APL/Révisions/Structures/combinaisons.c

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2022-01-25 12:00:33 +01:00
#include <stdio.h>
#include <stdlib.h>
#include <graph.h>
typedef struct rekt {
int x;
int y;
int w;
int h;
} rekt;
void drawRekt(rekt rectangle) {
DessinerRectangle(rectangle.x, rectangle.y, rectangle.w, rectangle.h);
}
int max(int x, int y) {
return x > y ? x : y;
}
int min(int x, int y) {
return x < y ? x : y;
}
rekt makeRekt() {
rekt toto;
char valid = 0;
while(valid != 2) {
if (SourisCliquee()) {
SourisPosition();
if (valid == 0) {
toto.x = _X;
toto.y = _Y;
valid = 1;
}
else if (valid == 1) {
toto.w = _X - toto.x;
toto.h = _Y - toto.y;
valid = 2;
}
}
}
if (toto.w < 0) {
toto.w = -toto.w;
toto.x -= toto.w;
}
if (toto.h < 0) {
toto.h = -toto.h;
toto.y -= toto.h;
}
return toto;
}
void translate(rekt* rectangle, int x, int y) {
rectangle->x += x;
rectangle->y += y;
}
void rotate(rekt* rectangle, int rotation) {
if (rotation == 1) {
int buffer = rectangle->w;
rectangle->w = rectangle->h;
rectangle->h = buffer;
rectangle->x -= rectangle->w;
} else if (rotation == -1) {
int buffer = rectangle->w;
rectangle->w = rectangle->h;
rectangle->h = buffer;
rectangle->y -= rectangle->h;
}
}
rekt intersection(rekt rect1, rekt rect2) {
rekt rect_inter;
rect_inter.x = max(rect1.x, rect2.x);
rect_inter.y = max(rect1.y, rect2.y);
rect_inter.w = min(rect1.x + rect1.w, rect2.x + rect2.w);
rect_inter.h = min(rect1.y + rect1.h, rect2.y + rect2.h);
rect_inter.w -= rect_inter.x;
rect_inter.h -= rect_inter.y;
return rect_inter;
}
rekt mariage(rekt rect1, rekt rect2) {
rekt rect_inter;
rect_inter.x = min(rect1.x, rect2.x);
rect_inter.y = min(rect1.y, rect2.y);
rect_inter.w = max(rect1.x + rect1.w, rect2.x + rect2.w);
rect_inter.h = max(rect1.y + rect1.h, rect2.y + rect2.h);
rect_inter.w -= rect_inter.x;
rect_inter.h -= rect_inter.y;
return rect_inter;
}
int main(void) {
rekt rectangle_toto1 = {300, 300, 300, 200};
rekt rectangle_toto2 = {350, 400, 200, 250};
InitialiserGraphique();
CreerFenetre(100, 100, 1200, 700);
drawRekt(rectangle_toto1);
drawRekt(rectangle_toto2);
ChoisirCouleurDessin(CouleurParComposante(255, 0, 0));
drawRekt(intersection(rectangle_toto1, rectangle_toto2));
ChoisirCouleurDessin(CouleurParComposante(0, 0, 255));
drawRekt(mariage(rectangle_toto1, rectangle_toto2));
Touche();
FermerGraphique();
}