Dossier complet
This commit is contained in:
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1b393f6b29a9ee84c803af1ab4944b71
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 78ec63f042464a0a93f0b63298957e93
|
||||
timeCreated: 1719583187
|
@@ -0,0 +1,12 @@
|
||||
using System;
|
||||
|
||||
namespace Packages.Rider.Editor.Debugger
|
||||
{
|
||||
[Flags]
|
||||
internal enum Il2CppDebugSupport
|
||||
{
|
||||
None = 0,
|
||||
PreserveUnityEngineDlls = 1 << 0,
|
||||
PreservePlayerDlls = 1 << 1,
|
||||
}
|
||||
}
|
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ee862eedc8ac4c2390e20f0eb5f0c29c
|
||||
timeCreated: 1719584852
|
@@ -0,0 +1,53 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Build;
|
||||
using UnityEditor.Build.Reporting;
|
||||
using UnityEditor.UnityLinker;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Packages.Rider.Editor.Debugger
|
||||
{
|
||||
internal class LinkXmlInstaller : IUnityLinkerProcessor
|
||||
{
|
||||
public int callbackOrder => 0;
|
||||
|
||||
public string GenerateAdditionalLinkXmlFile([CanBeNull] BuildReport report, UnityLinkerBuildPipelineData data)
|
||||
{
|
||||
if (!RiderScriptEditor.IsRiderOrFleetInstallation(RiderScriptEditor.CurrentEditor))
|
||||
return string.Empty;
|
||||
|
||||
if (!RiderDebuggerProvider.IsScriptDebuggingEnable(report))
|
||||
return string.Empty;
|
||||
if (!RiderDebuggerProvider.IsIl2CppScriptingBackend(report))
|
||||
return string.Empty;
|
||||
|
||||
var il2CppDebugSupport = RiderDebuggerProvider.Instance.Il2CppDebugSupport;
|
||||
|
||||
if (il2CppDebugSupport == Il2CppDebugSupport.None)
|
||||
return string.Empty;
|
||||
|
||||
try
|
||||
{
|
||||
var preserveUnityEngineDlls = il2CppDebugSupport.HasFlag(Il2CppDebugSupport.PreserveUnityEngineDlls);
|
||||
var preservePlayerDlls = il2CppDebugSupport.HasFlag(Il2CppDebugSupport.PreservePlayerDlls);
|
||||
|
||||
var path = EditorPluginInterop.GenerateAdditionalLinkXmlFile(report, data, preserveUnityEngineDlls, preservePlayerDlls);
|
||||
return path;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.LogError(e);
|
||||
}
|
||||
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
|
||||
//Unity Editor 2019 IUnityLinkerProcessor interface methods
|
||||
public void OnBeforeRun(BuildReport report, UnityLinkerBuildPipelineData data) {}
|
||||
public void OnAfterRun(BuildReport report, UnityLinkerBuildPipelineData data) {}
|
||||
}
|
||||
}
|
||||
#endif
|
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f4741b1b8a574355831b49dbd712d0f5
|
||||
timeCreated: 1719925759
|
@@ -0,0 +1,127 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Xml.Linq;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Build;
|
||||
using UnityEditor.Build.Reporting;
|
||||
using UnityEditor.UnityLinker;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Packages.Rider.Editor.Debugger
|
||||
{
|
||||
internal class RiderDebugLinkXmlProcessor : IUnityLinkerProcessor
|
||||
{
|
||||
public const string DebugLinkFileName = "debug_link";
|
||||
public int callbackOrder { get; }
|
||||
|
||||
public string GenerateAdditionalLinkXmlFile(BuildReport report, UnityLinkerBuildPipelineData data)
|
||||
{
|
||||
if (!RiderScriptEditor.IsRiderOrFleetInstallation(RiderScriptEditor.CurrentEditor))
|
||||
return string.Empty;
|
||||
|
||||
if (!RiderDebuggerProvider.IsScriptDebuggingEnable(report))
|
||||
return string.Empty;
|
||||
if (!RiderDebuggerProvider.IsIl2CppScriptingBackend(report))
|
||||
return string.Empty;
|
||||
|
||||
var debugLinkXmlPaths = FindLinkDebugXmlFilePaths();
|
||||
|
||||
if (debugLinkXmlPaths.Length == 0)
|
||||
return string.Empty;
|
||||
|
||||
if (debugLinkXmlPaths.Length == 1)
|
||||
return debugLinkXmlPaths[0];
|
||||
|
||||
//create a file in the random folder in the TEMP directory
|
||||
var filePath = Path.Combine(CreateRandomFolderInTempDirectory(), "linker.xml");
|
||||
|
||||
var linker = new XElement("linker");
|
||||
var doc = new XDocument(new XDeclaration("1.0", "utf-8", "yes"), linker);
|
||||
MergeXMLFiles(debugLinkXmlPaths, linker);
|
||||
doc.Save(filePath);
|
||||
return filePath;
|
||||
}
|
||||
|
||||
private static string CreateRandomFolderInTempDirectory()
|
||||
{
|
||||
// Get the path of the Temp directory
|
||||
var tempPath = Path.GetTempPath();
|
||||
|
||||
// Generate a random folder name
|
||||
var randomFolderName = Path.GetRandomFileName();
|
||||
|
||||
// Combine the Temp path with the random folder name
|
||||
var randomFolderPath = Path.Combine(tempPath, randomFolderName);
|
||||
|
||||
// Create the random folder
|
||||
Directory.CreateDirectory(randomFolderPath);
|
||||
|
||||
return randomFolderPath;
|
||||
}
|
||||
|
||||
private static void MergeXMLFiles(string[] filePaths, XElement linker)
|
||||
{
|
||||
foreach (var filePath in filePaths)
|
||||
{
|
||||
try
|
||||
{
|
||||
var tempDoc = XDocument.Load(filePath);
|
||||
if (tempDoc.Root == null) continue;
|
||||
foreach (var node in tempDoc.Root.Nodes())
|
||||
linker.Add(node);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.LogError(filePath);
|
||||
Debug.LogException(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static string[] FindLinkDebugXmlFilePaths()
|
||||
{
|
||||
var projectPath = Path.GetDirectoryName(Application.dataPath);
|
||||
|
||||
var assetsPaths = AssetDatabase.FindAssets(DebugLinkFileName)
|
||||
.Select(AssetDatabase.GUIDToAssetPath)
|
||||
.Where(p => Path.GetExtension(p) == ".xml")
|
||||
.Select(p => Path.Combine(projectPath, p))
|
||||
.ToArray();
|
||||
|
||||
return assetsPaths;
|
||||
}
|
||||
|
||||
//Unity Editor 2019 IUnityLinkerProcessor interface methods
|
||||
public void OnBeforeRun(BuildReport report, UnityLinkerBuildPipelineData data)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnAfterRun(BuildReport report, UnityLinkerBuildPipelineData data)
|
||||
{
|
||||
