diff --git a/app/src/main/java/com/example/mastermind/game/GameView.java b/app/src/main/java/com/example/mastermind/game/GameView.java
index 8a4ff1d..2dd5427 100644
--- a/app/src/main/java/com/example/mastermind/game/GameView.java
+++ b/app/src/main/java/com/example/mastermind/game/GameView.java
@@ -87,10 +87,13 @@ public class GameView extends View {
//TODO: ajout des boutons
//Test de bouton valider
this.circle.setColor(this.getResources().getColor(R.color.green));
- canvas.drawCircle((this.getWidth()/2),this.getHeight()-this.getHeight()/16, this.getWidth()/13, this.circle);
+ canvas.drawCircle((this.getWidth()/2)+(getWidth()/11)*2,this.getHeight()-this.getHeight()/16, this.getWidth()/13, this.circle);
// bouton retour
- /*this.circle.setColor(this.getResources().getColor(R.color.blue));
- canvas.drawCircle((this.getWidth()/2), this.getHeight()-this.getHeight()/16, this.getWidth()/13, this.circle);*/
+ this.circle.setColor(this.getResources().getColor(R.color.blue));
+ canvas.drawCircle((this.getWidth()/2), this.getHeight()-this.getHeight()/16, this.getWidth()/13, this.circle);
+ // bouton annuler
+ this.circle.setColor(this.getResources().getColor(R.color.red));
+ canvas.drawCircle((this.getWidth()/2)-(getWidth()/11)*2, this.getHeight()-this.getHeight()/16, this.getWidth()/13, this.circle);
}
//Change l'état de soumission à notation après qu'une combinaision ai été soumise puis inversement
diff --git a/app/src/main/res/values/colors.xml b/app/src/main/res/values/colors.xml
index c99f351..3a50cf7 100644
--- a/app/src/main/res/values/colors.xml
+++ b/app/src/main/res/values/colors.xml
@@ -14,6 +14,5 @@
#FFFEC603
#FF333333
#FF999999
-
-
+ #d32f2f
\ No newline at end of file