ajout de la sauvegarde

This commit is contained in:
martins 2022-05-05 01:41:54 +02:00
parent b0973b26ab
commit 9fc54e030e
17 changed files with 158 additions and 37 deletions

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@ -13,7 +13,6 @@ public class Case extends JComponent{
private int voisin; //Le nombre de mine aux alentours
private int suspition; // son Etat de suspition ( 0:pas une bombe, 1:en est une, 2:je doute)
// Les Images de la case (point d'interogation, etoile et bombe)
private Image interogation, etoile, imgboombe, un, deux, trois, quatre, cinq, six, sept, huit;
//Constructeur de la Case
public Case(){
@ -22,19 +21,6 @@ public class Case extends JComponent{
this.bombe=false; // ce n'est pas une bombe
this.voisin=0; // elle n'a pas de voisin bombe
this.suspition=0; // la suspition est a 0 (pas une bombe)
// nous chargeons les images
this.interogation= Toolkit.getDefaultToolkit().getImage("./IMAGE/pointintero.png");
this.etoile= Toolkit.getDefaultToolkit().getImage("./IMAGE/etoile.png");
this.imgboombe= Toolkit.getDefaultToolkit().getImage("./IMAGE/bombe.png");
this.un=Toolkit.getDefaultToolkit().getImage("./IMAGE/un.jpg");
this.deux=Toolkit.getDefaultToolkit().getImage("./IMAGE/deux.jpg");
this.trois=Toolkit.getDefaultToolkit().getImage("./IMAGE/trois.jpg");
this.quatre=Toolkit.getDefaultToolkit().getImage("./IMAGE/quatre.jpg");
this.cinq=Toolkit.getDefaultToolkit().getImage("./IMAGE/cinq.jpg");
this.six=Toolkit.getDefaultToolkit().getImage("./IMAGE/six.jpg");
this.sept=Toolkit.getDefaultToolkit().getImage("./IMAGE/sept.jpg");
this.huit=Toolkit.getDefaultToolkit().getImage("./IMAGE/huit.jpg");
}
// Nous mettons les getter/setter
@ -101,12 +87,14 @@ public class Case extends JComponent{
//si on supecte que c'est une bome
if(this.suspition==1){
//on affiche l'etoile
secondPinceau.drawImage(this.etoile, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
Image etoile= Toolkit.getDefaultToolkit().getImage("./IMAGE/etoile.png");
secondPinceau.drawImage(etoile, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
}
//si on suspecte que on ne sais pas
if(this.suspition==2){
Image interogation= Toolkit.getDefaultToolkit().getImage("./IMAGE/pointintero.png");
//on affiche le point d'interogation
secondPinceau.drawImage(this.interogation, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
secondPinceau.drawImage(interogation, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
}
}
//si la case est afficher(visible)
@ -116,42 +104,50 @@ public class Case extends JComponent{
secondPinceau.fillRect(0, 0, this.getWidth(), this.getHeight());
secondPinceau.setColor(new Color(255, 255, 255));
secondPinceau.fillRect(this.getWidth()/20, this.getHeight()/20, this.getWidth()/20*18, this.getHeight()/20*18);
secondPinceau.setColor(new Color(255, 0, 0));
//si la case a au moins 1 voisin qui est une bombe
if(this.voisin>0){
//on ecrit le nombre de voisin que elle a
if(this.voisin==1){
secondPinceau.drawImage(this.un, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
Image un=Toolkit.getDefaultToolkit().getImage("./IMAGE/un.jpg");
secondPinceau.drawImage(un, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
}
if(this.voisin==2){
secondPinceau.drawImage(this.deux, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
Image deux=Toolkit.getDefaultToolkit().getImage("./IMAGE/deux.jpg");
secondPinceau.drawImage(deux, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
}
if(this.voisin==3){
secondPinceau.drawImage(this.trois, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
Image trois=Toolkit.getDefaultToolkit().getImage("./IMAGE/trois.jpg");
secondPinceau.drawImage(trois, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
}
if(this.voisin==4){
secondPinceau.drawImage(this.quatre, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
Image quatre=Toolkit.getDefaultToolkit().getImage("./IMAGE/quatre.jpg");
secondPinceau.drawImage(quatre, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
}
if(this.voisin==5){
secondPinceau.drawImage(this.cinq, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
Image cinq=Toolkit.getDefaultToolkit().getImage("./IMAGE/cinq.jpg");
secondPinceau.drawImage(cinq, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
}
if(this.voisin==6){
secondPinceau.drawImage(this.six, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
Image six=Toolkit.getDefaultToolkit().getImage("./IMAGE/six.jpg");
secondPinceau.drawImage(six, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
}
if(this.voisin==7){
secondPinceau.drawImage(this.sept, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
Image sept=Toolkit.getDefaultToolkit().getImage("./IMAGE/sept.jpg");
secondPinceau.drawImage(sept, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
}
if(this.voisin==8){
secondPinceau.drawImage(this.huit, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
Image huit=Toolkit.getDefaultToolkit().getImage("./IMAGE/huit.jpg");
secondPinceau.drawImage(huit, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
}
}
//si la case est une bombe
if(this.bombe==true){
Image imgboombe= Toolkit.getDefaultToolkit().getImage("./IMAGE/bombe.png");
//on remplace le rectangle blanc par un rectangle rouge
secondPinceau.setColor(new Color(255,0,125));
secondPinceau.fillRect(this.getWidth()/20, this.getHeight()/20, this.getWidth()/20*18, this.getHeight()/20*18);
//on affiche la bombe
secondPinceau.drawImage(this.imgboombe, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
secondPinceau.drawImage(imgboombe, this.getWidth()/20*5, this.getHeight()/20*5, this.getWidth()/20*10, this.getHeight()/20*10 ,this);
}
}
}

