forked from menault/TD3_DEV51_Qualite_Algo
Compare commits
6 Commits
Dificulty_
...
c87527973e
Author | SHA1 | Date | |
---|---|---|---|
c87527973e | |||
5336077fc4 | |||
90cd0b42a0 | |||
7bc1bb498f | |||
843043740c | |||
2f3a6df740 |
Binary file not shown.
Before Width: | Height: | Size: 166 KiB After Width: | Height: | Size: 122 KiB |
@@ -1,21 +1,37 @@
|
||||
package fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers;
|
||||
|
||||
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Word;
|
||||
|
||||
;
|
||||
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Difficulty;
|
||||
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Word;
|
||||
|
||||
import java.util.*;
|
||||
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Word;
|
||||
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.View.hangedManView;
|
||||
|
||||
public class Game {
|
||||
private Word word;
|
||||
private hangedManView hangedManView;
|
||||
|
||||
private int errors;
|
||||
private int maxErrors = 9;
|
||||
private String wrongLetters;
|
||||
private long startTime;
|
||||
private long endTime;
|
||||
private final int maxTime = 120000; // 2 minutes
|
||||
private List<Word> allwords;
|
||||
private Difficulty difficulty;
|
||||
private final int maxErrors = 6;
|
||||
|
||||
/* Hangmam Game */
|
||||
public Game(Word word ,List<Word> allWord) {
|
||||
// Constructor
|
||||
public Game(Word word ,List<Word> allWord,hangedManView hangedManView) {
|
||||
this.word = word;
|
||||
this.hangedManView = hangedManView;
|
||||
this.errors = 0;
|
||||
this.wrongLetters = "";
|
||||
this.startTime = System.currentTimeMillis();
|
||||
this.endTime = 0;
|
||||
|
||||
switch (difficulty) {
|
||||
case EASY:
|
||||
@@ -59,7 +75,7 @@ public class Game {
|
||||
return correct;
|
||||
}
|
||||
|
||||
/* Verify error number */
|
||||
// Getters - Errors
|
||||
public int getErrors() {
|
||||
return this.errors;
|
||||
}
|
||||
@@ -67,14 +83,94 @@ public class Game {
|
||||
public int getMaxErrors() {
|
||||
return this.maxErrors;
|
||||
}
|
||||
|
||||
/* All letter is completed : Won */
|
||||
public boolean isWon() {
|
||||
return word.IsComplete();
|
||||
// Getters - Wrong Letters
|
||||
public String getWrongLetters() {
|
||||
return this.wrongLetters;
|
||||
}
|
||||
|
||||
/* Lost if maxErrors is greater than or egal to errors */
|
||||
public boolean isLost() {
|
||||
// Determine if the game is lost
|
||||
private boolean isLost() {
|
||||
return errors >= maxErrors;
|
||||
}
|
||||
|
||||
// Determine if the game is won
|
||||
public boolean isWon() {
|
||||
int score = calculateScore();
|
||||
if (word.IsComplete() && score > 0) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// From view, verify if the letter is correct & finish the game if necessary (lost or won)
|
||||
public boolean playLetter(char c) {
|
||||
boolean correct = word.VerifyLetter(c);
|
||||
|
||||
if (!correct) {
|
||||
errors++;
|
||||
hangedManView.setState(errors);
|
||||
|
||||
wrongLetters += c + " ";
|
||||
hangedManView.setWrongLetters(wrongLetters);
|
||||
|
||||
if (isLost()) {
|