}
|
||||
|
||||
public static void GenerateTemplateDebugLinkXml()
|
||||
{
|
||||
var filePath =
|
||||
EditorUtility.SaveFilePanel($"Save {DebugLinkFileName}", Application.dataPath, DebugLinkFileName, "xml");
|
||||
|
||||
if (string.IsNullOrEmpty(filePath))
|
||||
return;
|
||||
|
||||
var linker = new XElement("linker");
|
||||
var doc = new XDocument(new XDeclaration("1.0", "utf-8", "yes"), linker);
|
||||
linker.Add(new XComment($"Preserve Unity Engine assemblies"));
|
||||
linker.Add(new XElement("assembly", new XAttribute("fullname", "UnityEngine"),
|
||||
new XAttribute("preserve", "all")));
|
||||
linker.Add(new XElement("assembly", new XAttribute("fullname", "UnityEngine.CoreModule"),
|
||||
new XAttribute("preserve", "all")));
|
||||
linker.Add(new XComment($"Preserve users assemblies"));
|
||||
linker.Add(new XElement("assembly", new XAttribute("fullname", "Assembly-CSharp"),
|
||||
new XAttribute("preserve", "all")));
|
||||
doc.Save(filePath);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 104a984fa4a1472b98482aa76a97e242
|
||||
timeCreated: 1720709699
|
@@ -0,0 +1,92 @@
|
||||
using JetBrains.Annotations;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Build;
|
||||
using UnityEditor.Build.Reporting;
|
||||
|
||||
namespace Packages.Rider.Editor.Debugger
|
||||
{
|
||||
internal class RiderDebuggerProvider
|
||||
{
|
||||
private const string UnityProjectIl2CPPDebugFlagSettingsName = "unity_project_il2cpp_debug_flag";
|
||||
private const string UnityProjectUseDebugLinkDuringTheBuild = "unity_project_use_debug_link_flag";
|
||||
private const int RequiredRiderVersion = 243;
|
||||
public const string RequiredRiderVersionName = "2024.3";
|
||||
|
||||
private Il2CppDebugSupport m_Il2CppDebugSupportFlag =
|
||||
(Il2CppDebugSupport)EditorPrefs.GetInt(UnityProjectIl2CPPDebugFlagSettingsName,
|
||||
(int)Il2CppDebugSupport.PreserveUnityEngineDlls);
|
||||
|
||||
private bool m_useDebugLinkDuringTheBuild = EditorPrefs.GetBool(UnityProjectUseDebugLinkDuringTheBuild, true);
|
||||
|
||||
private RiderDebuggerProvider()
|
||||
{
|
||||
}
|
||||
|
||||
public static readonly RiderDebuggerProvider Instance = new RiderDebuggerProvider();
|
||||
|
||||
public Il2CppDebugSupport Il2CppDebugSupport
|
||||
{
|
||||
get => m_Il2CppDebugSupportFlag;
|
||||
private set
|
||||
{
|
||||
if (m_Il2CppDebugSupportFlag != value)
|
||||
{
|
||||
EditorPrefs.SetInt(UnityProjectIl2CPPDebugFlagSettingsName, (int)value);
|
||||
m_Il2CppDebugSupportFlag = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ToggleIl2CppSupport(Il2CppDebugSupport preference)
|
||||
{
|
||||
if (Il2CppDebugSupport.HasFlag(preference))
|
||||
Il2CppDebugSupport ^= preference;
|
||||
else
|
||||
Il2CppDebugSupport |= preference;
|
||||
}
|
||||
|
||||
public bool UseDebugLinkDuringTheBuild
|
||||
{
|
||||
get => m_useDebugLinkDuringTheBuild;
|
||||
private set
|
||||
{
|
||||
EditorPrefs.SetBool(UnityProjectUseDebugLinkDuringTheBuild, value);
|
||||
m_useDebugLinkDuringTheBuild = value;
|
||||
}
|
||||
}
|
||||
public void ToggleUseDebugLinkDuringTheBuild(bool value)
|
||||
{
|
||||
if (UseDebugLinkDuringTheBuild != value)
|
||||
UseDebugLinkDuringTheBuild = value;
|
||||
}
|
||||
|
||||
public static bool IsIl2CppScriptingBackend([CanBeNull] BuildReport report)
|
||||
{
|
||||
#if UNITY_2023_1_OR_NEWER
|
||||
var summaryPlatformGroup = NamedBuildTarget.FromBuildTargetGroup(report == null
|
||||
? EditorUserBuildSettings.selectedBuildTargetGroup
|
||||
: report.summary.platformGroup);
|
||||
#else
|
||||
var summaryPlatformGroup = report == null
|
||||
? EditorUserBuildSettings.selectedBuildTargetGroup
|
||||
: report.summary.platformGroup;
|
||||
#endif
|
||||
|
||||
return PlayerSettings.GetScriptingBackend(summaryPlatformGroup) == ScriptingImplementation.IL2CPP;
|
||||
|
||||
}
|
||||
|
||||
public static bool IsScriptDebuggingEnable([CanBeNull] BuildReport report)
|
||||
{
|
||||
if(report != null)
|
||||
return report.summary.options.HasFlag(BuildOptions.AllowDebugging);
|
||||
|
||||
return EditorUserBuildSettings.allowDebugging;
|
||||
}
|
||||
|
||||
public static bool IsSupportedRiderVersion()
|
||||
{
|
||||
return RiderScriptEditorData.instance != null && RiderScriptEditorData.instance.editorBuildNumber != null && RiderScriptEditorData.instance.editorBuildNumber.Major >= RequiredRiderVersion;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e5ec9d26088842c69b1ac57f54d3582d
|
||||
timeCreated: 1719584860
|
@@ -0,0 +1,111 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using JetBrains.Rider.PathLocator;
|
||||
using Packages.Rider.Editor.Util;
|
||||
using Unity.CodeEditor;
|
||||
|
||||
namespace Packages.Rider.Editor
|
||||
{
|
||||
internal interface IDiscovery
|
||||
{
|
||||
CodeEditor.Installation[] PathCallback();
|
||||
}
|
||||
|
||||
internal class Discovery : IDiscovery
|
||||
{
|
||||
public static readonly RiderPathLocator RiderPathLocator;
|
||||
public static readonly RiderFileOpener RiderFileOpener;
|
||||
|
||||
static Discovery()
|
||||
{
|
||||
var env = new RiderLocatorEnvironment();
|
||||
RiderPathLocator = new RiderPathLocator(env);
|
||||
RiderFileOpener = new RiderFileOpener(env);
|
||||
}
|
||||
|
||||
public CodeEditor.Installation[] PathCallback()
|
||||
{
|
||||
// still we want to search for installations, when Preferences is opened
|
||||
|
||||
var res = RiderPathLocator.GetAllRiderPaths()
|
||||
.Select(riderInfo => new CodeEditor.Installation
|
||||
{
|
||||
Path = riderInfo.Path,
|
||||
Name = riderInfo.Presentation
|
||||
})
|
||||
.ToList();
|
||||
|
||||
var editorPath = RiderScriptEditor.CurrentEditor;
|
||||
if (RiderScriptEditor.IsRiderOrFleetInstallation(editorPath) &&
|
||||
!res.Any(a => a.Path == editorPath) &&
|
||||
FileSystemUtil.EditorPathExists(editorPath))
|
||||
{
|
||||
// External editor manually set from custom location
