TP03 ; graphsup proto
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a2f0837add
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714c782053
@ -44,7 +44,7 @@ int main(void) {
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int level;
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/*printf("Niveau de complexité : ");
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scanf("%d", &level);*/
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level = 14;
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level = 12;
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vec2 vec = {WIDTH/2, 200};
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double a = 0;
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24
DEV 3.2/TP03/Chaine/ChainLink.java
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24
DEV 3.2/TP03/Chaine/ChainLink.java
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@ -0,0 +1,24 @@
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/**
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* ChainLink
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*/
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public class ChainLink<T> {
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private T value;
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private T next;
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public T getValue() {
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return value;
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}
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public void setValue(T value) {
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this.value = value;
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}
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public T getNext() {
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return next;
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}
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public void setNext(T next) {
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this.next = next;
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}
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}
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3
DEV 3.2/TP03/Chaine/ListChain.java
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3
DEV 3.2/TP03/Chaine/ListChain.java
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@ -0,0 +1,3 @@
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public class ListChain {
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}
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36
DEV 3.2/TP03/Luminance/LumListener.java
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36
DEV 3.2/TP03/Luminance/LumListener.java
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@ -0,0 +1,36 @@
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import java.awt.event.*;
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public class LumListener implements MouseListener {
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@Override
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public void mouseClicked(MouseEvent e) {
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LumPanel p = (LumPanel)e.getSource();
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p.removeParralel(e.getX(), e.getY());
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}
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@Override
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public void mouseEntered(MouseEvent e) {
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// TODO Auto-generated method stub
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}
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@Override
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public void mouseExited(MouseEvent e) {
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// TODO Auto-generated method stub
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}
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@Override
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public void mousePressed(MouseEvent e) {
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// TODO Auto-generated method stub
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}
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@Override
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public void mouseReleased(MouseEvent e) {
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// TODO Auto-generated method stub
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}
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}
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72
DEV 3.2/TP03/Luminance/LumPanel.java
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72
DEV 3.2/TP03/Luminance/LumPanel.java
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@ -0,0 +1,72 @@
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import javax.swing.JPanel;
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import java.awt.*;
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import java.util.LinkedList;
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import java.util.Random;
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public class LumPanel extends JPanel {
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private LinkedList<Color> l;
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int width = 30;
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int offset = 30;
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int height = 60;
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int spacing = 5;
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public LumPanel() {
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l = new LinkedList<Color>();
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Random r = new Random();
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for (int i = 0; i < 10; i++) {
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l.add(new Color(r.nextInt(255), r.nextInt(255), r.nextInt(255)));
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}
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}
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private double lerp(double a, double b, double t) {
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return a + (b - a) * t;
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}
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public void removeParralel(int x, int y) {
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double dx = (double)x;
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double dy = (double)y;
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dx -= lerp(offset, 0, dy / (double)height);
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dx -= spacing * Math.floor(dx / width);
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int index = (int)Math.floor(dx / width);
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if (index >= 0 && index < l.size()) {
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Color c = l.get(index);
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System.out.println("Luminance : " + (21 * c.getRed() + 72 * c.getGreen() + 7 * c.getBlue()));
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l.remove(index);
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repaint();
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}
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}
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@Override
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protected void paintComponent(Graphics g) {
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Graphics gg = g.create();
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if (isOpaque()) {
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gg.setColor(getBackground());
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gg.fillRect(getX(), getY(), getWidth(), getHeight());
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}
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int i = 0;
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for (Color c : l) {
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Polygon p = new Polygon();
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int x = getX() + spacing * i + width * i;
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p.addPoint(x + offset, getY());
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p.addPoint(x + offset + width, getY());
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p.addPoint(x + width, getY() + height);
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p.addPoint(x, getY() + height);
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gg.setColor(c);
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gg.fillPolygon(p);
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gg.setColor(Color.BLACK);
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gg.drawPolygon(p);
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i++;
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}
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}
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}
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27
DEV 3.2/TP03/Luminance/Luminance.java
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27
DEV 3.2/TP03/Luminance/Luminance.java
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@ -0,0 +1,27 @@
