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Author SHA1 Message Date
d5cfc6041c Merge pull request 'ajout-difficulte' (#4) from ajout-difficulte into master
Reviewed-on: dariusy/TD3_DEV51_Qualite_Algo#4
2024-10-26 18:26:22 +02:00
TheSinay
c49ca7d7d1 fix 2024-10-24 15:49:13 +02:00
227f77d89d Actualiser pendu.c 2024-10-24 15:44:59 +02:00
TheSinay
11f44821bf a essayer 2024-10-24 15:30:23 +02:00
3 changed files with 156 additions and 69 deletions

7
.vscode/launch.json vendored Normal file
View File

@ -0,0 +1,7 @@
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": []
}

20
.vscode/tasks.json vendored
View File

@ -17,6 +17,26 @@
"problemMatcher": [ "problemMatcher": [
"$gcc" "$gcc"
], ],
"group": "build",
"detail": "Task generated by Debugger."
},
{
"type": "cppbuild",
"label": "C/C++: cl.exe build active file",
"command": "cl.exe",
"args": [
"/Zi",
"/EHsc",
"/nologo",
"/Fe${fileDirname}\\${fileBasenameNoExtension}.exe",
"${file}"
],
"options": {
"cwd": "${fileDirname}"
},
"problemMatcher": [
"$msCompile"
],
"group": { "group": {
"kind": "build", "kind": "build",
"isDefault": true "isDefault": true

