#include #include #include #include #include #include // Define constants for the maximum number of words and tries #define MAX_WORDS 14 #define MAX_TRIES 6 // Array of words used in the game const char *words[MAX_WORDS] = { "programmation", "ordinateur", "langage", "jeu", "algorithmique", "fontainebleau", "koala", "anticonstitutionnellement", "code", "canard", "gyroscope", "periclitation", "susurrer", "eclesiastique" }; // Function to display the hangman figure based on the number of tries void display_hangman(int tries) { switch (tries) { case 0: printf(" ----\n | |\n |\n |\n |\n |\n--------\n"); break; case 1: printf(" ----\n | |\n | O\n |\n |\n |\n--------\n"); break; case 2: printf(" ----\n | |\n | O\n | |\n |\n |\n--------\n"); break; case 3: printf(" ----\n | |\n | O\n | /|\n |\n |\n--------\n"); break; case 4: printf(" ----\n | |\n | O\n | /|\\\n |\n |\n--------\n"); break; case 5: printf(" ----\n | |\n | O\n | /|\\\n | /\n |\n--------\n"); break; case 6: printf(" ----\n | |\n | O\n | /|\\\n | / \\\n |\n--------\n"); break; } } // Fct qui fait sortir du prog après avoir passé 30sec void alarm_handler(int sig) { printf("\nTrop tard ! Vous avez dépassé les 30 secondes.\n"); exit(1); } //FCT pour calculer le score en fonction du temps mis et des erreurs obtenus int calculate_score(int mistakes, time_t start_time) { time_t end_time = time(NULL); int time_taken = (int)difftime(end_time, start_time); int base_score = 1000 - (mistakes * 100) - time_taken; return (base_score < 0) ? 0 : base_score; } //FCT pour ajouter un bonus si le joueur trouve en moins de 3 essais void apply_bonus(int *score, int tries) { if (tries <= 3) { *score += 500; } } // Function to randomly choose words and concatenate them to create a puzzle word void choose_words(char *chosen_word, int max_length) { int total_length = 0, used[MAX_WORDS] = {0}, word_index; chosen_word[0] = '\0'; // Select words until the maximum word length is reached or exceeded while (total_length < max_length) { word_index = rand() % MAX_WORDS; if (!used[word_index] && total_length + strlen(words[word_index]) + (total_length > 0 ? 1 : 0) <= max_length) { if (total_length > 0) { strcat(chosen_word, " "); total_length++; } strcat(chosen_word, words[word_index]); total_length += strlen(words[word_index]); used[word_index] = 1; if (total_length == max_length) break; } // Check if all words that could fit are used int all_used = 1; for (int i = 0; i < MAX_WORDS; i++) { if (!used[i] && total_length + strlen(words[i]) + 1 <= max_length) { all_used = 0; break; } } if (all_used) break; } } // Function to play the hangman game void play_game(const char *chosen_word, int word_length, int letters_to_guess) { char guessed[word_length + 1]; int tries = 0, guessed_correctly = 0, score = 0, mistakes = 0; // Initialize guessed word display with underscores for (int i = 0; i < word_length; i++) guessed[i] = (chosen_word[i] == ' ') ? ' ' : '_'; guessed[word_length] = '\0'; signal(SIGALRM, alarm_handler); time_t start_time = time(NULL); // Début du chronomètre pour le score // Main game loop, stops if max tries are reached or the word is guessed while (tries < MAX_TRIES && guessed_correctly < letters_to_guess) { printf("\nMot à deviner : %s\n", guessed); display_hangman(tries); // Get a letter guess from the player char guess; alarm(30); //début du compteur des 30 sec a chaque tour printf("Entrez une lettre : "); scanf(" %c", &guess); alarm(0); //fin du compteur et sortie du programme via le signal int found = 0, already_revealed = 0; // Check if the letter is in the word and update guessed word display for (int i = 0; i < word_length; i++) { if (chosen_word[i] == guess) { if (guessed[i] == '_') { guessed[i] = guess; guessed_correctly++; found = 1; } else { already_revealed = 1; } } } // Increment tries if the letter was not found and not already revealed if (!found && !already_revealed) { tries++; mistakes++; } } score = calculate_score(mistakes, start_time); //calcul le score en fonction des erreurs et du temps écoulé // Display win or lose message based on game outcome if (guessed_correctly == letters_to_guess) { apply_bonus(&score, tries); printf("Félicitations ! Vous avez deviné le mot : %s\n", chosen_word); } else { printf("Désolé, vous avez perdu. Le mot était : %s\n", chosen_word); display_hangman(MAX_TRIES); } printf("Votre score final est : %d\n", score); } // Main function to start the game int main() { srand(time(NULL)); int max_word_length; // Prompt user for maximum word length for the puzzle printf("Choisissez la taille maximum du mot à deviner : "); scanf("%d", &max_word_length); // Select a word within the specified length char chosen_word[max_word_length]; choose_words(chosen_word, max_word_length); // Calculate total letters to guess (excluding spaces) int word_length = strlen(chosen_word), letters_to_guess = 0; for (int i = 0; i < word_length; i++) if (chosen_word[i] != ' ') letters_to_guess++; // Start the game with the chosen word play_game(chosen_word, word_length, letters_to_guess); return 0; }