7 Commits

Author SHA1 Message Date
c87527973e Merge branch 'Hochlaf-Vue'
# Conflicts:
#	TD3_DEV51_Qualite_Algo/src/main/java/fr/iutfbleau/TD3_DEV51_Qualite_Algo/Controllers/Game.java
#	TD3_DEV51_Qualite_Algo/src/main/java/fr/iutfbleau/TD3_DEV51_Qualite_Algo/Models/Word.java
2025-10-08 16:48:06 +02:00
5336077fc4 Merge branch 'NewControllers'
# Conflicts:
#	TD3_DEV51_Qualite_Algo/src/main/java/fr/iutfbleau/TD3_DEV51_Qualite_Algo/Controllers/Game.java
#	TD3_DEV51_Qualite_Algo/src/main/java/fr/iutfbleau/TD3_DEV51_Qualite_Algo/Models/Word.java
2025-10-08 16:44:28 +02:00
c70c2b73ad fix 2025-10-08 16:34:45 +02:00
d4d8249c8b Vérif fait 2025-10-08 16:26:47 +02:00
94e7394494 add: Difficulty Mode 2025-10-08 16:11:40 +02:00
843043740c listener du bouton fait. 2025-10-08 15:27:48 +02:00
2f3a6df740 fin de la vue principal 2025-10-08 14:45:55 +02:00
7 changed files with 229 additions and 53 deletions

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@@ -1,5 +1,12 @@
package fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers; package fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Word;
;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Difficulty;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Word;
import java.util.*;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Word; import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Word;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.View.hangedManView; import fr.iutfbleau.TD3_DEV51_Qualite_Algo.View.hangedManView;
@@ -13,22 +20,69 @@ public class Game {
private long startTime; private long startTime;
private long endTime; private long endTime;
private final int maxTime = 120000; // 2 minutes private final int maxTime = 120000; // 2 minutes
private List<Word> allwords;
private Difficulty difficulty;
/* Hangmam Game */
// Constructor // Constructor
public Game(Word word) { public Game(Word word ,List<Word> allWord,hangedManView hangedManView) {
this.word = word; this.word = word;
this.hangedManView = hangedManView; this.hangedManView = hangedManView;
this.errors = 0; this.errors = 0;
this.wrongLetters = ""; this.wrongLetters = "";
this.startTime = System.currentTimeMillis(); this.startTime = System.currentTimeMillis();
this.endTime = 0; this.endTime = 0;
switch (difficulty) {
case EASY:
this.word = selectWord(allWord, 0 , 7 );
break;
case MEDIUM:
this.word = selectWord(allWord, 0, Integer.MAX_VALUE);
break;
case HARD:
this.allwords = selectTwoWords(allWord);
break;
}
}
/* Selected Word with conditions */
private Word selectWord(List<Word> list, int min, int max) {
for (Word word : list) {
int length = word.getWord().length();
if (length >= min && length <= max) {
return word;
}
}
return list.getFirst();
}
/* Selected word level Difficult */
private List<Word> selectTwoWords(List<Word> list) {
return list.subList(0, Math.min(2, list.size()));
}
public boolean playLetter(char caractere) {
boolean correct;
if(difficulty == Difficulty.HARD){
correct = this.allwords.get(0).VerifyLetter(caractere) || this.allwords.get(1).VerifyLetter(caractere);
} else{
correct = word.VerifyLetter(caractere);
}
if (!correct) errors++;
return correct;
} }
// Getters - Errors // Getters - Errors
public int getErrors() { public int getErrors() {
return this.errors; return this.errors;
} }
/* Put error max */
public int getMaxErrors() {
return this.maxErrors;
}
// Getters - Wrong Letters // Getters - Wrong Letters
public String getWrongLetters() { public String getWrongLetters() {
return this.wrongLetters; return this.wrongLetters;

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@@ -0,0 +1,31 @@
package fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Handler;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Game;
import javax.swing.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class SendLetterHandler implements ActionListener {
private JFrame frame;
private Game gameControler;
private JTextField letterField;
public SendLetterHandler(JFrame frame, Game gameControler, JTextField letterField) {
this.frame = frame;
this.gameControler = gameControler;
this.letterField = letterField;
}
@Override
public void actionPerformed(ActionEvent e) {
// on récupère la lettre du champs de saisie
if(this.letterField.getText().length() > 1) {
JOptionPane.showMessageDialog(this.frame, "Veuillez n'envoyer qu'une seule lettre. Merci (⓿_⓿).","(⓿_⓿)", JOptionPane.WARNING_MESSAGE);
return;
}
char letter = letterField.getText().charAt(0);
this.gameControler.playLetter(letter);
}
}

