/* MIT License http://www.opensource.org/licenses/mit-license.php Author Tobias Koppers @sokra */ "use strict"; const AsyncDependencyToInitialChunkError = require("./AsyncDependencyToInitialChunkError"); const { connectChunkGroupParentAndChild } = require("./GraphHelpers"); const ModuleGraphConnection = require("./ModuleGraphConnection"); const { getEntryRuntime, mergeRuntime } = require("./util/runtime"); /** @typedef {import("./AsyncDependenciesBlock")} AsyncDependenciesBlock */ /** @typedef {import("./Chunk")} Chunk */ /** @typedef {import("./ChunkGroup")} ChunkGroup */ /** @typedef {import("./Compilation")} Compilation */ /** @typedef {import("./DependenciesBlock")} DependenciesBlock */ /** @typedef {import("./Dependency")} Dependency */ /** @typedef {import("./Entrypoint")} Entrypoint */ /** @typedef {import("./Module")} Module */ /** @typedef {import("./ModuleGraph")} ModuleGraph */ /** @typedef {import("./ModuleGraphConnection").ConnectionState} ConnectionState */ /** @typedef {import("./logging/Logger").Logger} Logger */ /** @typedef {import("./util/runtime").RuntimeSpec} RuntimeSpec */ /** * @typedef {Object} QueueItem * @property {number} action * @property {DependenciesBlock} block * @property {Module} module * @property {Chunk} chunk * @property {ChunkGroup} chunkGroup * @property {ChunkGroupInfo} chunkGroupInfo */ /** @typedef {Set & { plus: Set }} ModuleSetPlus */ /** * @typedef {Object} ChunkGroupInfo * @property {ChunkGroup} chunkGroup the chunk group * @property {RuntimeSpec} runtime the runtimes * @property {ModuleSetPlus} minAvailableModules current minimal set of modules available at this point * @property {boolean} minAvailableModulesOwned true, if minAvailableModules is owned and can be modified * @property {ModuleSetPlus[]} availableModulesToBeMerged enqueued updates to the minimal set of available modules * @property {Set=} skippedItems modules that were skipped because module is already available in parent chunks (need to reconsider when minAvailableModules is shrinking) * @property {Set<[Module, ConnectionState]>=} skippedModuleConnections referenced modules that where skipped because they were not active in this runtime * @property {ModuleSetPlus} resultingAvailableModules set of modules available including modules from this chunk group * @property {Set} children set of children chunk groups, that will be revisited when availableModules shrink * @property {Set} availableSources set of chunk groups that are the source for minAvailableModules * @property {Set} availableChildren set of chunk groups which depend on the this chunk group as availableSource * @property {number} preOrderIndex next pre order index * @property {number} postOrderIndex next post order index * @property {boolean} chunkLoading has a chunk loading mechanism * @property {boolean} asyncChunks create async chunks */ /** * @typedef {Object} BlockChunkGroupConnection * @property {ChunkGroupInfo} originChunkGroupInfo origin chunk group * @property {ChunkGroup} chunkGroup referenced chunk group */ const EMPTY_SET = /** @type {ModuleSetPlus} */ (new Set()); EMPTY_SET.plus = EMPTY_SET; /** * @param {ModuleSetPlus} a first set * @param {ModuleSetPlus} b second set * @returns {number} cmp */ const bySetSize = (a, b) => { return b.size + b.plus.size - a.size - a.plus.size; }; const extractBlockModules = (module, moduleGraph, runtime, blockModulesMap) => { let blockCache; let modules; const arrays = []; const queue = [module]; while (queue.length > 0) { const block = queue.pop(); const arr = []; arrays.push(arr); blockModulesMap.set(block, arr); for (const b of block.blocks) { queue.push(b); } } for (const connection of moduleGraph.getOutgoingConnections(module)) { const d = connection.dependency; // We skip connections without dependency if (!d) continue; const m = connection.module; // We skip connections without Module pointer if (!m) continue; // We skip weak connections if (connection.weak) continue; const state = connection.getActiveState(runtime); // We skip inactive connections if (state === false) continue; const block = moduleGraph.getParentBlock(d); let index = moduleGraph.getParentBlockIndex(d); // deprecated fallback if (index < 0) { index = block.dependencies.indexOf(d); } if (blockCache !== block) { modules = blockModulesMap.get((blockCache = block)); } const i = index << 2; modules[i] = m; modules[i + 1] = state; } for (const modules of arrays) { if (modules.length === 0) continue; let indexMap; let length = 0; outer: for (let j = 0; j < modules.length; j += 2) { const m = modules[j]; if (m === undefined) continue; const state = modules[j + 1]; if (indexMap === undefined) { let i = 0; for (; i < length; i += 2) { if (modules[i] === m) { const merged = modules[i + 1]; if (merged === true) continue outer; modules[i + 1] = ModuleGraphConnection.addConnectionStates( merged, state ); } } modules[length] = m; length++; modules[length] = state; length++; if (length > 30) { // To avoid worse case performance, we will use an index map for // linear cost access, which allows to maintain O(n) complexity // while keeping allocations down to a minimum indexMap = new Map(); for (let i = 0; i < length; i += 2) { indexMap.set(modules[i], i + 1); } } } else { const idx = indexMap.get(m); if (idx !