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@ -9,7 +9,8 @@ OFILES= Case.class\
plateau.class\
observateurCase.class\
paintMenuJeu.class\
observateurSAV.class
observateurSAV.class\
observateurFenetre.class
CFLAGS= -implicit:none
@ -29,6 +30,9 @@ paintMenuJeu.class: paintMenuJeu.java
observateurSAV.class: observateurSAV.java
javac $(CFLAGS) observateurSAV.java
observateurFenetre.class: observateurFenetre.java
javac $(CFLAGS) observateurFenetre.java
# Chapitre 4 : Dependances
main_ex.class: $(OFILES) main_ex.java

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@ -10,9 +10,9 @@ public class main_ex{
public static void main(String[] Args){
// on initialise une fenettre
JFrame fenetre = new JFrame("Démineur");
int ligne=10;
int collonne=20;
int bombe=12;
int ligne=5;
int collonne=10;
int bombe=10;
fenetre.setLocation(0,0);
fenetre.setSize(1500,500);
fenetre.setVisible(true);
@ -20,6 +20,6 @@ public class main_ex{
//nous utiliserons un gestionnaire GridLayout de dimensions choisi précédament
plateau jeu = new plateau(fenetre);
jeu.newGame(10,20,12);
jeu.reprendrePartie();
}
}

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@ -0,0 +1,30 @@
import java.awt.event.*;
public class observateurFenetre implements WindowListener{
private plateau plat;
public observateurFenetre(plateau plat0){
this.plat=plat0;
}
public void windowActivated(WindowEvent evenement){
} // premier plan
public void windowClosed(WindowEvent evenement){
} // après fermeture
public void windowClosing(WindowEvent evenement){
this.plat.save();
} // avant fermeture
public void windowDeactivated(WindowEvent evenement){
} // arrière-plan
public void windowDeiconified(WindowEvent evenement){
} // restauration
public void windowIconified(WindowEvent evenement){
} // minimisation
public void windowOpened(WindowEvent evenement){
} // après ouverture
}

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@ -17,7 +17,7 @@ public class observateurSAV implements MouseListener{
@Override
public void mouseClicked(MouseEvent evenement){
if(this.fonction==false){
plat.getFenetre().dispose();
plat.save();
}
if(this.fonction==true){
plat.newGame(plat.getLigne(), plat.getCollonne(), plat.getBombe());

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@ -4,12 +4,13 @@ import javax.swing.JComponent;
public class paintMenuJeu extends JComponent{
private int choix;
private int score;
private int scoreMax, score;
private Image un, deux, trois, quatre, cinq, six, sept, huit, neuf, zero, err, sav, lose, win, replay;
private boolean survol;
public paintMenuJeu(int choix0, int score0){
this.choix=choix0;
this.score=score0;
this.scoreMax=score0;
this.un=Toolkit.getDefaultToolkit().getImage("./IMAGE/unD.png");
this.deux=Toolkit.getDefaultToolkit().getImage("./IMAGE/deuxD.png");
this.trois=Toolkit.getDefaultToolkit().getImage("./IMAGE/troisD.png");
@ -42,6 +43,9 @@ public class paintMenuJeu extends JComponent{
this.survol=survol0;
this.repaint();
}
public int getScoreMax(){
return this.scoreMax;
}
@Override
protected void paintComponent(Graphics pinceau) {
// obligatoire : on crée un nouveau pinceau pour pouvoir le modifier plus tard

