Fun Graphique
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9bca200351
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include "newmem.h"
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void* newmalloc(size_t size) {
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void* start = sbrk(0);
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void* finish = sbrk(size);
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printf("%d\n", finish);
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if (start == finish) return NULL;
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return finish;
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}
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#ifndef NEWMEM
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#define NEWMEM
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void* newmalloc(size_t size);
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include "newmem.h"
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int main(void) {
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char* t = (char*)newmalloc(15);
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printf("%d", t != NULL);
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}
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23
Fun/TestGraphique/Fun.java
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Fun/TestGraphique/Fun.java
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import java.awt.BorderLayout;
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import java.awt.Color;
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import java.awt.Dimension;
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import javax.swing.JFrame;
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/**
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* Fun
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*/
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public class Fun {
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public static void main(String[] args) {
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FunPanel p = new FunPanel();
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JFrame frame = new JFrame();
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frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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frame.setLocation(100, 100);
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frame.setSize(700, 700);
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frame.add(p);
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frame.setVisible(true);
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p.repaint();
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}
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}
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31
Fun/TestGraphique/FunPanel.java
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31
Fun/TestGraphique/FunPanel.java
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import javax.swing.JPanel;
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import java.awt.*;
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public class FunPanel extends JPanel {
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private int table = 3;
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private int limit = 150;
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public FunPanel() {
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super();
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}
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@Override
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protected void paintComponent(Graphics g) {
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Graphics gg = g.create();
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if (this.isOpaque()) {
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gg.setColor(getBackground());
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gg.fillRect(this.getX(), this.getY(), getWidth(), getHeight());
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}
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double size = (double)getX();
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System.out.println(size);
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gg.setColor(Color.RED);
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for (double i = 0; i < limit; i++) {
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double theta = (i / (double)limit) * Math.PI * 2;
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gg.fillOval((int)(Math.cos(theta) * size) + getX() / 2, (int)(Math.sin(theta) * size) + getY() / 2, 10, 10);
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}
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}
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}
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66
Fun/TestGraphique/Vector2.java
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Fun/TestGraphique/Vector2.java
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import java.awt.Point;
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public class Vector2 extends Point {
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public Vector2(int x, int y) {
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super(x, y);
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}
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public void add(Point p) {
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this.x += p.x;
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this.y += p.y;
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}
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public void sub(Point p) {
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this.x -= p.x;
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this.y -= p.y;
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}
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public void mul(Point p) {
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this.x *= p.x;
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this.y *= p.y;
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}
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public void mul(int n) {
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this.x *= n;
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this.y *= n;
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}
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public static Vector2 lerp(Point a, Point b, double t) {
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double ax = (double)a.x;
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double bx = (double)b.x;
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double ay = (double)a.y;
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double by = (double)b.y;
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return new Vector2((int)(ax + (bx - ax) * t), (int)(ay + (by - ay) * t));
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}
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public void lerpTo(Point a, double t) {
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double ax = (double)this.x;
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double bx = (double)a.x;
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double ay = (double)this.y;
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double by = (double)a.y;
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this.x = (int)(ax + (bx - ax) * t);
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this.y = (int)(ay + (by - ay) * t);
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}
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public double length() {
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double x = (double)this.x;
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double y = (double)this.y;
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return Math.sqrt(Math.pow(x, 2) + Math.pow(y, 2));
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}
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public void normalize() {
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double x = (double)this.x;
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double y = (double)this.y;
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double length = this.length();
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this.x = (int)(x / length);
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this.y = (int)(y / length);
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}
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public Vector2 toLocal(Point p) {
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return new Vector2(p.x - this.x, p.y - this.y);
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}
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}
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