#include "stack.h" #include #include struct stack_t { int size; int * tableau; int index; }; stack_t * stack_create( int max_size) { stack_t new; new.size = max_size; new.index = index; return *new; } int stack_destroy(stack_t * s) { } int stack_push(stack_t *s,int val) { if (s->index == 0){ s->tableau = malloc(s->size * sizeof(int); } if (s->index == s->size - 1){ return -1 } s->tableau[value]=val; s->value = s->value + 1; return EXIT_SUCCESS; } int stack_pop(stack_t *s,int * val) { if (s->index == 0){ return -1; } s-> }