3 Commits

Author SHA1 Message Date
c87527973e Merge branch 'Hochlaf-Vue'
# Conflicts:
#	TD3_DEV51_Qualite_Algo/src/main/java/fr/iutfbleau/TD3_DEV51_Qualite_Algo/Controllers/Game.java
#	TD3_DEV51_Qualite_Algo/src/main/java/fr/iutfbleau/TD3_DEV51_Qualite_Algo/Models/Word.java
2025-10-08 16:48:06 +02:00
843043740c listener du bouton fait. 2025-10-08 15:27:48 +02:00
2f3a6df740 fin de la vue principal 2025-10-08 14:45:55 +02:00
6 changed files with 163 additions and 46 deletions

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@@ -1,5 +1,8 @@
package fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers; package fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Word;
;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Difficulty; import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Difficulty;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Word; import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Word;

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@@ -0,0 +1,31 @@
package fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Handler;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Game;
import javax.swing.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class SendLetterHandler implements ActionListener {
private JFrame frame;
private Game gameControler;
private JTextField letterField;
public SendLetterHandler(JFrame frame, Game gameControler, JTextField letterField) {
this.frame = frame;
this.gameControler = gameControler;
this.letterField = letterField;
}
@Override
public void actionPerformed(ActionEvent e) {
// on récupère la lettre du champs de saisie
if(this.letterField.getText().length() > 1) {
JOptionPane.showMessageDialog(this.frame, "Veuillez n'envoyer qu'une seule lettre. Merci (⓿_⓿).","(⓿_⓿)", JOptionPane.WARNING_MESSAGE);
return;
}
char letter = letterField.getText().charAt(0);
this.gameControler.playLetter(letter);
}
}

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@@ -1,7 +1,55 @@
package fr.iutfbleau.TD3_DEV51_Qualite_Algo; package fr.iutfbleau.TD3_DEV51_Qualite_Algo;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Game;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Handler.SendLetterHandler;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Word;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.View.hangedManView;
import javax.swing.*;
import java.awt.*;
import java.io.IOException;
public class Main { public class Main {
public static void main(String[] args) { public static void main(String[] args) throws IOException {
// TODO
Game gameControler = new Game(new Word(""));
// TODO
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(800, 600);
frame.setResizable(false);
frame.setLayout(new GridBagLayout());
GridBagConstraints GBC = new GridBagConstraints();
GBC.fill = GridBagConstraints.BOTH;
GBC.gridx = 0;
GBC.gridy = 0;
GBC.gridwidth = 1;
GBC.gridheight = 1;
GBC.weightx = 1;
GBC.weighty = 1;
hangedManView drawingView = new hangedManView();
frame.add(drawingView, GBC);
GBC.gridy = 1;
GBC.weighty = 0;
JPanel panel = new JPanel();
panel.setLayout(new FlowLayout(FlowLayout.CENTER));
JTextField TextField = new JTextField();
TextField.setColumns(10);
panel.add(TextField,GBC);
JButton button = new JButton("send");
button.addActionListener(new SendLetterHandler(frame,gameControler,TextField));
panel.add(button);
frame.add(panel,GBC);
frame.setVisible(true);
} }
} }

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@@ -4,10 +4,10 @@ import java.util.*;
public class Word { public class Word {
private final String word; private final String word;
private Letter[] tabLetter; private Letter[] tabLetter;
private String character; private String character;
private Word(String word){ public Word(String word){
this.word = word; this.word = word;
for(int i = 0; i< this.word.length();i++){ for(int i = 0; i< this.word.length();i++){
this.tabLetter[i] = new Letter(this.word.charAt(i)); this.tabLetter[i] = new Letter(this.word.charAt(i));