== undefined) { const merged = modules[idx]; if (merged === true) continue outer; modules[idx] = ModuleGraphConnection.addConnectionStates( merged, state ); } else { modules[length] = m; length++; modules[length] = state; indexMap.set(m, length); length++; } } } modules.length = length; } }; /** * * @param {Logger} logger a logger * @param {Compilation} compilation the compilation * @param {Map} inputEntrypointsAndModules chunk groups which are processed with the modules * @param {Map} chunkGroupInfoMap mapping from chunk group to available modules * @param {Map} blockConnections connection for blocks * @param {Set} blocksWithNestedBlocks flag for blocks that have nested blocks * @param {Set} allCreatedChunkGroups filled with all chunk groups that are created here */ const visitModules = ( logger, compilation, inputEntrypointsAndModules, chunkGroupInfoMap, blockConnections, blocksWithNestedBlocks, allCreatedChunkGroups ) => { const { moduleGraph, chunkGraph, moduleMemCaches } = compilation; const blockModulesRuntimeMap = new Map(); /** @type {RuntimeSpec | false} */ let blockModulesMapRuntime = false; let blockModulesMap; /** * * @param {DependenciesBlock} block block * @param {RuntimeSpec} runtime runtime * @returns {(Module | ConnectionState)[]} block modules in flatten tuples */ const getBlockModules = (block, runtime) => { if (blockModulesMapRuntime !== runtime) { blockModulesMap = blockModulesRuntimeMap.get(runtime); if (blockModulesMap === undefined) { blockModulesMap = new Map(); blockModulesRuntimeMap.set(runtime, blockModulesMap); } } let blockModules = blockModulesMap.get(block); if (blockModules !== undefined) return blockModules; const module = /** @type {Module} */ (block.getRootBlock()); const memCache = moduleMemCaches && moduleMemCaches.get(module); if (memCache !== undefined) { const map = memCache.provide( "bundleChunkGraph.blockModules", runtime, () => { logger.time("visitModules: prepare"); const map = new Map(); extractBlockModules(module, moduleGraph, runtime, map); logger.timeAggregate("visitModules: prepare"); return map; } ); for (const [block, blockModules] of map) blockModulesMap.set(block, blockModules); return map.get(block); } else { logger.time("visitModules: prepare"); extractBlockModules(module, moduleGraph, runtime, blockModulesMap); blockModules = blockModulesMap.get(block); logger.timeAggregate("visitModules: prepare"); return blockModules; } }; let statProcessedQueueItems = 0; let statProcessedBlocks = 0; let statConnectedChunkGroups = 0; let statProcessedChunkGroupsForMerging = 0; let statMergedAvailableModuleSets = 0; let statForkedAvailableModules = 0; let statForkedAvailableModulesCount = 0; let statForkedAvailableModulesCountPlus = 0; let statForkedMergedModulesCount = 0; let statForkedMergedModulesCountPlus = 0; let statForkedResultModulesCount = 0; let statChunkGroupInfoUpdated = 0; let statChildChunkGroupsReconnected = 0; let nextChunkGroupIndex = 0; let nextFreeModulePreOrderIndex = 0; let nextFreeModulePostOrderIndex = 0; /** @type {Map} */ const blockChunkGroups = new Map(); /** @type {Map} */ const namedChunkGroups = new Map(); /** @type {Map} */ const namedAsyncEntrypoints = new Map(); const ADD_AND_ENTER_ENTRY_MODULE = 0; const ADD_AND_ENTER_MODULE = 1; const ENTER_MODULE = 2; const PROCESS_BLOCK = 3; const PROCESS_ENTRY_BLOCK = 4; const LEAVE_MODULE = 5; /** @type {QueueItem[]} */ let queue = []; /** @type {Map>} */ const queueConnect = new Map(); /** @type {Set} */ const chunkGroupsForCombining = new Set(); // Fill queue with entrypoint modules // Create ChunkGroupInfo for entrypoints for (const [chunkGroup, modules] of inputEntrypointsAndModules) { const runtime = getEntryRuntime( compilation, chunkGroup.name, chunkGroup.options ); /** @type {ChunkGroupInfo} */ const chunkGroupInfo = { chunkGroup, runtime, minAvailableModules: undefined, minAvailableModulesOwned: false, availableModulesToBeMerged: [], skippedItems: undefined, resultingAvailableModules: undefined, children: undefined, availableSources: undefined, availableChildren: undefined, preOrderIndex: 0, postOrderIndex: 0, chunkLoading: chunkGroup.options.chunkLoading !== undefined ? chunkGroup.options.chunkLoading !== false : compilation.outputOptions.chunkLoading !== false, asyncChunks: chunkGroup.options.asyncChunks !== undefined ? chunkGroup.options.asyncChunks : compilation.outputOptions.asyncChunks !