Dossier complet

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2025-01-17 13:04:56 +01:00
commit 649efce666
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using UnityEngine;
namespace Unity.PlasticSCM.Editor.UI
{
internal static class ScreenResolution
{
internal static string Get()
{
return string.Format("{0}x{1}",
Screen.currentResolution.width,
Screen.currentResolution.height);
}
}
}