menu ok
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@ -1,6 +1,5 @@
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import javax.swing.*;
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import javax.swing.*;
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import java.awt.*;
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import java.awt.*;
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import java.awt.event.*;
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public class Banniere extends JPanel {
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public class Banniere extends JPanel {
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private FrameJeu fenetre;
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private FrameJeu fenetre;
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@ -20,26 +19,24 @@ public class Banniere extends JPanel {
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// Méthode pour afficher le nombre de mines restantes
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// Méthode pour afficher le nombre de mines restantes
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public void setMinesLeft(int minesLeft){
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public void setMinesLeft(int minesLeft){
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this.removeAll();
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this.removeAll();
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this.add(new MineLeft(minesLeft,this.getSize()));
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this.add(new JLabel("Mines restantes : "+Integer.toString(minesLeft)));
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this.repaint();
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this.repaint();
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}
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}
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// Méthode pour indiquer au joueur sa Victoire
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// Méthode pour indiquer au joueur sa Victoire
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public void setVictoire(){
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public void setVictoire(){
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this.add(new Fin("Victoire !",this.getSize()));
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this.add(new Fin("Victoire ! Retour au menu...",this.getSize()));
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this.repaint();
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this.repaint();
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ActionListener backToMenu = new MenuListener(this.fenetre, this.menu);
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Timer timerMenu = new Timer(5000, new MenuListener(this.fenetre, this.menu));
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Timer timerMenu = new Timer(5000, backToMenu);
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timerMenu.setRepeats(false);
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timerMenu.setRepeats(false);
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timerMenu.start();
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timerMenu.start();
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}
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}
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// Méthode pour indiquer au joueur sa Défaite
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// Méthode pour indiquer au joueur sa Défaite
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public void setDefaite(){
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public void setDefaite(){
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this.add(new Fin("Défaite !",this.getSize()));
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this.add(new Fin("Défaite ! Retour au menu...",this.getSize()));
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this.repaint();
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this.repaint();
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ActionListener backToMenu = new MenuListener(this.fenetre, this.menu);
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Timer timerMenu = new Timer(5000, new MenuListener(this.fenetre, this.menu));
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Timer timerMenu = new Timer(5000, backToMenu);
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timerMenu.setRepeats(false);
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timerMenu.setRepeats(false);
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timerMenu.start();
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timerMenu.start();
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}
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}
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@ -15,6 +15,7 @@ public class FrameMenu extends JFrame{
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private JLabel showMines;
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private JLabel showMines;
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public FrameMenu() {
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public FrameMenu() {
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super();
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// On récupère les dimensions de l'écran pour adapter la taille de notre fenêtre
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// On récupère les dimensions de l'écran pour adapter la taille de notre fenêtre
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Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
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Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
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@ -26,9 +27,15 @@ public class FrameMenu extends JFrame{
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this.setLocation(screenSize.width * 3/10, screenSize.height * 1/6);
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this.setLocation(screenSize.width * 3/10, screenSize.height * 1/6);
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this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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this.setLayout(null);
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this.setLayout(null);
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this.getContentPane().setBackground( new Color(0, 236, 96));
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// Ajout du titre
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JLabel titre = new JLabel("Démineur");
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titre.setFont(new Font("Rockwell", Font.PLAIN, 45));
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titre.setBounds((frameSize.width/3), frameSize.height/15,frameSize.width/2,frameSize.height*2/15);
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this.add(titre);
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// On créer les zones de textes de saisie