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import javax.swing.JFrame;
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import java.awt.*;
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import java.awt.event.*;
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/**
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* Luminance
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*/
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public class Luminance {
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public static void main(String[] args) {
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JFrame f = new JFrame();
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LumPanel lm = new LumPanel();
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lm.setLocation(0, 0);
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lm.setSize(480, 100);
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f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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f.setLocation(200, 200);
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f.setSize(400, 100);
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f.setResizable(false);
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f.add(lm);
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f.setLayout(null);
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f.setVisible(true);
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lm.addMouseListener(new LumListener());
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}
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}
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@ -6,6 +6,8 @@ import javax.swing.JFrame;
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*/
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public class Fun {
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private static long time;
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public static void main(String[] args) {
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JFrame frame = new JFrame();
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@ -17,14 +19,14 @@ public class Fun {
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frame.setVisible(true);
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time = System.nanoTime();
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while (true) {
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FunPanel.table += 0.001d;
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p.repaint();
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try {
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Thread.sleep(16L);
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} catch (Exception e) {
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if (System.nanoTime() - time > 16666666L / 10L) {
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FunPanel.table += 0.0001d;
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p.repaint();
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time = System.nanoTime();
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}
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}
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}
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@ -1,14 +1,26 @@
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import javax.swing.JPanel;
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import java.awt.*;
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import java.util.Random;
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public class FunPanel extends JPanel {
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public static double table = 50;
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public static int limit = 30;
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public static double table = 0;
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public static int limit = 150;
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public FunPanel() {
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super();
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}
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private static Point getCirclePoint(double angle, double radius, Point offset) {
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Point p = new Point();
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p.x = (int)(Math.cos(angle) * radius) + offset.x;
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p.y = (int)(Math.sin(angle) * radius) + offset.y;
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return p;
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}
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private static float n = 0;
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private static Random r = new Random();
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@Override
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protected void paintComponent(Graphics g) {
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Graphics gg = g.create();
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@ -19,23 +31,22 @@ public class FunPanel extends JPanel {
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}
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double size = (double)(getWidth() > getHeight() ? getHeight() : getWidth()) / 2.5d;
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Point offset = new Point(getX() + getWidth() / 2, getY() + getHeight() / 2);
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gg.setColor(Color.BLACK);
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for (double i = 0; i < limit; i++) {
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double theta = (i / (double)limit) * Math.PI * 2;
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gg.drawString("" + table, 10, 15);
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gg.fillOval((int)(Math.cos(theta) * size) + getWidth() / 2, (int)(Math.sin(theta) * size) + getHeight() / 2, 6, 6);
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for (double i = 1; i <= limit; i++) {
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double theta = (i / (double)limit) * Math.PI * 2 - Math.PI / 2 - (Math.PI * 2 / (double)limit);
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Point p0 = getCirclePoint(theta, size, offset);
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for (double j = 0; j < limit; j++) {
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double theta2 = (table * j / (double)limit) * Math.PI * 2;
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//gg.fillOval(p0.x, p0.y, 6, 6);
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//gg.drawString("" + i, p0.x, p0.y);
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int x1 = (int)(Math.cos(theta) * size) + getWidth() / 2;
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int x2 = (int)(Math.cos(theta2) * size) + getWidth() / 2;
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int y1 = (int)(Math.sin(theta) * size) + getHeight() / 2;
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int y2 = (int)(Math.sin(theta2) * size) + getHeight() / 2;
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gg.drawLine(x1 + 3, y1 + 3, x2 + 3, y2 + 3);
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for (double j = 1; j <= limit; j++) {
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double theta2 = (table * i / (double)limit) * Math.PI * 2 - Math.PI / 2 - (Math.PI * 2 / (double)limit);
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Point p1 = getCirclePoint(theta2, size, offset);
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gg.drawLine(p0.x, p0.y, p1.x, p1.y);
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}
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}
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}
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256
graphsup/graphsup.c
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256
graphsup/graphsup.c
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include <graph.h>
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#include "graphsup.h"
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//----------------------------- Framerate -----------------------------//
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#define DEFAULT_FRAMERATE 60.0
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//Des variables afin de faciliter le calcul du temps entre chaque image pour int nextFrame().
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double targetFramerate = DEFAULT_FRAMERATE;
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double delta = (1/DEFAULT_FRAMERATE) * 1000000;
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unsigned long suivant = (1/DEFAULT_FRAMERATE) * 1000000;
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//Ajuste la fréquence de rafraichissement donnée par nextFrame().
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void setFramerate(int framerate) {
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targetFramerate = (double)framerate;
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delta = (1/targetFramerate) * 1000000;
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suivant = Microsecondes() + delta;
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}
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//Permet de faire tourner la partie graphique à X images par seconde définit par targetFramerate et setFramerate.
