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			ed2aaf669e
		
	
	| 作者 | SHA1 | 日期 | |
|---|---|---|---|
| ed2aaf669e | |||
| 2e88127e51 | 
| @@ -1,10 +1,10 @@ | ||||
| import javax.swing.*; | ||||
|  | ||||
| import java.awt.*; | ||||
| import java.awt.event.*; | ||||
| import java.util.*; | ||||
| import java.util.Timer; | ||||
| import java.util.TimerTask; | ||||
|  | ||||
| /** | ||||
|  * Hangman GUI with difficulty selection, dynamic score, and timer. | ||||
|  * Uses WordManager for words. | ||||
| @@ -12,12 +12,12 @@ import java.util.TimerTask; | ||||
|  */ | ||||
| public class HangmanGUI extends JFrame { | ||||
|     private WordManager manager; | ||||
|  | ||||
|     private String secretWord; | ||||
|     private final Set<Character> found = new HashSet<>(); | ||||
|     private final Set<Character> tried = new HashSet<>(); | ||||
|     private int errors = 0; | ||||
|     private static final int MAX_ERRORS = 8; | ||||
|     private static final int WORD_GUESS_PENALTY = 2; // pénalité (en erreurs) si le mot complet proposé est faux | ||||
|     private boolean gameOver = false; | ||||
|  | ||||
|     // scoring and timing | ||||
| @@ -29,36 +29,30 @@ public class HangmanGUI extends JFrame { | ||||
|     // UI components | ||||
|     private final JLabel wordLbl = new JLabel("", SwingConstants.CENTER); | ||||
|     private final JLabel triedLbl = new JLabel("", SwingConstants.CENTER); | ||||
|     private final JLabel infoLbl  = new JLabel("Entrez une lettre (a-z)", SwingConstants.CENTER); | ||||
|     private final JLabel infoLbl  = new JLabel("Entrez une lettre ou un mot (a-z)", SwingConstants.CENTER); | ||||
|     private final JLabel scoreLbl = new JLabel("Score: 0", SwingConstants.CENTER); | ||||
|     private final JLabel timerLbl = new JLabel("Temps: 0s", SwingConstants.CENTER); | ||||
|     private final JTextField input = new JTextField(); | ||||
|     private final JButton guessBtn = new JButton("Proposer"); | ||||
|     private final HangPanel hangPanel = new HangPanel(); | ||||
|  | ||||
|     private final String[] difficulties = {"Facile", "Moyen", "Difficile"}; | ||||
|     private final JComboBox<String> difficultyCombo = new JComboBox<>(difficulties); | ||||
|  | ||||
|     private Timer timer; | ||||
|  | ||||
|     /** Drawing panel for hangman */ | ||||
|     private static class HangPanel extends JPanel { | ||||
|         private int errors = 0; | ||||
|  | ||||
|         public void setErrors(int e) { | ||||
|             this.errors = Math.max(0, Math.min(e, MAX_ERRORS)); | ||||
|             repaint(); | ||||
|         } | ||||
|  | ||||
|         @Override | ||||
|         protected void paintComponent(Graphics g) { | ||||
|             super.paintComponent(g); | ||||
|             Graphics2D gg = (Graphics2D) g; | ||||
|             gg.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); | ||||
|  | ||||
|             int w = getWidth(), h = getHeight(); | ||||
|             int baseY = h - 40; | ||||
|  | ||||
|             if (errors >= 1) gg.drawLine(50, baseY, w - 50, baseY); | ||||
|             if (errors >= 2) gg.drawLine(100, baseY, 100, 60); | ||||
|             if (errors >= 3) gg.drawLine(100, 60, 220, 60); | ||||
| @@ -133,6 +127,7 @@ public class HangmanGUI extends JFrame { | ||||
|         controls.add(guessBtn, BorderLayout.EAST); | ||||
|  | ||||
|         hangPanel.setPreferredSize(new Dimension(500, 300)); | ||||
|  | ||||
|         JPanel center = new JPanel(new BorderLayout()); | ||||
|         center.add(hangPanel, BorderLayout.CENTER); | ||||
|  | ||||
| @@ -141,7 +136,6 @@ public class HangmanGUI extends JFrame { | ||||
|         main.add(top, BorderLayout.NORTH); | ||||
|         main.add(center, BorderLayout.CENTER); | ||||
|         main.add(controls, BorderLayout.SOUTH); | ||||
|  | ||||
|         setContentPane(main); | ||||
|  | ||||
|         guessBtn.addActionListener(e -> onGuess()); | ||||
| @@ -161,12 +155,13 @@ public class HangmanGUI extends JFrame { | ||||
|         tried.clear(); | ||||
|         errors = 0; | ||||
|         gameOver = false; | ||||
