ajout du mode Arene où on choisi les bot qui s'affronte et le nombre de partie
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246
fr/iut_fbleau/Avalam/ArenaWindow.java
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246
fr/iut_fbleau/Avalam/ArenaWindow.java
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package fr.iut_fbleau.Avalam;
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import fr.iut_fbleau.Bot.AlphaBetaBot;
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import fr.iut_fbleau.Bot.IdiotBot;
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import fr.iut_fbleau.GameAPI.AbstractGamePlayer;
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import fr.iut_fbleau.GameAPI.Player;
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import fr.iut_fbleau.GameAPI.Result;
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import javax.swing.*;
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import javax.swing.table.DefaultTableModel;
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import java.awt.*;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* Fenêtre pour le mode Arène.
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* Permet de sélectionner deux bots, le nombre de parties, et affiche les résultats.
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*/
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public class ArenaWindow extends JFrame {
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private JTable resultsTable;
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private DefaultTableModel tableModel;
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private List<String> results;
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/**
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* Construit la fenêtre Arène.
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*/
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public ArenaWindow() {
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super("Arène - Bot vs Bot");
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setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
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setLayout(new BorderLayout());
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results = new ArrayList<>();
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// Panneau de configuration
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JPanel configPanel = createConfigPanel();
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add(configPanel, BorderLayout.NORTH);
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// Tableau des résultats
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createResultsTable();
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JScrollPane scrollPane = new JScrollPane(resultsTable);
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add(scrollPane, BorderLayout.CENTER);
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// Bouton pour lancer les parties
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JButton startButton = new JButton("Lancer les parties");
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startButton.addActionListener(e -> showConfigDialog());
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add(startButton, BorderLayout.SOUTH);
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pack();
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setSize(600, 400);
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setLocationRelativeTo(null);
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setVisible(true);
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}
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/**
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* Crée le panneau de configuration (pour l'instant vide, sera rempli par le dialogue).
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*/
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private JPanel createConfigPanel() {
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JPanel panel = new JPanel();
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panel.setBorder(BorderFactory.createTitledBorder("Configuration"));
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panel.add(new JLabel("Utilisez le bouton 'Lancer les parties' pour configurer et démarrer."));
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return panel;
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}
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/**
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* Crée le tableau des résultats.
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*/
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private void createResultsTable() {
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String[] columnNames = {"Partie", "Bot 1", "Bot 2", "Gagnant"};
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tableModel = new DefaultTableModel(columnNames, 0) {
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@Override
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public boolean isCellEditable(int row, int column) {
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return false;
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}
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};
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resultsTable = new JTable(tableModel);
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resultsTable.setFillsViewportHeight(true);
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}
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/**
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* Affiche le dialogue de configuration et lance les parties.
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*/
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private void showConfigDialog() {
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// Choix du bot 1
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String[] botTypes = {"Bot Idiot", "Bot Alpha-Beta", "Bot Divin"};
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String bot1Choice = (String) JOptionPane.showInputDialog(
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this,
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"Choisissez le Bot 1 (Joueur 1) :",
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"Configuration Arène - Bot 1",
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JOptionPane.QUESTION_MESSAGE,
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null,
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botTypes,
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botTypes[0]
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);
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if (bot1Choice == null) return;
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// Choix du bot 2
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String bot2Choice = (String) JOptionPane.showInputDialog(
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this,
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"Choisissez le Bot 2 (Joueur 2) :",
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"Configuration Arène - Bot 2",
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JOptionPane.QUESTION_MESSAGE,
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null,
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botTypes,
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botTypes[0]
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);
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if (bot2Choice == null) return;
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// Profondeur pour Alpha-Beta et Divin
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int depth = 4;
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if (bot1Choice.contains("Alpha") || bot1Choice.contains("Divin") ||
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bot2Choice.contains("Alpha") || bot2Choice.contains("Divin")) {
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String depthStr = JOptionPane.showInputDialog(
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this,
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"Profondeur de recherche pour les bots Alpha-Beta/Divin ?\n(Conseil: 4)",
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"Profondeur",
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JOptionPane.QUESTION_MESSAGE
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);
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if (depthStr != null) {
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try {
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depth = Integer.parseInt(depthStr.trim());
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if (depth < 1) depth = 1;
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} catch (Exception e) {
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depth = 4;
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}
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}
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}
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// Nombre de parties
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String nbPartiesStr = JOptionPane.showInputDialog(
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this,
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"Combien de parties voulez-vous jouer ?",
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"Nombre de parties",
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JOptionPane.QUESTION_MESSAGE
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);
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if (nbPartiesStr == null) return;
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int nbParties;
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try {
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nbParties = Integer.parseInt(nbPartiesStr.trim());
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if (nbParties < 1) {
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JOptionPane.showMessageDialog(this, "Le nombre de parties doit être au moins 1.");
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return;
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}
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} catch (Exception e) {
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JOptionPane.showMessageDialog(this, "Nombre invalide.");
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return;
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}
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// Lancer les parties
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runArena(bot1Choice, bot2Choice, depth, nbParties);
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}
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/**
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* Lance les parties entre les deux bots.
