Merge branch 'master' of dwarves.iut-fbleau.fr:morinl/SAE11_2021
BIN
Images/X.png
Normal file
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Before Width: | Height: | Size: 9.7 KiB After Width: | Height: | Size: 739 B |
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 593 B |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 521 B |
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 627 B |
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 896 B |
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 811 B |
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 931 B |
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 9.9 KiB After Width: | Height: | Size: 521 B |
Before Width: | Height: | Size: 8.7 KiB After Width: | Height: | Size: 526 B |
BIN
Images/rejouer.png
Normal file
After Width: | Height: | Size: 6.7 KiB |
8
Makefile
@ -3,17 +3,19 @@ CFLAGS= -Wall -c -lgraph
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LDFLAGS= -Wall -lgraph
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EXEC=menu
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jeu: main.o images.o menu.o jeu.o cheat.o
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$(CC) -o jeu main.o images.o menu.o jeu.o cheat.o $(LDFLAGS)
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jeu: main.o images.o menu.o jeu.o cheat.o rejouer.o
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$(CC) -o jeu main.o images.o menu.o jeu.o cheat.o rejouer.o $(LDFLAGS)
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main.o: main.c images.h menu.h main.h
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$(CC) main.c $(CFLAGS)
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images.o: images.c images.h jeu.h
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$(CC) images.c $(CFLAGS)
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menu.o: menu.c menu.h
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$(CC) menu.c $(CFLAGS)
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jeu.o: jeu.c jeu.h images.h cheat.h
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jeu.o: jeu.c jeu.h images.h cheat.h rejouer.h
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$(CC) jeu.c $(CFLAGS)
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cheat.o: cheat.c cheat.h
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$(CC) cheat.c $(CFLAGS)
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rejouer.o: rejouer.c rejouer.h images.h menu.h
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$(CC) rejouer.c $(CFLAGS)
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run:
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./jeu
|
BIN
Rapport.odt
BIN
Rapport.pdf
Normal file
11
action.c
@ -1,11 +0,0 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <graph.h>
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#include <time.h>
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#include "images.h"
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#include "action.h"
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int main(void){
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tirage_aleatoire();
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return EXIT_SUCCESS;
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}
|
6
cheat.c
@ -3,7 +3,7 @@
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#include <graph.h>
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#include "cheat.h"
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int cheat(int affichage[50],int tab[40], int sauv_pos[40]){
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int cheat(char affichage[50],int tab[40], int sauv_pos[80], int im_x, int im_y){
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int x,n,pos_x,pos_y;
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int i, oui;
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while(n<1){
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@ -28,8 +28,8 @@ int cheat(int affichage[50],int tab[40], int sauv_pos[40]){
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pos_y=1000;
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}
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oui=0;
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for (i=0;i<40;i++){
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if (sauv_pos[i]==pos_x && sauv_pos[i+1]==pos_y){
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for (i=0;i<80;i=i+2){
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if ((sauv_pos[i]==pos_x && sauv_pos[i+1]==pos_y) || (im_x==pos_x && im_y==pos_y)){
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oui=1;
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}
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}
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|
2
cheat.h
@ -1,6 +1,6 @@
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#ifndef CHEAT_H
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#define CHEAT_H
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int cheat(int affichage[50],int tab[40], int sauv_pos[40]);
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int cheat(char affichage[50],int tab[40], int sauv_pos[80], int im_x, int im_y);
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#endif
|
12
grillage.c
@ -1,12 +0,0 @@
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#include<stdio.h>
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#include<stdlib.h>
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#include<graph.h>
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int graphique(int L,int H){
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InitialiserGraphique();
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ChoisirEcran(0);
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CreerFenetre(150,150,L,H);/*recuperation de L et H via le reste du programme*/
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Touche();
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FermerGraphique();
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return EXIT_SUCCESS;
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}
|
25
images.c
@ -7,9 +7,8 @@
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#include "jeu.h"
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int tirage_aleatoire(int nb_paires){
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InitialiserGraphique();
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char tirage[50];
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int pos_x, pos_y, clic_x, clic_y, im_y, im_x;
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int pos_x, pos_y;
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int i, j;
