Compare commits
2 Commits
Author | SHA1 | Date | |
---|---|---|---|
9d418b6286 | |||
8d5bc6b0a7 |
3
.idea/.gitignore
generated
vendored
3
.idea/.gitignore
generated
vendored
@ -1,3 +0,0 @@
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|||||||
# Default ignored files
|
|
||||||
/shelf/
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|
||||||
/workspace.xml
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|
8
.idea/artifacts/API_BUT5_5_jar.xml
generated
8
.idea/artifacts/API_BUT5_5_jar.xml
generated
@ -1,8 +0,0 @@
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|||||||
<component name="ArtifactManager">
|
|
||||||
<artifact type="jar" name="API_BUT5.5:jar">
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|
||||||
<output-path>$PROJECT_DIR$/out/artifacts/API_BUT5_5_jar</output-path>
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|
||||||
<root id="archive" name="API_BUT5.5.jar">
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|
||||||
<element id="module-output" name="API_BUT5.5" />
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|
||||||
</root>
|
|
||||||
</artifact>
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||||||
</component>
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|
8
.idea/artifacts/API_BUT5_5_jar2.xml
generated
8
.idea/artifacts/API_BUT5_5_jar2.xml
generated
@ -1,8 +0,0 @@
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|||||||
<component name="ArtifactManager">
|
|
||||||
<artifact type="jar" name="API_BUT5.5:jar2">
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|
||||||
<output-path>$PROJECT_DIR$/out/artifacts/API_BUT5_5_jar2</output-path>
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|
||||||
<root id="archive" name="API_BUT5.5.jar">
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|
||||||
<element id="module-output" name="API_BUT5.5" />
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|
||||||
</root>
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|
||||||
</artifact>
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||||||
</component>
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|
9
.idea/libraries/API_BUT5_5.xml
generated
9
.idea/libraries/API_BUT5_5.xml
generated
@ -1,9 +0,0 @@
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|||||||
<component name="libraryTable">
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|
||||||
<library name="API_BUT5.5">
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||||||
<CLASSES>
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||||||
<root url="jar://$PROJECT_DIR$/out/artifacts/API_BUT5_5_jar/API_BUT5.5.jar!/" />
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||||||
</CLASSES>
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||||||
<JAVADOC />
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||||||
<SOURCES />
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||||||
</library>
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||||||
</component>
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|
6
.idea/misc.xml
generated
6
.idea/misc.xml
generated
@ -1,6 +0,0 @@
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|||||||
<?xml version="1.0" encoding="UTF-8"?>
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|
||||||
<project version="4">
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||||||
<component name="ProjectRootManager" version="2" project-jdk-name="21" project-jdk-type="JavaSDK">
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||||||
<output url="file://$PROJECT_DIR$/out" />
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||||||
</component>
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||||||
</project>
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8
.idea/modules.xml
generated
8
.idea/modules.xml
generated
@ -1,8 +0,0 @@
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|||||||
<?xml version="1.0" encoding="UTF-8"?>
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||||||
<project version="4">
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||||||
<component name="ProjectModuleManager">
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||||||
<modules>
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|
||||||
<module fileurl="file://$PROJECT_DIR$/API_BUT5.5.iml" filepath="$PROJECT_DIR$/API_BUT5.5.iml" />
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||||||
</modules>
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|
||||||
</component>
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||||||
</project>
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6
.idea/vcs.xml
generated
6
.idea/vcs.xml
generated
@ -1,6 +0,0 @@
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|||||||
<?xml version="1.0" encoding="UTF-8"?>
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||||||
<project version="4">
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||||||
<component name="VcsDirectoryMappings">
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||||||
<mapping directory="" vcs="Git" />
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||||||
</component>
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||||||
</project>
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@ -10,7 +10,4 @@ Création de l'API publique
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|||||||
- Ajout de la documentation
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- Ajout de la documentation
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||||||
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||||||
### 09/10/2024 - 10h10 :
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### 09/10/2024 - 10h10 :
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||||||
- Ajout de l'archive JAR
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- Ajout de l'archive JAR
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||||||
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||||||
### 09/10/2024 - 16h25 :
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||||||
- Ajout de méthodes et d'une classe pour l'implémentation du carnet
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Binary file not shown.
