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/* Fonction qui affiche l'écran de fin du jeu
Written by Yann KERAUDREN and Titouan LERICHE */
#include <stdlib.h>
#include <stdio.h>
#include <graph.h>
int main(void) {
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couleur grey, green, yellow, red, black;
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InitialiserGraphique();
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CreerFenetre(400,150,650,500);
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grey = CouleurParComposante(60, 60, 60);
ChoisirCouleurDessin(grey);
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RemplirRectangle(0,0,650,500);
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red = CouleurParComposante(255,0,0);
ChoisirCouleurDessin(red);
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EcrireTexte(280,50, "DEAD", 2);
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EcrireTexte(90,370, "space = play", 2);
EcrireTexte(400,370, "echap = quit", 2);
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yellow = CouleurParComposante(255,255,0);
ChoisirCouleurDessin(yellow);
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EcrireTexte(20,200, "score : ", 2);
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EcrireTexte(20,250, " time : ", 2);
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/*
ajout_score();
time()
*/
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Touche();
FermerGraphique();
return EXIT_SUCCESS;
}