public class HuffmanNode{ private int value; private int frequence; private HuffmanNode left; private HuffmanNode right; public HuffmanNode(int v,int f){ this.value = v; this.frequence = f; this.right = null; this.left = null; } public void setSonLeft(HuffmanNode lef){ this.left = lef; } public void setSonRight(HuffmanNode rig){ this.right = rig; } public boolean isLead(HuffmanNode f){ // retourner vraie : cas de base !! return true; } // ajouter d'autres méthode tel que les getters par exemple !!! }