Ajout chrono et score
This commit is contained in:
parent
2361771f21
commit
48cccb4f17
28
.vscode/tasks.json
vendored
Normal file
28
.vscode/tasks.json
vendored
Normal file
@ -0,0 +1,28 @@
|
||||
{
|
||||
"tasks": [
|
||||
{
|
||||
"type": "cppbuild",
|
||||
"label": "C/C++: gcc build active file",
|
||||
"command": "/usr/bin/gcc",
|
||||
"args": [
|
||||
"-fdiagnostics-color=always",
|
||||
"-g",
|
||||
"${file}",
|
||||
"-o",
|
||||
"${fileDirname}/${fileBasenameNoExtension}"
|
||||
],
|
||||
"options": {
|
||||
"cwd": "${fileDirname}"
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$gcc"
|
||||
],
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"detail": "Task generated by Debugger."
|
||||
}
|
||||
],
|
||||
"version": "2.0.0"
|
||||
}
|
69
pendu.c
69
pendu.c
@ -2,24 +2,18 @@
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
#include <signal.h>
|
||||
#include <ctype.h>
|
||||
|
||||
#define MAX_WORDS 14
|
||||
#define MAX_TRIES 6
|
||||
|
||||
const char *words[MAX_WORDS] = {
|
||||
"programmation",
|
||||
"ordinateur",
|
||||
"langage",
|
||||
"jeu",
|
||||
"algorithmique",
|
||||
"fontainebleau",
|
||||
"koala",
|
||||
"anticonstitutionnellement",
|
||||
"code",
|
||||
"canard",
|
||||
"gyroscope",
|
||||
"periclitation",
|
||||
"susurrer",
|
||||
"programmation", "ordinateur", "langage", "jeu",
|
||||
"algorithmique", "fontainebleau", "koala",
|
||||
"anticonstitutionnellement", "code", "canard",
|
||||
"gyroscope", "periclitation", "susurrer",
|
||||
"eclesiastique"
|
||||
};
|
||||
|
||||
@ -35,32 +29,62 @@ void display_hangman(int tries) {
|
||||
}
|
||||
}
|
||||
|
||||
void alarm_handler(int sig) {
|
||||
printf("\nTrop tard ! Vous avez dépassé les 30 secondes.\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
int main() {
|
||||
srand(time(NULL));
|
||||
|
||||
while (1) {
|
||||
const char *word = words[rand() % MAX_WORDS];
|
||||
int word_length = strlen(word);
|
||||
char guessed[word_length];
|
||||
char guessed[word_length + 1];
|
||||
int tries = 0;
|
||||
int guessed_correctly = 0;
|
||||
int score = 0;
|
||||
|
||||
for (int i = 0; i < word_length; i++) {
|
||||
guessed[i] = '_';
|
||||
}
|
||||
guessed[word_length] = '\0';
|
||||
|
||||
signal(SIGALRM, alarm_handler);
|
||||
|
||||
while (tries < MAX_TRIES && guessed_correctly < word_length) {
|
||||
printf("\nMot à deviner : %s\n", guessed);
|
||||
display_hangman(tries);
|
||||
char guess;
|
||||
printf("Entrez une lettre : ");
|
||||
|
||||
alarm(30);
|
||||
printf("Entrez une lettre (ou 'q' pour quitter) : ");
|
||||
scanf(" %c", &guess);
|
||||
alarm(0);
|
||||
|
||||
if (guess == 'q') {
|
||||
printf("Vous avez quitté le jeu. À bientôt !\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!isalpha(guess)) {
|
||||
printf("Veuillez entrer une lettre valide.\n");
|
||||
continue;
|
||||
}
|
||||
|
||||
guess = tolower(guess);
|
||||
int found = 0;
|
||||
|
||||
// Démarrer le chronomètre
|
||||
clock_t start_time = clock();
|
||||
|
||||
for (int i = 0; i < word_length; i++) {
|
||||
if (word[i] == guess) {
|
||||
if (guessed[i] == '_') {
|
||||
guessed[i] = guess;
|
||||
guessed_correctly++;
|
||||
// Calculer le score basé sur le temps
|
||||
score += 1000 - (clock() - start_time) * 1000 / CLOCKS_PER_SEC; // Bonus pour le temps
|
||||
}
|
||||
found = 1;
|
||||
}
|
||||
@ -68,15 +92,30 @@ int main() {
|
||||
|
||||
if (!found) {
|
||||
tries++;
|
||||
score -= 200; // Malus pour une mauvaise réponse
|
||||
}
|
||||
}
|
||||
|
||||
if (guessed_correctly == word_length) {
|
||||
printf("Félicitations ! Vous avez deviné le mot : %s\n", word);
|
||||
// Bonus si trouvé en moins de 3 essais
|
||||
if (tries < 3) {
|
||||
score += 500;
|
||||
}
|
||||
} else {
|
||||
printf("Désolé, vous avez perdu. Le mot était : %s\n", word);
|
||||
display_hangman(MAX_TRIES);
|
||||
}
|
||||
|
||||
printf("Votre score est : %d\n", score);
|
||||
|
||||
char play_again;
|
||||
printf("Voulez-vous jouer à nouveau ? (o/n) : ");
|
||||
scanf(" %c", &play_again);
|
||||
if (tolower(play_again) != 'o') {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user