WIM/WIM4.1/tp/tp2/ex3/js/game.js
2022-04-12 12:34:07 +02:00

48 lines
1.1 KiB
JavaScript

// TODO
let numberOfSecond
let id_interval
let btt = document.getElementsByTagName("button")[0]
let p = document.getElementsByTagName("p")[0]
let text_numberOfSecond = document.getElementsByTagName("p")[0].lastElementChild
let figure = document.getElementsByTagName("figure")[0]
let numberOfClick = document.getElementsByTagName("figure")[0].lastElementChild
function Timer(e4) {
numberOfSecond--;
text_numberOfSecond.innerText = numberOfSecond + " seconds left!"
}
function Ending(e3) {
figure.removeEventListener("click", ClickIMG, false)
clearInterval(id_interval)
text_numberOfSecond.innerText = 0 + " second left!"
}
function ClickIMG(e2) {
numberOfClick.innerText = Number(numberOfClick.innerText) + 1
}
function ReponseClick(e1) {
numberOfSecond = 15
btt.classList.add("hidden")
p.classList.remove("hidden")
text_numberOfSecond.innerText = numberOfSecond + " seconds left!"
text_numberOfSecond.style = "color:red"
figure.addEventListener("click", ClickIMG, false)
id_interval = setInterval(Timer, 1000)
setTimeout(Ending, 15000)
}
btt.addEventListener("click", ReponseClick, false)