|
||||
var info = new RiderPathLocator.RiderInfo(RiderPathLocator, editorPath, false);
|
||||
var installation = new CodeEditor.Installation
|
||||
{
|
||||
Path = info.Path,
|
||||
Name = info.Presentation
|
||||
};
|
||||
res.Add(installation);
|
||||
}
|
||||
|
||||
return res.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
internal class RiderLocatorEnvironment : IRiderLocatorEnvironment
|
||||
{
|
||||
public OS CurrentOS
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (UnityEngine.SystemInfo.operatingSystemFamily)
|
||||
{
|
||||
case UnityEngine.OperatingSystemFamily.Windows:
|
||||
return OS.Windows;
|
||||
case UnityEngine.OperatingSystemFamily.MacOSX:
|
||||
return OS.MacOSX;
|
||||
case UnityEngine.OperatingSystemFamily.Linux:
|
||||
return OS.Linux;
|
||||
default:
|
||||
return OS.Other;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public T FromJson<T>(string json)
|
||||
{
|
||||
return (T)UnityEngine.JsonUtility.FromJson(json, typeof(T));
|
||||
}
|
||||
|
||||
public void Verbose(string message, Exception e = null)
|
||||
{
|
||||
// only writes to Editor.log
|
||||
Console.WriteLine(message);
|
||||
if (e != null)
|
||||
Console.WriteLine(e);
|
||||
}
|
||||
|
||||
public void Info(string message, Exception e = null)
|
||||
{
|
||||
UnityEngine.Debug.Log(message);
|
||||
if (e != null)
|
||||
UnityEngine.Debug.Log(e);
|
||||
}
|
||||
|
||||
public void Warn(string message, Exception e = null)
|
||||
{
|
||||
UnityEngine.Debug.LogWarning(message);
|
||||
if (e != null)
|
||||
UnityEngine.Debug.LogWarning(e);
|
||||
}
|
||||
|
||||
public void Error(string message, Exception e = null)
|
||||
{
|
||||
UnityEngine.Debug.LogError(message);
|
||||
if (e != null)
|
||||
UnityEngine.Debug.LogException(e);
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dab656c79e1985c40b31faebcda44442
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,172 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using UnityEditor.Build.Reporting;
|
||||
using Debug = UnityEngine.Debug;
|
||||
|
||||
namespace Packages.Rider.Editor
|
||||
{
|
||||
internal static class EditorPluginInterop
|
||||
{
|
||||
private static string EditorPluginAssemblyNamePrefix = "JetBrains.Rider.Unity.Editor.Plugin.";
|
||||
public static readonly string EditorPluginAssemblyName = $"{EditorPluginAssemblyNamePrefix}Net46.Repacked";
|
||||
public static readonly string EditorPluginAssemblyNameFallback = $"{EditorPluginAssemblyNamePrefix}Full.Repacked";
|
||||
private static string ourEntryPointTypeName = "JetBrains.Rider.Unity.Editor.PluginEntryPoint";
|
||||
|
||||
private static Assembly ourEditorPluginAssembly;
|
||||
|
||||
public static Assembly EditorPluginAssembly
|
||||
{
|
||||
get
|
||||
{
|
||||
if (ourEditorPluginAssembly != null)
|
||||
return ourEditorPluginAssembly;
|
||||
var assemblies = AppDomain.CurrentDomain.GetAssemblies();
|
||||
ourEditorPluginAssembly = assemblies.FirstOrDefault(a =>
|
||||
{
|
||||
try
|
||||
{
|
||||
return a.GetName().Name.StartsWith(EditorPluginAssemblyNamePrefix); // some user assemblies may fail here
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
|
||||
return default;
|
||||
});
|
||||
return ourEditorPluginAssembly;
|
||||
}
|
||||
}
|
||||
|
||||
private static void DisableSyncSolutionOnceCallBack()
|
||||
{
|
||||
// RiderScriptableSingleton.Instance.CsprojProcessedOnce = true;
|
||||
// Otherwise EditorPlugin regenerates all on every AppDomain reload
|
||||
var assembly = EditorPluginAssembly;
|
||||
if (assembly == null) return;
|
||||
var type = assembly.GetType("JetBrains.Rider.Unity.Editor.Utils.RiderScriptableSingleton");
|
||||
if (type == null) return;
|
||||
var baseType = type.BaseType;
|
||||
if (baseType == null) return;
|
||||
var instance = baseType.GetProperty("Instance");
|
||||
if (instance == null) return;
|
||||
var instanceVal = instance.GetValue(null);
|
||||
var member = type.GetProperty("CsprojProcessedOnce");
|
||||
if (member==null) return;
|
||||
member.SetValue(instanceVal, true);
|
||||
}
|
||||
|
||||
public static string LogPath
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var assembly = EditorPluginAssembly;
|
||||
if (assembly == null) return null;
|
||||
var type = assembly.GetType(ourEntryPointTypeName);
|
||||
if (type == null) return null;
|
||||
var field = type.GetField("LogPath", BindingFlags.NonPublic | BindingFlags.Static);
|
||||
if (field == null) return null;
|
||||
return field.GetValue(null) as string;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
Debug.Log("Unable to do OpenFile to Rider from dll, fallback to com.unity.ide.rider implementation.");
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool OpenFileDllImplementation(string path, int line, int column)
|
||||
{
|
||||
var openResult = false;
|
||||
// reflection for fast OpenFileLineCol, when Rider is started and protocol connection is established
|
||||
try
|
||||
{
|
||||
var assembly = EditorPluginAssembly;
|
||||
if (assembly == null) return false;
|
||||
var type = assembly.GetType(ourEntryPointTypeName);
|
||||
if (type == null) return false;
|
||||
var field = type.GetField("OpenAssetHandler", BindingFlags.NonPublic | BindingFlags.Static);
|
||||
if (field == null) return false;
|
||||
var handlerInstance = field.GetValue(null);
|
||||
var method = handlerInstance.GetType()
|
||||
.GetMethod("OnOpenedAsset", new[] {typeof(string), typeof(int), typeof(int)});
|
||||
if (method == null) return false;
|
||||
var assetFilePath = path;
|
||||
if (!string.IsNullOrEmpty(path))
|
||||
assetFilePath = Path.GetFullPath(path);
|
||||
|
||||
openResult = (bool) method.Invoke(handlerInstance, new object[] {assetFilePath, line, column});
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.Log("Unable to do OpenFile to Rider from dll, fallback to com.unity.ide.rider implementation.");
