ajout fichier.h et makefile
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@@ -1,25 +1,26 @@
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### VARIABLES ###
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CC = gcc
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CFLAGS = -lgraph -ansi
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SRCDIR = ./src
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HDIR = ./fichier.h
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ODIR = ./out
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OFILES = $(subst src/,out/,$(subst .c,.o,$(shell find $(SRCDIR)/ -type f)))
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EXE = game
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### BUT PAR DEFAUT ###
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but : $(EXE)
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### REGLES ESSENTIELLES ###
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$(ODIR)/%.o : $(SRCDIR)/%.c
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@mkdir -p $(@D)
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$(CC) -c $< -o $@
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$(EXE) : $(OFILES)
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$(CC) $(CFLAGS) -o $(EXE) $(OFILES)
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### REGLES OPTIONNELLES ###
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run : $(EXE)
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./$(EXE)
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clean :
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-rm -rf $(ODIR)
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mrproper :
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clean but
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### BUTS FACTICES ###
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.PHONY : but run clean mrproper
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CFLAGS = -ansi -pedantic -lgraph
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OBJS = main.o serpent.o time.o terrain.o pastille.o
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serpent: $(OBJS)
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$(CC) -o serpent $(OBJS) $(CFLAGS)
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main.o: serpent.h time.h pastille.h main.h
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$(CC) -c main.c $(CFLAGS)
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serpent.o: serpent.h
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$(CC) -c serpent.c $(CFLAGS)
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timer.o: timer.h serpent.h main.h
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$(CC) -c timer.c $(CFLAGS)
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pastille.o: pastille.h serpent.h
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$(CC) -c pastille.c $(CFLAGS)
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terrain.o: terrain.h serpent.h time.h main.h pastille.h
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$(CC) -c terrain.c $(CFLAGS)
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clean:
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rm -f *.0 serpent
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