|         startTime = System.currentTimeMillis(); | ||||
|  | ||||
|         startTime = System.currentTimeMillis(); | ||||
|         input.setText(""); | ||||
|         input.setEditable(true); | ||||
|         guessBtn.setEnabled(true); | ||||
|         infoLbl.setText("Entrez une lettre (a-z)"); | ||||
|         infoLbl.setText("Entrez une lettre ou un mot (a-z)"); | ||||
|  | ||||
|         updateUIState(); | ||||
|  | ||||
|         if (timer != null) timer.cancel(); | ||||
| @@ -182,38 +177,58 @@ public class HangmanGUI extends JFrame { | ||||
|         }, 0, 200); | ||||
|     } | ||||
|  | ||||
|     /** Handle guess */ | ||||
|     /** Handle guess (lettre OU mot) */ | ||||
|     private void onGuess() { | ||||
|         if (gameOver) return; | ||||
|  | ||||
|         String s = input.getText().trim().toLowerCase(Locale.ROOT); | ||||
|         if (s.length() != 1 || s.charAt(0) < 'a' || s.charAt(0) > 'z') { | ||||
|             infoLbl.setText("Veuillez entrer une seule lettre (a-z)."); | ||||
|             input.selectAll(); | ||||
|             input.requestFocusInWindow(); | ||||
|             return; | ||||
|         } | ||||
|         char c = s.charAt(0); | ||||
|         if (tried.contains(c)) { | ||||
|             infoLbl.setText("Lettre déjà essayée : " + c); | ||||
|  | ||||
|         // autoriser uniquement les lettres a-z, mais longueur libre (1 = lettre, >1 = mot) | ||||
|         if (!s.matches("[a-z]+")) { | ||||
|             infoLbl.setText("Veuillez entrer uniquement des lettres (a-z)."); | ||||
|             input.selectAll(); | ||||
|             input.requestFocusInWindow(); | ||||
|             return; | ||||
|         } | ||||
|  | ||||
|         tried.add(c); | ||||
|         boolean hit = false; | ||||
|         for (int i = 0; i < secretWord.length(); i++) { | ||||
|             if (secretWord.charAt(i) == c) { | ||||
|                 found.add(c); | ||||
|                 hit = true; | ||||
|         if (s.length() == 1) { | ||||
|             // === Proposition d'une lettre === | ||||
|             char c = s.charAt(0); | ||||
|             if (tried.contains(c)) { | ||||
|                 infoLbl.setText("Lettre déjà essayée : " + c); | ||||
|                 input.selectAll(); | ||||
|                 input.requestFocusInWindow(); | ||||
|                 return; | ||||
|             } | ||||
|             tried.add(c); | ||||
|  | ||||
|             boolean hit = false; | ||||
|             for (int i = 0; i < secretWord.length(); i++) { | ||||
|                 if (secretWord.charAt(i) == c) { | ||||
|                     found.add(c); | ||||
|                     hit = true; | ||||
|                 } | ||||
|             } | ||||
|             if (!hit) { | ||||
|                 errors++; | ||||
|                 infoLbl.setText("Mauvaise lettre : " + c); | ||||
|             } else { | ||||
|                 infoLbl.setText("Bonne lettre : " + c); | ||||
|             } | ||||
|         } | ||||
|         if (!hit) { | ||||
|             errors++; | ||||
|             infoLbl.setText("Mauvaise lettre : " + c); | ||||
|         } else { | ||||
|             infoLbl.setText("Bonne lettre : " + c); | ||||
|             // === Proposition d'un mot entier === | ||||
|             if (s.equals(secretWord)) { | ||||
|                 // victoire immédiate : révéler tout | ||||
|                 for (int i = 0; i < secretWord.length(); i++) { | ||||
|                     char lc = secretWord.charAt(i); | ||||
|                     if (Character.isLetter(lc)) found.add(lc); | ||||
|                 } | ||||
|                 infoLbl.setText("Bravo ! Vous avez deviné le mot en entier : " + secretWord); | ||||
|             } else { | ||||
|                 // pénalité si mot faux | ||||
|                 errors = Math.min(errors + WORD_GUESS_PENALTY, MAX_ERRORS); | ||||
|                 infoLbl.setText("Mauvaise proposition du mot."); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         updateUIState(); | ||||
|   | ||||
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