== false }; chunkGroup.index = nextChunkGroupIndex++; if (chunkGroup.getNumberOfParents() > 0) { // minAvailableModules for child entrypoints are unknown yet, set to undefined. // This means no module is added until other sets are merged into // this minAvailableModules (by the parent entrypoints) const skippedItems = new Set(); for (const module of modules) { skippedItems.add(module); } chunkGroupInfo.skippedItems = skippedItems; chunkGroupsForCombining.add(chunkGroupInfo); } else { // The application may start here: We start with an empty list of available modules chunkGroupInfo.minAvailableModules = EMPTY_SET; const chunk = chunkGroup.getEntrypointChunk(); for (const module of modules) { queue.push({ action: ADD_AND_ENTER_MODULE, block: module, module, chunk, chunkGroup, chunkGroupInfo }); } } chunkGroupInfoMap.set(chunkGroup, chunkGroupInfo); if (chunkGroup.name) { namedChunkGroups.set(chunkGroup.name, chunkGroupInfo); } } // Fill availableSources with parent-child dependencies between entrypoints for (const chunkGroupInfo of chunkGroupsForCombining) { const { chunkGroup } = chunkGroupInfo; chunkGroupInfo.availableSources = new Set(); for (const parent of chunkGroup.parentsIterable) { const parentChunkGroupInfo = chunkGroupInfoMap.get(parent); chunkGroupInfo.availableSources.add(parentChunkGroupInfo); if (parentChunkGroupInfo.availableChildren === undefined) { parentChunkGroupInfo.availableChildren = new Set(); } parentChunkGroupInfo.availableChildren.add(chunkGroupInfo); } } // pop() is used to read from the queue // so it need to be reversed to be iterated in // correct order queue.reverse(); /** @type {Set} */ const outdatedChunkGroupInfo = new Set(); /** @type {Set} */ const chunkGroupsForMerging = new Set(); /** @type {QueueItem[]} */ let queueDelayed = []; /** @type {[Module, ConnectionState][]} */ const skipConnectionBuffer = []; /** @type {Module[]} */ const skipBuffer = []; /** @type {QueueItem[]} */ const queueBuffer = []; /** @type {Module} */ let module; /** @type {Chunk} */ let chunk; /** @type {ChunkGroup} */ let chunkGroup; /** @type {DependenciesBlock} */ let block; /** @type {ChunkGroupInfo} */ let chunkGroupInfo; // For each async Block in graph /** * @param {AsyncDependenciesBlock} b iterating over each Async DepBlock * @returns {void} */ const iteratorBlock = b => { // 1. We create a chunk group with single chunk in it for this Block // but only once (blockChunkGroups map) let cgi = blockChunkGroups.get(b); /** @type {ChunkGroup} */ let c; /** @type {Entrypoint} */ let entrypoint; const entryOptions = b.groupOptions && b.groupOptions.entryOptions; if (cgi === undefined) { const chunkName = (b.groupOptions && b.groupOptions.name) || b.chunkName; if (entryOptions) { cgi = namedAsyncEntrypoints.get(chunkName); if (!cgi) { entrypoint = compilation.addAsyncEntrypoint( entryOptions, module, b.loc, b.request ); entrypoint.index = nextChunkGroupIndex++; cgi = { chunkGroup: entrypoint, runtime: entrypoint.options.runtime || entrypoint.name, minAvailableModules: EMPTY_SET, minAvailableModulesOwned: false, availableModulesToBeMerged: [], skippedItems: undefined, resultingAvailableModules: undefined, children: undefined, availableSources: undefined, availableChildren: undefined, preOrderIndex: 0, postOrderIndex: 0, chunkLoading: entryOptions.chunkLoading !== undefined ? entryOptions.chunkLoading !== false : chunkGroupInfo.chunkLoading, asyncChunks: entryOptions.asyncChunks !== undefined ? entryOptions.asyncChunks : chunkGroupInfo.asyncChunks }; chunkGroupInfoMap.set(entrypoint, cgi); chunkGraph.connectBlockAndChunkGroup(b, entrypoint); if (chunkName) { namedAsyncEntrypoints.set(chunkName, cgi); } } else { entrypoint = /** @type {Entrypoint} */ (cgi.chunkGroup); // TODO merge entryOptions entrypoint.addOrigin(module, b.loc, b.request); chunkGraph.connectBlockAndChunkGroup(b, entrypoint); } // 2. We enqueue the DependenciesBlock for traversal queueDelayed.push({ action: PROCESS_ENTRY_BLOCK, block: b, module: module, chunk: entrypoint.chunks[0], chunkGroup: entrypoint, chunkGroupInfo: cgi }); } else if (!chunkGroupInfo.asyncChunks || !chunkGroupInfo.chunkLoading) { // Just queue the block into the current chunk group queue.push({ action: PROCESS_BLOCK, block: b, module: module, chunk, chunkGroup, chunkGroupInfo }); } else { cgi = chunkName && namedChunkGroups.get(chunkName); if (!cgi) { c = compilation.addChunkInGroup( b.groupOptions || b.chunkName, module, b.loc, b.request ); c.index = nextChunkGroupIndex++; cgi = { chunkGroup: c, runtime: chunkGroupInfo.runtime, minAvailableModules: undefined, minAvailableModulesOwned: undefined, availableModulesToBeMerged: [], skippedItems: undefined, resultingAvailableModules: undefined, children: undefined, availableSources: undefined, availableChildren: undefined, preOrderIndex: 0, postOrderIndex: 0, chunkLoading: chunkGroupInfo.chunkLoading, asyncChunks: chunkGroupInfo.asyncChunks }; allCreatedChunkGroups.add(c); chunkGroupInfoMap.set(c, cgi); if (chunkName) { namedChunkGroups.set(chunkName, cgi); } } else { c = cgi.chunkGroup; if (c.isInitial()) { compilation.errors.push( new AsyncDependencyToInitialChunkError(chunkName, module, b.loc) ); c = chunkGroup; } else { c.addOptions(b.groupOptions); } c.addOrigin(module, b.loc, b.request); } blockConnections.set(b, []); } blockChunkGroups.set(b, cgi); } else if (entryOptions) { entrypoint = /** @type {Entrypoint} */ (cgi.chunkGroup); } else { c = cgi.chunkGroup; } if (c !