|
||||
Debug.LogException(e);
|
||||
}
|
||||
|
||||
return openResult;
|
||||
}
|
||||
|
||||
public static bool EditorPluginIsLoadedFromAssets(Assembly assembly)
|
||||
{
|
||||
if (assembly == null)
|
||||
return false;
|
||||
var location = assembly.Location;
|
||||
var currentDir = Directory.GetCurrentDirectory();
|
||||
return location.StartsWith(currentDir, StringComparison.InvariantCultureIgnoreCase);
|
||||
}
|
||||
|
||||
|
||||
internal static void InitEntryPoint(Assembly assembly)
|
||||
{
|
||||
try
|
||||
{
|
||||
var version = RiderScriptEditorData.instance.editorBuildNumber;
|
||||
if (version != null)
|
||||
{
|
||||
if (version.Major < 192)
|
||||
DisableSyncSolutionOnceCallBack(); // is require for Rider prior to 2019.2
|
||||
}
|
||||
else
|
||||
DisableSyncSolutionOnceCallBack();
|
||||
|
||||
var type = assembly.GetType("JetBrains.Rider.Unity.Editor.AfterUnity56.EntryPoint");
|
||||
if (type == null)
|
||||
type = assembly.GetType("JetBrains.Rider.Unity.Editor.UnitTesting.EntryPoint"); // oldRider
|
||||
RuntimeHelpers.RunClassConstructor(type.TypeHandle);
|
||||
}
|
||||
catch (TypeInitializationException ex)
|
||||
{
|
||||
Debug.LogException(ex);
|
||||
if (ex.InnerException != null)
|
||||
Debug.LogException(ex.InnerException);
|
||||
}
|
||||
}
|
||||
|
||||
public static string GenerateAdditionalLinkXmlFile(BuildReport report, object data, bool preserveUnityEngineDlls, bool preservePlayerDlls)
|
||||
{
|
||||
try
|
||||
{
|
||||
var assembly = EditorPluginAssembly;
|
||||
if (assembly == null) return string.Empty;
|
||||
var type = assembly.GetType(ourEntryPointTypeName);
|
||||
if (type == null) return string.Empty;
|
||||
var method = type.GetMethod(nameof(GenerateAdditionalLinkXmlFile), BindingFlags.NonPublic | BindingFlags.Static);
|
||||
if (method == null) return string.Empty;
|
||||
return method.Invoke(null, new object[]{report, data, preserveUnityEngineDlls, preservePlayerDlls}) as string;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.LogError($"Unable to do {nameof(GenerateAdditionalLinkXmlFile)} to Rider from dll\n{e}");
|
||||
}
|
||||
|
||||
return string.Empty;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f9bd02a3a916be64c9b47b1305149423
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
@@ -0,0 +1,69 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ea3ec41b33345cd4f9298a51abdaa198
|
||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 1
|
||||
isExplicitlyReferenced: 1
|
||||
validateReferences: 0
|
||||
platformData:
|
||||
- first:
|
||||
: Any
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
Exclude Editor: 0
|
||||
Exclude Linux64: 1
|
||||
Exclude OSXUniversal: 1
|
||||
Exclude Win: 1
|
||||
Exclude Win64: 1
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 0
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
DefaultValueInitialized: true
|
||||
OS: AnyOS
|
||||
- first:
|
||||
Standalone: Linux64
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
- first:
|
||||
Standalone: OSXUniversal
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: None
|
||||
- first:
|
||||
Standalone: Win
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: x86
|
||||
- first:
|
||||
Standalone: Win64
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: x86_64
|
||||
- first:
|
||||
Windows Store Apps: WindowsStoreApps
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,22 @@
|
||||
namespace Packages.Rider.Editor
|
||||
{
|
||||
internal enum LoggingLevel
|
||||
{
|
||||
/// <summary>
|
||||
/// Do not use it in logging. Only in config to disable logging.
|
||||
/// </summary>
|
||||
OFF,
|
||||
/// <summary>For errors that lead to application failure</summary>
|
||||
FATAL,
|
||||
/// <summary>For errors that must be shown in Exception Browser</summary>
|
||||
ERROR,
|
||||
/// <summary>Suspicious situations but not errors</summary>
|
||||
WARN,
|
||||
/// <summary>Regular level for important events</summary>
|
||||
INFO,
|
||||
/// <summary>Additional info for debbuging</summary>
|
||||
VERBOSE,
|
||||
/// <summary>Methods & callstacks tracing, more than verbose</summary>
|
||||
TRACE,
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 71bb46b59a9a7a346bbab1e185c723df
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,111 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Packages.Rider.Editor
|
||||
{
|
||||
internal static class PluginSettings
|
||||
{
|
||||
public static LoggingLevel SelectedLoggingLevel
|
||||
{
|
||||
get => (LoggingLevel) EditorPrefs.GetInt("Rider_SelectedLoggingLevel", 0);
|
||||
private set => EditorPrefs.SetInt("Rider_SelectedLoggingLevel", (int) value);
|
||||
}
|
||||
|
||||
public static bool LogEventsCollectorEnabled
|
||||
{
|
||||
get => EditorPrefs.GetBool("Rider_LogEventsCollectorEnabled", true);
|
||||
private set => EditorPrefs.SetBool("Rider_LogEventsCollectorEnabled", value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Preferences menu layout
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Contains all 3 toggles: Enable/Disable; Debug On/Off; Writing Launch File On/Off
|
||||
/// </remarks>
|
||||
[SettingsProvider]
|
||||
private static SettingsProvider RiderPreferencesItem()
|
||||
{
|
||||
if (!RiderScriptEditor.IsRiderOrFleetInstallation(RiderScriptEditor.CurrentEditor))
|
||||
return null;
|
||||
if (!RiderScriptEditorData.instance.shouldLoadEditorPlugin)
|
||||
return null;
|
||||
var provider = new SettingsProvider("Preferences/Rider", SettingsScope.User)
|
||||
{
|
||||
label = "Rider",
|
||||
keywords = new[] { "Rider" },
|
||||
guiHandler = (searchContext) =>
|
||||
{
|
||||
EditorGUIUtility.labelWidth = 200f;
|
||||
EditorGUILayout.BeginVertical();
|
||||
|
||||
GUILayout.BeginVertical();
|
||||
LogEventsCollectorEnabled =
|
||||
EditorGUILayout.Toggle(new GUIContent("Pass Console to Rider:"), LogEventsCollectorEnabled);
