import 'package:flutter/material.dart'; import '../widgets/city_card.dart'; class Home extends StatefulWidget { const Home({super.key}); @override State createState() => _HomeState(); } class _HomeState extends State { // Liste "source de vérité" affichée dans l'UI final List> cities = [ {'name': 'Paris', 'image': 'assets/images/paris.jpg', 'checked': false}, {'name': 'Lyon', 'image': 'assets/images/lyon.jpg', 'checked': false}, {'name': 'Nice', 'image': 'assets/images/nice.jpg', 'checked': false}, ]; // Fonction pour basculer l'état favori d'une ville void switchChecked(Map city) { setState(() { city['checked'] = !(city['checked'] ?? false); }); } @override Widget build(BuildContext context) { return Scaffold( appBar: AppBar( leading: const Icon(Icons.home), title: const Text('DrEvaristen Trip'), actions: const [Icon(Icons.more_vert)], ), body: Container( padding: const EdgeInsets.all(10), child: Column( crossAxisAlignment: CrossAxisAlignment.stretch, // On transforme chaque map en CityCard children: [ for (final city in cities) CityCard( name: city['name'], image: city['image'], checked: city['checked'] ?? false, updateChecked: () => switchChecked(city), // capture la bonne ville ), ], ), ), ); } }