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int nb,score;
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int tab[40];
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@ -63,27 +62,5 @@ int tirage_aleatoire(int nb_paires){
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i++;
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}
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}
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/*for (i=0;i<19;i++){
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printf("%03d", i);
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printf(" ");
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}
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printf("\n");
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for (j=0;j<4;j++){
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for (i=0;i<20;i++){
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printf("%03d", positions[i][j]);
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printf(" ");
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}
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printf("\n");
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}
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for (i=0;i<40;i++){
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printf("%d\n",tab[i]);
|
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}*/
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score=jeu(positions, nb_paires,tab);
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Touche();
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FermerGraphique();
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printf("\n");
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return EXIT_SUCCESS;
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}
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|
80
jeu.c
@ -6,76 +6,86 @@
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#include "jeu.h"
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#include <unistd.h>
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#include "cheat.h"
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#include "rejouer.h"
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int jeu(int position[20][4], int nb_paires,int tab[40]){
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int score=0,score2,repet,test=0;
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int score=0,score2,repet;
|
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int pos_x,pos_y,oui;
|
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int i,j,g,l=0,n=0,x=0,stock_g_1,stock_g_2,sauv_pos[40];
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int i,j,g,l=0,n=0,x=0,stock_g_1,stock_g_2,sauv_pos[80];
|
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int repet2, nb_images;
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int clic_x,clic_y,im_y,im_x, im_x_1, im_x_2, im_y_1, im_y_2;
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unsigned long temps, temps2,temps3=1;
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int a;
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int clic_x,clic_y,im_x, im_x_1, im_x_2, im_y, im_y_1, im_y_2,xpos,ypos;
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unsigned long temps=0, temps2=Microsecondes(),temps3=1;
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char tempstab[50],affichage[50],scoretab[50];
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couleur c=CouleurParComposante(0,0,0);
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temps2=Microsecondes();
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ChargerImage("./Images/score.png",760,250,0,0,224,63);
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printf("Voici le nombre de paires: %d\n", nb_paires);
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ChargerImage("./Images/score.png",760,200,0,0,224,63);
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nb_images=nb_paires*2;
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score=0;
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c=CouleurParComposante(255,255,255);
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ChoisirCouleurDessin(c);
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RemplirRectangle(850,320,50,50);
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RemplirRectangle(850,270,50,50);
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snprintf(scoretab,50,"%d",score);
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c=CouleurParComposante(0,0,0);
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ChoisirCouleurDessin(c);
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EcrireTexte(865,360,scoretab,2);
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for (i=0;i<40;i++){
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EcrireTexte(865,310,scoretab,2);
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ChargerImage("./Images/X.png",950,15,0,0,62,63);
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for (i=0;i<80;i++){
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sauv_pos[i]=0;
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}
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while(score<nb_paires){
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temps=(Microsecondes()-temps2)/1000000;
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if(temps!=temps3){
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snprintf(tempstab,50,"%ld secondes ecoulees",temps);
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c=CouleurParComposante(0,0,0);
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ChoisirCouleurDessin(c);
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RemplirRectangle(863,83,120,20);
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RemplirRectangle(863,100,120,20);
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c=CouleurParComposante(255,255,255);
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ChoisirCouleurDessin(c);
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EcrireTexte(867,100,tempstab,0);
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EcrireTexte(867,117,tempstab,0);
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}
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temps3=temps;
|
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repet=0;
|
||||
/*comparer[0]="vide";
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comparer[1]="vide";*/
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im_x=0;
|
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im_x_1=0;
|
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im_x_2=0;