|
||||
|
||||
GUILayout.EndVertical();
|
||||
GUILayout.Label("");
|
||||
|
||||
if (!string.IsNullOrEmpty(EditorPluginInterop.LogPath))
|
||||
{
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
EditorGUILayout.PrefixLabel("Log file:");
|
||||
var previous = GUI.enabled;
|
||||
GUI.enabled = previous && SelectedLoggingLevel != LoggingLevel.OFF;
|
||||
var button = GUILayout.Button(new GUIContent("Open log"));
|
||||
if (button)
|
||||
{
|
||||
// would use Rider if `log` is on the list of extensions, otherwise would use editor configured in the OS
|
||||
UnityEditorInternal.InternalEditorUtility.OpenFileAtLineExternal(EditorPluginInterop.LogPath, 0);
|
||||
}
|
||||
|
||||
GUI.enabled = previous;
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
var loggingMsg =
|
||||
@"Sets the amount of Rider Debug output. If you are about to report an issue, please select Verbose logging level and attach Unity console output to the issue.";
|
||||
SelectedLoggingLevel =
|
||||
(LoggingLevel) EditorGUILayout.EnumPopup(new GUIContent("Logging Level:", loggingMsg),
|
||||
SelectedLoggingLevel);
|
||||
|
||||
|
||||
EditorGUILayout.HelpBox(loggingMsg, MessageType.None);
|
||||
|
||||
const string url = "https://github.com/JetBrains/resharper-unity";
|
||||
if (LinkButton(url))
|
||||
Application.OpenURL(url);;
|
||||
|
||||
GUILayout.FlexibleSpace();
|
||||
GUILayout.BeginHorizontal();
|
||||
|
||||
GUILayout.FlexibleSpace();
|
||||
var assembly = EditorPluginInterop.EditorPluginAssembly;
|
||||
if (assembly != null)
|
||||
{
|
||||
var version = assembly.GetName().Version;
|
||||
GUILayout.Label("Plugin version: " + version, new GUIStyle(GUI.skin.label)
|
||||
{
|
||||
margin = new RectOffset(4, 4, 4, 4),
|
||||
});
|
||||
}
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
EditorGUILayout.EndVertical();
|
||||
}
|
||||
};
|
||||
return provider;
|
||||
}
|
||||
|
||||
public static bool LinkButton(string url)
|
||||
{
|
||||
var bClicked = GUILayout.Button(url, RiderStyles.LinkLabelStyle);
|
||||
var rect = GUILayoutUtility.GetLastRect();
|
||||
rect.width = RiderStyles.LinkLabelStyle.CalcSize(new GUIContent(url)).x;
|
||||
EditorGUIUtility.AddCursorRect(rect, MouseCursor.Link);
|
||||
|
||||
return bClicked;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1bfe12aa306c0c74db4f4f1a1a0ae5ce
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: aa290bd9a165a0543a4bf85ac73914bc
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,16 @@
|
||||
using Unity.CodeEditor;
|
||||
using UnityEditor;
|
||||
|
||||
namespace Packages.Rider.Editor.PostProcessors
|
||||
{
|
||||
internal class RiderAssetPostprocessor: AssetPostprocessor
|
||||
{
|
||||
public static bool OnPreGeneratingCSProjectFiles()
|
||||
{
|
||||
var path = RiderScriptEditor.GetEditorRealPath(CodeEditor.CurrentEditorInstallation);
|
||||
if (RiderScriptEditor.IsRiderOrFleetInstallation(path))
|
||||
return !ProjectGeneration.ProjectGeneration.isRiderProjectGeneration;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 45471ad7b8c1f964da5e3c07d57fbf4f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 313cbe17019f1934397f91069831062c
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,253 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Compilation;
|
||||
using UnityEditor.PackageManager;
|
||||
using PackageInfo = UnityEditor.PackageManager.PackageInfo;
|
||||
|
||||
namespace Packages.Rider.Editor.ProjectGeneration
|
||||
{
|
||||
internal class AssemblyNameProvider : IAssemblyNameProvider
|
||||
{
|
||||
private readonly Dictionary<string, PackageInfo> m_PackageInfoCache = new Dictionary<string, PackageInfo>();
|
||||
private readonly Dictionary<string, ResponseFileData> m_ResponseFilesCache = new Dictionary<string, ResponseFileData>();
|
||||
private readonly string[] _specialPackagesForProjectGen = new[] { "com.unity.entities", "com.unity.collections" };
|
||||
|
||||
ProjectGenerationFlag m_ProjectGenerationFlag = (ProjectGenerationFlag)EditorPrefs.GetInt("unity_project_generation_flag", 3);
|
||||
|
||||
public string[] ProjectSupportedExtensions => EditorSettings.projectGenerationUserExtensions;
|
||||
|
||||
public string ProjectGenerationRootNamespace => EditorSettings.projectGenerationRootNamespace;
|
||||
|
||||
private Assembly[] m_AllEditorAssemblies;
|
||||
private Assembly[] m_AllPlayerAssemblies;
|
||||
private Assembly[] m_AllAssemblies;
|
||||
|
||||
public ProjectGenerationFlag ProjectGenerationFlag
|
||||
{
|
||||
get => m_ProjectGenerationFlag;
|
||||
private set
|
||||
{
|
||||
EditorPrefs.SetInt("unity_project_generation_flag", (int)value);
|
||||
m_ProjectGenerationFlag = value;
|
||||
}
|
||||
}
|
||||
|
||||
public string GetAssemblyNameFromScriptPath(string path)
|
||||
{
|
||||
return CompilationPipeline.GetAssemblyNameFromScriptPath(path);
|
||||
}
|
||||
|
||||
public Assembly[] GetAllAssemblies()
|
||||
{
|
||||
if (m_AllEditorAssemblies == null)
|
||||
{
|
||||
m_AllEditorAssemblies = GetAssembliesByType(AssembliesType.Editor);
|
||||
m_AllAssemblies = m_AllEditorAssemblies;
|
||||
}
|
||||
|
||||
if (ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.PlayerAssemblies))
|
||||
{
|
||||
if (m_AllPlayerAssemblies == null)
|
||||
{
|
||||
m_AllPlayerAssemblies = GetAssembliesByType(AssembliesType.Player);
|
||||
m_AllAssemblies = new Assembly[m_AllEditorAssemblies.Length + m_AllPlayerAssemblies.Length];
|
||||
Array.Copy(m_AllEditorAssemblies, m_AllAssemblies, m_AllEditorAssemblies.Length);
|
||||
Array.Copy(m_AllPlayerAssemblies, 0, m_AllAssemblies, m_AllEditorAssemblies.Length, m_AllPlayerAssemblies.Length);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return m_AllAssemblies;
|
||||
}
|
||||
|
||||
private static Assembly[] GetAssembliesByType(AssembliesType type)
|
||||
{
|
||||
// This is a very expensive Unity call...
