#include #include #include #include #include "images.h" #include "temps.h" #include "jeu.h" #include int jeu(void){ int temps; while(score<20){ temps=timer(); for (repet=0;repet<3;repet++){ if (SourisCliquee()){ clic_x=_X; clic_y=_Y; im_x=0; im_y=0; for (pos_y=370;pos_y>=10;pos_y=pos_y-90){ if (clic_y>=pos_y){ if (clic_y<=pos_y+80){ im_y=pos_y; break; } } } for (pos_x=640;pos_x>=10;pos_x=pos_x-90){ if (clic_x>=pos_x){ if (clic_x<=pos_x+80){ im_x=pos_x; break; } } } if (im_x!=0 && im_y!=0){ for (i=0;i<20;i++){ for (j=0;j<2;j++){ if (positions[i][(j*2)]==im_x){ if (positions[i][(j*2+1)]==im_y){ g=i+1; snprintf(affichage,50,"Images/image%d.png",g); comparer[repet]=affichage; ChargerImage(affichage,im_x,im_y,0,0,80,80); } } } } } } } } }