suppression
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29
grille.c
29
grille.c
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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int* grille(int taille) {
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srand(time(NULL));
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int i,j;
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int coos[2];
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int tab[taille][taille] = {};
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coos[0] = rand()%taille;
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coos[1] = rand()%taille;
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for (i=0;i<6;i++){
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for (j=0;j<6;j++){
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tab[i][j] = -1;
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}
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}
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for (i=0;i<18;i++){
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for (j=0;j<2;j++){
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while (tab[coos[0]][coos[1]] != -1){
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coos[0] = rand()%6;
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coos[1] = rand()%6;
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}
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tab[coos[0]][coos[1]] = i;
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}
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}
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return tab;
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}
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27
hitboxes.c
27
hitboxes.c
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#include <graph.h>
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#include <stdio.h>
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#include <stdlib.h>
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int ZoneRectangle(int upper_x,int upper_y,int lower_x,int lower_y,int pos_x,int pos_y){
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//upper_x et upper_y sont les coordonnées du point supérieur gauche du rectangle
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//lower_x et lower_y sont les coordonnées du point inférieur droit du rectangle
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//La fonction renvoie 1 si la souris est dans la zone et renvoie 0 si elle n'y est pas
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SourisPosition();
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int pos_x = _X
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if ((pos_x <= upper_x && pos_x >= lower_x) && (pos_y <= upper_y && pos_y >= lower_y))
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return 1;
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else return 0;
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}
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int main(void){
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int pos_x,pos_y;
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InitialiserGraphique();
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CreerFenetre(10,10,1000,1000);
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RemplirRectangle(10,10,100,100);
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while(1){
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if (SourisCliquee())
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break;
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}
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FermerGraphique();
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return EXIT_SUCCESS;
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}
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BIN
test_sprite.png
BIN
test_sprite.png
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