forked from menault/TD3_DEV51_Qualite_Algo
correction
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@@ -96,8 +96,11 @@ public class GameUI {
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switch (res) {
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switch (res) {
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case ALREADY -> JOptionPane.showMessageDialog(frame, "Lettre déjà utilisée.");
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case ALREADY -> JOptionPane.showMessageDialog(frame, "Lettre déjà utilisée.");
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case HIT -> {} // rien, rafraîchissement visuel suffit
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break;
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case MISS -> {} // idem
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case HIT:
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break;
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case MISS:
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break;
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}
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}
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input.setText("");
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input.setText("");
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@@ -119,5 +122,4 @@ public class GameUI {
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triedLabel.setText("Lettres essayées : " + String.join(", ", game.triedLetters()));
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triedLabel.setText("Lettres essayées : " + String.join(", ", game.triedLetters()));
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frame.repaint();
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frame.repaint();
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}
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}
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}
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}
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