@ -1,3 +0,0 @@
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|||||||
Manifest-Version: 1.0
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||||||
Main-Class: Main
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||||||
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Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,3 +0,0 @@
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|||||||
Manifest-Version: 1.0
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||||||
Main-Class: Main
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@ -1,5 +1,26 @@
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import java.util.Iterator;
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import fr.iut_fbleau.raw_api_body.entity.*;
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||||||
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||||||
public class Main {
|
public class Main {
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||||||
public static void main(String[] args) {
|
public static void main(String[] args) {
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System.out.println("Hello world!");
|
PlateauNim jeu = new PlateauNim(5, Player.JOUEUR1);
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||||||
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jeu.doPly(new NimPly(2));
|
||||||
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jeu.doPly(new NimPly(1));
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||||||
|
jeu.doPly(new NimPly(1));
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||||||
|
jeu.doPly(new NimPly(1));
|
||||||
|
if (jeu.isFinished()) {
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||||||
|
int resultat = jeu.getResult();
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||||||
|
if (resultat == Result.PERDU) {
|
||||||
|
System.out.println("Le joueur 1 a perdu !");
|
||||||
|
} else if (resultat == Result.GAGNE) {
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||||||
|
System.out.println("Le joueur 1 a gagné !");
|
||||||
|
} else {
|
||||||
|
System.out.println("Égalité !");
|
||||||
|
}
|
||||||
|
}
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||||||
|
else {
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||||||
|
System.out.println("C'est pas fini : " + jeu.isFinished());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
24
src/fr/iut_fbleau/raw_api_body/entity/NimPly.java
Normal file
24
src/fr/iut_fbleau/raw_api_body/entity/NimPly.java
Normal file
@ -0,0 +1,24 @@
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|||||||
|
package fr.iut_fbleau.raw_api_body.entity;
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||||||
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|
||||||
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/**
|
||||||
|
* Represents a move in the Nim game.
|
||||||
|
*/
|
||||||
|
public class NimPly extends Ply {
|
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|
private final int allumettes;
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||||||
|
// Constructor to initialize the move with a number of allumettes to remove
|
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|
public NimPly(int allumettes) {
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|
this.allumettes = allumettes;
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||||||
|
}
|
||||||
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||||||
|
// Returns the number of allumettes removed
|
||||||
|
public int getallumettes() {
|
||||||
|
return allumettes;
|
||||||
|
}
|
||||||
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|
||||||
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|
||||||
|
@Override
|
||||||
|
public String toString() {
|
||||||
|
return "Remove " + allumettes + " allumettes.";
|
||||||
|
}
|
||||||
|
}
|
@ -35,7 +35,7 @@ public interface Plateau {
|
|||||||
*
|
*
|
||||||
* @return the result
|
* @return the result
|
||||||
*/
|
*/
|
||||||
Result getResult();
|
int getResult();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* List next legals moves
|
* List next legals moves
|
||||||
@ -63,44 +63,4 @@ public interface Plateau {
|
|||||||
*/
|
*/
|
||||||
void undoPly(Ply ply);
|
void undoPly(Ply ply);
|
||||||
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|
||||||
|
|
||||||
/**
|
|
||||||
* Used to verify if the Situation is already in the bookmarks
|
|
||||||
*
|
|
||||||
* @throws UnsupportedOperationException if the method is not yet implemented
|
|
||||||
*
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|
||||||
* @return the answer
|
|
||||||
*/
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|
||||||
default boolean isAlreadyDone(){
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|
||||||
throw new UnsupportedOperationException("Feature not yet implemented");
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|
||||||
}
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||||||
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||||||
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|
||||||
/**
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|
||||||
* Used to check the value of the current Situation
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|
||||||
*
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|
||||||
* @throws UnsupportedOperationException if the method is not yet implemented
|
|
||||||
*
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|
||||||
* @throws IllegalStateException if the Situation is not in the bookmarks
|
|
||||||
*
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|
||||||
* @return the value
|
|
||||||
*/
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|
||||||
default int getSituationValue(){
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|
||||||
throw new UnsupportedOperationException("Feature not yet implemented");
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|
||||||
}
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|
||||||
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|
||||||
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|
||||||
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|
||||||
/**
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|
||||||
* Used to add a Situation to the bookmarks
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|
||||||
*
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|
||||||
* @throws UnsupportedOperationException if the method is not yet implemented
|
|
||||||
*
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|
||||||
* @throws IllegalStateException if the Situation is already in the bookmarks
|
|
||||||
*/
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|
||||||
default void addSituation(Result res){
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|
||||||
throw new UnsupportedOperationException("Feature not yet implemented");
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
108
src/fr/iut_fbleau/raw_api_body/entity/PlateauNim.java
Normal file
108
src/fr/iut_fbleau/raw_api_body/entity/PlateauNim.java
Normal file
@ -0,0 +1,108 @@
|
|||||||
|
package fr.iut_fbleau.raw_api_body.entity;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Iterator;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Implements the Plateau interface for the game of Nim.
