const newKey = key.slice(2);
parent[newKey] = () => value;
delete parent[key];
key = newKey;
}
if (type(value) === 'array') {
value.forEach((_, idx) => {
SerializableEvent._deserializeObject(value, idx);
});
} else if (type(value) === 'object') {
if (value.__type === 'Error') {
parent[key] = SerializableEvent._deserializeError(value);
} else {
Object.keys(value).forEach(key => {
SerializableEvent._deserializeObject(value, key);
});
}
}
}
/**
* Deserialize value returned from a worker into something more useful.
* Does not return the same object.
* @todo do this in a loop instead of with recursion (if necessary)
* @param {SerializedEvent} obj - Object returned from worker
* @returns {SerializedEvent} Deserialized result
*/
static deserialize(obj) {
if (!obj) {
throw createInvalidArgumentTypeError('Expected value', obj);
}
obj = Object.assign(Object.create(null), obj);
if (obj.data) {
Object.keys(obj.data).forEach(key => {
SerializableEvent._deserializeObject(obj.data, key);
});
}
if (obj.error) {
obj.error = SerializableEvent._deserializeError(obj.error);
}
return obj;
}
}
/**
* "Serializes" a value for transmission over IPC as a message.
*
* If value is an object and has a `serialize()` method, call that method; otherwise return the object and hope for the best.
*
* @param {*} [value] - A value to serialize
*/
exports.serialize = function serialize(value) {
const result =
type(value) === 'object' && type(value.serialize) === 'function'
? value.serialize()
: value;
debug('serialized: %O', result);
return result;
};
/**
* "Deserializes" a "message" received over IPC.
*
* This could be expanded with other objects that need deserialization,
* but at present time we only care about {@link SerializableWorkerResult} objects.
*
* @param {*} [value] - A "message" to deserialize
*/
exports.deserialize = function deserialize(value) {
const result = SerializableWorkerResult.isSerializedWorkerResult(value)
? SerializableWorkerResult.deserialize(value)
: value;
debug('deserialized: %O', result);
return result;
};
exports.SerializableEvent = SerializableEvent;
exports.SerializableWorkerResult = SerializableWorkerResult;
/**
* The result of calling `SerializableEvent.serialize`, as received
* by the deserializer.
* @private
* @typedef {Object} SerializedEvent
* @property {object?} data - Optional serialized data
* @property {object?} error - Optional serialized `Error`
*/
/**
* The result of calling `SerializableWorkerResult.serialize` as received
* by the deserializer.
* @private
* @typedef {Object} SerializedWorkerResult
* @property {number} failureCount - Number of failures
* @property {SerializedEvent[]} events - Serialized events
* @property {"SerializedWorkerResult"} __type - Symbol-like to denote the type of object this is
*/