== undefined) { // 2. We store the connection for the block // to connect it later if needed blockConnections.get(b).push({ originChunkGroupInfo: chunkGroupInfo, chunkGroup: c }); // 3. We enqueue the chunk group info creation/updating let connectList = queueConnect.get(chunkGroupInfo); if (connectList === undefined) { connectList = new Set(); queueConnect.set(chunkGroupInfo, connectList); } connectList.add(cgi); // TODO check if this really need to be done for each traversal // or if it is enough when it's queued when created // 4. We enqueue the DependenciesBlock for traversal queueDelayed.push({ action: PROCESS_BLOCK, block: b, module: module, chunk: c.chunks[0], chunkGroup: c, chunkGroupInfo: cgi }); } else if (entrypoint !== undefined) { chunkGroupInfo.chunkGroup.addAsyncEntrypoint(entrypoint); } }; /** * @param {DependenciesBlock} block the block * @returns {void} */ const processBlock = block => { statProcessedBlocks++; // get prepared block info const blockModules = getBlockModules(block, chunkGroupInfo.runtime); if (blockModules !== undefined) { const { minAvailableModules } = chunkGroupInfo; // Buffer items because order need to be reversed to get indices correct // Traverse all referenced modules for (let i = 0; i < blockModules.length; i += 2) { const refModule = /** @type {Module} */ (blockModules[i]); if (chunkGraph.isModuleInChunk(refModule, chunk)) { // skip early if already connected continue; } const activeState = /** @type {ConnectionState} */ ( blockModules[i + 1] ); if (activeState !== true) { skipConnectionBuffer.push([refModule, activeState]); if (activeState === false) continue; } if ( activeState === true && (minAvailableModules.has(refModule) || minAvailableModules.plus.has(refModule)) ) { // already in parent chunks, skip it for now skipBuffer.push(refModule); continue; } // enqueue, then add and enter to be in the correct order // this is relevant with circular dependencies queueBuffer.push({ action: activeState === true ? ADD_AND_ENTER_MODULE : PROCESS_BLOCK, block: refModule, module: refModule, chunk, chunkGroup, chunkGroupInfo }); } // Add buffered items in reverse order if (skipConnectionBuffer.length > 0) { let { skippedModuleConnections } = chunkGroupInfo; if (skippedModuleConnections === undefined) { chunkGroupInfo.skippedModuleConnections = skippedModuleConnections = new Set(); } for (let i = skipConnectionBuffer.length - 1; i >= 0; i--) { skippedModuleConnections.add(skipConnectionBuffer[i]); } skipConnectionBuffer.length = 0; } if (skipBuffer.length > 0) { let { skippedItems } = chunkGroupInfo; if (skippedItems === undefined) { chunkGroupInfo.skippedItems = skippedItems = new Set(); } for (let i = skipBuffer.length - 1; i >= 0; i--) { skippedItems.add(skipBuffer[i]); } skipBuffer.length = 0; } if (queueBuffer.length > 0) { for (let i = queueBuffer.length - 1; i >= 0; i--) { queue.push(queueBuffer[i]); } queueBuffer.length = 0; } } // Traverse all Blocks for (const b of block.blocks) { iteratorBlock(b); } if (block.blocks.length > 0 && module !== block) { blocksWithNestedBlocks.add(block); } }; /** * @param {DependenciesBlock} block the block * @returns {void} */ const processEntryBlock = block => { statProcessedBlocks++; // get prepared block info const blockModules = getBlockModules(block, chunkGroupInfo.runtime); if (blockModules !== undefined) { // Traverse all referenced modules for (let i = 0; i < blockModules.length; i += 2) { const refModule = /** @type {Module} */ (blockModules[i]); const activeState = /** @type {ConnectionState} */ ( blockModules[i + 1] ); // enqueue, then add and enter to be in the correct order // this is relevant with circular dependencies queueBuffer.push({ action: activeState === true ? ADD_AND_ENTER_ENTRY_MODULE : PROCESS_BLOCK, block: refModule, module: refModule, chunk, chunkGroup, chunkGroupInfo }); } // Add buffered items in reverse order if (queueBuffer.length > 0) { for (let i = queueBuffer.length - 1; i >= 0; i--) { queue.push(queueBuffer[i]); } queueBuffer.length = 0; } } // Traverse all Blocks for (const b of block.blocks) { iteratorBlock(b); } if (block.blocks.length > 0 && module !