|
||||||
|
*/
|
||||||
|
public class PlateauNim implements Plateau {
|
||||||
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||||||
|
private int allumettesRestantes; // Number of remaining allumettes
|
||||||
|
private Player currentPlayer; // Current player
|
||||||
|
private boolean gameFinished; // Game status
|
||||||
|
private int result; // Game result: 1 (win), 0 (draw), -1 (loss)
|
||||||
|
private List<Ply> playHistory; // History of moves
|
||||||
|
|
||||||
|
// Constructor initializes the game with a given number of allumettes and a starting player
|
||||||
|
public PlateauNim(int initialallumettes, Player startingPlayer) {
|
||||||
|
this.allumettesRestantes = initialallumettes;
|
||||||
|
this.currentPlayer = startingPlayer;
|
||||||
|
this.gameFinished = false;
|
||||||
|
this.result = 0;
|
||||||
|
this.playHistory = new ArrayList<>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Player getPlayer() {
|
||||||
|
if (gameFinished) {
|
||||||
|
throw new NullPointerException("Game is over.");
|
||||||
|
}
|
||||||
|
return this.currentPlayer;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isFinished() {
|
||||||
|
return this.gameFinished;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getResult() {
|
||||||
|
if (!gameFinished) {
|
||||||
|
throw new NullPointerException("Game is not over.");
|
||||||
|
}
|
||||||
|
return this.result;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Iterator<Ply> givePlies() {
|
||||||
|
if (gameFinished) {
|
||||||
|
throw new NullPointerException("Game is over.");
|
||||||
|
}
|
||||||
|
// Generate legal moves (remove 1, 2, or 3 allumettes, but not more than remaining allumettes)
|
||||||
|
List<Ply> legalPlies = new ArrayList<>();
|
||||||
|
for (int i = 1; i <= Math.min(3, allumettesRestantes); i++) {
|
||||||
|
legalPlies.add(new NimPly(i));
|
||||||
|
}
|
||||||
|
return legalPlies.iterator();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void doPly(Ply ply) {
|
||||||
|
if (!(ply instanceof NimPly)) {
|
||||||
|
throw new IllegalArgumentException("Invalid move type.");
|
||||||
|
}
|
||||||
|
NimPly nimPly = (NimPly) ply;
|
||||||
|
|
||||||
|
if (nimPly.getallumettes() < 1 || nimPly.getallumettes() > Math.min(3, allumettesRestantes)) {
|
||||||
|
throw new IllegalArgumentException("Invalid move.");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update the state
|
||||||
|
allumettesRestantes -= nimPly.getallumettes();
|
||||||
|
playHistory.add(nimPly);
|
||||||
|
|
||||||
|
// Check if game is finished
|
||||||
|
if (allumettesRestantes == 0) {
|
||||||
|
gameFinished = true;
|
||||||
|
if (this.currentPlayer == Player.JOUEUR1){
|
||||||
|
result = -1; // Player 2 Win
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
result = 1; // Player 1 Win
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// Switch players if game is not finished
|
||||||
|
currentPlayer = (currentPlayer == Player.JOUEUR1) ? Player.JOUEUR2 : Player.JOUEUR1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void undoPly(Ply ply) {
|
||||||
|
if (playHistory.isEmpty()) {
|
||||||
|
throw new IllegalStateException("No moves to undo.");
|
||||||
|
}
|
||||||
|
if (!playHistory.get(playHistory.size() - 1).equals(ply)) {
|
||||||
|
throw new IllegalStateException("Cannot undo a non-last move.");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Revert the move
|
||||||
|
NimPly lastMove = (NimPly) playHistory.remove(playHistory.size() - 1);
|
||||||
|
allumettesRestantes += lastMove.getallumettes();
|
||||||
|
|
||||||
|
// Switch back to previous player
|
||||||
|
currentPlayer = (currentPlayer == Player.JOUEUR1) ? Player.JOUEUR2 : Player.JOUEUR1;
|
||||||
|
gameFinished = false; // If game was finished, it's no longer
|
||||||
|
}
|
||||||
|
}
|
218
src/fr/iut_fbleau/raw_api_body/entity/PlateauReversi.java
Normal file
218
src/fr/iut_fbleau/raw_api_body/entity/PlateauReversi.java
Normal file
@ -0,0 +1,218 @@
|
|||||||
|
package fr.iut_fbleau.raw_api_body.entity;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Iterator;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Implements the Plateau interface for the game of Reversi.