|
||||
var compilationPipelineAssemblies = CompilationPipeline.GetAssemblies(type);
|
||||
var assemblies = new Assembly[compilationPipelineAssemblies.Length];
|
||||
var i = 0;
|
||||
foreach (var compilationPipelineAssembly in compilationPipelineAssemblies)
|
||||
{
|
||||
// The CompilationPipeline's assemblies have an output path of Libraries/ScriptAssemblies
|
||||
// TODO: It might be worth using the app's copy of Assembly and updating output path when we need it
|
||||
// But that requires tracking editor and player assemblies separately
|
||||
var outputPath = type == AssembliesType.Editor
|
||||
? $@"Temp\Bin\Debug\{compilationPipelineAssembly.name}\"
|
||||
: $@"Temp\Bin\Debug\{compilationPipelineAssembly.name}\Player\";
|
||||
assemblies[i] = new Assembly(
|
||||
compilationPipelineAssembly.name,
|
||||
outputPath,
|
||||
compilationPipelineAssembly.sourceFiles,
|
||||
compilationPipelineAssembly.defines,
|
||||
compilationPipelineAssembly.assemblyReferences,
|
||||
compilationPipelineAssembly.compiledAssemblyReferences,
|
||||
compilationPipelineAssembly.flags,
|
||||
compilationPipelineAssembly.compilerOptions
|
||||
#if UNITY_2020_2_OR_NEWER
|
||||
, compilationPipelineAssembly.rootNamespace
|
||||
#endif
|
||||
);
|
||||
i++;
|
||||
}
|
||||
|
||||
return assemblies;
|
||||
}
|
||||
|
||||
public Assembly GetNamedAssembly(string name)
|
||||
{
|
||||
foreach (var assembly in GetAllAssemblies())
|
||||
{
|
||||
if (assembly.name == name)
|
||||
return assembly;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public string GetProjectName(string name, string[] defines)
|
||||
{
|
||||
if (!ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.PlayerAssemblies))
|
||||
return name;
|
||||
return !defines.Contains("UNITY_EDITOR") ? name + ".Player" : name;
|
||||
}
|
||||
|
||||
public IEnumerable<string> GetAllAssetPaths()
|
||||
{
|
||||
return AssetDatabase.GetAllAssetPaths();
|
||||
}
|
||||
|
||||
private static string GetPackageRootDirectoryName(string assetPath)
|
||||
{
|
||||
const string packagesPrefix = "packages/";
|
||||
if (!assetPath.StartsWith(packagesPrefix, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var followupSeparator = assetPath.IndexOf('/', packagesPrefix.Length);
|
||||
// Note that we return the first path segment without modifying/normalising case!
|
||||
return followupSeparator == -1 ? assetPath : assetPath.Substring(0, followupSeparator);
|
||||
}
|
||||
|
||||
public PackageInfo GetPackageInfoForAssetPath(string assetPath)
|
||||
{
|
||||
var packageName = GetPackageRootDirectoryName(assetPath);
|
||||
if (packageName == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Assume the package name casing is consistent. If it's not, we'll fall back to an uppercase variant that's
|
||||
// saved in the same dictionary. This gives us cheaper case sensitive matching, with a fallback if our assumption
|
||||
// is incorrect
|
||||
if (m_PackageInfoCache.TryGetValue(packageName, out var cachedPackageInfo))
|
||||
return cachedPackageInfo;
|
||||
|
||||
var packageNameUpper = packageName.ToUpperInvariant();
|
||||
if (m_PackageInfoCache.TryGetValue(packageNameUpper, out cachedPackageInfo))
|
||||
return cachedPackageInfo;
|
||||
|
||||
var result = PackageInfo.FindForAssetPath(packageName);
|
||||
m_PackageInfoCache[packageName] = result;
|
||||
m_PackageInfoCache[packageNameUpper] = result;
|
||||
return result;
|
||||
}
|
||||
|
||||
public void ResetCaches()
|
||||
{
|
||||
m_PackageInfoCache.Clear();
|
||||
m_ResponseFilesCache.Clear();
|
||||
m_AllEditorAssemblies = null;
|
||||
m_AllPlayerAssemblies = null;
|
||||
}
|
||||
|
||||
public bool IsInternalizedPackagePath(string path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var packageInfo = GetPackageInfoForAssetPath(path);
|
||||
if (packageInfo == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.PlayerAssemblies) && _specialPackagesForProjectGen.Contains(packageInfo.name))
|
||||
{
|
||||
// special case for RIDER-104519 Rider is reporting errors in scripts that work fine in Unity when utilizing DOTS
|
||||
// it would be better to only generate .Player projects and not Editor ones, but that would require big changes in ProjectGeneration
|
||||
return false;
|
||||
}
|
||||
|
||||
var packageSource = packageInfo.source;
|
||||
switch (packageSource)
|
||||
{
|
||||
case PackageSource.Embedded:
|
||||
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Embedded);
|
||||
case PackageSource.Registry:
|
||||
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Registry);
|
||||
case PackageSource.BuiltIn:
|
||||
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.BuiltIn);
|
||||
case PackageSource.Unknown:
|
||||
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Unknown);
|
||||
case PackageSource.Local:
|
||||
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Local);
|
||||
case PackageSource.Git:
|
||||
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Git);
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
case PackageSource.LocalTarball:
|
||||
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.LocalTarBall);
|
||||
#endif
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory,
|
||||
ApiCompatibilityLevel apiCompatibilityLevel)
|
||||
{
|
||||
var key = responseFilePath + ":" + (int) apiCompatibilityLevel;
|
||||
if (!m_ResponseFilesCache.TryGetValue(key, out var responseFileData))
|
||||
{
|
||||
var systemReferenceDirectories =
|
||||
CompilationPipeline.GetSystemAssemblyDirectories(apiCompatibilityLevel);
|
||||
responseFileData = CompilationPipeline.ParseResponseFile(
|
||||
responseFilePath,
|
||||
projectDirectory,
|
||||
systemReferenceDirectories
|
||||
);
|
||||
m_ResponseFilesCache.Add(key, responseFileData);
|
||||
}
|
||||
|
||||
return responseFileData;
|
||||
}
|
||||
|
||||
public IEnumerable<string> GetRoslynAnalyzerPaths()
|
||||
{
|
||||
return PluginImporter.GetAllImporters()
|
||||
.Where(i => !i.isNativePlugin && AssetDatabase.GetLabels(i).SingleOrDefault(l => l == "RoslynAnalyzer") != null)
|
||||
.Select(i => i.assetPath);
|
||||
}
|
||||
|
||||
public void ToggleProjectGeneration(ProjectGenerationFlag preference)
|
||||
{
|
||||
if (ProjectGenerationFlag.HasFlag(preference))
|
||||
{
|
||||
ProjectGenerationFlag ^= preference;
|
||||
}
|
||||
else
|
||||
{
|
||||
ProjectGenerationFlag |= preference;
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetProjectGenerationFlag()
|
||||
{
|
||||
ProjectGenerationFlag = ProjectGenerationFlag.None;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 56c8c6e437b14f8e9a91e9832c11bc1a
|
||||
timeCreated: 1580717719
|
@@ -0,0 +1,51 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Security;
|
||||
using System.Text;
|
||||
using Packages.Rider.Editor.Util;
|
||||
|
||||
namespace Packages.Rider.Editor.ProjectGeneration {
|
||||
class FileIOProvider : IFileIO
|
||||
{
|
||||
public bool Exists(string path)
|
||||
{
|
||||
return File.Exists(path);
|
||||
}
|
||||
|
||||
public TextReader GetReader(string path)
|
||||
{
|
||||
return new StreamReader(path);
|
||||
}
|
||||
|
||||
public string ReadAllText(string path)
|
||||
{
|
||||
return File.ReadAllText(path);
|
||||
}
|
||||
|
||||
public void WriteAllText(string path, string content)
|
||||
{
|
||||
File.WriteAllText(path, content, Encoding.UTF8);
|
||||
LastWriteTracker.UpdateLastWriteIfNeeded(path);
|
||||
}
|
||||
|
||||
public string EscapedRelativePathFor(string file, string rootDirectoryFullPath)
|
||||
{
|
||||
// We have to normalize the path, because the PackageManagerRemapper assumes
|
||||
// dir seperators will be os specific.