== block) { blocksWithNestedBlocks.add(block); } }; const processQueue = () => { while (queue.length) { statProcessedQueueItems++; const queueItem = queue.pop(); module = queueItem.module; block = queueItem.block; chunk = queueItem.chunk; chunkGroup = queueItem.chunkGroup; chunkGroupInfo = queueItem.chunkGroupInfo; switch (queueItem.action) { case ADD_AND_ENTER_ENTRY_MODULE: chunkGraph.connectChunkAndEntryModule( chunk, module, /** @type {Entrypoint} */ (chunkGroup) ); // fallthrough case ADD_AND_ENTER_MODULE: { if (chunkGraph.isModuleInChunk(module, chunk)) { // already connected, skip it break; } // We connect Module and Chunk chunkGraph.connectChunkAndModule(chunk, module); } // fallthrough case ENTER_MODULE: { const index = chunkGroup.getModulePreOrderIndex(module); if (index === undefined) { chunkGroup.setModulePreOrderIndex( module, chunkGroupInfo.preOrderIndex++ ); } if ( moduleGraph.setPreOrderIndexIfUnset( module, nextFreeModulePreOrderIndex ) ) { nextFreeModulePreOrderIndex++; } // reuse queueItem queueItem.action = LEAVE_MODULE; queue.push(queueItem); } // fallthrough case PROCESS_BLOCK: { processBlock(block); break; } case PROCESS_ENTRY_BLOCK: { processEntryBlock(block); break; } case LEAVE_MODULE: { const index = chunkGroup.getModulePostOrderIndex(module); if (index === undefined) { chunkGroup.setModulePostOrderIndex( module, chunkGroupInfo.postOrderIndex++ ); } if ( moduleGraph.setPostOrderIndexIfUnset( module, nextFreeModulePostOrderIndex ) ) { nextFreeModulePostOrderIndex++; } break; } } } }; const calculateResultingAvailableModules = chunkGroupInfo => { if (chunkGroupInfo.resultingAvailableModules) return chunkGroupInfo.resultingAvailableModules; const minAvailableModules = chunkGroupInfo.minAvailableModules; // Create a new Set of available modules at this point // We want to be as lazy as possible. There are multiple ways doing this: // Note that resultingAvailableModules is stored as "(a) + (b)" as it's a ModuleSetPlus // - resultingAvailableModules = (modules of chunk) + (minAvailableModules + minAvailableModules.plus) // - resultingAvailableModules = (minAvailableModules + modules of chunk) + (minAvailableModules.plus) // We choose one depending on the size of minAvailableModules vs minAvailableModules.plus let resultingAvailableModules; if (minAvailableModules.size > minAvailableModules.plus.size) { // resultingAvailableModules = (modules of chunk) + (minAvailableModules + minAvailableModules.plus) resultingAvailableModules = /** @type {Set & {plus: Set}} */ (new Set()); for (const module of minAvailableModules.plus) minAvailableModules.add(module); minAvailableModules.plus = EMPTY_SET; resultingAvailableModules.plus = minAvailableModules; chunkGroupInfo.minAvailableModulesOwned = false; } else { // resultingAvailableModules = (minAvailableModules + modules of chunk) + (minAvailableModules.plus) resultingAvailableModules = /** @type {Set & {plus: Set}} */ ( new Set(minAvailableModules) ); resultingAvailableModules.plus = minAvailableModules.plus; } // add the modules from the chunk group to the set for (const chunk of chunkGroupInfo.chunkGroup.chunks) { for (const m of chunkGraph.getChunkModulesIterable(chunk)) { resultingAvailableModules.add(m); } } return (chunkGroupInfo.resultingAvailableModules = resultingAvailableModules); }; const processConnectQueue = () => { // Figure out new parents for chunk groups // to get new available modules for these children for (const [chunkGroupInfo, targets] of queueConnect) { // 1. Add new targets to the list of children if (chunkGroupInfo.children === undefined) { chunkGroupInfo.children = targets; } else { for (const target of targets) { chunkGroupInfo.children.add(target); } } // 2. Calculate resulting available modules const resultingAvailableModules = calculateResultingAvailableModules(chunkGroupInfo); const runtime = chunkGroupInfo.runtime; // 3. Update chunk group info for (const target of targets) { target.availableModulesToBeMerged.push(resultingAvailableModules); chunkGroupsForMerging.add(target); const oldRuntime = target.runtime; const newRuntime = mergeRuntime(oldRuntime, runtime); if (oldRuntime !== newRuntime) { target.runtime = newRuntime; outdatedChunkGroupInfo.add(target); } } statConnectedChunkGroups += targets.size; } queueConnect.clear(); }; const processChunkGroupsForMerging = () => { statProcessedChunkGroupsForMerging += chunkGroupsForMerging.size; // Execute the merge for (const info of chunkGroupsForMerging) { const availableModulesToBeMerged = info.availableModulesToBeMerged; let cachedMinAvailableModules = info.minAvailableModules; statMergedAvailableModuleSets += availableModulesToBeMerged.length; // 1. Get minimal available modules // It doesn't make sense to traverse a chunk again with more available modules. // This step calculates the minimal available modules and skips traversal when // the list didn't shrink. if (availableModulesToBeMerged.length > 1) { availableModulesToBeMerged.sort(bySetSize); } let changed = false; merge: for (const availableModules of availableModulesToBeMerged) { if (cachedMinAvailableModules === undefined) { cachedMinAvailableModules = availableModules; info.minAvailableModules = cachedMinAvailableModules; info.minAvailableModulesOwned = false; changed = true; } else { if (info.minAvailableModulesOwned) { // We own it and can modify it if (cachedMinAvailableModules.plus === availableModules.plus) { for (const m of cachedMinAvailableModules) { if (!availableModules.has(m)) { cachedMinAvailableModules.delete(m); changed = true; } } } else { for (const m of cachedMinAvailableModules) { if (!availableModules.has(m) && !availableModules.plus.has(m)) { cachedMinAvailableModules.delete(m); changed = true; } } for (const m of cachedMinAvailableModules.plus) { if (!availableModules.has(m) && !availableModules.plus.has(m)) { // We can't remove modules from the plus part // so we need to merge plus into the normal part to allow modifying it const iterator = cachedMinAvailableModules.plus[Symbol.iterator](); // fast forward add all modules until m /** @type {IteratorResult} */ let it; while (!