TD3_DEV51_Qualite_Algo/pendu.c

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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
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#include <unistd.h>
#include <signal.h>
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// Define constants for the maximum number of words and tries
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#define MAX_WORDS 14
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#define MAX_TRIES 6
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// Array of words used in the game
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const char *words[MAX_WORDS] = {
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"programmation",
"ordinateur",
"langage",
"jeu",
"algorithmique",
"fontainebleau",
"koala",
"anticonstitutionnellement",
"code",
"canard",
"gyroscope",
"periclitation",
"susurrer",
"eclesiastique"
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};
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// Function to display the hangman figure based on the number of tries
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void display_hangman(int tries) {
switch (tries) {
case 0: printf(" ----\n | |\n |\n |\n |\n |\n--------\n"); break;
case 1: printf(" ----\n | |\n | O\n |\n |\n |\n--------\n"); break;
case 2: printf(" ----\n | |\n | O\n | |\n |\n |\n--------\n"); break;
case 3: printf(" ----\n | |\n | O\n | /|\n |\n |\n--------\n"); break;
case 4: printf(" ----\n | |\n | O\n | /|\\\n |\n |\n--------\n"); break;
case 5: printf(" ----\n | |\n | O\n | /|\\\n | /\n |\n--------\n"); break;
case 6: printf(" ----\n | |\n | O\n | /|\\\n | / \\\n |\n--------\n"); break;
}
}
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// Fct qui fait sortir du prog après avoir passé 30sec
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void alarm_handler(int sig) {
printf("\nTrop tard ! Vous avez dépassé les 30 secondes.\n");
exit(1);
}
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//FCT pour calculer le score en fonction du temps mis et des erreurs obtenus
int calculate_score(int mistakes, time_t start_time) {
time_t end_time = time(NULL);
int time_taken = (int)difftime(end_time, start_time);
int base_score = 1000 - (mistakes * 100) - time_taken;
return (base_score < 0) ? 0 : base_score;
}
//FCT pour ajouter un bonus si le joueur trouve en moins de 3 essais
void apply_bonus(int *score, int tries) {
if (tries <= 3) {
*score += 500;
}
}
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// Function to randomly choose words and concatenate them to create a puzzle word
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void choose_words(char *chosen_word, int max_length) {
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int total_length = 0, used[MAX_WORDS] = {0}, word_index;
chosen_word[0] = '\0';
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// Select words until the maximum word length is reached or exceeded
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while (total_length < max_length) {
word_index = rand() % MAX_WORDS;
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if (!used[word_index] && total_length + strlen(words[word_index]) + (total_length > 0 ? 1 : 0) <= max_length) {
if (total_length > 0) { strcat(chosen_word, " ");
total_length++;
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}
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strcat(chosen_word, words[word_index]);
total_length += strlen(words[word_index]);
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used[word_index] = 1;
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if (total_length == max_length)
break;
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}
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// Check if all words that could fit are used
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int all_used = 1;
for (int i = 0; i < MAX_WORDS; i++) {
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if (!used[i] && total_length + strlen(words[i]) + 1 <= max_length) { all_used = 0;
break; }
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}
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if (all_used)
break;
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}
}
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// Function to play the hangman game
void play_game(const char *chosen_word, int word_length, int letters_to_guess) {
char guessed[word_length + 1];
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int tries = 0, guessed_correctly = 0, score = 0, mistakes = 0;
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// Initialize guessed word display with underscores
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for (int i = 0; i < word_length; i++)
guessed[i] = (chosen_word[i] == ' ') ? ' ' : '_';
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guessed[word_length] = '\0';
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signal(SIGALRM, alarm_handler);
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time_t start_time = time(NULL); // Début du chronomètre pour le score
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// Main game loop, stops if max tries are reached or the word is guessed
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while (tries < MAX_TRIES && guessed_correctly < letters_to_guess) {
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printf("\nMot à deviner : %s\n", guessed);
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display_hangman(tries);
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// Get a letter guess from the player
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char guess;
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alarm(30); //début du compteur des 30 sec a chaque tour
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printf("Entrez une lettre : ");
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scanf(" %c", &guess);
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alarm(0); //fin du compteur et sortie du programme via le signal
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int found = 0, already_revealed = 0;
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// Check if the letter is in the word and update guessed word display
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for (int i = 0; i < word_length; i++) {
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if (chosen_word[i] == guess) {
if (guessed[i] == '_') {
guessed[i] = guess;
guessed_correctly++;
found = 1;
} else {
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already_revealed = 1;
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}
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}
}
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// Increment tries if the letter was not found and not already revealed
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if (!found && !already_revealed) {
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tries++;
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mistakes++;
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}
}
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score = calculate_score(mistakes, start_time); //calcul le score en fonction des erreurs et du temps écoulé
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// Display win or lose message based on game outcome
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if (guessed_correctly == letters_to_guess) {
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apply_bonus(&score, tries);
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printf("Félicitations ! Vous avez deviné le mot : %s\n", chosen_word);
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} else {
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printf("Désolé, vous avez perdu. Le mot était : %s\n", chosen_word);
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display_hangman(MAX_TRIES);
}
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printf("Votre score final est : %d\n", score);
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}
// Main function to start the game
int main() {
srand(time(NULL));
int max_word_length;
// Prompt user for maximum word length for the puzzle
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printf("Choisissez la taille maximum du mot à deviner : ");
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scanf("%d", &max_word_length);
// Select a word within the specified length
char chosen_word[max_word_length];
choose_words(chosen_word, max_word_length);
// Calculate total letters to guess (excluding spaces)
int word_length = strlen(chosen_word), letters_to_guess = 0;
for (int i = 0; i < word_length; i++)
if (chosen_word[i] != ' ') letters_to_guess++;
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// Start the game with the chosen word
play_game(chosen_word, word_length, letters_to_guess);
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return 0;
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}