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// On créer les sliders et les JLabel qui afficheront leur valeur
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this.sliderLignes = new JSlider(4,30,20);
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this.sliderLignes = new JSlider(4,30,20);
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this.sliderColonnes = new JSlider(4,30,25);
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this.sliderColonnes = new JSlider(4,30,25);
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this.sliderMines = new JSlider(1,900, 50);
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this.sliderMines = new JSlider(1,900, 50);
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@ -41,9 +48,9 @@ public class FrameMenu extends JFrame{
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this.colonnes=sliderColonnes.getValue();
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this.colonnes=sliderColonnes.getValue();
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this.mines=sliderMines.getValue();
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this.mines=sliderMines.getValue();
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sliderLignes.setBounds(frameSize.width*3/5, frameSize.height*6/15, frameSize.width/3, frameSize.height/20);
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sliderLignes.setBounds(frameSize.width/3, frameSize.height*5/15, frameSize.width/3, frameSize.height/20);
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sliderColonnes.setBounds(frameSize.width*3/5, frameSize.height*8/15, frameSize.width/3, frameSize.height/20);
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sliderColonnes.setBounds(frameSize.width/3, frameSize.height*7/15, frameSize.width/3, frameSize.height/20);
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sliderMines.setBounds(frameSize.width*3/5, frameSize.height*10/15, frameSize.width/3, frameSize.height/20);
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sliderMines.setBounds(frameSize.width/3, frameSize.height*9/15, frameSize.width/3, frameSize.height/20);
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this.add(sliderLignes);
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this.add(sliderLignes);
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this.add(sliderColonnes);
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this.add(sliderColonnes);
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@ -53,9 +60,9 @@ public class FrameMenu extends JFrame{
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this.showColumns= new JLabel("Colonnes : 25");
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this.showColumns= new JLabel("Colonnes : 25");
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this.showMines= new JLabel("Mines : 50");
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this.showMines= new JLabel("Mines : 50");
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this.showLines.setBounds(frameSize.width*3/5, frameSize.height*5/15, frameSize.width/3, frameSize.height/20);
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this.showLines.setBounds(frameSize.width/3, frameSize.height*4/15, frameSize.width/3, frameSize.height/20);
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this.showColumns.setBounds(frameSize.width*3/5, frameSize.height*7/15, frameSize.width/3, frameSize.height/20);
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this.showColumns.setBounds(frameSize.width/3, frameSize.height*6/15, frameSize.width/3, frameSize.height/20);
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this.showMines.setBounds(frameSize.width*3/5, frameSize.height*9/15, frameSize.width/3, frameSize.height/20);
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this.showMines.setBounds(frameSize.width/3, frameSize.height*8/15, frameSize.width/3, frameSize.height/20);
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this.add(showLines);
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this.add(showLines);
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this.add(showColumns);
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this.add(showColumns);
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@ -64,7 +71,7 @@ public class FrameMenu extends JFrame{
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JButton newGame = new JButton("Jouer");
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JButton newGame = new JButton("Jouer");
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newGame.addActionListener(new NewGameListener(this));
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newGame.addActionListener(new NewGameListener(this));
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newGame.setBounds(frameSize.width*3/5, frameSize.height*12/15, frameSize.width/5, frameSize.height/15);;
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newGame.setBounds(frameSize.width*10/15, frameSize.height*12/15, frameSize.width/5, frameSize.height/15);;
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this.add(newGame);
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this.add(newGame);
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JButton exit = new JButton("Quitter");
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JButton exit = new JButton("Quitter");
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5
Makefile
5
Makefile
@ -26,15 +26,12 @@ FrameJeu.class : FrameJeu.java Grille.class
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Grille.class : Grille.java Banniere.class Case.class
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Grille.class : Grille.java Banniere.class Case.class
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${JC} ${JCFLAGS} Grille.java
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${JC} ${JCFLAGS} Grille.java
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Banniere.class : Banniere.java MineLeft.class MenuListener.class Fin.class
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Banniere.class : Banniere.java MenuListener.class Fin.class
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${JC} ${JCFLAGS} Banniere.java
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${JC} ${JCFLAGS} Banniere.java
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Case.class : Case.java ListenerCase.class Entourage.class
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Case.class : Case.java ListenerCase.class Entourage.class
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${JC} ${JCFLAGS} Case.java
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${JC} ${JCFLAGS} Case.java
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MineLeft.class : MineLeft.java
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${JC} ${JCFLAGS} MineLeft.java
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Fin.class : Fin.java
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Fin.class : Fin.java
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${JC} ${JCFLAGS} Fin.java
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${JC} ${JCFLAGS} Fin.java
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