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int nextFrame() {
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unsigned long t = Microsecondes();
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if (t >= suivant) {
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suivant = t + delta;
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return 1;
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}
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return 0;
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}
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//------------------------------ Couleurs ------------------------------//
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//Retourne une couleur suivant son nom.
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couleur getColorN(char* name) {
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return CouleurParNom(name);
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}
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//Retourne une couleur suivant son code RGB.
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couleur getColor(unsigned char r, unsigned char g, unsigned char b) {
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return CouleurParComposante(r, g, b);
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}
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//Définit la couleur des dessins à suivre suivant un code RGB.
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void setColor(unsigned char r, unsigned char g, unsigned char b) {
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ChoisirCouleurDessin(GetColor(r, g, b));
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}
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//Définit la couleur des dessins à suivre suivant la couleur donnée.
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void setColorC(couleur Color) {
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ChoisirCouleurDessin(Color);
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}
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//Définit la couleur des dessins à suivre suivant le nom donné.
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void setColorN(char* name) {
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ChoisirCouleurDessin(GetColorN(name));
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}
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couleur getHSVColor(double h, double s, double v) {
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double c = v * s;
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double m = v - c;
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double r, g, b;
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h -= (double)(int)h;
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if (h <= 1.0 / 6.0) {
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r = 255.0;
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g = h * 6.0 * 255.0;
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b = 0.0;
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} else if (h <= 2.0 / 6.0) {
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r = (1.0 - (h - 1.0 / 6.0) * 6.0) * 255.0;
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g = 255.0;
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b = 0.0;
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} else if (h <= 3.0 / 6.0) {
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r = 0.0;
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g = 255.0;
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b = (h - 1.0 / 6.0) * 6.0 * 255.0;
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} else if (h <= 4.0 / 6.0) {
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r = 0.0;
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g = (1.0 - (h - 0.5) * 6.0) * 255.0;
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b = 255.0;
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} else if (h <= 5.0 / 6.0) {
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r = (h - 4.0 / 6.0) * 6.0 * 255.0;
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g = 0.0;
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b = 255.0;
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} else {
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r = 255.0;
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g = 0.0;
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b = (1.0 - (h - 5.0 / 6.0) * 6.0) * 255.0;
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}
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r += m;
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g += m;
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b += m;
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return CouleurParComposante(r, g, b);
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}
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//------------------------------ Dessins ------------------------------//
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void drawRegPoly(int x, int y, int s, double r, double a) {
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double delta = M_PI * 2.0 / s;
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for (int i = 0; i < s; i++) {
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int x1 = (int)(cos(delta * i + a) * r + x);
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int y1 = (int)(sin(delta * i + a) * r + y);
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int x2 = (int)(cos(delta * (i+1) + a) * r + x);
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int y2 = (int)(sin(delta * (i+2) + a) * r + y);
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DessinerSegment(x1, y1, x2, y2);
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}
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}
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void fillRegPoly(int x, int y, int s, double r, double a) {
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double delta = M_PI * 2.0 / s;
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for (int i = 0; i < s; i++) {
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int x1 = (int)(cos(delta * i + a) * r + x);
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int y1 = (int)(sin(delta * i + a) * r + y);
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int x2 = (int)(cos(delta * (i+1) + a) * r + x);
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int y2 = (int)(sin(delta * (i+2) + a) * r + y);
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RemplirTriangle(x, y, x1, y1, x2, y2);
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}
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}
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//------------------------------ Boutons ------------------------------//
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button* firstButton = NULL;
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//Enlève tous les boutons présents
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void clearButtons(void) {
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if (firstButton == NULL) return;
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button* bt = firstButton;
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while(bt != NULL) {
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button* next = bt->next;
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free(bt);
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bt = next;
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}
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}
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//Retourne un bouton suivant son identifiant
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button* getButton(char* index) {
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button* bt = firstButton;
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while (bt != NULL) {
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char* btIndex;
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if (bt->type == RECT_BUTTON) btIndex = ((rectButton*)bt)->id;
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else if (bt-> type == CIRCLE_BUTTON) btIndex = ((circleButton*)bt)->id;
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else {
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printf("Button type error.");
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exit(1);
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}
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if (!strcmp(index, btIndex)) {
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return bt;
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}
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bt = bt->next;
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}
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}
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//Retourne un bouton rectangulaire suivant son identifiant
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rectButton* getRectButton(char* index) {
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button* bt = firstButton;
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while (bt != NULL) {
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char* btIndex;
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if (bt->type == RECT_BUTTON) {
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btIndex = ((rectButton*)bt)->id;
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if (!strcmp(index, btIndex)) {
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return (rectButton*)bt->pointer;
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}
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}
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}
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}
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//Retourne un bouton rectangulaire ou NULL si le bouton donné n'est pas un bouton rectangulaire.