|
||||
var absolutePath = Path.GetFullPath(file.NormalizePath());
|
||||
var path = SkipPathPrefix(absolutePath, rootDirectoryFullPath);
|
||||
|
||||
return SecurityElement.Escape(path);
|
||||
}
|
||||
|
||||
private static string SkipPathPrefix(string path, string prefix)
|
||||
{
|
||||
var root = prefix[prefix.Length - 1] == Path.DirectorySeparatorChar
|
||||
? prefix
|
||||
: prefix + Path.DirectorySeparatorChar;
|
||||
return path.StartsWith(root, StringComparison.Ordinal)
|
||||
? path.Substring(root.Length)
|
||||
: path;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a6ba838b1348d5e46a7eaacd1646c1d3
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,9 @@
|
||||
namespace Packages.Rider.Editor.ProjectGeneration {
|
||||
class GUIDProvider : IGUIDGenerator
|
||||
{
|
||||
public string ProjectGuid(string name)
|
||||
{
|
||||
return SolutionGuidGenerator.GuidForProject(name);
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8cfde1a59fb35574189691a9de1df93b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Compilation;
|
||||
|
||||
namespace Packages.Rider.Editor.ProjectGeneration
|
||||
{
|
||||
internal interface IAssemblyNameProvider
|
||||
{
|
||||
string[] ProjectSupportedExtensions { get; }
|
||||
string ProjectGenerationRootNamespace { get; }
|
||||
ProjectGenerationFlag ProjectGenerationFlag { get; }
|
||||
|
||||
string GetAssemblyNameFromScriptPath(string path);
|
||||
string GetProjectName(string name, string[] defines);
|
||||
bool IsInternalizedPackagePath(string path);
|
||||
Assembly[] GetAllAssemblies();
|
||||
Assembly GetNamedAssembly(string name);
|
||||
IEnumerable<string> GetAllAssetPaths();
|
||||
UnityEditor.PackageManager.PackageInfo GetPackageInfoForAssetPath(string assetPath);
|
||||
ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, ApiCompatibilityLevel systemReferenceDirectories);
|
||||
IEnumerable<string> GetRoslynAnalyzerPaths();
|
||||
void ToggleProjectGeneration(ProjectGenerationFlag preference);
|
||||
void ResetCaches();
|
||||
}
|
||||
}
|
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5eea837708474d7e9c1cb4b2eca0213f
|
||||
timeCreated: 1580717710
|
@@ -0,0 +1,17 @@
|
||||
using System.IO;
|
||||
|
||||
namespace Packages.Rider.Editor.ProjectGeneration
|
||||
{
|
||||
internal interface IFileIO
|
||||
{
|
||||
bool Exists(string path);
|
||||
|
||||
TextReader GetReader(string path);
|
||||
string ReadAllText(string path);
|
||||
void WriteAllText(string path, string content);
|
||||
|
||||
// rootDirectoryFullPath is assumed to be the result of Path.GetFullPath
|
||||
// Passing the directory with a trailing slash (Path.DirectorySeparatorChar) will avoid an allocation
|
||||
string EscapedRelativePathFor(string path, string rootDirectoryFullPath);
|
||||
}
|
||||
}
|
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1bdab5b8331b4506bf4eae379235c053
|
||||
timeCreated: 1580717666
|
@@ -0,0 +1,7 @@
|
||||
namespace Packages.Rider.Editor.ProjectGeneration
|
||||
{
|
||||
internal interface IGUIDGenerator
|
||||
{
|
||||
string ProjectGuid(string name);
|
||||
}
|
||||
}
|
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8c7e8e301f8b4c30bbf9db502d637f0f
|
||||
timeCreated: 1580717700
|
@@ -0,0 +1,13 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Packages.Rider.Editor.ProjectGeneration
|
||||
{
|
||||
internal interface IGenerator
|
||||
{
|
||||
bool SyncIfNeeded(IEnumerable<string> affectedFiles, IEnumerable<string> reimportedFiles, bool checkProjectFiles = false);
|
||||
void Sync();
|
||||
bool HasSolutionBeenGenerated();
|
||||
string SolutionFile();
|
||||
IAssemblyNameProvider AssemblyNameProvider { get; }
|
||||
}
|
||||
}
|
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 39cb9ab8a3b2452cbf58ffbea841d203
|
||||
timeCreated: 1580717654
|
@@ -0,0 +1,50 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace Packages.Rider.Editor.ProjectGeneration
|
||||
{
|
||||
internal static class LastWriteTracker
|
||||
{
|
||||
internal static bool HasLastWriteTimeChanged()
|
||||
{
|
||||
if (!IsUnityCompatible()) return false;
|
||||
|
||||
// any external changes of sln/csproj should cause their regeneration
|
||||
// Directory.GetCurrentDirectory(), "*.csproj", "*.sln"
|
||||
var files = new List<FileInfo>();
|
||||
|
||||
var directoryInfo = new DirectoryInfo(Directory.GetCurrentDirectory());
|
||||
files.AddRange(directoryInfo.GetFiles("*.csproj"));
|
||||
files.Add(new FileInfo(Path.Combine(directoryInfo.FullName, directoryInfo.Name + ".sln")));
|
||||
|
||||
return files.Any(a => a.LastWriteTime > RiderScriptEditorPersistedState.instance.LastWrite);
|
||||
}
|
||||
|
||||
internal static void UpdateLastWriteIfNeeded(string path)
|
||||
{
|
||||
if (!IsUnityCompatible()) return;
|
||||
|
||||
var fileInfo = new FileInfo(path);
|
||||
if (fileInfo.Directory == null)
|
||||
return;
|
||||
var directoryInfo = new DirectoryInfo(Directory.GetCurrentDirectory());
|
||||
if (fileInfo.Directory.FullName.Equals(directoryInfo.FullName, StringComparison.OrdinalIgnoreCase) &&
|
||||
(fileInfo.Extension.Equals(".csproj", StringComparison.OrdinalIgnoreCase)
|
||||
|| fileInfo.Name.Equals(directoryInfo.Name + ".sln", StringComparison.OrdinalIgnoreCase)))
|
||||
{
|
||||
RiderScriptEditorPersistedState.instance.LastWrite = fileInfo.LastWriteTime;
|
||||
}
|
||||
}
|
||||
|
||||
internal static bool IsUnityCompatible()
|
||||
{
|
||||
#if UNITY_2020_1_OR_NEWER
|
||||
