Merge pull request 'HugoBG' (#3) from HugoBG into master
Reviewed-on: #3
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commit
6dabbf4aea
102
pendu.c
102
pendu.c
@ -5,9 +5,11 @@
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#include <unistd.h>
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#include <unistd.h>
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#include <signal.h>
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#include <signal.h>
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// Define constants for the maximum number of words and tries
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#define MAX_WORDS 14
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#define MAX_WORDS 14
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#define MAX_TRIES 6
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#define MAX_TRIES 6
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// Array of words used in the game
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const char *words[MAX_WORDS] = {
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const char *words[MAX_WORDS] = {
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"programmation",
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"programmation",
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"ordinateur",
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"ordinateur",
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@ -25,6 +27,7 @@ const char *words[MAX_WORDS] = {
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"eclesiastique"
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"eclesiastique"
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};
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};
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// Function to display the hangman figure based on the number of tries
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void display_hangman(int tries) {
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void display_hangman(int tries) {
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switch (tries) {
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switch (tries) {
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case 0: printf(" ----\n | |\n |\n |\n |\n |\n--------\n"); break;
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case 0: printf(" ----\n | |\n |\n |\n |\n |\n--------\n"); break;
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@ -57,45 +60,80 @@ void apply_bonus(int *score, int tries) {
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}
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}
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}
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}
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int main() {
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// Function to randomly choose words and concatenate them to create a puzzle word
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srand(time(NULL));
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void choose_words(char *chosen_word, int max_length) {
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const char *word = words[rand() % MAX_WORDS];
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int total_length = 0, used[MAX_WORDS] = {0}, word_index;
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int word_length = strlen(word);
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chosen_word[0] = '\0';
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char guessed[word_length + 1];
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int tries = 0;
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int guessed_correctly = 0;
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int mistakes = 0;
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int score = 0;
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for (int i = 0; i < word_length; i++) {
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// Select words until the maximum word length is reached or exceeded
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guessed[i] = '_';
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while (total_length < max_length) {
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word_index = rand() % MAX_WORDS;
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if (!used[word_index] && total_length + strlen(words[word_index]) + (total_length > 0 ? 1 : 0) <= max_length) {
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if (total_length > 0) { strcat(chosen_word, " ");
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total_length++;
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}
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}
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strcat(chosen_word, words[word_index]);
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total_length += strlen(words[word_index]);
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used[word_index] = 1;
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if (total_length == max_length)
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break;
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}
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// Check if all words that could fit are used
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int all_used = 1;
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for (int i = 0; i < MAX_WORDS; i++) {
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if (!used[i] && total_length + strlen(words[i]) + 1 <= max_length) { all_used = 0;
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break; }
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}
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if (all_used)
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break;
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}
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}
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// Function to play the hangman game
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void play_game(const char *chosen_word, int word_length, int letters_to_guess) {
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char guessed[word_length + 1];
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int tries = 0, guessed_correctly = 0, score = 0, mistakes = 0;
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// Initialize guessed word display with underscores
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for (int i = 0; i < word_length; i++)
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guessed[i] = (chosen_word[i] == ' ') ? ' ' : '_';
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guessed[word_length] = '\0';
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guessed[word_length] = '\0';
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signal(SIGALRM, alarm_handler);
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signal(SIGALRM, alarm_handler);
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time_t start_time = time(NULL); // Début du chronomètre pour le score
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time_t start_time = time(NULL); // Début du chronomètre pour le score
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while (tries < MAX_TRIES && guessed_correctly < word_length) {
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// Main game loop, stops if max tries are reached or the word is guessed
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while (tries < MAX_TRIES && guessed_correctly < letters_to_guess) {
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printf("\nMot à deviner : %s\n", guessed);
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printf("\nMot à deviner : %s\n", guessed);
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display_hangman(tries);
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display_hangman(tries);
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// Get a letter guess from the player
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char guess;
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char guess;
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alarm(30); //début du compteur des 30 sec a chaque tour
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alarm(30); //début du compteur des 30 sec a chaque tour
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printf("Entrez une lettre : ");
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printf("Entrez une lettre : ");
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scanf(" %c", &guess);
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scanf(" %c", &guess);
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alarm(0); //fin du compteur et sortie du programme via le signal
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int found = 0;
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alarm(0); //fin du compteur et sortie du programme via le signal
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int found = 0, already_revealed = 0;
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// Check if the letter is in the word and update guessed word display
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for (int i = 0; i < word_length; i++) {
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for (int i = 0; i < word_length; i++) {
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if (word[i] == guess) {
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if (chosen_word[i] == guess) {
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if (guessed[i] == '_') {
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if (guessed[i] == '_') {
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guessed[i] = guess;
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guessed[i] = guess;
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guessed_correctly++;
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guessed_correctly++;
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}
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found = 1;
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found = 1;
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} else {
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already_revealed = 1;
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}
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}
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}
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}
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}
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if (!found) {
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// Increment tries if the letter was not found and not already revealed
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if (!found && !already_revealed) {
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tries++;
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tries++;
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mistakes++;
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mistakes++;
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}
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}
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@ -103,15 +141,37 @@ int main() {
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score = calculate_score(mistakes, start_time); //calcul le score en fonction des erreurs et du temps écoulé
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score = calculate_score(mistakes, start_time); //calcul le score en fonction des erreurs et du temps écoulé
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if (guessed_correctly == word_length) {
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// Display win or lose message based on game outcome
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apply_bonus(&score, tries); //aplique le bonus de score si le nb d'essais <=3
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if (guessed_correctly == letters_to_guess) {
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printf("Félicitations ! Vous avez deviné le mot : %s\n", word);
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apply_bonus(&score, tries);
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printf("Félicitations ! Vous avez deviné le mot : %s\n", chosen_word);
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} else {
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} else {
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printf("Désolé, vous avez perdu. Le mot était : %s\n", word);
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printf("Désolé, vous avez perdu. Le mot était : %s\n", chosen_word);
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display_hangman(MAX_TRIES);
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display_hangman(MAX_TRIES);
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}
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}
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printf("Votre score final est : %d\n", score);
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printf("Votre score final est : %d\n", score);
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}
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// Main function to start the game
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int main() {
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srand(time(NULL));
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int max_word_length;
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// Prompt user for maximum word length for the puzzle
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printf("Choisissez la taille maximum du mot à deviner : ");
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scanf("%d", &max_word_length);
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// Select a word within the specified length
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char chosen_word[max_word_length];
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choose_words(chosen_word, max_word_length);
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// Calculate total letters to guess (excluding spaces)
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int word_length = strlen(chosen_word), letters_to_guess = 0;
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for (int i = 0; i < word_length; i++)
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if (chosen_word[i] != ' ') letters_to_guess++;
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// Start the game with the chosen word
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play_game(chosen_word, word_length, letters_to_guess);
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return 0;
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return 0;
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}
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}
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