forked from menault/TD3_DEV51_Qualite_Algo
		
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			Hochlaf-Vu
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 843043740c | 
| @@ -0,0 +1,31 @@ | ||||
| package fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Handler; | ||||
|  | ||||
| import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Game; | ||||
|  | ||||
| import javax.swing.*; | ||||
| import java.awt.event.ActionEvent; | ||||
| import java.awt.event.ActionListener; | ||||
|  | ||||
| public class SendLetterHandler implements ActionListener { | ||||
|  | ||||
|     private JFrame frame; | ||||
|     private Game gameControler; | ||||
|     private JTextField letterField; | ||||
|  | ||||
|     public SendLetterHandler(JFrame frame, Game gameControler, JTextField letterField) { | ||||
|         this.frame = frame; | ||||
|         this.gameControler = gameControler; | ||||
|         this.letterField = letterField; | ||||
|     } | ||||
|  | ||||
|     @Override | ||||
|     public void actionPerformed(ActionEvent e) { | ||||
|         // on récupère la lettre du champs de saisie | ||||
|         if(this.letterField.getText().length() > 1) { | ||||
|             JOptionPane.showMessageDialog(this.frame, "Veuillez n'envoyer qu'une seule lettre. Merci (⓿_⓿).","(⓿_⓿)", JOptionPane.WARNING_MESSAGE); | ||||
|             return; | ||||
|         } | ||||
|         char letter = letterField.getText().charAt(0); | ||||
|         this.gameControler.playLetter(letter); | ||||
|     } | ||||
| } | ||||
| @@ -1,5 +1,8 @@ | ||||
| package fr.iutfbleau.TD3_DEV51_Qualite_Algo; | ||||
|  | ||||
| import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Game; | ||||
| import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Handler.SendLetterHandler; | ||||
| import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Word; | ||||
| import fr.iutfbleau.TD3_DEV51_Qualite_Algo.View.hangedManView; | ||||
|  | ||||
| import javax.swing.*; | ||||
| @@ -8,6 +11,9 @@ import java.io.IOException; | ||||
|  | ||||
| public class Main { | ||||
|     public static void main(String[] args) throws IOException { | ||||
|         // TODO | ||||
|         Game gameControler = new Game(new Word("")); | ||||
|         // TODO | ||||
|  | ||||
|         JFrame frame = new JFrame(); | ||||
|         frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); | ||||
| @@ -28,7 +34,6 @@ public class Main { | ||||
|         hangedManView drawingView = new hangedManView(); | ||||
|         frame.add(drawingView, GBC); | ||||
|  | ||||
|  | ||||
|         GBC.gridy = 1; | ||||
|         GBC.weighty = 0; | ||||
|  | ||||
| @@ -40,6 +45,7 @@ public class Main { | ||||
|         panel.add(TextField,GBC); | ||||
|  | ||||
|         JButton button = new JButton("send"); | ||||
|         button.addActionListener(new SendLetterHandler(frame,gameControler,TextField)); | ||||
|         panel.add(button); | ||||
|  | ||||
|         frame.add(panel,GBC); | ||||
|   | ||||
| @@ -7,7 +7,7 @@ public class Word { | ||||
|     private Letter[] tabLetter;  | ||||
|     private String c; | ||||
|  | ||||
|     private Word(String word){ | ||||
|     public Word(String word){ | ||||
|         this.word = word; | ||||
|         for(int i = 0; i< this.word.length();i++){ | ||||
|             this.tabLetter[i] = new Letter(this.word.charAt(i)); | ||||
|   | ||||
| @@ -13,8 +13,15 @@ public class hangedManView extends JComponent { | ||||
|     public hangedManView() throws IOException { | ||||
|         super(); | ||||
|         this.state = 8; | ||||
|         this.word = "E _ E _ _ L E"; | ||||
|         this.wrongLetters = "G  H  J  Z  R"; | ||||
|         this.word = ""; | ||||
|         this.wrongLetters = ""; | ||||
|     } | ||||
|  | ||||
|     public hangedManView(String word) throws IOException { | ||||
|         super(); | ||||
|         this.state = 8; | ||||
|         this.word = word; | ||||
|         this.wrongLetters = ""; | ||||
|     } | ||||
|  | ||||
|     protected void paintComponent(Graphics g) { | ||||