return true;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7019e230344c48d4b81602e2e978e5de
|
||||
timeCreated: 1645608955
|
@@ -0,0 +1,41 @@
|
||||
using System.IO;
|
||||
|
||||
#if UNITY_2020_1_OR_NEWER
|
||||
using UnityEditor.PackageManager;
|
||||
#endif
|
||||
|
||||
namespace Packages.Rider.Editor.ProjectGeneration
|
||||
{
|
||||
internal static class PackageManagerTracker
|
||||
{
|
||||
private static bool HasManifestJsonLastWriteTimeChanged()
|
||||
{
|
||||
if (!LastWriteTracker.IsUnityCompatible()) return false;
|
||||
var directoryInfo = new DirectoryInfo(Directory.GetCurrentDirectory());
|
||||
var manifestFile = new FileInfo(Path.Combine(directoryInfo.FullName, "Packages/manifest.json"));
|
||||
if (manifestFile.Exists)
|
||||
{
|
||||
// for the manifest.json, we store the LastWriteTime here
|
||||
var res = manifestFile.LastWriteTime > RiderScriptEditorPersistedState.instance.ManifestJsonLastWrite;
|
||||
if (res) RiderScriptEditorPersistedState.instance.ManifestJsonLastWrite = manifestFile.LastWriteTime;
|
||||
return res;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// If the manifest.json was changed outside Unity and Rider calls Unity to Refresh, we should call PM to Refresh its state also
|
||||
/// </summary>
|
||||
/// <param name="checkProjectFiles"></param>
|
||||
internal static void SyncIfNeeded(bool checkProjectFiles)
|
||||
{
|
||||
#if UNITY_2020_1_OR_NEWER
|
||||
if (checkProjectFiles && HasManifestJsonLastWriteTimeChanged())
|
||||
{
|
||||
Client.Resolve();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 32e50e97779a4753a461190076119a99
|
||||
timeCreated: 1676882821
|
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7078f19173ceac84fb9e29b9f6175201
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,18 @@
|
||||
using System;
|
||||
|
||||
namespace Packages.Rider.Editor.ProjectGeneration
|
||||
{
|
||||
[Flags]
|
||||
enum ProjectGenerationFlag
|
||||
{
|
||||
None = 0,
|
||||
Embedded = 1,
|
||||
Local = 2,
|
||||
Registry = 4,
|
||||
Git = 8,
|
||||
BuiltIn = 16,
|
||||
Unknown = 32,
|
||||
PlayerAssemblies = 64,
|
||||
LocalTarBall = 128,
|
||||
}
|
||||
}
|
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 78af99d0156944f293b020b49a6830c2
|
||||
timeCreated: 1580820569
|
@@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor.Compilation;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Packages.Rider.Editor.ProjectGeneration
|
||||
{
|
||||
internal class ProjectPart
|
||||
{
|
||||
public string Name { get; }
|
||||
public string OutputPath { get; }
|
||||
public Assembly Assembly { get; }
|
||||
public List<string> AdditionalAssets { get; }
|
||||
public string[] SourceFiles { get; }
|
||||
public string RootNamespace { get; }
|
||||
public Assembly[] AssemblyReferences { get; }
|
||||
public string[] CompiledAssemblyReferences { get; }
|
||||
public string[] Defines { get; }
|
||||
public ScriptCompilerOptions CompilerOptions { get; }
|
||||
|
||||
public ProjectPart(string name, Assembly assembly, List<string> additionalAssets)
|
||||
{
|
||||
Name = name;
|
||||
Assembly = assembly;
|
||||
AdditionalAssets = additionalAssets;
|
||||
OutputPath = assembly != null ? assembly.outputPath : "Temp/Bin/Debug";
|
||||
SourceFiles = assembly != null ? assembly.sourceFiles : Array.Empty<string>();
|
||||
#if UNITY_2020_2_OR_NEWER
|
||||
RootNamespace = assembly != null ? assembly.rootNamespace : string.Empty;
|
||||
#else
|
||||
RootNamespace = UnityEditor.EditorSettings.projectGenerationRootNamespace;
|
||||
#endif
|
||||
AssemblyReferences = assembly != null ? assembly.assemblyReferences : Array.Empty<Assembly>();
|
||||
CompiledAssemblyReferences = assembly != null ? assembly.compiledAssemblyReferences : Array.Empty<string>();
|
||||
Defines = assembly != null ? assembly.defines : Array.Empty<string>();
|
||||
CompilerOptions = assembly != null ? assembly.compilerOptions : new ScriptCompilerOptions();
|
||||
}
|
||||
|
||||
public List<ResponseFileData> GetResponseFileData(IAssemblyNameProvider assemblyNameProvider, string projectDirectory)
|
||||
{
|
||||
if (Assembly == null)
|
||||
return new List<ResponseFileData>();
|
||||
|
||||
var data = new List<ResponseFileData>();
|
||||
foreach (var responseFile in Assembly.compilerOptions.ResponseFiles)
|
||||
{
|
||||
var responseFileData = assemblyNameProvider.ParseResponseFile(responseFile, projectDirectory, Assembly.compilerOptions.ApiCompatibilityLevel);
|
||||
foreach (var error in responseFileData.Errors)
|
||||
Debug.Log($"{responseFile} Parse Error : {error}");
|
||||
data.Add(responseFileData);
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0691c2fe40564a64b3a9b7372c5eca2a
|
||||
timeCreated: 1604050230
|
@@ -0,0 +1,23 @@
|
||||
using System;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
|
||||
namespace Packages.Rider.Editor.ProjectGeneration
|
||||
{
|
||||
internal static class SolutionGuidGenerator
|
||||
{
|
||||
public static string GuidForProject(string projectName)
|
||||
{
|
||||
return ComputeGuidHashFor(projectName + "salt");
|
||||
}
|
||||
|
||||
private static string ComputeGuidHashFor(string input)
|
||||
{
|
||||
using (var md5 = MD5.Create())
|
||||
{
|
||||
var hash = md5.ComputeHash(Encoding.Default.GetBytes(input));
|
||||
return new Guid(hash).ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3e4e7fdc19414089a0fb43e43b1bdae1
|
||||
timeCreated: 1580717740
|
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Reference in New Issue
Block a user