Merge pull request 'ajout-difficulte' (#4) from ajout-difficulte into master
Reviewed-on: dariusy/TD3_DEV51_Qualite_Algo#4
This commit is contained in:
commit
d5cfc6041c
7
.vscode/launch.json
vendored
Normal file
7
.vscode/launch.json
vendored
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
// Use IntelliSense to learn about possible attributes.
|
||||||
|
// Hover to view descriptions of existing attributes.
|
||||||
|
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
|
||||||
|
"version": "0.2.0",
|
||||||
|
"configurations": []
|
||||||
|
}
|
20
.vscode/tasks.json
vendored
20
.vscode/tasks.json
vendored
@ -17,6 +17,26 @@
|
|||||||
"problemMatcher": [
|
"problemMatcher": [
|
||||||
"$gcc"
|
"$gcc"
|
||||||
],
|
],
|
||||||
|
"group": "build",
|
||||||
|
"detail": "Task generated by Debugger."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "cppbuild",
|
||||||
|
"label": "C/C++: cl.exe build active file",
|
||||||
|
"command": "cl.exe",
|
||||||
|
"args": [
|
||||||
|
"/Zi",
|
||||||
|
"/EHsc",
|
||||||
|
"/nologo",
|
||||||
|
"/Fe${fileDirname}\\${fileBasenameNoExtension}.exe",
|
||||||
|
"${file}"
|
||||||
|
],
|
||||||
|
"options": {
|
||||||
|
"cwd": "${fileDirname}"
|
||||||
|
},
|
||||||
|
"problemMatcher": [
|
||||||
|
"$msCompile"
|
||||||
|
],
|
||||||
"group": {
|
"group": {
|
||||||
"kind": "build",
|
"kind": "build",
|
||||||
"isDefault": true
|
"isDefault": true
|
||||||
|
198
pendu.c
198
pendu.c
@ -17,6 +17,7 @@ const char *words[MAX_WORDS] = {
|
|||||||
"eclesiastique"
|
"eclesiastique"
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// Fonction pour afficher le pendu
|
||||||
void display_hangman(int tries) {
|
void display_hangman(int tries) {
|
||||||
switch (tries) {
|
switch (tries) {
|
||||||
case 0: printf(" ----\n | |\n |\n |\n |\n |\n--------\n"); break;
|
case 0: printf(" ----\n | |\n |\n |\n |\n |\n--------\n"); break;
|
||||||
@ -29,85 +30,144 @@ void display_hangman(int tries) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Fonction pour gérer le signal d'alarme
|
||||||
void alarm_handler(int sig) {
|
void alarm_handler(int sig) {
|
||||||
printf("\nTrop tard ! Vous avez dépassé les 30 secondes.\n");
|
printf("\nTrop tard ! Vous avez dépassé les 30 secondes.\n");
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Fonction pour filtrer les mots selon la taille maximale
|
||||||
|
int filter_words(const char *filtered_words[], int max_word_length) {
|
||||||
|
int count = 0;
|
||||||
|
for (int i = 0; i < MAX_WORDS; i++) {
|
||||||
|
if (strlen(words[i]) <= max_word_length) {
|
||||||
|
filtered_words[count++] = words[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fonction pour choisir plusieurs mots uniques aléatoirement
|
||||||
|
void choose_random_words(const char *filtered_words[], int num_filtered_words, char *result, int max_length) {
|
||||||
|
int total_length = 0;
|
||||||
|
while (total_length < max_length) {
|
||||||
|
int index = rand() % num_filtered_words;
|
||||||
|
const char *chosen_word = filtered_words[index];
|
||||||
|
|
||||||
|
if (total_length + strlen(chosen_word) + 1 > max_length) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
strcat(result, chosen_word);
|
||||||
|
total_length += strlen(chosen_word);
|
||||||
|
|
||||||
|
if (total_length < max_length) {
|
||||||
|
strcat(result, " ");
|
||||||
|
total_length++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fonction pour initialiser le mot deviné avec des underscores
|
||||||
|
void initialize_guessed_word(char guessed[], const char *word, int word_length) {
|
||||||
|
for (int i = 0; i < word_length; i++) {
|
||||||
|
guessed[i] = (word[i] == ' ') ? ' ' : '_'; // Gérer les espaces
|
||||||
|
}
|
||||||
|
guessed[word_length] = '\0';
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fonction pour traiter chaque saisie de l'utilisateur
|
||||||
|
int handle_guess(char guess, const char *word, char guessed[], int word_length, int *score) {
|
||||||
|
int found = 0;
|
||||||
|
clock_t start_time = clock();
|
||||||
|
|
||||||
|
for (int i = 0; i < word_length; i++) {
|
||||||
|
if (word[i] == guess) {
|
||||||
|
if (guessed[i] == '_') {
|
||||||
|
guessed[i] = guess;
|
||||||
|
found = 1;
|
||||||
|
*score += 1000 - (clock() - start_time) * 1000 / CLOCKS_PER_SEC;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return found;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fonction principale pour jouer une partie
|
||||||
|
int play_game(const char *word, int word_length) {
|
||||||
|
char guessed[word_length + 1];
|
||||||
|
int tries = 0;
|
||||||
|
int guessed_correctly = 0;
|
||||||
|
int score = 0;
|
||||||
|
|
||||||
|