| @@ -29,45 +36,11 @@ public class hangedManView extends JComponent { | ||||
|             double ratio = 0.5; | ||||
|             g2d.drawImage(new ImageIcon("resources/HangedGirl.jpg").getImage(), (this.getWidth()-(int) (567*ratio))/2, 0, (int) (567*ratio), (int) (1080*ratio), this); | ||||
|         }else{ | ||||
|             this.drawStand(g2d, x, y); | ||||
|             // on paint un homme batton | ||||
|             // Base | ||||
|             if (this.state > 0) { | ||||
|                 g2d.drawLine(x - 100, y + 100, x + 100, y + 100); | ||||
|             } | ||||
|             // Poteau vertical | ||||
|             if (this.state > 1) { | ||||
|                 g2d.drawLine(x - 50, y + 100, x - 50, y - 100); | ||||
|             } | ||||
|             // Traverse horizontale | ||||
|             if (this.state > 2) { | ||||
|                 g2d.drawLine(x - 50, y - 100, x + 50, y - 100); | ||||
|             } | ||||
|             // Petite corde verticale | ||||
|             if (this.state > 3) { | ||||
|                 g2d.drawLine(x + 50, y - 100, x + 50, y - 70); | ||||
|             } | ||||
|  | ||||
|             x += 50; | ||||
|             y -= 40; | ||||
|  | ||||
|             // Tête | ||||
|             if (this.state > 4) { | ||||
|                 g2d.drawOval(x - 15, y - 30, 30, 30); | ||||
|             } | ||||
|             // Corps | ||||
|             if (this.state > 5) { | ||||
|                 g2d.drawLine(x, y, x, y + 40); | ||||
|             } | ||||
|             // Bras | ||||
|             if (this.state > 6) { | ||||
|                 g2d.drawLine(x, y + 10, x - 20, y + 20); | ||||
|                 g2d.drawLine(x, y + 10, x + 20, y + 20); | ||||
|             } | ||||
|             // Jambes | ||||
|             if (this.state > 7) { | ||||
|                 g2d.drawLine(x, y + 40, x - 20, y + 70); | ||||
|                 g2d.drawLine(x, y + 40, x + 20, y + 70); | ||||
|             } | ||||
|             this.drawBudy(g2d, x, y); | ||||
|         } | ||||
|  | ||||
|         // on dessine le mot en dessous du pendu et au centre de la fenêtre. | ||||
| @@ -79,6 +52,47 @@ public class hangedManView extends JComponent { | ||||
|         g2d.drawString(this.wrongLetters, (this.getWidth()-g2d.getFontMetrics().stringWidth(this.wrongLetters))/2, this.getHeight()-10); | ||||
|     } | ||||
|  | ||||
|     private void drawStand(Graphics2D g2d, int x, int y) { | ||||
|         // Base | ||||
|         if (this.state > 0) { | ||||
|             g2d.drawLine(x - 100, y + 100, x + 100, y + 100); | ||||
|         } | ||||
|         // Poteau vertical | ||||
|         if (this.state > 1) { | ||||
|             g2d.drawLine(x - 50, y + 100, x - 50, y - 100); | ||||
|         } | ||||
|         // Traverse horizontale | ||||
|         if (this.state > 2) { | ||||
|             g2d.drawLine(x - 50, y - 100, x + 50, y - 100); | ||||
|         } | ||||
|         // Petite corde verticale | ||||
|         if (this.state > 3) { | ||||
|             g2d.drawLine(x + 50, y - 100, x + 50, y - 70); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     private void drawBudy(Graphics g2d,int x, int y) { | ||||
|  | ||||
|         // Tête | ||||
|         if (this.state > 4) { | ||||
|             g2d.drawOval(x - 15, y - 30, 30, 30); | ||||
|         } | ||||
|         // Corps | ||||
|         if (this.state > 5) { | ||||
|             g2d.drawLine(x, y, x, y + 40); | ||||
|         } | ||||
|         // Bras | ||||
|         if (this.state > 6) { | ||||
|             g2d.drawLine(x, y + 10, x - 20, y + 20); | ||||
|             g2d.drawLine(x, y + 10, x + 20, y + 20); | ||||
|         } | ||||
|         // Jambes | ||||
|         if (this.state > 7) { | ||||
|             g2d.drawLine(x, y + 40, x - 20, y + 70); | ||||
|             g2d.drawLine(x, y + 40, x + 20, y + 70); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     public void setState(int state) { | ||||
|         this.state = state; | ||||
|         this.repaint(); | ||||
|   | ||||
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