||||
finishedGame();
|
||||
}
|
||||
} else {
|
||||
hangedManView.setCorrectLetters(word.getHiddenWord());
|
||||
|
||||
if (word.IsComplete()) {
|
||||
finishedGame();
|
||||
}
|
||||
}
|
||||
|
||||
return correct;
|
||||
}
|
||||
|
||||
// Finish the game
|
||||
private boolean finishedGame() {
|
||||
this.endTime = System.currentTimeMillis();
|
||||
|
||||
if (isLost()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean isWon = isWon();
|
||||
return isWon;
|
||||
}
|
||||
|
||||
// For view, return the remaining time
|
||||
public long getRemainingTime() {
|
||||
long elapsed = (System.currentTimeMillis() - startTime) / 1000;
|
||||
long remaining = (maxTime / 1000) - elapsed;
|
||||
|
||||
if (remaining < 0) {
|
||||
remaining = 0;
|
||||
finishedGame();
|
||||
}
|
||||
|
||||
return Math.max(remaining, 0);
|
||||
}
|
||||
|
||||
// Get elapsed time for calculateScore
|
||||
private long calculateTime() {
|
||||
long elapsedTime = (endTime - startTime) / 1000;
|
||||
return elapsedTime;
|
||||
}
|
||||
|
||||
// Calculate Score
|
||||
public int calculateScore() {
|
||||
long time = calculateTime();
|
||||
int baseScore = 1000;
|
||||
|
||||
int errorPenalty = errors * 50;
|
||||
int timePenalty = (int) time * 2;
|
||||
|
||||
int score = baseScore - errorPenalty - timePenalty;
|
||||
if (score < 0) {
|
||||
score = 0;
|
||||
}
|
||||
|
||||
return score;
|
||||
}
|
||||
}
|
@@ -0,0 +1,31 @@
|
||||
package fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Handler;
|
||||
|
||||
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Game;
|
||||
|
||||
import javax.swing.*;
|
||||
import java.awt.event.ActionEvent;
|
||||
import java.awt.event.ActionListener;
|
||||
|
||||
public class SendLetterHandler implements ActionListener {
|
||||
|
||||
private JFrame frame;
|
||||
private Game gameControler;
|
||||
private JTextField letterField;
|
||||
|
||||
public SendLetterHandler(JFrame frame, Game gameControler, JTextField letterField) {
|
||||
this.frame = frame;
|
||||
this.gameControler = gameControler;
|
||||
this.letterField = letterField;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
// on récupère la lettre du champs de saisie
|
||||
if(this.letterField.getText().length() > 1) {
|
||||
JOptionPane.showMessageDialog(this.frame, "Veuillez n'envoyer qu'une seule lettre. Merci (⓿_⓿).","(⓿_⓿)", JOptionPane.WARNING_MESSAGE);
|
||||
return;
|
||||
}
|
||||
char letter = letterField.getText().charAt(0);
|
||||
this.gameControler.playLetter(letter);
|
||||
}
|
||||
}
|
@@ -1,7 +1,55 @@
|
||||
package fr.iutfbleau.TD3_DEV51_Qualite_Algo;
|
||||
|
||||
public class Main {
|
||||
public static void main(String[] args) {
|
||||
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Game;
|
||||
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Handler.SendLetterHandler;
|
||||
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Word;
|
||||
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.View.hangedManView;
|
||||
|
||||
import javax.swing.*;
|
||||
import java.awt.*;
|
||||
import java.io.IOException;
|
||||
|
||||
public class Main {