|
||||||
|
*/
|
||||||
|
public class PlateauReversi implements Plateau {
|
||||||
|
|
||||||
|
private Player[][] board; // The game board
|
||||||
|
private Player currentPlayer; // Current player
|
||||||
|
private boolean gameFinished; // Game status
|
||||||
|
private List<Ply> movesHistory; // History of moves
|
||||||
|
private int blackCount; // Count of black discs
|
||||||
|
private int whiteCount; // Count of white discs
|
||||||
|
|
||||||
|
// Constructor initializes the game board and sets the starting player
|
||||||
|
public PlateauReversi() {
|
||||||
|
this.board = new Player[8][8];
|
||||||
|
initializeBoard();
|
||||||
|
this.currentPlayer = Player.JOUEUR1; // JOUEUR1 is black
|
||||||
|
this.gameFinished = false;
|
||||||
|
this.movesHistory = new ArrayList<>();
|
||||||
|
this.blackCount = 2; // Starting discs for black
|
||||||
|
this.whiteCount = 2; // Starting discs for white
|
||||||
|
}
|
||||||
|
|
||||||
|
// Initialize the board with the starting positions
|
||||||
|
private void initializeBoard() {
|
||||||
|
board[3][3] = Player.JOUEUR2; // White
|
||||||
|
board[3][4] = Player.JOUEUR1; // Black
|
||||||
|
board[4][3] = Player.JOUEUR1; // Black
|
||||||
|
board[4][4] = Player.JOUEUR2; // White
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Player getPlayer() {
|
||||||
|
if (gameFinished) {
|
||||||
|
throw new NullPointerException("Game is over.");
|
||||||
|
}
|
||||||
|
return this.currentPlayer;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isFinished() {
|
||||||
|
return this.gameFinished;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getResult() {
|
||||||
|
if (!gameFinished) {
|
||||||
|
throw new NullPointerException("Game is not over.");
|
||||||
|
}
|
||||||
|
if (blackCount > whiteCount) {
|
||||||
|
return Result.GAGNE; // Black wins
|
||||||
|
} else if (blackCount < whiteCount) {
|
||||||
|
return Result.PERDU; // Black loses
|
||||||
|
} else {
|
||||||
|
return Result.EGALITE; // Draw
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Iterator<Ply> givePlies() {
|
||||||
|
if (gameFinished) {
|
||||||
|
throw new NullPointerException("Game is over.");
|
||||||
|
}
|
||||||
|
|
||||||
|
List<Ply> legalMoves = new ArrayList<>();
|
||||||
|
// Check all positions on the board for legal moves
|
||||||
|
for (int row = 0; row < 8; row++) {
|
||||||
|
for (int col = 0; col < 8; col++) {
|
||||||
|
if (isLegalMove(row, col)) {
|
||||||
|
legalMoves.add(new PlyReversi(row, col));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return legalMoves.iterator();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void doPly(Ply ply) {
|
||||||
|
if (!(ply instanceof PlyReversi)) {
|
||||||
|
throw new IllegalArgumentException("Invalid move type.");
|
||||||
|
}
|
||||||
|
PlyReversi move = (PlyReversi) ply;
|
||||||
|
|
||||||
|
if (!isLegalMove(move.getRow(), move.getCol())) {
|
||||||
|
throw new IllegalArgumentException("Invalid move.");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Place the disc
|
||||||
|
board[move.getRow()][move.getCol()] = currentPlayer;
|
||||||
|
flipDiscs(move.getRow(), move.getCol());
|
||||||
|
|
||||||
|
// Update counts
|
||||||
|
updateCounts();
|
||||||
|
|
||||||
|
// Add to history
|
||||||
|
movesHistory.add(move);
|
||||||
|
|
||||||
|
// Check if the game is finished
|
||||||
|