View File

@@ -1,75 +1,110 @@
package fr.iutfbleau.TD3_DEV51_Qualite_Algo.View; package fr.iutfbleau.TD3_DEV51_Qualite_Algo.View;
import javax.imageio.ImageIO;
import javax.swing.*; import javax.swing.*;
import java.awt.*; import java.awt.*;
import java.io.File;
import java.io.IOException; import java.io.IOException;
public class hangedManView extends JComponent { public class hangedManView extends JComponent {
private int state; private int state;
private String word;
private String wrongLetters;
public hangedManView() throws IOException { public hangedManView() throws IOException {
super(); super();
this.state = 0; this.state = 8;
this.word = "";
this.wrongLetters = "";
}
public hangedManView(String word) throws IOException {
super();
this.state = 8;
this.word = word;
this.wrongLetters = "";
} }
protected void paintComponent(Graphics g) { protected void paintComponent(Graphics g) {
super.paintComponent(g); super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g; Graphics2D g2d = (Graphics2D) g;
int x = 150; int x = this.getWidth()/2;
int y = 200; int y = this.getHeight()/2;
if(this.state > 8) { if(this.state > 8) {
// paint une image // paint une image
g2d.drawImage(new ImageIcon(Thread.currentThread().getContextClassLoader().getResource("resources/HangedGirl.jpg")).getImage(), x, y, this); double ratio = 0.5;
g2d.drawImage(new ImageIcon("resources/HangedGirl.jpg").getImage(), (this.getWidth()-(int) (567*ratio))/2, 0, (int) (567*ratio), (int) (1080*ratio), this);
}else{ }else{
this.drawStand(g2d, x, y);
// on paint un homme batton // on paint un homme batton
// Base
if (this.state > 0) {
g2d.drawLine(x - 100, y + 100, x + 100, y + 100);
}
// Poteau vertical
if (this.state > 1) {
g2d.drawLine(x - 50, y + 100, x - 50, y - 100);
}
// Traverse horizontale
if (this.state > 2) {
g2d.drawLine(x - 50, y - 100, x + 50, y - 100);
}
// Petite corde verticale
if (this.state > 3) {
g2d.drawLine(x + 50, y - 100, x + 50, y - 70);
}
x += 50; x += 50;
y -= 40; y -= 40;
this.drawBudy(g2d, x, y);
}
// Tête // on dessine le mot en dessous du pendu et au centre de la fenêtre.
if (this.state > 4) { g2d.setFont(new Font("Roboto", Font.BOLD, 20));
g2d.drawOval(x - 15, y - 30, 30, 30); g2d.drawString(this.word, (this.getWidth()-g2d.getFontMetrics().stringWidth(this.word))/2, this.getHeight()-50);
}
// Corps // on dessine les mauvaises lettres en rouge
if (this.state > 5) { g2d.setColor(Color.RED);
g2d.drawLine(x, y, x, y + 40); g2d.drawString(this.wrongLetters, (this.getWidth()-g2d.getFontMetrics().stringWidth(this.wrongLetters))/2, this.getHeight()-10);
} }
// Bras
if (this.state > 6) { private void drawStand(Graphics2D g2d, int x, int y) {
g2d.drawLine(x, y + 10, x - 20, y + 20); // Base
g2d.drawLine(x, y + 10, x + 20, y + 20); if (this.state > 0) {
} g2d.drawLine(x - 100, y + 100, x + 100, y + 100);
// Jambes }
if (this.state > 7) { // Poteau vertical
g2d.drawLine(x, y + 40, x - 20, y + 70); if (this.state > 1) {
g2d.drawLine(x, y + 40, x + 20, y + 70); g2d.drawLine(x - 50, y + 100, x - 50, y - 100);
} }
// Traverse horizontale
if (this.state > 2) {
g2d.drawLine(x - 50, y - 100, x + 50, y - 100);
}
// Petite corde verticale
if (this.state > 3) {
g2d.drawLine(x + 50, y - 100, x + 50, y - 70);
}
}
private void drawBudy(Graphics g2d,int x, int y) {
// Tête
if (this.state > 4) {
g2d.drawOval(x - 15, y - 30, 30, 30);
}
// Corps
if (this.state > 5) {
g2d.drawLine(x, y, x, y + 40);
}
// Bras
if (this.state > 6) {
g2d.drawLine(x, y + 10, x - 20, y + 20);
g2d.drawLine(x, y + 10, x + 20, y + 20);
}
// Jambes
if (this.state > 7) {
g2d.drawLine(x, y + 40, x - 20, y + 70);
g2d.drawLine(x, y + 40, x + 20, y + 70);
} }
} }
public void setState(int state) { public void setState(int state) {
this.state = state; this.state = state;
this.repaint();
}
public void setWord(String word) {
this.word = word;
this.repaint();
}
public void setWrongLetters(String letters) {
this.wrongLetters = letters;
this.repaint();
} }
} }