|
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im_y=0;
|
||||
im_y_1=0;
|
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im_y_2=0;
|
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while (repet<2){
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xpos=0;
|
||||
ypos=0;
|
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temps=(Microsecondes()-temps2)/1000000;
|
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if(temps!=temps3){
|
||||
snprintf(tempstab,50,"%ld secondes ecoulees",temps);
|
||||
c=CouleurParComposante(0,0,0);
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||||
ChoisirCouleurDessin(c);
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RemplirRectangle(863,83,120,20);
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||||
RemplirRectangle(863,100,120,20);
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||||
c=CouleurParComposante(255,255,255);
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||||
ChoisirCouleurDessin(c);
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||||
EcrireTexte(867,100,tempstab,0);
|
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EcrireTexte(867,117,tempstab,0);
|
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}
|
||||
temps3=temps;
|
||||
|
||||
/*Triche*/
|
||||
if(ToucheEnAttente() && Touche()==XK_t){
|
||||
n=cheat(affichage,tab, sauv_pos);
|
||||
n=cheat(affichage,tab, sauv_pos, im_x, im_y);
|
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}
|
||||
|
||||
/*Clic de la souris*/
|
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if (SourisCliquee()){
|
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if (SourisCliquee()==1){
|
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clic_x=_X;
|
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clic_y=_Y;
|
||||
|
||||
xpos=_X;
|
||||
ypos=_Y;
|
||||
im_x=0;
|
||||
im_y=0;
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||||
|
||||
/*Pour fermer le jeu avec le bouton X*/
|
||||
if((xpos>=950 && xpos<=1002) && (ypos>=15 && ypos<=78)){
|
||||
FermerGraphique();
|
||||
return EXIT_SUCCESS;
|
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}
|
||||
/*Détection des coordonées x et y du clic de la souris*/
|
||||
for (pos_y=370;pos_y>=10;pos_y=pos_y-90){
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if (clic_y>=pos_y){
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@ -120,7 +130,6 @@ int jeu(int position[20][4], int nb_paires,int tab[40]){
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}
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snprintf(affichage,50,"Images/image%d.png",g);
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ChargerImage(affichage,im_x,im_y,0,0,80,80);
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printf("%s\n", affichage);
|
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repet++;
|
||||
}
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}
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@ -151,7 +160,7 @@ int jeu(int position[20][4], int nb_paires,int tab[40]){
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for (pos_y=10;pos_y<=370;pos_y=pos_y+90){
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for (pos_x=10;pos_x<=640;pos_x=pos_x+90){
|
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oui=0;
|
||||
for (i=0;i<l;i++){
|
||||
for (i=0;i<l;i=i+2){
|
||||
if (sauv_pos[i]==pos_x && sauv_pos[i+1]==pos_y){
|
||||
oui=1;
|
||||
}
|
||||
@ -171,16 +180,29 @@ int jeu(int position[20][4], int nb_paires,int tab[40]){
|
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if(score2!=score){
|
||||
c=CouleurParComposante(255,255,255);
|
||||
ChoisirCouleurDessin(c);
|
||||
RemplirRectangle(850,320,50,50);
|
||||
RemplirRectangle(850,270,50,50);
|
||||
snprintf(scoretab,50,"%d",score);
|
||||
c=CouleurParComposante(0,0,0);
|
||||
ChoisirCouleurDessin(c);
|
||||
EcrireTexte(865,360,scoretab,2);
|
||||
EcrireTexte(865,310,scoretab,2);
|
||||
}
|
||||
score2=score;
|
||||
}
|
||||
ChargerImage("./Images/FIN.png",300,460,0,0,399,87);
|
||||
Touche();
|
||||
ChargerImage("./Images/FIN.png",250,460,0,0,399,87);
|
||||
ChargerImage("./Images/rejouer.png",760,460,0,0,226,44);
|
||||
while(1){
|
||||
if(SourisCliquee()==1){
|
||||
xpos=_X;
|
||||
ypos=_Y;
|
||||
if((xpos>=760 && xpos<=986) && (ypos>=460 && ypos<=504)){
|
||||
a=rejouer();
|
||||
}
|
||||
if((xpos>=950 && xpos<=1002) && (ypos>=15 && ypos<=78)){
|
||||
FermerGraphique();
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
}
|
||||
}
|
||||
FermerGraphique();
|
||||
return 1;
|
||||
return EXIT_SUCCESS;
|
||||
}
|
5
main.c
@ -8,9 +8,8 @@
|
||||
|
||||
|
||||
int main(void){
|
||||
int temps,coucou;
|
||||
InitialiserGraphique();
|
||||
CreerFenetre(0,0,1024,576);
|
||||
int nb_paires=menu();
|
||||
char tableautemps[50];
|
||||
tirage_aleatoire(nb_paires);
|
||||
return EXIT_SUCCESS;
|
||||
}
|
2
menu.c
@ -9,8 +9,6 @@ int menu(void){
|
||||
int ypos;
|
||||
int i=10,j=3;
|
||||
char choix[50];
|
||||
InitialiserGraphique();
|
||||
CreerFenetre(0,0,1024,576);
|
||||
couleur c=CouleurParComposante(255,255,255);
|
||||
ChoisirCouleurDessin(c);
|
||||
ChargerImage("Images/background.png",0,0,0,0,1024,576);
|
||||
|
12
rejouer.c
Normal file
@ -0,0 +1,12 @@
|
||||
#include<stdio.h>
|
||||
#include<stdlib.h>
|
||||
#include<graph.h>
|
||||
#include "images.h"
|
||||
#include "menu.h"
|
||||
#include "rejouer.h"
|
||||
|
||||
int rejouer(void){
|
||||
int temps,coucou;
|
||||
int nb_paires=menu();
|
||||
tirage_aleatoire(nb_paires);
|
||||
}
|
6
rejouer.h
Normal file
@ -0,0 +1,6 @@
|
||||
#ifndef REJOUER_H
|
||||
#define REJOUER_H
|
||||
|
||||
int rejouer(void);
|
||||
|
||||
#endif
|
32
temps.c
@ -1,32 +0,0 @@
|
||||
#include<stdio.h>
|
||||
#include<stdlib.h>
|
||||
#include<graph.h>
|
||||
#include<math.h>
|
||||
#include "temps.h"
|
||||
//faire une boucle tant que le jeu n'est pas fini
|
||||
//affichage de texte pour afficher le timer
|
||||
int main(void){
|
||||
char tab[50];
|
||||
InitialiserGraphique();
|
||||
CreerFenetre(0,0,1024,576);
|
||||
couleur c=CouleurParComposante(0,0,0);
|
||||
ChoisirCouleurDessin(c);
|
||||
unsigned long temps;
|
||||
unsigned long temps2;
|
||||
temps=Microsecondes();
|
||||
while (1){
|
||||
temps2=(Microsecondes()-temps)/1000000;
|
||||
snprintf(tab,50,"%ld secondes ecoulees",temps2);
|
||||
c=CouleurParComposante(0,0,0);
|
||||
ChoisirCouleurDessin(c);
|
||||
RemplirRectangle(863,83,120,20);
|
||||
c=CouleurParComposante(255,255,255);
|
||||
ChoisirCouleurDessin(c);
|
||||
EcrireTexte(867,100,tab,0);
|
||||
if(SourisCliquee()){
|
||||
printf("x %d y %d",_X,_Y);
|
||||
}
|
||||
}
|
||||
FermerGraphique();
|
||||
return EXIT_SUCCESS;
|
||||
}
|