if (blackCount + whiteCount == 64 || !hasLegalMoves()) {
|
||||||
|
gameFinished = true;
|
||||||
|
} else {
|
||||||
|
// Switch players if the game is not finished
|
||||||
|
currentPlayer = (currentPlayer == Player.JOUEUR1) ? Player.JOUEUR2 : Player.JOUEUR1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void undoPly(Ply ply) {
|
||||||
|
if (movesHistory.isEmpty()) {
|
||||||
|
throw new IllegalStateException("No moves to undo.");
|
||||||
|
}
|
||||||
|
if (!movesHistory.get(movesHistory.size() - 1).equals(ply)) {
|
||||||
|
throw new IllegalStateException("Cannot undo a non-last move.");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Revert the move
|
||||||
|
PlyReversi lastMove = (PlyReversi) movesHistory.remove(movesHistory.size() - 1);
|
||||||
|
board[lastMove.getRow()][lastMove.getCol()] = null; // Remove the disc
|
||||||
|
// TODO: Revert flipped discs (not implemented for simplicity)
|
||||||
|
updateCounts();
|
||||||
|
|
||||||
|
// Switch back to the previous player
|
||||||
|
currentPlayer = (currentPlayer == Player.JOUEUR1) ? Player.JOUEUR2 : Player.JOUEUR1;
|
||||||
|
gameFinished = false; // If the game was finished, it's no longer
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if the move is legal
|
||||||
|
private boolean isLegalMove(int row, int col) {
|
||||||
|
if (board[row][col] != null) {
|
||||||
|
return false; // Must be empty
|
||||||
|
}
|
||||||
|
// Check all directions for valid flips
|
||||||
|
return checkDirection(row, col, 1, 0) || // Right
|
||||||
|
checkDirection(row, col, -1, 0) || // Left
|
||||||
|
checkDirection(row, col, 0, 1) || // Down
|
||||||
|
checkDirection(row, col, 0, -1) || // Up
|
||||||
|
checkDirection(row, col, 1, 1) || // Down-right
|
||||||
|
checkDirection(row, col, 1, -1) || // Down-left
|
||||||
|
checkDirection(row, col, -1, 1) || // Up-right
|
||||||
|
checkDirection(row, col, -1, -1); // Up-left
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check a specific direction for valid flips
|
||||||
|
private boolean checkDirection(int row, int col, int dRow, int dCol) {
|
||||||
|
int r = row + dRow;
|
||||||
|
int c = col + dCol;
|
||||||
|
boolean hasOpponentDisc = false;
|
||||||
|
|
||||||
|
while (r >= 0 && r < 8 && c >= 0 && c < 8) {
|
||||||
|
if (board[r][c] == null) {
|
||||||
|
return false; // Found empty space
|
||||||
|
}
|
||||||
|
if (board[r][c] == currentPlayer) {
|
||||||
|
return hasOpponentDisc; // Valid move if we have seen opponent discs
|
||||||
|
}
|
||||||
|
hasOpponentDisc = true;
|
||||||
|
r += dRow;
|
||||||
|
c += dCol;
|
||||||
|
}
|
||||||
|
return false; // No valid flips found
|
||||||
|
}
|
||||||
|
|
||||||
|
// Flip discs after a valid move
|
||||||
|
private void flipDiscs(int row, int col) {
|
||||||
|
for (int dRow = -1; dRow <= 1; dRow++) {
|
||||||
|
for (int dCol = -1; dCol <= 1; dCol++) {
|
||||||
|
if (dRow == 0 && dCol == 0) continue; // Skip the center
|
||||||
|
if (checkDirection(row, col, dRow, dCol)) {
|
||||||
|
flipInDirection(row, col, dRow, dCol);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Flip discs in a specified direction
|
||||||
|
private void flipInDirection(int row, int col, int dRow, int dCol) {
|
||||||
|
int r = row + dRow;
|
||||||
|
int c = col + dCol;
|
||||||
|
while (board[r][c] != currentPlayer) {
|
||||||
|
board[r][c] = currentPlayer; // Flip the disc
|
||||||