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rectButton* toRectButton(button* bt) {
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if (bt->type != RECT_BUTTON) return NULL;
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return (rectButton*)bt->pointer;
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}
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//Crée un bouton rectangulaire et en retourne le pointeur.
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rectButton* addRectButton(int x, int y, int w, int h, char* id) {
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rectButton* rbt = (rectButton*)malloc(sizeof(rectButton));
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rbt->x = x;
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rbt->y = y;
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rbt->w = w;
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rbt->h = h;
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rbt->id = id;
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button* bt = (button*)malloc(sizeof(button));
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bt->type = RECT_BUTTON;
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bt->pointer = (void*)rbt;
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bt->next = NULL;
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button* buttonChain = firstButton;
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while (buttonChain->next != NULL) buttonChain = buttonChain->next;
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buttonChain->next = bt;
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return rbt;
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}
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//Retourne un bouton rectangulaire suivant son identifiant
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rectButton* getCircleButton(char* index) {
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button* bt = firstButton;
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while (bt != NULL) {
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char* btIndex;
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if (bt->type == CIRCLE_BUTTON) {
|
||||
btIndex = ((circleButton*)bt)->id;
|
||||
|
||||
if (!strcmp(index, btIndex)) {
|
||||
return (circleButton*)bt->pointer;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Retourne un bouton circulaire ou NULL si le bouton donné n'est pas un bouton circulaire.
|
||||
circleButton* toCircleButton(button* bt) {
|
||||
if (bt->type != CIRCLE_BUTTON) return NULL;
|
||||
return (circleButton*)bt->pointer;
|
||||
}
|
||||
|
||||
//Crée un bouton rectangulaire et en retourne le pointeur.
|
||||
circleButton* addCircleButton(int x, int y, int r, char* id) {
|
||||
circleButton* rbt = (circleButton*)malloc(sizeof(circleButton));
|
||||
|
||||
rbt->x = x;
|
||||
rbt->y = y;
|
||||
rbt->r = r;
|
||||
rbt->id = id;
|
||||
|
||||
button* bt = (button*)malloc(sizeof(button));
|
||||
bt->type = CIRCLE_BUTTON;
|
||||
bt->pointer = (void*)rbt;
|
||||
bt->next = NULL;
|
||||
|
||||
button* buttonChain = firstButton;
|
||||
while (buttonChain->next != NULL) buttonChain = buttonChain->next;
|
||||
buttonChain->next = bt;
|
||||
return rbt;
|
||||
}
|
42
graphsup/graphsup.h
Normal file
42
graphsup/graphsup.h
Normal file
@ -0,0 +1,42 @@
|
||||
#ifndef _GRAPHSUP_H
|
||||
#define _GRAPHSUP_H
|
||||
|
||||
#define RECT_BUTTON 0
|
||||
#define CIRCLE_BUTTON 1
|
||||
|
||||
//Représente un bouton rectangulaire.
|
||||
struct rectButton {
|
||||
int x;
|
||||
int y;
|
||||
int w;
|
||||
int h;
|
||||
char* id;
|
||||
};
|
||||
|
||||
//Représente un bouton circulaire.
|
||||
struct circleButton {
|
||||
int x;
|
||||
int y;
|
||||
int r;
|
||||
char* id;
|
||||
};
|
||||
|
||||
//Représente un bouton
|
||||
struct button {
|
||||
void* pointer;
|
||||
unsigned char type;
|
||||
button* next;
|
||||
};
|
||||
|
||||
typedef struct rectButton rectButton;
|
||||
typedef struct circleButton circleButton;
|
||||
typedef struct button button;
|
||||
|
||||
|
||||
void setFramerate(int framerate);
|
||||
int nextFrame(void);
|
||||
|
||||
couleur getColorN(char* name);
|
||||
couleur getColor(unsigned char r, unsigned char g, unsigned char b);
|
||||
|
||||
#endif
|
5
graphsup/test.c
Normal file
5
graphsup/test.c
Normal file
@ -0,0 +1,5 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <graph.h>
|
||||
#include "graphsup.h"
|
||||
|
Loading…
Reference in New Issue
Block a user