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@ -2,9 +2,10 @@
//Class pour des fonction static de jeu
//V2
import java.io.*;
import java.util.*;
import java.awt.event.*;
import java.io.ObjectOutputStream;
import java.awt.*;
import javax.swing.*;
@ -191,15 +192,15 @@ public class plateau{
for(int i=0; i<collonne; i++){
paintMenuJeu menu= new paintMenuJeu(0, bombe);
menu.setPreferredSize(new Dimension(100,100));
if(i==1){
if(i==0){
this.tabScore[0]=menu;
menu.setChoix(1);
}
if(i==2){
if(i==1){
this.tabScore[1]=menu;
menu.setChoix(2);
}
if(i==3){
if(i==2){
this.tabScore[2]=menu;
menu.setChoix(3);
}
@ -227,10 +228,96 @@ public class plateau{
fenetre.add(this.tableau[i][t]);
}
}
fenetre.addWindowListener(new observateurFenetre(this));
//nous disposons les bombe dans le jeu
this.setAllBombe();
//maitenant que les bombe sont mise nous pouvons modifier le nombre de voisin des cases
this.setAllVoisin();
this.fenetre.pack();
}
public void save(){
try{
OutputStream sav = new FileOutputStream(new File("sauvegarde.data"));
ObjectOutputStream oos = new ObjectOutputStream(sav);
oos.writeInt(this.ligne);
oos.writeInt(this.collonne);
for(int i=0; i<this.ligne; i++){
for(int t=0; t<this.collonne; t++){
oos.writeObject(this.tableau[i][t]);
}
}
oos.writeInt(this.tabScore[0].getScoreMax());
oos.writeInt(this.tabScore[0].getScore());
oos.close();
sav.close();
}catch(FileNotFoundException e1){
}catch(IOException e2){
}
this.fenetre.dispose();
}
public void reprendrePartie(){
int score=0;
try{
FileInputStream file = new FileInputStream("./sauvegarde.data");
ObjectInputStream ois = new ObjectInputStream(file);
this.ligne=ois.readInt();
this.collonne=ois.readInt();
this.tableau=new Case[this.ligne][this.collonne];
for(int i=0; i<ligne; i++){
for(int t=0; t<collonne; t++){
this.tableau[i][t]=(Case) ois.readObject();
}
}
this.bombe=ois.readInt();
score=ois.readInt();
}catch(FileNotFoundException e1){
System.out.println("FNF");
}catch(IOException e2){
System.out.println("IOE");
}catch(ClassNotFoundException e3){
System.out.println("CNF");
}
this.fenetre.dispose();
this.fenetre=new JFrame("démineur");
GridLayout grille = new GridLayout(ligne+1,collonne);
for(int i=0; i<collonne; i++){
paintMenuJeu menu= new paintMenuJeu(0, score);
menu.setPreferredSize(new Dimension(100,100));
if(i==0){
this.tabScore[0]=menu;
menu.setChoix(1);
}
if(i==1){
this.tabScore[1]=menu;
menu.setChoix(2);
}
if(i==2){
this.tabScore[2]=menu;
menu.setChoix(3);
}
if(i==collonne-1){
menu.setChoix(4);
this.setLogo(menu);
observateurSAV observateur=new observateurSAV(menu, this);
menu.addMouseListener(observateur);
this.setObservateur(observateur);
}
fenetre.add(menu);
}
fenetre.setLayout(grille);
// l'application ne se fermera que si on clique sur
fenetre.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
fenetre.setVisible(true);
fenetre.addWindowListener(new observateurFenetre(this));
for(int i=0; i<ligne; i++){
for(int t=0;t<collonne; t++){
this.fenetre.add(this.tableau[i][t]);
this.tableau[i][t].repaint();
this.tableau[i][t].addMouseListener(new observateurCase(i, t, this.tableau, this));
}
}
this.fenetre.pack();
}
}

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