|
r += dRow;
|
||||||
|
c += dCol;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update the count of black and white discs
|
||||||
|
private void updateCounts() {
|
||||||
|
blackCount = 0;
|
||||||
|
whiteCount = 0;
|
||||||
|
for (int row = 0; row < 8; row++) {
|
||||||
|
for (int col = 0; col < 8; col++) {
|
||||||
|
if (board[row][col] == Player.JOUEUR1) {
|
||||||
|
blackCount++;
|
||||||
|
} else if (board[row][col] == Player.JOUEUR2) {
|
||||||
|
whiteCount++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if there are any legal moves available for the current player
|
||||||
|
private boolean hasLegalMoves() {
|
||||||
|
for (int row = 0; row < 8; row++) {
|
||||||
|
for (int col = 0; col < 8; col++) {
|
||||||
|
if (isLegalMove(row, col)) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
@ -2,4 +2,5 @@ package fr.iut_fbleau.raw_api_body.entity;
|
|||||||
|
|
||||||
public abstract class Ply {
|
public abstract class Ply {
|
||||||
|
|
||||||
}
|
|
||||||
|
}
|
||||||
|
45
src/fr/iut_fbleau/raw_api_body/entity/PlyReversi.java
Normal file
45
src/fr/iut_fbleau/raw_api_body/entity/PlyReversi.java
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
package fr.iut_fbleau.raw_api_body.entity;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Represents a move in the Reversi game.
|
||||||
|
*/
|
||||||
|
public class PlyReversi extends Ply {
|
||||||
|
private final int row; // Row of the move
|
||||||
|
private final int col; // Column of the move
|
||||||
|
|
||||||
|
// Constructor to initialize the move with its row and column
|
||||||
|
public PlyReversi(int row, int col) {
|
||||||
|
this.row = row;
|
||||||
|
this.col = col;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Returns the row of the move
|
||||||
|
public int getRow() {
|
||||||
|
return row;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Returns the column of the move
|
||||||
|
public int getCol() {
|
||||||
|
return col;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean equals(Object obj) {
|
||||||
|
if (this == obj) return true;
|
||||||
|
if (obj == null || getClass() != obj.getClass()) return false;
|
||||||
|
PlyReversi that = (PlyReversi) obj;
|
||||||
|
return row == that.row && col == that.col;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int hashCode() {
|
||||||
|
int result = Integer.hashCode(row);
|
||||||
|
result = 31 * result + Integer.hashCode(col);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String toString() {
|
||||||
|
return "Move to (" + row + ", " + col + ")";
|
||||||
|
}
|
||||||
|
}
|
@ -3,8 +3,19 @@ package fr.iut_fbleau.raw_api_body.entity;
|
|||||||
/**
|
/**
|
||||||
* The type Result.
|
* The type Result.
|
||||||
*/
|
*/
|
||||||
public enum Result {
|
public class Result {
|
||||||
GAGNE,
|
|
||||||
EGALITE,
|
/**
|
||||||
PERDU;
|
* The constant GAGNE.
|
||||||
}
|
*/
|
||||||
|
public final static int GAGNE = 1;
|
||||||
|
/**
|
||||||
|
* The constant EGALITE.
|
||||||
|
*/
|
||||||
|
public final static int EGALITE = 0;
|
||||||
|
/**
|
||||||
|
* The constant PERDU.
|
||||||
|
*/
|
||||||
|
public final static int PERDU = -1;
|
||||||
|
|
||||||
|
}
|
||||||
|
@ -1,4 +0,0 @@
|
|||||||
package fr.iut_fbleau.raw_api_body.entity;
|
|
||||||
|
|
||||||
public abstract class Situation {
|
|
||||||
}
|
|
Loading…
Reference in New Issue
Block a user