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tests
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| 14e5df4332 |
15
Makefile
15
Makefile
@@ -1,3 +1,6 @@
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# === Environnements ===
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TEST_ENV = "bin:/usr/share/java/junit.jar:/usr/share/java/hamcrest-core.jar"
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# === Répertoires ===
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# === Répertoires ===
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SRC_DIR = fr
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SRC_DIR = fr
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BIN_DIR = bin
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BIN_DIR = bin
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@@ -12,12 +15,16 @@ SOURCES := $(shell find $(SRC_DIR) -name "*.java")
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# === Classe principale ===
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# === Classe principale ===
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MAIN_CLASS = fr.iut_fbleau.Avalam.Main
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MAIN_CLASS = fr.iut_fbleau.Avalam.Main
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# === Classe de test ===
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TEST_CLASS = fr.iut_fbleau.Tests.AvalamBoardTest
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# === Commandes Java ===
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# === Commandes Java ===
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JC = javac
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JC = javac
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JCFLAGS = -d $(BIN_DIR)
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JCFLAGS = -d $(BIN_DIR) -cp $(TEST_ENV)
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JAVA = java
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JAVA = java
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JAVAFLAGS = -cp $(BIN_DIR)
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JAVAFLAGS = -cp $(BIN_DIR)
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JAVAFLAGS_TESTS = -cp $(TEST_ENV)
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# === Règle par défaut ===
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# === Règle par défaut ===
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all: build
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all: build
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@@ -43,6 +50,12 @@ run:
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@echo "===> Lancement du jeu Avalam..."
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@echo "===> Lancement du jeu Avalam..."
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@$(JAVA) $(JAVAFLAGS) $(MAIN_CLASS)
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@$(JAVA) $(JAVAFLAGS) $(MAIN_CLASS)
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# === Tests ===
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test:
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@echo "===> Lancement des tests..."
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@$(JAVA) $(JAVAFLAGS_TESTS) org.junit.runner.JUnitCore $(TEST_CLASS)
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@echo "... Fin des tests."
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# === Nettoyage ===
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# === Nettoyage ===
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clean:
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clean:
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@echo "===> Suppression des fichiers compilés..."
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@echo "===> Suppression des fichiers compilés..."
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122
fr/iut_fbleau/Tests/AvalamBoardTest.java
Normal file
122
fr/iut_fbleau/Tests/AvalamBoardTest.java
Normal file
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package fr.iut_fbleau.Tests;
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import fr.iut_fbleau.GameAPI.AbstractPly;
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import fr.iut_fbleau.GameAPI.Player;
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import fr.iut_fbleau.Avalam.AvalamBoard;
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import fr.iut_fbleau.Avalam.AvalamPly;
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import fr.iut_fbleau.Avalam.Tower;
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import fr.iut_fbleau.Avalam.Color;
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import org.junit.Before;
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import org.junit.Test;
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//import org.mockito.Mockito; //À retirer si Mockito absent
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import static org.junit.Assert.*;
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/**
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* La classe <code>AvalamBoardTest</code> test si la méthode isLegal() fonctionne comme prévu.
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*/
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public class AvalamBoardTest {
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private Tower[][] grid;
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private AvalamBoard board;
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@Before
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public void setUp() {
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grid = new Tower[AvalamBoard.SIZE][AvalamBoard.SIZE];
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// Par défaut, current player sera PLAYER1 via constructeur sans joueur
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board = new AvalamBoard(grid);
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}
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/*
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@Test //À retirer si Mockito absent
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public void nonAvalamPly_returnsFalse() {
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AbstractPly fake = Mockito.mock(AbstractPly.class); // instance non-AvalamPly
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assertFalse(board.isLegal(fake));
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}*/
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@Test
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public void outOfBounds_returnsFalse() {
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grid[2][2] = new Tower(1, Color.YELLOW);
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grid[2][3] = new Tower(1, Color.RED);
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AvalamPly p = new AvalamPly(Player.PLAYER1, -1, 2, 2, 3);
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assertFalse(board.isLegal(p));
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AvalamPly p2 = new AvalamPly(Player.PLAYER1, 2, 2, 9, 3);
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assertFalse(board.isLegal(p2));
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}
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@Test
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public void sameCell_returnsFalse() {
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grid[4][4] = new Tower(1, Color.YELLOW);
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AvalamPly p = new AvalamPly(Player.PLAYER1, 4, 4, 4, 4);
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assertFalse(board.isLegal(p));
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}
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@Test
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public void emptySourceOrDest_returnsFalse() {
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// source null
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grid[3][3] = null;
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grid[3][4] = new Tower(1, Color.RED);
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AvalamPly p1 = new AvalamPly(Player.PLAYER1, 3, 3, 3, 4);
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assertFalse(board.isLegal(p1));
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// dest null
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grid[5][5] = new Tower(1, Color.YELLOW);
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grid[5][6] = null;
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AvalamPly p2 = new AvalamPly(Player.PLAYER1, 5, 5, 5, 6);
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assertFalse(board.isLegal(p2));
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}
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@Test
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public void sourceNotOwned_returnsFalse() {
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// current player = PLAYER1 -> color must be YELLOW
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grid[2][2] = new Tower(1, Color.RED); // not owned
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grid[2][3] = new Tower(1, Color.YELLOW);
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AvalamPly p = new AvalamPly(Player.PLAYER1, 2, 2, 2, 3);
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assertFalse(board.isLegal(p));
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}
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@Test
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public void notAdjacent_returnsFalse() {
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grid[0][0] = new Tower(1, Color.YELLOW);
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grid[0][2] = new Tower(1, Color.RED);
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AvalamPly p = new AvalamPly(Player.PLAYER1, 0, 0, 0, 2);
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assertFalse(board.isLegal(p));
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}
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@Test
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public void sameColor_returnsFalse() {
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grid[6][6] = new Tower(1, Color.YELLOW);
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grid[6][7] = new Tower(1, Color.YELLOW); // same color as source
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AvalamPly p = new AvalamPly(Player.PLAYER1, 6, 6, 6, 7);
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assertFalse(board.isLegal(p));
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}
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@Test
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public void tooTallAfterMerge_returnsFalse() {
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grid[1][1] = new Tower(3, Color.YELLOW);
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grid[1][2] = new Tower(3, Color.RED); // 3+3 = 6 > MAX_HEIGHT (5)
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AvalamPly p = new AvalamPly(Player.PLAYER1, 1, 1, 1, 2);
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assertFalse(board.isLegal(p));
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}
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@Test
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public void validMove_returnsTrue() {
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grid[4][4] = new Tower(2, Color.YELLOW); // owned by PLAYER1
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grid[4][5] = new Tower(2, Color.RED); // opposite color
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AvalamPly p = new AvalamPly(Player.PLAYER1, 4, 4, 4, 5);
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assertTrue(board.isLegal(p));
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}
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@Test
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public void currentPlayerMismatchInPlyDoesNotAffectOwnershipCheck() {
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// Even if AvalamPly is constructed with a player value, isLegal uses board.getCurrentPlayer()
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grid[7][7] = new Tower(1, Color.YELLOW); // owned by PLAYER1 (board default)
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grid[7][8] = new Tower(1, Color.RED);
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// Construct ply with PLAYER2 explicitly — ownership check should still compare to board.getCurrentPlayer()
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AvalamPly p = new AvalamPly(Player.PLAYER2, 7, 7, 7, 8);
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assertFalse(board.isLegal(p));
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}
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}
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