initialize_guessed_word(guessed, word, word_length);
|
||||||
|
|
||||||
|
while (tries < MAX_TRIES && guessed_correctly < word_length) {
|
||||||
|
printf("\nMot à deviner : %s\n", guessed);
|
||||||
|
display_hangman(tries);
|
||||||
|
char guess;
|
||||||
|
|
||||||
|
alarm(30);
|
||||||
|
printf("Entrez une lettre (ou '1' pour quitter) : ");
|
||||||
|
scanf(" %c", &guess);
|
||||||
|
alarm(0);
|
||||||
|
|
||||||
|
if (guess == '1') {
|
||||||
|
printf("Vous avez quitté le jeu. À bientôt !\n");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!isalpha(guess)) {
|
||||||
|
printf("Veuillez entrer une lettre valide.\n");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
guess = tolower(guess);
|
||||||
|
int found = handle_guess(guess, word, guessed, word_length, &score);
|
||||||
|
|
||||||
|
if (!found) {
|
||||||
|
tries++;
|
||||||
|
score -= 200; // Malus pour une mauvaise réponse
|
||||||
|
} else {
|
||||||
|
guessed_correctly += found;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (guessed_correctly == word_length) {
|
||||||
|
printf("Félicitations ! Vous avez deviné le mot : %s\n", word);
|
||||||
|
if (tries < 3) {
|
||||||
|
score += 500;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
printf("Désolé, vous avez perdu. Le mot était : %s\n", word);
|
||||||
|
display_hangman(MAX_TRIES);
|
||||||
|
}
|
||||||
|
|
||||||
|
printf("Votre score est : %d\n", score);
|
||||||
|
return score;
|
||||||
|
}
|
||||||
|
|
||||||
int main() {
|
int main() {
|
||||||
srand(time(NULL));
|
srand(time(NULL));
|
||||||
|
|
||||||
while (1) {
|
while (1) {
|
||||||
const char *word = words[rand() % MAX_WORDS];
|
int max_word_length;
|
||||||
|
printf("Entrez la taille maximale des mots à deviner : ");
|
||||||
|
scanf("%d", &max_word_length);
|
||||||
|
|
||||||
|
const char *filtered_words[MAX_WORDS];
|
||||||
|
int num_filtered_words = filter_words(filtered_words, max_word_length);
|
||||||
|
|
||||||
|
if (num_filtered_words == 0) {
|
||||||
|
printf("Aucun mot ne correspond à cette taille maximale.\n");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
char word[256] = "";
|
||||||
|
choose_random_words(filtered_words, num_filtered_words, word, max_word_length);
|
||||||
int word_length = strlen(word);
|
int word_length = strlen(word);
|
||||||
char guessed[word_length + 1];
|
int score = play_game(word, word_length);
|
||||||
int tries = 0;
|
|
||||||
int guessed_correctly = 0;
|
|
||||||
int score = 0;
|
|
||||||
|
|
||||||
for (int i = 0; i < word_length; i++) {
|
|
||||||
guessed[i] = '_';
|
|
||||||
}
|
|
||||||
guessed[word_length] = '\0';
|
|
||||||
|
|
||||||
signal(SIGALRM, alarm_handler);
|
|
||||||
|
|
||||||
while (tries < MAX_TRIES && guessed_correctly < word_length) {
|
|
||||||
printf("\nMot à deviner : %s\n", guessed);
|
|
||||||
display_hangman(tries);
|
|
||||||
char guess;
|
|
||||||
|
|
||||||
alarm(30);
|
|
||||||
printf("Entrez une lettre (ou 'q' pour quitter) : ");
|
|
||||||
scanf(" %c", &guess);
|
|
||||||
alarm(0);
|
|
||||||
|
|
||||||
if (guess == 'q') {
|
|
||||||
printf("Vous avez quitté le jeu. À bientôt !\n");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!isalpha(guess)) {
|
|
||||||
printf("Veuillez entrer une lettre valide.\n");
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
guess = tolower(guess);
|
|
||||||
int found = 0;
|
|
||||||
|
|
||||||
// Démarrer le chronomètre
|
|
||||||
clock_t start_time = clock();
|
|
||||||
|
|
||||||
for (int i = 0; i < word_length; i++) {
|
|
||||||
if (word[i] == guess) {
|
|
||||||
if (guessed[i] == '_') {
|
|
||||||
guessed[i] = guess;
|
|
||||||
guessed_correctly++;
|
|
||||||
// Calculer le score basé sur le temps
|
|
||||||
score += 1000 - (clock() - start_time) * 1000 / CLOCKS_PER_SEC; // Bonus pour le temps
|
|
||||||
}
|
|
||||||
found = 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!found) {
|
|
||||||
tries++;
|
|
||||||
score -= 200; // Malus pour une mauvaise réponse
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (guessed_correctly == word_length) {
|
|
||||||
printf("Félicitations ! Vous avez deviné le mot : %s\n", word);
|
|
||||||
// Bonus si trouvé en moins de 3 essais
|
|
||||||
if (tries < 3) {
|
|
||||||
score += 500;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
printf("Désolé, vous avez perdu. Le mot était : %s\n", word);
|
|
||||||
display_hangman(MAX_TRIES);
|
|
||||||
}
|
|
||||||
|
|
||||||
printf("Votre score est : %d\n", score);
|
|
||||||
|
|
||||||
char play_again;
|
char play_again;
|
||||||
printf("Voulez-vous jouer à nouveau ? (o/n) : ");
|
printf("Voulez-vous jouer à nouveau ? (o/n) : ");
|
||||||
|
Loading…
Reference in New Issue
Block a user