54 lines
1.0 KiB
C
54 lines
1.0 KiB
C
#include "utils.h"
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#include <graph.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "graph_sup.h"
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#define FPS 120.0
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button* Buttons;
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int BT_Count = 0;
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void clearButtons() {
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BT_Count = 0;
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Buttons = (button*)realloc(Buttons, sizeof(button) * 1);
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}
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void AddButton(int x, int y, int w, int h, int id) {
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button BT = {x, y, w, h, id};
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BT_Count++;
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Buttons = (button*) realloc(Buttons, (BT_Count+1) * sizeof(button));
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Buttons[BT_Count-1] = BT;
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}
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int GetButton(int x, int y) {
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for (int ID = 0; ID < BT_Count; ID++) {
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button BT = Buttons[ID];
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if (x >= BT.x && y >= BT.y && x <= BT.x + BT.w && y <= BT.y + BT.h) {
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return BT.id;
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}
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}
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return -1;
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}
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couleur GetColorN(char* name) {
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return CouleurParNom(name);
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}
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couleur GetColor(unsigned char r, unsigned char g, unsigned char b) {
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return CouleurParComposante(r, g, b);
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}
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double delta = (1/FPS)*1000000;
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unsigned long suivant = (1/FPS)*1000000;
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int DrawNextFrame() {
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if (Microsecondes() >= suivant) {
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suivant = Microsecondes() + delta;
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return 1;
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}
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return 0;
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} |