DEV_BUT1/DEV1.1S/CM3/stack.c
2023-02-08 11:18:16 +01:00

60 lines
1.2 KiB
C

#include <stdlib.h>
#include "stack.h"
struct s_link {
unsigned value;
struct s_link *next;
};
typedef struct s_link link;
struct s_stack {
link *first;
};
/* crée une pile vide */
stack create_stack(void) {
return (stack) calloc(1, sizeof(struct s_stack));
}
/* ajoute un élément à la pile. Renvoie 1 en cas de succès */
int push(stack the_stack, unsigned the_value) {
link *new = (link*) malloc(sizeof(link));
if (new == NULL) {
return 0;
}
new->value = the_value;
new->next = the_stack->first;
the_stack->first = new;
return 1;
}
/* renvoie 1 si la pile est vide */
int empty(stack the_stack) {
return the_stack->first == NULL;
}
/* retire un élément de la pile. Renvoie l'élément retiré, ou -1 en cas d'échec */
long pop(stack the_stack) {
if(the_stack->first == NULL) {
return -1;
}
link l = *(the_stack->first);
free(the_stack->first);
the_stack->first = l.next;
return l.value;
}
/* détruit une pile en libérant les ressources associées */
void destroy_stack(stack the_stack) {
link *current, *saved;
current = the_stack->first;
while(current != NULL) {
saved = current->next;
free(current);
current = saved;
}
free(the_stack);
}