package fr.iut_fbleau.HexGame; import fr.iut_fbleau.GameAPI.*; import java.util.EnumMap; import java.util.Scanner; /** * Lancement d'une partie de Hex en console. */ public class HexMain { public static void main(String[] args) { int size = 7; if (args.length >= 1) { try { size = Integer.parseInt(args[0]); } catch (NumberFormatException ignored) {} } HexBoard board = new HexBoard(size); Scanner sc = new Scanner(System.in); Result res; EnumMap players = new EnumMap<>(Player.class); players.put(Player.PLAYER1, new HumanConsolePlayer(Player.PLAYER1, sc)); players.put(Player.PLAYER2, new HumanConsolePlayer(Player.PLAYER2, sc)); if (args.length>=2 && args[1].equals("autoplay")) { Simulation sim = new Simulation(board, players); res = sim.run(); } else { AbstractGame game = new AbstractGame(board, players) {}; res = game.run(); } System.out.println(board); System.out.println("Résultat (du point de vue de PLAYER1) : " + res); sc.close(); } }