198
pendu.c
View File

@ -17,6 +17,7 @@ const char *words[MAX_WORDS] = {
"eclesiastique" "eclesiastique"
}; };
// Fonction pour afficher le pendu
void display_hangman(int tries) { void display_hangman(int tries) {
switch (tries) { switch (tries) {
case 0: printf(" ----\n | |\n |\n |\n |\n |\n--------\n"); break; case 0: printf(" ----\n | |\n |\n |\n |\n |\n--------\n"); break;
@ -29,85 +30,144 @@ void display_hangman(int tries) {
} }
} }
// Fonction pour gérer le signal d'alarme
void alarm_handler(int sig) { void alarm_handler(int sig) {
printf("\nTrop tard ! Vous avez dépassé les 30 secondes.\n"); printf("\nTrop tard ! Vous avez dépassé les 30 secondes.\n");
exit(1); exit(1);
} }
// Fonction pour filtrer les mots selon la taille maximale
int filter_words(const char *filtered_words[], int max_word_length) {
int count = 0;
for (int i = 0; i < MAX_WORDS; i++) {
if (strlen(words[i]) <= max_word_length) {
filtered_words[count++] = words[i];
}
}
return count;
}
// Fonction pour choisir plusieurs mots uniques aléatoirement
void choose_random_words(const char *filtered_words[], int num_filtered_words, char *result, int max_length) {
int total_length = 0;
while (total_length < max_length) {
int index = rand() % num_filtered_words;
const char *chosen_word = filtered_words[index];
if (total_length + strlen(chosen_word) + 1 > max_length) {
break;
}
strcat(result, chosen_word);
total_length += strlen(chosen_word);
if (total_length < max_length) {
strcat(result, " ");
total_length++;
}
}
}
// Fonction pour initialiser le mot deviné avec des underscores
void initialize_guessed_word(char guessed[], const char *word, int word_length) {
for (int i = 0; i < word_length; i++) {
guessed[i] = (word[i] == ' ') ? ' ' : '_'; // Gérer les espaces
}
guessed[word_length] = '\0';
}
// Fonction pour traiter chaque saisie de l'utilisateur
int handle_guess(char guess, const char *word, char guessed[], int word_length, int *score) {
int found = 0;
clock_t start_time = clock();
for (int i = 0; i < word_length; i++) {
if (word[i] == guess) {
if (guessed[i] == '_') {
guessed[i] = guess;
found = 1;
*score += 1000 - (clock() - start_time) * 1000 / CLOCKS_PER_SEC;
}
}
}
return found;
}
// Fonction principale pour jouer une partie
int play_game(const char *word, int word_length) {
char guessed[word_length + 1];
int tries = 0;
int guessed_correctly = 0;
int score = 0;
initialize_guessed_word(guessed, word, word_length);
while (tries < MAX_TRIES && guessed_correctly < word_length) {
printf("\nMot à deviner : %s\n", guessed);
display_hangman(tries);
char guess;
alarm(30);
printf("Entrez une lettre (ou '1' pour quitter) : ");
scanf(" %c", &guess);
alarm(0);
if (guess == '1') {
printf("Vous avez quitté le jeu. À bientôt !\n");
return 0;
}
if (!isalpha(guess)) {
printf("Veuillez entrer une lettre valide.\n");
continue;
}
guess = tolower(guess);
int found = handle_guess(guess, word, guessed, word_length, &score);
if (!found) {
tries++;
score -= 200; // Malus pour une mauvaise réponse
} else {
guessed_correctly += found;
}
}
if (guessed_correctly == word_length) {
printf("Félicitations ! Vous avez deviné le mot : %s\n", word);
if (tries < 3) {
score += 500;
}
} else {
printf("Désolé, vous avez perdu. Le mot était : %s\n", word);
display_hangman(MAX_TRIES);
}
printf("Votre score est : %d\n", score);
return score;
}
int main() { int main() {
srand(time(NULL)); srand(time(NULL));
while (1) { while (1) {
const char *word = words[rand() % MAX_WORDS]; int max_word_length;
printf("Entrez la taille maximale des mots à deviner : ");
scanf("%d", &max_word_length);
const char *filtered_words[MAX_WORDS];
int num_filtered_words = filter_words(filtered_words, max_word_length);
if (num_filtered_words == 0) {
printf("Aucun mot ne correspond à cette taille maximale.\n");
continue;
}
char word[256] = "";
choose_random_words(filtered_words, num_filtered_words, word, max_word_length);
int word_length = strlen(word); int word_length = strlen(word);
char guessed[word_length + 1]; int score = play_game(word, word_length);
int tries = 0;
int guessed_correctly = 0;
int score = 0;
for (int i = 0; i < word_length; i++) {
guessed[i] = '_';
}
guessed[word_length] = '\0';
signal(SIGALRM, alarm_handler);
while (tries < MAX_TRIES && guessed_correctly < word_length) {
printf("\nMot à deviner : %s\n", guessed);
display_hangman(tries);
char guess;
alarm(30);
printf("Entrez une lettre (ou 'q' pour quitter) : ");
scanf(" %c", &guess);
alarm(0);
if (guess == 'q') {
printf("Vous avez quitté le jeu. À bientôt !\n");
return 0;
}
if (!isalpha(guess)) {
printf("Veuillez entrer une lettre valide.\n");
continue;
}
guess = tolower(guess);
int found = 0;
// Démarrer le chronomètre
clock_t start_time = clock();
for (int i = 0; i < word_length; i++) {
if (word[i] == guess) {
if (guessed[i] == '_') {
guessed[i] = guess;
guessed_correctly++;
// Calculer le score basé sur le temps
score += 1000 - (clock() - start_time) * 1000 / CLOCKS_PER_SEC; // Bonus pour le temps
}
found = 1;
}
}
if (!found) {
tries++;
score -= 200; // Malus pour une mauvaise réponse
}
}
if (guessed_correctly == word_length) {
printf("Félicitations ! Vous avez deviné le mot : %s\n", word);
// Bonus si trouvé en moins de 3 essais
if (tries < 3) {
score += 500;
}
} else {
printf("Désolé, vous avez perdu. Le mot était : %s\n", word);
display_hangman(MAX_TRIES);
}
printf("Votre score est : %d\n", score);
char play_again; char play_again;
printf("Voulez-vous jouer à nouveau ? (o/n) : "); printf("Voulez-vous jouer à nouveau ? (o/n) : ");