|
||||
public static void main(String[] args) throws IOException {
|
||||
// TODO
|
||||
Game gameControler = new Game(new Word(""));
|
||||
// TODO
|
||||
|
||||
JFrame frame = new JFrame();
|
||||
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
|
||||
frame.setSize(800, 600);
|
||||
frame.setResizable(false);
|
||||
|
||||
frame.setLayout(new GridBagLayout());
|
||||
GridBagConstraints GBC = new GridBagConstraints();
|
||||
|
||||
GBC.fill = GridBagConstraints.BOTH;
|
||||
GBC.gridx = 0;
|
||||
GBC.gridy = 0;
|
||||
GBC.gridwidth = 1;
|
||||
GBC.gridheight = 1;
|
||||
GBC.weightx = 1;
|
||||
GBC.weighty = 1;
|
||||
|
||||
hangedManView drawingView = new hangedManView();
|
||||
frame.add(drawingView, GBC);
|
||||
|
||||
GBC.gridy = 1;
|
||||
GBC.weighty = 0;
|
||||
|
||||
JPanel panel = new JPanel();
|
||||
panel.setLayout(new FlowLayout(FlowLayout.CENTER));
|
||||
|
||||
JTextField TextField = new JTextField();
|
||||
TextField.setColumns(10);
|
||||
panel.add(TextField,GBC);
|
||||
|
||||
JButton button = new JButton("send");
|
||||
button.addActionListener(new SendLetterHandler(frame,gameControler,TextField));
|
||||
panel.add(button);
|
||||
|
||||
frame.add(panel,GBC);
|
||||
|
||||
frame.setVisible(true);
|
||||
}
|
||||
}
|
@@ -4,10 +4,10 @@ import java.util.*;
|
||||
|
||||
public class Word {
|
||||
private final String word;
|
||||
private Letter[] tabLetter;
|
||||
private Letter[] tabLetter;
|
||||
private String character;
|
||||
|
||||
private Word(String word){
|
||||
public Word(String word){
|
||||
this.word = word;
|
||||
for(int i = 0; i< this.word.length();i++){
|
||||
this.tabLetter[i] = new Letter(this.word.charAt(i));
|
||||
|
@@ -1,75 +1,110 @@
|
||||
package fr.iutfbleau.TD3_DEV51_Qualite_Algo.View;
|
||||
import javax.imageio.ImageIO;
|
||||
import javax.swing.*;
|
||||
import java.awt.*;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
|
||||
|
||||
public class hangedManView extends JComponent {
|
||||
|
||||
private int state;
|
||||
private String word;
|
||||
private String wrongLetters;
|
||||
|
||||
public hangedManView() throws IOException {
|
||||
super();
|
||||
this.state = 0;
|
||||
this.state = 8;
|
||||
this.word = "";
|
||||
this.wrongLetters = "";
|
||||
}
|
||||
|
||||
public hangedManView(String word) throws IOException {
|
||||
super();
|
||||
this.state = 8;
|
||||
this.word = word;
|
||||
this.wrongLetters = "";
|
||||
}
|
||||
|
||||
protected void paintComponent(Graphics g) {
|
||||
super.paintComponent(g);
|
||||
Graphics2D g2d = (Graphics2D) g;
|
||||
|
||||
int x = 150;
|
||||
int y = 200;
|
||||
|
||||
int x = this.getWidth()/2;
|
||||
int y = this.getHeight()/2;
|
||||
|
||||
if(this.state > 8) {
|
||||
// paint une image
|
||||
g2d.drawImage(new ImageIcon(Thread.currentThread().getContextClassLoader().getResource("resources/HangedGirl.jpg")).getImage(), x, y, this);
|
||||
double ratio = 0.5;
|
||||
g2d.drawImage(new ImageIcon("resources/HangedGirl.jpg").getImage(), (this.getWidth()-(int) (567*ratio))/2, 0, (int) (567*ratio), (int) (1080*ratio), this);
|
||||
}else{
|
||||