(it = iterator.next()).done) { const module = it.value; if (module === m) break; cachedMinAvailableModules.add(module); } // check the remaining modules before adding while (!(it = iterator.next()).done) { const module = it.value; if ( availableModules.has(module) || availableModules.plus.has(module) ) { cachedMinAvailableModules.add(module); } } cachedMinAvailableModules.plus = EMPTY_SET; changed = true; continue merge; } } } } else if (cachedMinAvailableModules.plus === availableModules.plus) { // Common and fast case when the plus part is shared // We only need to care about the normal part if (availableModules.size < cachedMinAvailableModules.size) { // the new availableModules is smaller so it's faster to // fork from the new availableModules statForkedAvailableModules++; statForkedAvailableModulesCount += availableModules.size; statForkedMergedModulesCount += cachedMinAvailableModules.size; // construct a new Set as intersection of cachedMinAvailableModules and availableModules const newSet = /** @type {ModuleSetPlus} */ (new Set()); newSet.plus = availableModules.plus; for (const m of availableModules) { if (cachedMinAvailableModules.has(m)) { newSet.add(m); } } statForkedResultModulesCount += newSet.size; cachedMinAvailableModules = newSet; info.minAvailableModulesOwned = true; info.minAvailableModules = newSet; changed = true; continue merge; } for (const m of cachedMinAvailableModules) { if (!availableModules.has(m)) { // cachedMinAvailableModules need to be modified // but we don't own it statForkedAvailableModules++; statForkedAvailableModulesCount += cachedMinAvailableModules.size; statForkedMergedModulesCount += availableModules.size; // construct a new Set as intersection of cachedMinAvailableModules and availableModules // as the plus part is equal we can just take over this one const newSet = /** @type {ModuleSetPlus} */ (new Set()); newSet.plus = availableModules.plus; const iterator = cachedMinAvailableModules[Symbol.iterator](); // fast forward add all modules until m /** @type {IteratorResult} */ let it; while (!(it = iterator.next()).done) { const module = it.value; if (module === m) break; newSet.add(module); } // check the remaining modules before adding while (!(it = iterator.next()).done) { const module = it.value; if (availableModules.has(module)) { newSet.add(module); } } statForkedResultModulesCount += newSet.size; cachedMinAvailableModules = newSet; info.minAvailableModulesOwned = true; info.minAvailableModules = newSet; changed = true; continue merge; } } } else { for (const m of cachedMinAvailableModules) { if (!availableModules.has(m) && !availableModules.plus.has(m)) { // cachedMinAvailableModules need to be modified // but we don't own it statForkedAvailableModules++; statForkedAvailableModulesCount += cachedMinAvailableModules.size; statForkedAvailableModulesCountPlus += cachedMinAvailableModules.plus.size; statForkedMergedModulesCount += availableModules.size; statForkedMergedModulesCountPlus += availableModules.plus.size; // construct a new Set as intersection of cachedMinAvailableModules and availableModules const newSet = /** @type {ModuleSetPlus} */ (new Set()); newSet.plus = EMPTY_SET; const iterator = cachedMinAvailableModules[Symbol.iterator](); // fast forward add all modules until m /** @type {IteratorResult} */ let it; while (!(it = iterator.next()).done) { const module = it.value; if (module === m) break; newSet.add(module); } // check the remaining modules before adding while (!(it = iterator.next()).done) { const module = it.value; if ( availableModules.has(module) || availableModules.plus.has(module) ) { newSet.add(module); } } // also check all modules in cachedMinAvailableModules.plus for (const module of cachedMinAvailableModules.plus) { if ( availableModules.has(module) || availableModules.plus.has(module) ) { newSet.add(module); } } statForkedResultModulesCount += newSet.size; cachedMinAvailableModules = newSet; info.minAvailableModulesOwned = true; info.minAvailableModules = newSet; changed = true; continue merge; } } for (const m of cachedMinAvailableModules.plus) { if (!availableModules.has(m) && !availableModules.plus.has(m)) { // cachedMinAvailableModules need to be modified // but we don't own it statForkedAvailableModules++; statForkedAvailableModulesCount += cachedMinAvailableModules.size; statForkedAvailableModulesCountPlus += cachedMinAvailableModules.plus.size; statForkedMergedModulesCount += availableModules.size; statForkedMergedModulesCountPlus += availableModules.plus.size; // construct a new Set as intersection of cachedMinAvailableModules and availableModules // we already know that all modules directly from cachedMinAvailableModules are in availableModules too const newSet = /** @type {ModuleSetPlus} */ ( new Set(cachedMinAvailableModules) ); newSet.plus = EMPTY_SET; const iterator = cachedMinAvailableModules.plus[Symbol.iterator](); // fast forward add all modules until m /** @type {IteratorResult} */ let it; while (!