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@@ -1,7 +1,55 @@
package fr.iutfbleau.TD3_DEV51_Qualite_Algo; package fr.iutfbleau.TD3_DEV51_Qualite_Algo;
public class Main { import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Game;
public static void main(String[] args) { import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers.Handler.SendLetterHandler;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Word;
import fr.iutfbleau.TD3_DEV51_Qualite_Algo.View.hangedManView;
import javax.swing.*;
import java.awt.*;
import java.io.IOException;
public class Main {
public static void main(String[] args) throws IOException {
// TODO
Game gameControler = new Game(new Word(""));
// TODO
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(800, 600);
frame.setResizable(false);
frame.setLayout(new GridBagLayout());
GridBagConstraints GBC = new GridBagConstraints();
GBC.fill = GridBagConstraints.BOTH;
GBC.gridx = 0;
GBC.gridy = 0;
GBC.gridwidth = 1;
GBC.gridheight = 1;
GBC.weightx = 1;
GBC.weighty = 1;
hangedManView drawingView = new hangedManView();
frame.add(drawingView, GBC);
GBC.gridy = 1;
GBC.weighty = 0;
JPanel panel = new JPanel();
panel.setLayout(new FlowLayout(FlowLayout.CENTER));
JTextField TextField = new JTextField();
TextField.setColumns(10);
panel.add(TextField,GBC);
JButton button = new JButton("send");
button.addActionListener(new SendLetterHandler(frame,gameControler,TextField));
panel.add(button);
frame.add(panel,GBC);
frame.setVisible(true);
} }
} }

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@@ -0,0 +1,5 @@
package fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models;
public enum Difficulty {
EASY, MEDIUM, HARD
}

View File

@@ -4,21 +4,21 @@ import java.util.*;
public class Word { public class Word {
private final String word; private final String word;
private Letter[] tabLetter; private Letter[] tabLetter;
private String c; private String character;
private Word(String word){ public Word(String word){
this.word = word; this.word = word;
for(int i = 0; i< this.word.length();i++){ for(int i = 0; i< this.word.length();i++){
this.tabLetter[i] = new Letter(this.word.charAt(i)); this.tabLetter[i] = new Letter(this.word.charAt(i));
} }
} }
/* Lettre dans le mot */ /* Lettre dans le mot */
public boolean VerifyLetter(char c){ public boolean VerifyLetter(char character){
boolean return_bool = false; boolean return_bool = false;
for(Letter letter : this.tabLetter){ for(Letter letter : this.tabLetter){
if(!letter.getStatus()){ if(!letter.getStatus()){
if(letter.isGood(c)){ if(letter.isGood(character)){
return_bool = true; return_bool = true;
} }
} }
@@ -27,7 +27,7 @@ public class Word {
} }
/* Le mot a été deviné */ /* Le mot a été deviné */
private boolean IsComplet(){ public boolean IsComplete(){
for(Letter letter : this.tabLetter){ for(Letter letter : this.tabLetter){
if(!letter.getStatus()){ if(!letter.getStatus()){
return false; return false;
@@ -36,5 +36,8 @@ public class Word {
} }
return true; return true;
} }
public String getWord() {
return word;
}
} }

