ajout image
BIN
IMAGE/lose.jpg
Normal file
After Width: | Height: | Size: 112 KiB |
BIN
IMAGE/lose.png
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 93 KiB |
BIN
IMAGE/nouveau.jpg
Normal file
After Width: | Height: | Size: 98 KiB |
BIN
IMAGE/quitter.jpg
Normal file
After Width: | Height: | Size: 51 KiB |
BIN
IMAGE/reprendre.jpg
Normal file
After Width: | Height: | Size: 33 KiB |
BIN
IMAGE/reprendre.png
Normal file
After Width: | Height: | Size: 95 KiB |
BIN
IMAGE/sav.png
Before Width: | Height: | Size: 4.4 KiB After Width: | Height: | Size: 14 KiB |
BIN
IMAGE/win.png
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 75 KiB |
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plateau.class
@ -487,7 +487,6 @@ Mettre les bloc try catch au bon endroit
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this.fenetre= new JFrame("démineur");
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this.fenetre.setLocation(0,0);
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this.fenetre.setSize(1600, 1000);
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this.fenetre.setVisible(true);
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this.fenetre.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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this.fenetre.setLayout(new FlowLayout());
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JPanel pan1 = new JPanel();
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@ -505,6 +504,6 @@ Mettre les bloc try catch au bon endroit
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this.fenetre.add(pan1);
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this.fenetre.add(pan2);
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this.fenetre.add(pan3);
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//nous ajustons la fenetre a la taille de son contenue volontairement grand qui poussera sûrment un plein ecran (2000x2000)
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this.fenetre.setVisible(true);
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}
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}
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