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*/
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private void runArena(String bot1Type, String bot2Type, int depth, int nbParties) {
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// Créer les bots
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AbstractGamePlayer bot1 = createBot(bot1Type, Player.PLAYER1, depth);
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AbstractGamePlayer bot2 = createBot(bot2Type, Player.PLAYER2, depth);
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if (bot1 == null || bot2 == null) {
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JOptionPane.showMessageDialog(this, "Erreur lors de la création des bots.");
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return;
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}
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// Vider le tableau
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tableModel.setRowCount(0);
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results.clear();
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// Charger le plateau initial
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Tower[][] initialGrid = BoardLoader.loadFromFile("fr/iut_fbleau/Res/Plateau.txt");
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// Lancer les parties
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for (int i = 1; i <= nbParties; i++) {
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AvalamBoard board = new AvalamBoard(initialGrid, Player.PLAYER1);
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ArenaGame game = new ArenaGame(board, bot1, bot2);
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try {
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Result result = game.run();
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String winner = getWinnerName(result, bot1Type, bot2Type);
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// Ajouter au tableau
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tableModel.addRow(new Object[]{
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"Partie " + i,
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bot1Type,
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bot2Type,
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winner
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});
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} catch (Exception e) {
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tableModel.addRow(new Object[]{
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"Partie " + i,
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bot1Type,
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bot2Type,
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"Erreur: " + e.getMessage()
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});
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}
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}
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// Afficher un message de fin
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JOptionPane.showMessageDialog(
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this,
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"Toutes les parties sont terminées !",
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"Arène terminée",
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JOptionPane.INFORMATION_MESSAGE
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);
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}
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/**
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* Crée un bot selon son type.
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*/
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private AbstractGamePlayer createBot(String botType, Player player, int depth) {
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if (botType.equals("Bot Idiot")) {
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return new IdiotBot(player);
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} else if (botType.equals("Bot Alpha-Beta")) {
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return new AlphaBetaBot(player, depth);
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} else if (botType.equals("Bot Divin")) {
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// Pour l'instant, le Bot Divin n'est pas implémenté, on utilise IdiotBot
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JOptionPane.showMessageDialog(
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this,
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"Le Bot Divin n'est pas encore implémenté. Utilisation du Bot Idiot à la place.",
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"Avertissement",
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JOptionPane.WARNING_MESSAGE
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);
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return new IdiotBot(player);
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}
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return null;
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}
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/**
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* Détermine le nom du gagnant selon le résultat.
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*/
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private String getWinnerName(Result result, String bot1Type, String bot2Type) {
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if (result == Result.WIN) {
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return bot1Type + " (Joueur 1)";
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} else if (result == Result.LOSS) {
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return bot2Type + " (Joueur 2)";
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} else {
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return "Match nul";
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}
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}
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}
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