(it = iterator.next()).done) { const module = it.value; if (module === m) break; newSet.add(module); } // check the remaining modules before adding while (!(it = iterator.next()).done) { const module = it.value; if ( availableModules.has(module) || availableModules.plus.has(module) ) { newSet.add(module); } } statForkedResultModulesCount += newSet.size; cachedMinAvailableModules = newSet; info.minAvailableModulesOwned = true; info.minAvailableModules = newSet; changed = true; continue merge; } } } } } availableModulesToBeMerged.length = 0; if (changed) { info.resultingAvailableModules = undefined; outdatedChunkGroupInfo.add(info); } } chunkGroupsForMerging.clear(); }; const processChunkGroupsForCombining = () => { for (const info of chunkGroupsForCombining) { for (const source of info.availableSources) { if (!source.minAvailableModules) { chunkGroupsForCombining.delete(info); break; } } } for (const info of chunkGroupsForCombining) { const availableModules = /** @type {ModuleSetPlus} */ (new Set()); availableModules.plus = EMPTY_SET; const mergeSet = set => { if (set.size > availableModules.plus.size) { for (const item of availableModules.plus) availableModules.add(item); availableModules.plus = set; } else { for (const item of set) availableModules.add(item); } }; // combine minAvailableModules from all resultingAvailableModules for (const source of info.availableSources) { const resultingAvailableModules = calculateResultingAvailableModules(source); mergeSet(resultingAvailableModules); mergeSet(resultingAvailableModules.plus); } info.minAvailableModules = availableModules; info.minAvailableModulesOwned = false; info.resultingAvailableModules = undefined; outdatedChunkGroupInfo.add(info); } chunkGroupsForCombining.clear(); }; const processOutdatedChunkGroupInfo = () => { statChunkGroupInfoUpdated += outdatedChunkGroupInfo.size; // Revisit skipped elements for (const info of outdatedChunkGroupInfo) { // 1. Reconsider skipped items if (info.skippedItems !== undefined) { const { minAvailableModules } = info; for (const module of info.skippedItems) { if ( !minAvailableModules.has(module) && !minAvailableModules.plus.has(module) ) { queue.push({ action: ADD_AND_ENTER_MODULE, block: module, module, chunk: info.chunkGroup.chunks[0], chunkGroup: info.chunkGroup, chunkGroupInfo: info }); info.skippedItems.delete(module); } } } // 2. Reconsider skipped connections if (info.skippedModuleConnections !== undefined) { const { minAvailableModules } = info; for (const entry of info.skippedModuleConnections) { const [module, activeState] = entry; if (activeState === false) continue; if (activeState === true) { info.skippedModuleConnections.delete(entry); } if ( activeState === true && (minAvailableModules.has(module) || minAvailableModules.plus.has(module)) ) { info.skippedItems.add(module); continue; } queue.push({ action: activeState === true ? ADD_AND_ENTER_MODULE : PROCESS_BLOCK, block: module, module, chunk: info.chunkGroup.chunks[0], chunkGroup: info.chunkGroup, chunkGroupInfo: info }); } } // 2. Reconsider children chunk groups if (info.children !== undefined) { statChildChunkGroupsReconnected += info.children.size; for (const cgi of info.children) { let connectList = queueConnect.get(info); if (connectList === undefined) { connectList = new Set(); queueConnect.set(info, connectList); } connectList.add(cgi); } } // 3. Reconsider chunk groups for combining if (info.availableChildren !== undefined) { for (const cgi of info.availableChildren) { chunkGroupsForCombining.add(cgi); } } } outdatedChunkGroupInfo.clear(); }; // Iterative traversal of the Module graph // Recursive would be simpler to write but could result in Stack Overflows while (queue.length || queueConnect.size) { logger.time("visitModules: visiting"); processQueue(); logger.timeAggregateEnd("visitModules: prepare"); logger.timeEnd("visitModules: visiting"); if (chunkGroupsForCombining.size > 0) { logger.time("visitModules: combine available modules"); processChunkGroupsForCombining(); logger.timeEnd("visitModules: combine available modules"); } if (queueConnect.size > 0) { logger.time("visitModules: calculating available modules"); processConnectQueue(); logger.timeEnd("visitModules: calculating available modules"); if (chunkGroupsForMerging.size > 0) { logger.time("visitModules: merging available modules"); processChunkGroupsForMerging(); logger.timeEnd("visitModules: merging available modules"); } } if (outdatedChunkGroupInfo.size > 0) { logger.time("visitModules: check