this.drawStand(g2d, x, y);
|
||||
// on paint un homme batton
|
||||
// Base
|
||||
if (this.state > 0) {
|
||||
g2d.drawLine(x - 100, y + 100, x + 100, y + 100);
|
||||
}
|
||||
// Poteau vertical
|
||||
if (this.state > 1) {
|
||||
g2d.drawLine(x - 50, y + 100, x - 50, y - 100);
|
||||
}
|
||||
// Traverse horizontale
|
||||
if (this.state > 2) {
|
||||
g2d.drawLine(x - 50, y - 100, x + 50, y - 100);
|
||||
}
|
||||
// Petite corde verticale
|
||||
if (this.state > 3) {
|
||||
g2d.drawLine(x + 50, y - 100, x + 50, y - 70);
|
||||
}
|
||||
|
||||
x += 50;
|
||||
y -= 40;
|
||||
this.drawBudy(g2d, x, y);
|
||||
}
|
||||
|
||||
// Tête
|
||||
if (this.state > 4) {
|
||||
g2d.drawOval(x - 15, y - 30, 30, 30);
|
||||
}
|
||||
// Corps
|
||||
if (this.state > 5) {
|
||||
g2d.drawLine(x, y, x, y + 40);
|
||||
}
|
||||
// Bras
|
||||
if (this.state > 6) {
|
||||
g2d.drawLine(x, y + 10, x - 20, y + 20);
|
||||
g2d.drawLine(x, y + 10, x + 20, y + 20);
|
||||
}
|
||||
// Jambes
|
||||
if (this.state > 7) {
|
||||
g2d.drawLine(x, y + 40, x - 20, y + 70);
|
||||
g2d.drawLine(x, y + 40, x + 20, y + 70);
|
||||
}
|
||||
// on dessine le mot en dessous du pendu et au centre de la fenêtre.
|
||||
g2d.setFont(new Font("Roboto", Font.BOLD, 20));
|
||||
g2d.drawString(this.word, (this.getWidth()-g2d.getFontMetrics().stringWidth(this.word))/2, this.getHeight()-50);
|
||||
|
||||
// on dessine les mauvaises lettres en rouge
|
||||
g2d.setColor(Color.RED);
|
||||
g2d.drawString(this.wrongLetters, (this.getWidth()-g2d.getFontMetrics().stringWidth(this.wrongLetters))/2, this.getHeight()-10);
|
||||
}
|
||||
|
||||
private void drawStand(Graphics2D g2d, int x, int y) {
|
||||
// Base
|
||||
if (this.state > 0) {
|
||||
g2d.drawLine(x - 100, y + 100, x + 100, y + 100);
|
||||
}
|
||||
// Poteau vertical
|
||||
if (this.state > 1) {
|
||||
g2d.drawLine(x - 50, y + 100, x - 50, y - 100);
|
||||
}
|
||||
// Traverse horizontale
|
||||
if (this.state > 2) {
|
||||
g2d.drawLine(x - 50, y - 100, x + 50, y - 100);
|
||||
}
|
||||
// Petite corde verticale
|
||||
if (this.state > 3) {
|
||||
g2d.drawLine(x + 50, y - 100, x + 50, y - 70);
|
||||
}
|
||||
}
|
||||
|
||||
private void drawBudy(Graphics g2d,int x, int y) {
|
||||
|
||||
// Tête
|
||||
if (this.state > 4) {
|
||||
g2d.drawOval(x - 15, y - 30, 30, 30);
|
||||
}
|
||||
// Corps
|
||||
if (this.state > 5) {
|
||||
g2d.drawLine(x, y, x, y + 40);
|
||||
}
|
||||
// Bras
|
||||
if (this.state > 6) {
|
||||
g2d.drawLine(x, y + 10, x - 20, y + 20);
|
||||
g2d.drawLine(x, y + 10, x + 20, y + 20);
|
||||
}
|
||||
// Jambes
|
||||
if (this.state > 7) {
|
||||
g2d.drawLine(x, y + 40, x - 20, y + 70);
|
||||
g2d.drawLine(x, y + 40, x + 20, y + 70);
|
||||
}
|
||||
}
|
||||
|
||||
public void setState(int state) {
|
||||
this.state = state;
|
||||
this.repaint();
|
||||
}
|
||||
|
||||
public void setWord(String word) {
|
||||
this.word = word;
|
||||
this.repaint();
|
||||
}
|
||||
|
||||
public void setWrongLetters(String letters) {
|
||||
this.wrongLetters = letters;
|
||||
this.repaint();
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user