Modifs img boutons + affichage
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		@@ -1,6 +1,7 @@
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package com.example.mastermind.game;
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import android.content.Context;
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import android.content.res.Resources;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.graphics.Canvas;
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@@ -88,19 +89,46 @@ public class GameView extends View {
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            }
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        }
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        //TODO: ajout des boutons
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        //Test de bouton valider
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        /*validBtn = BitmapFactory.decodeResource(getResources(), R.drawable.valid_button);
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        canvas.drawBitmap(validBtn, this.getWidth()/2+this.getWidth()/11-this.getWidth()/13, this.getHeight()/2+this.getHeight()/16+this.getWidth()/13, null);*/
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        this.circle.setColor(this.getResources().getColor(R.color.green));
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        canvas.drawCircle((this.getWidth()/2)+(getWidth()/11)*2,this.getHeight()-this.getHeight()/16, this.getWidth()/13, this.circle);
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        // bouton valider
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        /*this.circle.setColor(this.getResources().getColor(R.color.green)); // version dessin
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        canvas.drawCircle((this.getWidth()/2)+(getWidth()/11)*2,this.getHeight()-this.getHeight()/16, this.getWidth()/13, this.circle);*/
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        validBtn = decodeSampledBitmapFromResource(getResources(), R.drawable.valid_button, getWidth()/13, getWidth()/13); // version img
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        canvas.drawBitmap(validBtn, this.getWidth()/2+(this.getWidth()/11)*2-getWidth()/13, this.getHeight()/2+this.getHeight()*2/5, null);
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        // bouton retour
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        this.circle.setColor(this.getResources().getColor(R.color.blue));
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        canvas.drawCircle((this.getWidth()/2), this.getHeight()-this.getHeight()/16, this.getWidth()/13, this.circle);
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       /* this.circle.setColor(this.getResources().getColor(R.color.blue));
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        canvas.drawCircle((this.getWidth()/2), this.getHeight()-this.getHeight()/16, this.getWidth()/13, this.circle);*/
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        backBtn = decodeSampledBitmapFromResource(getResources(), R.drawable.back_button, getWidth()/13, getWidth()/13);
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        canvas.drawBitmap(backBtn, this.getWidth()/2-getWidth()/13, this.getHeight()/2+this.getHeight()*2/5, null);
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        // bouton annuler
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        this.circle.setColor(this.getResources().getColor(R.color.red));
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        canvas.drawCircle((this.getWidth()/2)-(getWidth()/11)*2, this.getHeight()-this.getHeight()/16, this.getWidth()/13, this.circle);
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        /*this.circle.setColor(this.getResources().getColor(R.color.red));
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        canvas.drawCircle((this.getWidth()/2)-(getWidth()/11)*2, this.getHeight()-this.getHeight()/16, this.getWidth()/13, this.circle);*/
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        cancelBtn = decodeSampledBitmapFromResource(getResources(), R.drawable.cancel_button, getWidth()/13, getWidth()/13);
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        canvas.drawBitmap(cancelBtn, this.getWidth()/2-(getWidth()/11)*2-getWidth()/13, this.getHeight()/2+this.getHeight()*2/5, null);
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    }
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    public static int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
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        final int height = options.outHeight;
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        final int width = options.outWidth;
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        int inSampleSize = 1;
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        if (height > reqHeight || width > reqWidth) {
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            final int halfHeight = height / 2;
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            final int halfWidth = width / 2;
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            while ((halfHeight / inSampleSize) >= reqHeight && (halfWidth / inSampleSize) >= reqWidth) {
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                inSampleSize *= 3;
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            }
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        }
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        return inSampleSize;
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    }
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    public Bitmap decodeSampledBitmapFromResource(Resources res, int resId, int width, int height) {
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        BitmapFactory.Options options = new BitmapFactory.Options();
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        options.inJustDecodeBounds = true;
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        BitmapFactory.decodeResource(res, resId, options);
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        options.inSampleSize = calculateInSampleSize(options, width, height);
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        options.inJustDecodeBounds = false;
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        return BitmapFactory.decodeResource(res, resId, options);
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    }
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    //Change l'état de soumission à notation après qu'une combinaision ai été soumise puis inversement
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