forked from menault/TD3_DEV51_Qualite_Algo
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NewControl
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2f3a6df740
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2f3a6df740 |
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Before Width: | Height: | Size: 166 KiB After Width: | Height: | Size: 122 KiB |
@@ -1,122 +1,46 @@
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package fr.iutfbleau.TD3_DEV51_Qualite_Algo.Controllers;
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import fr.iutfbleau.TD3_DEV51_Qualite_Algo.Models.Word;
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import fr.iutfbleau.TD3_DEV51_Qualite_Algo.View.hangedManView;
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;
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public class Game {
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private Word word;
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private hangedManView hangedManView;
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private int errors;
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private int maxErrors = 9;
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private String wrongLetters;
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private long startTime;
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private long endTime;
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private final int maxTime = 120000; // 2 minutes
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private final int maxErrors = 6;
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// Constructor
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public Game(Word word) {
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this.word = word;
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this.hangedManView = hangedManView;
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this.errors = 0;
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this.wrongLetters = "";
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this.startTime = System.currentTimeMillis();
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this.endTime = 0;
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}
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// Getters - Errors
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/* Verify error number */
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public int getErrors() {
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return this.errors;
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}
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// Getters - Wrong Letters
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public String getWrongLetters() {
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return this.wrongLetters;
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/* Put error max */
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public int getMaxErrors() {
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return this.maxErrors;
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}
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// Determine if the game is lost
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private boolean isLost() {
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return errors >= maxErrors;
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}
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// Determine if the game is won
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public boolean isWon() {
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int score = calculateScore();
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if (word.IsComplete() && score > 0) {
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return true;
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}
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return false;
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}
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// From view, verify if the letter is correct & finish the game if necessary (lost or won)
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/* Vue call method VerifyLetter, check status letter false/True */
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public boolean playLetter(char c) {
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boolean correct = word.VerifyLetter(c);
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if (!correct) {
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errors++;
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hangedManView.setState(errors);
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wrongLetters += c + " ";
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hangedManView.setWrongLetters(wrongLetters);
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if (isLost()) {
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finishedGame();
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}
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} else {
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hangedManView.setCorrectLetters(word.getHiddenWord());
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if (word.IsComplete()) {
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finishedGame();
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}
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}
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return correct;
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}
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// Finish the game
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private boolean finishedGame() {
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this.endTime = System.currentTimeMillis();
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if (isLost()) {
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return false;
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}
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boolean isWon = isWon();
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return isWon;
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/* All letter is completed : Won */
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public boolean isWon() {
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return word.IsComplete();
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}
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// For view, return the remaining time
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public long getRemainingTime() {
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long elapsed = (System.currentTimeMillis() - startTime) / 1000;
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long remaining = (maxTime / 1000) - elapsed;
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if (remaining < 0) {
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remaining = 0;
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finishedGame();
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}
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return Math.max(remaining, 0);
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}
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// Get elapsed time for calculateScore
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private long calculateTime() {
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long elapsedTime = (endTime - startTime) / 1000;
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return elapsedTime;
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}
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// Calculate Score
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public int calculateScore() {
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long time = calculateTime();
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int baseScore = 1000;
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int errorPenalty = errors * 50;
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int timePenalty = (int) time * 2;
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int score = baseScore - errorPenalty - timePenalty;
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if (score < 0) {
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score = 0;
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}
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return score;
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/* Lost if maxErrors is greater than or egal to errors */
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public boolean isLost() {
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return errors >= maxErrors;
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}
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}
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@@ -1,7 +1,49 @@
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package fr.iutfbleau.TD3_DEV51_Qualite_Algo;
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public class Main {
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public static void main(String[] args) {
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import fr.iutfbleau.TD3_DEV51_Qualite_Algo.View.hangedManView;
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import javax.swing.*;
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import java.awt.*;
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import java.io.IOException;
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public class Main {
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public static void main(String[] args) throws IOException {
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JFrame frame = new JFrame();
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frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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frame.setSize(800, 600);
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frame.setResizable(false);
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frame.setLayout(new GridBagLayout());
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GridBagConstraints GBC = new GridBagConstraints();
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GBC.fill = GridBagConstraints.BOTH;
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GBC.gridx = 0;
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GBC.gridy = 0;
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GBC.gridwidth = 1;
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GBC.gridheight = 1;
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GBC.weightx = 1;
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GBC.weighty = 1;
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hangedManView drawingView = new hangedManView();
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frame.add(drawingView, GBC);
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GBC.gridy = 1;
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GBC.weighty = 0;
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JPanel panel = new JPanel();
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panel.setLayout(new FlowLayout(FlowLayout.CENTER));
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JTextField TextField = new JTextField();
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TextField.setColumns(10);
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panel.add(TextField,GBC);
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JButton button = new JButton("send");
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panel.add(button);
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frame.add(panel,GBC);
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frame.setVisible(true);
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}
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}
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@@ -27,7 +27,7 @@ public class Word {
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}
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/* Le mot a été deviné */
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private boolean IsComplet(){
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public boolean IsComplete(){
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for(Letter letter : this.tabLetter){
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if(!letter.getStatus()){
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return false;
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@@ -36,5 +36,4 @@ public class Word {
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}
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return true;
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}
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}
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@@ -1,31 +1,33 @@
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package fr.iutfbleau.TD3_DEV51_Qualite_Algo.View;
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import javax.imageio.ImageIO;
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import javax.swing.*;
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import java.awt.*;
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import java.io.File;
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import java.io.IOException;
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public class hangedManView extends JComponent {
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private int state;
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private String word;
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private String wrongLetters;
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public hangedManView() throws IOException {
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super();
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this.state = 0;
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this.state = 8;
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this.word = "E _ E _ _ L E";
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this.wrongLetters = "G H J Z R";
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}
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protected void paintComponent(Graphics g) {
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super.paintComponent(g);
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Graphics2D g2d = (Graphics2D) g;
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int x = 150;
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int y = 200;
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int x = this.getWidth()/2;
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int y = this.getHeight()/2;
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if(this.state > 8) {
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// paint une image
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g2d.drawImage(new ImageIcon(Thread.currentThread().getContextClassLoader().getResource("resources/HangedGirl.jpg")).getImage(), x, y, this);
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double ratio = 0.5;
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g2d.drawImage(new ImageIcon("resources/HangedGirl.jpg").getImage(), (this.getWidth()-(int) (567*ratio))/2, 0, (int) (567*ratio), (int) (1080*ratio), this);
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}else{
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// on paint un homme batton
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// Base
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@@ -67,9 +69,28 @@ public class hangedManView extends JComponent {
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g2d.drawLine(x, y + 40, x + 20, y + 70);
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}
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}
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// on dessine le mot en dessous du pendu et au centre de la fenêtre.
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g2d.setFont(new Font("Roboto", Font.BOLD, 20));
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g2d.drawString(this.word, (this.getWidth()-g2d.getFontMetrics().stringWidth(this.word))/2, this.getHeight()-50);
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// on dessine les mauvaises lettres en rouge
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g2d.setColor(Color.RED);
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g2d.drawString(this.wrongLetters, (this.getWidth()-g2d.getFontMetrics().stringWidth(this.wrongLetters))/2, this.getHeight()-10);
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}
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public void setState(int state) {
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this.state = state;
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this.repaint();
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}
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public void setWord(String word) {
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this.word = word;
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this.repaint();
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}
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public void setWrongLetters(String letters) {
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this.wrongLetters = letters;
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this.repaint();
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}
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}
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