'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); exports.default = void 0; function _child_process() { const data = require('child_process'); _child_process = function () { return data; }; return data; } function _stream() { const data = require('stream'); _stream = function () { return data; }; return data; } function _mergeStream() { const data = _interopRequireDefault(require('merge-stream')); _mergeStream = function () { return data; }; return data; } function _supportsColor() { const data = require('supports-color'); _supportsColor = function () { return data; }; return data; } function _types() { const data = require('../types'); _types = function () { return data; }; return data; } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : {default: obj}; } function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } const SIGNAL_BASE_EXIT_CODE = 128; const SIGKILL_EXIT_CODE = SIGNAL_BASE_EXIT_CODE + 9; const SIGTERM_EXIT_CODE = SIGNAL_BASE_EXIT_CODE + 15; // How long to wait after SIGTERM before sending SIGKILL const SIGKILL_DELAY = 500; /** * This class wraps the child process and provides a nice interface to * communicate with. It takes care of: * * - Re-spawning the process if it dies. * - Queues calls while the worker is busy. * - Re-sends the requests if the worker blew up. * * The reason for queueing them here (since childProcess.send also has an * internal queue) is because the worker could be doing asynchronous work, and * this would lead to the child process to read its receiving buffer and start a * second call. By queueing calls here, we don't send the next call to the * children until we receive the result of the previous one. * * As soon as a request starts to be processed by a worker, its "processed" * field is changed to "true", so that other workers which might encounter the * same call skip it. */ class ChildProcessWorker { constructor(options) { _defineProperty(this, '_child', void 0); _defineProperty(this, '_options', void 0); _defineProperty(this, '_request', void 0); _defineProperty(this, '_retries', void 0); _defineProperty(this, '_onProcessEnd', void 0); _defineProperty(this, '_onCustomMessage', void 0); _defineProperty(this, '_fakeStream', void 0); _defineProperty(this, '_stdout', void 0); _defineProperty(this, '_stderr', void 0); _defineProperty(this, '_exitPromise', void 0); _defineProperty(this, '_resolveExitPromise', void 0); this._options = options; this._request = null; this._fakeStream = null; this._stdout = null; this._stderr = null; this._exitPromise = new Promise(resolve => { this._resolveExitPromise = resolve; }); this.initialize(); } initialize() { const forceColor = _supportsColor().stdout ? { FORCE_COLOR: '1' } : {}; const child = (0, _child_process().fork)( require.resolve('./processChild'), [], { cwd: process.cwd(), env: { ...process.env, JEST_WORKER_ID: String(this._options.workerId + 1), // 0-indexed workerId, 1-indexed JEST_WORKER_ID ...forceColor }, // Suppress --debug / --inspect flags while preserving others (like --harmony). execArgv: process.execArgv.filter(v => !/^--(debug|inspect)/.test(v)), silent: true, ...this._options.forkOptions } ); if (child.stdout) { if (!this._stdout) { // We need to add a permanent stream to the merged stream to prevent it // from ending when the subprocess stream ends this._stdout = (0, _mergeStream().default)(this._getFakeStream()); } this._stdout.add(child.stdout); } if (child.stderr) { if (!this._stderr) { // We need to add a permanent stream to the merged stream to prevent it // from ending when the subprocess stream ends this._stderr = (0, _mergeStream().default)(this._getFakeStream()); } this._stderr.add(child.stderr); } child.on('message', this._onMessage.bind(this)); child.on('exit', this._onExit.bind(this)); child.send([ _types().CHILD_MESSAGE_INITIALIZE, false, this._options.workerPath, this._options.setupArgs ]); this._child = child; this._retries++; // If we exceeded the amount of retries, we will emulate an error reply // coming from the child. This avoids code duplication related with cleaning // the queue, and scheduling the next call. if (this._retries > this._options.maxRetries) { const error = new Error( `Jest worker encountered ${this._retries} child process exceptions, exceeding retry limit` ); this._onMessage([ _types().PARENT_MESSAGE_CLIENT_ERROR, error.name, error.message, error.stack, { type: 'WorkerError' } ]); } } _shutdown() { // End the temporary streams so the merged streams end too if (this._fakeStream) { this._fakeStream.end(); this._fakeStream = null; } this._resolveExitPromise(); } _onMessage(response) { // TODO: Add appropriate type check let error; switch (response[0]) { case _types().PARENT_MESSAGE_OK: this._onProcessEnd(null, response[1]); break; case _types().PARENT_MESSAGE_CLIENT_ERROR: error = response[4]; if (error != null && typeof error === 'object') { const extra = error; // @ts-expect-error: no index const NativeCtor = global[response[1]]; const Ctor = typeof NativeCtor === 'function' ? NativeCtor : Error; error = new Ctor(response[2]); error.type = response[1]; error.stack = response[3]; for (const key in extra) { error[key] = extra[key]; } } this._onProcessEnd(error, null); break; case _types().PARENT_MESSAGE_SETUP_ERROR: error = new Error('Error when calling setup: ' + response[2]); error.type = response[1]; error.stack = response[3]; this._onProcessEnd(error, null); break; case _types().PARENT_MESSAGE_CUSTOM: this._onCustomMessage(response[1]); break; default: throw new TypeError('Unexpected response from worker: ' + response[0]); } } _onExit(exitCode) { if ( exitCode !== 0 && exitCode !== null && exitCode !== SIGTERM_EXIT_CODE && exitCode !== SIGKILL_EXIT_CODE ) { this.initialize(); if (this._request) { this._child.send(this._request); } } else { this._shutdown(); } } send(request, onProcessStart, onProcessEnd, onCustomMessage) { onProcessStart(this); this._onProcessEnd = (...args) => { // Clean the request to avoid sending past requests to workers that fail // while waiting for a new request (timers, unhandled rejections...) this._request = null; return onProcessEnd(...args); }; this._onCustomMessage = (...arg) => onCustomMessage(...arg); this._request = request; this._retries = 0; this._child.send(request, () => {}); } waitForExit() { return this._exitPromise; } forceExit() { this._child.kill('SIGTERM'); const sigkillTimeout = setTimeout( () => this._child.kill('SIGKILL'), SIGKILL_DELAY ); this._exitPromise.then(() => clearTimeout(sigkillTimeout)); } getWorkerId() { return this._options.workerId; } getStdout() { return this._stdout; } getStderr() { return this._stderr; } _getFakeStream() { if (!this._fakeStream) { this._fakeStream = new (_stream().PassThrough)(); } return this._fakeStream; } } exports.default = ChildProcessWorker;