Files
R4.01/TP3/EX4/foxes.html
2025-08-28 14:34:18 +02:00

137 lines
5.6 KiB
HTML

<!DOCTYPE html>
<html lang="fr">
<head>
<meta charset="UTF-8">
<title>Jeu des renards</title>
<style>
body { font-family: sans-serif; display: flex; flex-direction: column; align-items: center; justify-content: center; min-height: 100vh; margin: 0; background-color: #f0f0f0; }
.grid-container {
display: grid;
border: 2px solid #333;
background-color: #555;
box-shadow: 0 4px 8px rgba(0,0,0,0.2);
}
.cell {
width: 40px;
height: 40px;
background-color: #777;
display: flex;
align-items: center;
justify-content: center;
font-weight: bold;
cursor: pointer;
transition: background-color 0.3s ease;
color: white;
}
.cell:hover { background-color: #999; }
.cell.shot { background-color: #333; cursor: not-allowed; }
.cell.won { background-color: green; }
#info-panel { margin-top: 20px; text-align: center; }
</style>
</head>
<body>
<h1>Jeu des renards</h1>
<div id="grid-container" class="grid-container"></div>
<div id="info-panel">
<p id="foxes-info">Renards restants : ?</p>
<p id="tries-info">Coups joués : 0</p>
<button id="reset-btn">Nouvelle partie</button>
</div>
<script>
document.addEventListener('DOMContentLoaded', () => {
const serverUrl = 'https://dwarves.iut-fbleau.fr/foxes/foxes.php';
const gridContainer = document.getElementById('grid-container');
const foxesInfo = document.getElementById('foxes-info');
const triesInfo = document.getElementById('tries-info');
const resetBtn = document.getElementById('reset-btn');
let gridSize = 10;
let initialFoxes = 10;
let currentFoxes = initialFoxes;
let tries = 0;
let gameOver = false;
const updateInfo = (foxes, newTries) => {
currentFoxes = foxes;
tries = newTries;
foxesInfo.textContent = `Renards restants : ${currentFoxes}`;
triesInfo.textContent = `Coups joués : ${tries}`;
};
const resetGame = async () => {
gameOver = false;
gridContainer.innerHTML = '';
const url = `${serverUrl}?new&size=${gridSize}&foxes=${initialFoxes}`;
try {
const response = await fetch(url, { credentials: 'omit' }); // 'omit' pour ignorer les cookies
const data = await response.json();
if (data.status === 'ok') {
gridContainer.style.gridTemplateColumns = `repeat(${gridSize}, 1fr)`;
for (let i = 0; i < gridSize * gridSize; i++) {
const cell = document.createElement('div');
cell.classList.add('cell');
cell.dataset.x = i % gridSize;
cell.dataset.y = Math.floor(i / gridSize);
cell.addEventListener('click', handleShot);
gridContainer.appendChild(cell);
}
updateInfo(data.foxes, data.tries);
} else {
alert('Erreur lors de la réinitialisation du jeu.');
}
} catch (error) {
console.error('Erreur:', error);
alert('Erreur de connexion au serveur.');
}
};
const handleShot = async (event) => {
if (gameOver || event.target.classList.contains('shot')) {
return;
}
const x = event.target.dataset.x;
const y = event.target.dataset.y;
const url = `${serverUrl}?X=${x}&Y=${y}`;
try {
const response = await fetch(url, { credentials: 'omit' });
const data = await response.json();
if (data.status === 'ok') {
event.target.classList.add('shot');
if (data.foxes === -1) {
event.target.textContent = 'X';
updateInfo(currentFoxes - 1, data.tries);
} else {
event.target.textContent = data.foxes;
updateInfo(currentFoxes, data.tries);
}
} else if (data.status === 'win') {
gameOver = true;
updateInfo(0, data.tries);
event.target.classList.add('won');
event.target.textContent = 'X';
setTimeout(() => alert(`Félicitations ! Vous avez gagné en ${data.tries} coups.`), 100);
} else if (data.status === 'nok') {
console.error('Erreur du serveur:', data.message);
}
// Check for win condition client-side (if currentFoxes reaches 0)
if (currentFoxes === 0 && !gameOver) {
gameOver = true;
setTimeout(() => alert(`Félicitations ! Vous avez gagné !`), 100);
}
} catch (error) {
console.error('Erreur:', error);
}
};
resetBtn.addEventListener('click', resetGame);
resetGame();
});
</script>
</body>
</html>