public class Observer implements MouseMotionListener, MouseListener { public Observer() {} void mouseClicked(MouseEvent evenement) {} void mouseEntered(MouseEvent evenement) {} void mouseExited(MouseEvent evenement) {} void mouseMoved(MouseEvent evenement) {} void mousePressed(MouseEvent evenement) { Rectangle rect = (Rectangle)evenement.getSource(); rect.SetX(evenement.getX()); rect.SetY(evenement.getY()); rect.ShouldDraw(true); } void mouseReleased(MouseEvent evenement) { Rectangle rect = (Rectangle)evenement.getSource(); rect.ShouldDraw(false); } void mouseDragged(MouseEvent evenement) { Rectangle rect = (Rectangle)evenement.getSource(); rect.SetSX(evenement.getX()); rect.SetSY(evenement.getY()); } }