SAE21_2021/CASE/paintMenuJeu.java

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Java
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import java.awt.*;
import javax.swing.*;
import javax.swing.JComponent;
public class paintMenuJeu extends JComponent{
private int choix;
private int score;
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private Image un, deux, trois, quatre, cinq, six, sept, huit, neuf, zero, err, sav, lose, win, replay;
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private boolean survol;
public paintMenuJeu(int choix0, int score0){
this.choix=choix0;
this.score=score0;
this.un=Toolkit.getDefaultToolkit().getImage("./IMAGE/unD.png");
this.deux=Toolkit.getDefaultToolkit().getImage("./IMAGE/deuxD.png");
this.trois=Toolkit.getDefaultToolkit().getImage("./IMAGE/troisD.png");
this.quatre=Toolkit.getDefaultToolkit().getImage("./IMAGE/quatreD.png");
this.cinq=Toolkit.getDefaultToolkit().getImage("./IMAGE/cinqD.png");
this.six=Toolkit.getDefaultToolkit().getImage("./IMAGE/sixD.png");
this.sept=Toolkit.getDefaultToolkit().getImage("./IMAGE/septD.png");
this.huit=Toolkit.getDefaultToolkit().getImage("./IMAGE/huitD.png");
this.neuf=Toolkit.getDefaultToolkit().getImage("./IMAGE/neufD.png");
this.zero=Toolkit.getDefaultToolkit().getImage("./IMAGE/zeroD.png");
this.err=Toolkit.getDefaultToolkit().getImage("./IMAGE/err.png");
this.sav=Toolkit.getDefaultToolkit().getImage("./IMAGE/sav.png");
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this.lose=Toolkit.getDefaultToolkit().getImage("./IMAGE/lose.png");
this.win=Toolkit.getDefaultToolkit().getImage("./IMAGE/win.png");
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this.replay=Toolkit.getDefaultToolkit().getImage("./IMAGE/replay.png");
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this.survol=false;
}
public void setChoix(int choix0){
this.choix=choix0;
this.repaint();
}
public void setScore(int score0){
this.score=score0;
this.repaint();
}
public int getScore(){
return this.score;
}
public void setSurvol(boolean survol0){
this.survol=survol0;
this.repaint();
}
@Override
protected void paintComponent(Graphics pinceau) {
// obligatoire : on crée un nouveau pinceau pour pouvoir le modifier plus tard
Graphics secondPinceau = pinceau.create();
// obligatoire : si le composant n'est pas censé être transparent
if (this.isOpaque()) {
// obligatoire : on repeint toute la surface avec la couleur de fond
secondPinceau.setColor(this.getBackground());
secondPinceau.fillRect(0, 0, this.getWidth(), this.getHeight());
}
//On paint ce que l'on veut maintenant
secondPinceau.setColor(new Color(0,0,0));
secondPinceau.fillRect(0, 0, this.getWidth(), this.getHeight());
if(this.choix==1){
int nombre=this.score/100;
this.paintNombre(secondPinceau, nombre);
}
if(this.choix==2){
int nombre=this.score;
if(nombre>=100){
nombre=this.score-100*(this.score/100);
}
nombre=nombre/10;
this.paintNombre(secondPinceau, nombre);
}
if(this.choix==3){
int nombre=this.score;
if(nombre>=100){
nombre=this.score-100*(this.score/100);
}
if(nombre>=10){
nombre=this.score-10*(this.score/10);
}
this.paintNombre(secondPinceau, nombre);
}
if(this.choix==4){
if(this.survol==true){
secondPinceau.setColor(new Color(0,255,0));
secondPinceau.fillRect(0, 0, this.getWidth(), this.getHeight());
}
secondPinceau.drawImage(this.sav, this.getWidth()/6, this.getHeight()/6, this.getWidth()/6*4, this.getHeight()/6*4 ,this);
}
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if(this.choix==5){
secondPinceau.drawImage(this.lose, this.getWidth()/6, this.getHeight()/6, this.getWidth()/6*4, this.getHeight()/6*4 ,this);
}
if(this.choix==6){
secondPinceau.drawImage(this.win, this.getWidth()/6, this.getHeight()/6, this.getWidth()/6*4, this.getHeight()/6*4 ,this);
}
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if(this.choix==7){
if(this.survol==true){
secondPinceau.setColor(new Color(0,255,0));
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secondPinceau.fillRect(0, 0, this.getWidth(), this.getHeight());
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}
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secondPinceau.drawImage(this.replay, this.getWidth()/6, this.getHeight()/6, this.getWidth()/6*4, this.getHeight()/6*4 ,this);
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}
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}
private void paintNombre(Graphics secondPinceau, int nombre){
if(this.score>=0){
if(nombre==1){
secondPinceau.drawImage(this.un, this.getWidth()/6, this.getHeight()/6, this.getWidth()/6*4, this.getHeight()/6*4 ,this);
}
if(nombre==2){
secondPinceau.drawImage(this.deux, this.getWidth()/6, this.getHeight()/6, this.getWidth()/6*4, this.getHeight()/6*4 ,this);
}
if(nombre==3){
secondPinceau.drawImage(this.trois, this.getWidth()/6, this.getHeight()/6, this.getWidth()/6*4, this.getHeight()/6*4 ,this);
}
if(nombre==4){
secondPinceau.drawImage(this.quatre, this.getWidth()/6, this.getHeight()/6, this.getWidth()/6*4, this.getHeight()/6*4 ,this);
}
if(nombre==5){
secondPinceau.drawImage(this.cinq, this.getWidth()/6, this.getHeight()/6, this.getWidth()/6*4, this.getHeight()/6*4 ,this);
}
if(nombre==6){
secondPinceau.drawImage(this.six, this.getWidth()/6, this.getHeight()/6, this.getWidth()/6*4, this.getHeight()/6*4 ,this);
}
if(nombre==7){
secondPinceau.drawImage(this.sept, this.getWidth()/6, this.getHeight()/20*5, this.getWidth()/6*4, this.getHeight()/6*4 ,this);
}
if(nombre==8){
secondPinceau.drawImage(this.huit, this.getWidth()/6, this.getHeight()/6, this.getWidth()/6*4, this.getHeight()/6*4 ,this);
}
if(nombre==9){
secondPinceau.drawImage(this.neuf, this.getWidth()/6, this.getHeight()/6, this.getWidth()/6*4, this.getHeight()/6*4 ,this);
}
if(nombre==0){
secondPinceau.drawImage(this.zero, this.getWidth()/6, this.getHeight()/6, this.getWidth()/6*4, this.getHeight()/6*4 ,this);
}
}else{
secondPinceau.drawImage(this.err, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/6*4, this.getHeight()/6*4 ,this);
}
}
}