modules for revisit"); processOutdatedChunkGroupInfo(); logger.timeEnd("visitModules: check modules for revisit"); } // Run queueDelayed when all items of the queue are processed // This is important to get the global indexing correct // Async blocks should be processed after all sync blocks are processed if (queue.length === 0) { const tempQueue = queue; queue = queueDelayed.reverse(); queueDelayed = tempQueue; } } logger.log( `${statProcessedQueueItems} queue items processed (${statProcessedBlocks} blocks)` ); logger.log(`${statConnectedChunkGroups} chunk groups connected`); logger.log( `${statProcessedChunkGroupsForMerging} chunk groups processed for merging (${statMergedAvailableModuleSets} module sets, ${statForkedAvailableModules} forked, ${statForkedAvailableModulesCount} + ${statForkedAvailableModulesCountPlus} modules forked, ${statForkedMergedModulesCount} + ${statForkedMergedModulesCountPlus} modules merged into fork, ${statForkedResultModulesCount} resulting modules)` ); logger.log( `${statChunkGroupInfoUpdated} chunk group info updated (${statChildChunkGroupsReconnected} already connected chunk groups reconnected)` ); }; /** * * @param {Compilation} compilation the compilation * @param {Set} blocksWithNestedBlocks flag for blocks that have nested blocks * @param {Map} blockConnections connection for blocks * @param {Map} chunkGroupInfoMap mapping from chunk group to available modules */ const connectChunkGroups = ( compilation, blocksWithNestedBlocks, blockConnections, chunkGroupInfoMap ) => { const { chunkGraph } = compilation; /** * Helper function to check if all modules of a chunk are available * * @param {ChunkGroup} chunkGroup the chunkGroup to scan * @param {ModuleSetPlus} availableModules the comparator set * @returns {boolean} return true if all modules of a chunk are available */ const areModulesAvailable = (chunkGroup, availableModules) => { for (const chunk of chunkGroup.chunks) { for (const module of chunkGraph.getChunkModulesIterable(chunk)) { if (!availableModules.has(module) && !availableModules.plus.has(module)) return false; } } return true; }; // For each edge in the basic chunk graph for (const [block, connections] of blockConnections) { // 1. Check if connection is needed // When none of the dependencies need to be connected // we can skip all of them // It's not possible to filter each item so it doesn't create inconsistent // connections and modules can only create one version // TODO maybe decide this per runtime if ( // TODO is this needed? !blocksWithNestedBlocks.has(block) && connections.every(({ chunkGroup, originChunkGroupInfo }) => areModulesAvailable( chunkGroup, originChunkGroupInfo.resultingAvailableModules ) ) ) { continue; } // 2. Foreach edge for (let i = 0; i < connections.length; i++) { const { chunkGroup, originChunkGroupInfo } = connections[i]; // 3. Connect block with chunk chunkGraph.connectBlockAndChunkGroup(block, chunkGroup); // 4. Connect chunk with parent connectChunkGroupParentAndChild( originChunkGroupInfo.chunkGroup, chunkGroup ); } } }; /** * Remove all unconnected chunk groups * @param {Compilation} compilation the compilation * @param {Iterable} allCreatedChunkGroups all chunk groups that where created before */ const cleanupUnconnectedGroups = (compilation, allCreatedChunkGroups) => { const { chunkGraph } = compilation; for (const chunkGroup of allCreatedChunkGroups) { if (chunkGroup.getNumberOfParents() === 0) { for (const chunk of chunkGroup.chunks) { compilation.chunks.delete(chunk); chunkGraph.disconnectChunk(chunk); } chunkGraph.disconnectChunkGroup(chunkGroup); chunkGroup.remove(); } } }; /** * This method creates the Chunk graph from the Module graph * @param {Compilation} compilation the compilation * @param {Map} inputEntrypointsAndModules chunk groups which are processed with the modules * @returns {void} */ const buildChunkGraph = (compilation, inputEntrypointsAndModules) => { const logger = compilation.getLogger("webpack.buildChunkGraph"); // SHARED STATE /** @type {Map} */ const blockConnections = new Map(); /** @type {Set} */ const allCreatedChunkGroups = new Set(); /** @type {Map} */ const chunkGroupInfoMap = new Map(); /** @type {Set} */ const blocksWithNestedBlocks = new Set(); // PART ONE logger.time("visitModules"); visitModules( logger, compilation, inputEntrypointsAndModules, chunkGroupInfoMap, blockConnections, blocksWithNestedBlocks, allCreatedChunkGroups ); logger.timeEnd("visitModules"); // PART TWO logger.time("connectChunkGroups"); connectChunkGroups( compilation, blocksWithNestedBlocks, blockConnections, chunkGroupInfoMap ); logger.timeEnd("connectChunkGroups"); for (const [chunkGroup, chunkGroupInfo] of chunkGroupInfoMap) { for (const chunk of chunkGroup.chunks) chunk.runtime = mergeRuntime(chunk.runtime, chunkGroupInfo.runtime); } // Cleanup work logger.time("cleanup"); cleanupUnconnectedGroups(compilation, allCreatedChunkGroups); logger.timeEnd("cleanup"); }; module.exports = buildChunkGraph;