listener du bouton fait.

This commit is contained in:
2025-10-08 15:27:48 +02:00
parent 2f3a6df740
commit 843043740c
4 changed files with 91 additions and 40 deletions

View File

@@ -0,0 +1,31 @@
package fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Handler;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Game;
import javax.swing.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class SendLetterHandler implements ActionListener {
private JFrame frame;
private Game gameControler;
private JTextField letterField;
public SendLetterHandler(JFrame frame, Game gameControler, JTextField letterField) {
this.frame = frame;
this.gameControler = gameControler;
this.letterField = letterField;
}
@Override
public void actionPerformed(ActionEvent e) {
// on récupère la lettre du champs de saisie
if(this.letterField.getText().length() > 1) {
JOptionPane.showMessageDialog(this.frame, "Veuillez n'envoyer qu'une seule lettre. Merci (⓿_⓿).","(⓿_⓿)", JOptionPane.WARNING_MESSAGE);
return;
}
char letter = letterField.getText().charAt(0);
this.gameControler.playLetter(letter);
}
}

View File

@@ -1,5 +1,8 @@
package fr.iutfbleau.TD3_DEV51_Qualite_Algo;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Game;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Handler.SendLetterHandler;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Word;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.View.hangedManView;
import javax.swing.*;
@@ -8,6 +11,9 @@ import java.io.IOException;
public class Main {
public static void main(String[] args) throws IOException {
// TODO
Game gameControler = new Game(new Word(""));
// TODO
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
@@ -28,7 +34,6 @@ public class Main {
hangedManView drawingView = new hangedManView();
frame.add(drawingView, GBC);
GBC.gridy = 1;
GBC.weighty = 0;
@@ -40,6 +45,7 @@ public class Main {
panel.add(TextField,GBC);
JButton button = new JButton("send");
button.addActionListener(new SendLetterHandler(frame,gameControler,TextField));
panel.add(button);
frame.add(panel,GBC);

View File

@@ -7,7 +7,7 @@ public class Word {
private Letter[] tabLetter;
private String c;
private Word(String word){
public Word(String word){
this.word = word;
for(int i = 0; i< this.word.length();i++){
this.tabLetter[i] = new Letter(this.word.charAt(i));

View File

@@ -13,8 +13,15 @@ public class hangedManView extends JComponent {
public hangedManView() throws IOException {
super();
this.state = 8;
this.word = "E _ E _ _ L E";
this.wrongLetters = "G H J Z R";
this.word = "";
this.wrongLetters = "";
}
public hangedManView(String word) throws IOException {
super();
this.state = 8;
this.word = word;
this.wrongLetters = "";
}
protected void paintComponent(Graphics g) {
@@ -29,45 +36,11 @@ public class hangedManView extends JComponent {
double ratio = 0.5;
g2d.drawImage(new ImageIcon("resources/HangedGirl.jpg").getImage(), (this.getWidth()-(int) (567*ratio))/2, 0, (int) (567*ratio), (int) (1080*ratio), this);
}else{
this.drawStand(g2d, x, y);
// on paint un homme batton
// Base
if (this.state > 0) {
g2d.drawLine(x - 100, y + 100, x + 100, y + 100);
}
// Poteau vertical
if (this.state > 1) {
g2d.drawLine(x - 50, y + 100, x - 50, y - 100);
}
// Traverse horizontale
if (this.state > 2) {
g2d.drawLine(x - 50, y - 100, x + 50, y - 100);
}
// Petite corde verticale
if (this.state > 3) {
g2d.drawLine(x + 50, y - 100, x + 50, y - 70);
}
x += 50;
y -= 40;
// Tête
if (this.state > 4) {
g2d.drawOval(x - 15, y - 30, 30, 30);
}
// Corps
if (this.state > 5) {
g2d.drawLine(x, y, x, y + 40);
}
// Bras
if (this.state > 6) {
g2d.drawLine(x, y + 10, x - 20, y + 20);
g2d.drawLine(x, y + 10, x + 20, y + 20);
}
// Jambes
if (this.state > 7) {
g2d.drawLine(x, y + 40, x - 20, y + 70);
g2d.drawLine(x, y + 40, x + 20, y + 70);
}
this.drawBudy(g2d, x, y);
}
// on dessine le mot en dessous du pendu et au centre de la fenêtre.
@@ -79,6 +52,47 @@ public class hangedManView extends JComponent {
g2d.drawString(this.wrongLetters, (this.getWidth()-g2d.getFontMetrics().stringWidth(this.wrongLetters))/2, this.getHeight()-10);
}
private void drawStand(Graphics2D g2d, int x, int y) {
// Base
if (this.state > 0) {
g2d.drawLine(x - 100, y + 100, x + 100, y + 100);
}
// Poteau vertical
if (this.state > 1) {
g2d.drawLine(x - 50, y + 100, x - 50, y - 100);
}
// Traverse horizontale
if (this.state > 2) {
g2d.drawLine(x - 50, y - 100, x + 50, y - 100);
}
// Petite corde verticale
if (this.state > 3) {
g2d.drawLine(x + 50, y - 100, x + 50, y - 70);
}
}
private void drawBudy(Graphics g2d,int x, int y) {
// Tête
if (this.state > 4) {
g2d.drawOval(x - 15, y - 30, 30, 30);
}
// Corps
if (this.state > 5) {
g2d.drawLine(x, y, x, y + 40);
}
// Bras
if (this.state > 6) {
g2d.drawLine(x, y + 10, x - 20, y + 20);
g2d.drawLine(x, y + 10, x + 20, y + 20);
}
// Jambes
if (this.state > 7) {
g2d.drawLine(x, y + 40, x - 20, y + 70);
g2d.drawLine(x, y + 40, x + 20, y + 70);
}
}
public void setState(int state) {
this.state = state;
this.repaint();