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@@ -1,75 +1,110 @@
package fr.iutfbleau.TD3_DEV51_Qualite_Algo.View; package fr.iutfbleau.TD3_DEV51_Qualite_Algo.View;
import javax.imageio.ImageIO;
import javax.swing.*; import javax.swing.*;
import java.awt.*; import java.awt.*;
import java.io.File;
import java.io.IOException; import java.io.IOException;
public class hangedManView extends JComponent { public class hangedManView extends JComponent {
private int state; private int state;
private String word;
private String wrongLetters;
public hangedManView() throws IOException { public hangedManView() throws IOException {
super(); super();
this.state = 0; this.state = 8;
this.word = "";
this.wrongLetters = "";
}
public hangedManView(String word) throws IOException {
super();
this.state = 8;
this.word = word;
this.wrongLetters = "";
} }
protected void paintComponent(Graphics g) { protected void paintComponent(Graphics g) {
super.paintComponent(g); super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g; Graphics2D g2d = (Graphics2D) g;
int x = 150; int x = this.getWidth()/2;
int y = 200; int y = this.getHeight()/2;
if(this.state > 8) { if(this.state > 8) {
// paint une image // paint une image
g2d.drawImage(new ImageIcon(Thread.currentThread().getContextClassLoader().getResource("resources/HangedGirl.jpg")).getImage(), x, y, this); double ratio = 0.5;
g2d.drawImage(new ImageIcon("resources/HangedGirl.jpg").getImage(), (this.getWidth()-(int) (567*ratio))/2, 0, (int) (567*ratio), (int) (1080*ratio), this);
}else{ }else{
this.drawStand(g2d, x, y);
// on paint un homme batton // on paint un homme batton
// Base
if (this.state > 0) {
g2d.drawLine(x - 100, y + 100, x + 100, y + 100);
}
// Poteau vertical
if (this.state > 1) {
g2d.drawLine(x - 50, y + 100, x - 50, y - 100);
}
// Traverse horizontale
if (this.state > 2) {
g2d.drawLine(x - 50, y - 100, x + 50, y - 100);
}
// Petite corde verticale
if (this.state > 3) {
g2d.drawLine(x + 50, y - 100, x + 50, y - 70);
}
x += 50; x += 50;
y -= 40; y -= 40;
this.drawBudy(g2d, x, y);
}
// Tête // on dessine le mot en dessous du pendu et au centre de la fenêtre.
if (this.state > 4) { g2d.setFont(new Font("Roboto", Font.BOLD, 20));
g2d.drawOval(x - 15, y - 30, 30, 30); g2d.drawString(this.word, (this.getWidth()-g2d.getFontMetrics().stringWidth(this.word))/2, this.getHeight()-50);
}
// Corps // on dessine les mauvaises lettres en rouge
if (this.state > 5) { g2d.setColor(Color.RED);
g2d.drawLine(x, y, x, y + 40); g2d.drawString(this.wrongLetters, (this.getWidth()-g2d.getFontMetrics().stringWidth(this.wrongLetters))/2, this.getHeight()-10);
} }
// Bras
if (this.state > 6) { private void drawStand(Graphics2D g2d, int x, int y) {
g2d.drawLine(x, y + 10, x - 20, y + 20); // Base
g2d.drawLine(x, y + 10, x + 20, y + 20); if (this.state > 0) {
} g2d.drawLine(x - 100, y + 100, x + 100, y + 100);
// Jambes }
if (this.state > 7) { // Poteau vertical
g2d.drawLine(x, y + 40, x - 20, y + 70); if (this.state > 1) {
g2d.drawLine(x, y + 40, x + 20, y + 70); g2d.drawLine(x - 50, y + 100, x - 50, y - 100);
} }
// Traverse horizontale
if (this.state > 2) {
g2d.drawLine(x - 50, y - 100, x + 50, y - 100);
}
// Petite corde verticale
if (this.state > 3) {
g2d.drawLine(x + 50, y - 100, x + 50, y - 70);
}
}
private void drawBudy(Graphics g2d,int x, int y) {
// Tête
if (this.state > 4) {
g2d.drawOval(x - 15, y - 30, 30, 30);
}
// Corps
if (this.state > 5) {
g2d.drawLine(x, y, x, y + 40);
}
// Bras
if (this.state > 6) {
g2d.drawLine(x, y + 10, x - 20, y + 20);
g2d.drawLine(x, y + 10, x + 20, y + 20);
}
// Jambes
if (this.state > 7) {
g2d.drawLine(x, y + 40, x - 20, y + 70);
g2d.drawLine(x, y + 40, x + 20, y + 70);
} }
} }
public void setState(int state) { public void setState(int state) {
this.state = state; this.state = state;
this.repaint();
}
public void setWord(String word) {
this.word = word;
this.repaint();
}
public void setWrongLetters(String letters) {
this.wrongLetters = letters;
this.repaint();
} }
} }